|  Pedro Schneider | 05b6594b91
							
							🚚 Reestructure folder hierarchy | 4 anni fa | 
				
					
						|  Pedro Schneider | 3a6d5c0dae
							
							📄 Add copyright notice to the header of all files | 4 anni fa | 
				
					
						|  Pedro Schneider | c7fe5bce26
							
							📄 Update license | 4 anni fa | 
				
					
						|  Pedro Schneider | 9719dc59d0
							
							✨ Finish implementing base skeleton for all Rébus minigames | 4 anni fa | 
				
					
						|  Pedro Schneider | 7f65edac16
							
							✨ Start work on the Rebus minigame | 4 anni fa | 
				
					
						|  Pedro Schneider | ce96822aac
							
							🚚 Rename main sketch from sketch.js to main.js | 4 anni fa | 
				
					
						|  Pedro Schneider | 2a626f8d0f
							
							🚚 Move Pandora build file to libraries folder | 4 anni fa | 
				
					
						|  Pedro Schneider | 9631bbbde6
							
							🔥 Remove the source for the Pandora engine from the project | 4 anni fa | 
				
					
						|  Pedro Schneider | b16662a30d
							
							✨ Add pmouseX and pmouseY properties to GameHandler | 4 anni fa | 
				
					
						|  Pedro Schneider | 0184da6c5c
							
							⚡️ Modularize some parts of draw and update calls to reduce boilerplate on inheritance | 4 anni fa | 
				
					
						|  Pedro Schneider | 888e141551
							
							✨ Add some transformation methods to Object2D | 4 anni fa | 
				
					
						|  Pedro Schneider | 023d9bac1e
							
							✨ Add some more methods to the Vector2 Component | 4 anni fa | 
				
					
						|  Pedro Schneider | 03d2fbbd0f
							
							🐛 Fix Area2D mouse collision calculations | 4 anni fa | 
				
					
						|  Pedro Schneider | 731463f2de
							
							🐛 Fix Obejct2D's rotationDegrees property, that was beeing interpreted as radians instead | 4 anni fa | 
				
					
						|  Pedro Schneider | e4c0137849
							
							✨ Add global transform to Oject2Ds | 4 anni fa | 
				
					
						|  Pedro Schneider | 8fc2830a1e
							
							✨ Add interfaces for the user to not have to deal with p5.js at all | 4 anni fa | 
				
					
						|  Pedro Schneider | 54182567ca
							
							✨ Add option to draw debug secondary buffer bounds | 4 anni fa | 
				
					
						|  Pedro Schneider | 335a55728d
							
							✨ Add Resource base class | 4 anni fa | 
				
					
						|  Pedro Schneider | 481496af29
							
							📝 Add documentation to Component class | 4 anni fa | 
				
					
						|  Pedro Schneider | 56007da194
							
							✨ Add Shape base class | 4 anni fa | 
				
					
						|  Pedro Schneider | 4a139c1b82
							
							🔥 Remove Shape2D GameObject | 4 anni fa | 
				
					
						|  Pedro Schneider | 62211041d3
							
							✨ Add Component base class to all components | 4 anni fa | 
				
					
						|  Pedro Schneider | 3acf97df53
							
							✨ Add new Area2D GameObject | 4 anni fa | 
				
					
						|  Pedro Schneider | e9a18ecc72
							
							✨ Update index.html to load only the minified version of pandora | 4 anni fa | 
				
					
						|  Pedro Schneider | 1d3e9c4fa1
							
							🐛 Fix order of files added to the build file | 4 anni fa | 
				
					
						|  Pedro Schneider | 7337418ace
							
							✨ Add setter for Object2D's position | 4 anni fa | 
				
					
						|  Pedro Schneider | e94d687a55
							
							✨ Add isIn function to Shapes | 4 anni fa | 
				
					
						|  Pedro Schneider | 711e86f2d8
							
							🐛 Update  the relative mouse position on update instead of draw | 4 anni fa | 
				
					
						|  Pedro Schneider | 8aba888d1e
							
							✨ Add variable to hold the mouse position relative to the secondary buffer | 4 anni fa | 
				
					
						|  Pedro Schneider | 27c9899238
							
							👷 Add a bash script to build Pandora to a single file minified version | 4 anni fa |