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@@ -50,6 +50,18 @@ class Object2D extends GameObject
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this.visible = true; // Is this Object2D visible at the moment?
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}
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+ /**
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+ * Sets this Object2D's position.
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+ *
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+ * @param {number} x new position on the x axis for this Object2D.
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+ * @param {number} y new positoin on the y axis for this Object2D.
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+ */
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+ setPosition(x, y)
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+ {
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+ this.position.x = x;
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+ this.position.y = y;
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+ }
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+
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/**
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* Sets the visibility flag of this Object2D and all of its children
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* that have a visibility flag to true.
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