Commit History

Autor SHA1 Mensaxe Data
  Pedro Schneider 4a1daff012 ✨ Add entrance aniamtion to cards on rebus %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider ed302c3e70 ✨ Add tutorial animation %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 05b6594b91 🚚 Reestructure folder hierarchy %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 3a6d5c0dae 📄 Add copyright notice to the header of all files %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider c7fe5bce26 📄 Update license %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 9719dc59d0 ✨ Finish implementing base skeleton for all Rébus minigames %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 7f65edac16 ✨ Start work on the Rebus minigame %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider ce96822aac 🚚 Rename main sketch from sketch.js to main.js %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 2a626f8d0f 🚚 Move Pandora build file to libraries folder %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 9631bbbde6 🔥 Remove the source for the Pandora engine from the project %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider b16662a30d ✨ Add pmouseX and pmouseY properties to GameHandler %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 0184da6c5c ⚡️ Modularize some parts of draw and update calls to reduce boilerplate on inheritance %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 888e141551 ✨ Add some transformation methods to Object2D %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 023d9bac1e ✨ Add some more methods to the Vector2 Component %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 03d2fbbd0f 🐛 Fix Area2D mouse collision calculations %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 731463f2de 🐛 Fix Obejct2D's rotationDegrees property, that was beeing interpreted as radians instead %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider e4c0137849 ✨ Add global transform to Oject2Ds %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 8fc2830a1e ✨ Add interfaces for the user to not have to deal with p5.js at all %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 54182567ca ✨ Add option to draw debug secondary buffer bounds %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 335a55728d ✨ Add Resource base class %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 481496af29 📝 Add documentation to Component class %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 56007da194 ✨ Add Shape base class %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 4a139c1b82 🔥 Remove Shape2D GameObject %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 62211041d3 ✨ Add Component base class to all components %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 3acf97df53 ✨ Add new Area2D GameObject %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider e9a18ecc72 ✨ Update index.html to load only the minified version of pandora %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 1d3e9c4fa1 🐛 Fix order of files added to the build file %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 7337418ace ✨ Add setter for Object2D's position %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider e94d687a55 ✨ Add isIn function to Shapes %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 711e86f2d8 🐛 Update the relative mouse position on update instead of draw %!s(int64=3) %!d(string=hai) anos