leo
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cf35047f54
Update 'php/save.php'
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3 years ago |
leo
|
9202db0291
Update 'index.html'
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3 years ago |
leo
|
f6eb272427
Update 'js/squareOne.js'
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3 years ago |
leo
|
27333e76e3
Update 'js/squareTwo.js'
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3 years ago |
leo
|
c51b1093c6
Update 'js/circleOne.js'
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3 years ago |
leo
|
39177634d3
Update 'js/preMenu.js'
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3 years ago |
leo
|
f1dd74475e
Update 'js/globals.js'
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3 years ago |
leo
|
b722bfce72
Update 'php/README.md'
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3 years ago |
leo
|
7a4357a13c
Update 'php/save.php'
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3 years ago |
laira
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c158d5cae3
fixed bug with cleaning the game name in the main menu
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3 years ago |
laira
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0310dc3f07
changes in the layout of the page
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3 years ago |
laira
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f3f7d560fa
implemented game states
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3 years ago |
laira
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e4b3d4bd29
- Menu GUI changes: changed menu and difficulty screens to make game selection more intuitive (deleted difficulty.js and menu.js now handles two states - menuScreen and menuScreenCustom)
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3 years ago |
laira
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8c2481e6bd
fixed bug in navigation icons
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3 years ago |
laira
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36b637c257
* Removed framework Phaser from iFractions
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3 years ago |
laira
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38eadd22a1
now 'audio' and 'language' files are loaded using Fetch API and no longer need phaser to work
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4 years ago |
laira
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f0a353c9c0
Bugs:
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4 years ago |
lairaalmas
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69f7a0ade2
in the process of fixing bugs, refactoring and commenting the code | setting fraction labels ON/OFF was put back in the game - now on the difficulty screen | in the process of defining default text styles to be used | fixed some GUI differences in similar contexts | now holds language name instead of object in php connection
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4 years ago |
lairaalmas
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d7eb1f8f54
in the process of fixing bugs, refactoring and commenting the code | isolated 'difficulty' and 'end' states due to repetitive code (code still need some cleaning)
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4 years ago |
lairaalmas
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4bad660e3f
removed <center> tags - not supported in HTML5
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4 years ago |
lairaalmas
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795e0e6a7e
phaser files changed from ./js to ./js/phaser | deleted jquery.min.js because it wasn't being used | updating variable declaration from var to let/const due to scope problems | code refactoring
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4 years ago |
lairaalmas
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789cf0b8ba
grammar check | in the process of changing the main menu screen to expand as more levels are added | *ON/OFF labels* options were removed from the main menu screen and are to be added to the, now, difficulty screen | in the process of making the code easier to change in the future
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4 years ago |
lairaalmas
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3d825b5067
added new language: italian
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5 years ago |
lairaalmas
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3ec0e0eeb1
changed file save.php to a proper folder
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5 years ago |
lairaalmas
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2fae6fda60
Fixed game progress percentage blocks that were not behaving according to value | fixed a bug in which after clicking the back icon, the game wouldnt restart the players progress when restarting a level | now map.js manages the map in all the levels due to their similarities
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5 years ago |
lairaalmas
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38fabdb16a
modified the way the player progress is displayed in the game to only increse if level was completed | modified variable names from name to func_name if they received a function to facilitate code readability | currently in the proccess of removing duplicated variables and decreasing the use of global variables
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5 years ago |
lairaalmas
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8be0ea0e30
Revert "modified the way the player progress is displayed in the game to only increse if level was completed | modified variable names from name to func_name if they received a function to facilitate code readability | currently in the proccess of removing duplicated variables and decreasing the use of global variables"
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5 years ago |
lairaalmas
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2f002429bf
modified the way the player progress is displayed in the game to only increse if level was completed | modified variable names from name to func_name if they received a function to facilitate code readability | currently in the proccess of removing duplicated variables and decreasing the use of global variables
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5 years ago |
leo
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c3abc11b92
Update 'assets/cn/save.php'
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5 years ago |
lairaalmas
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5076b541ec
gui and debug changes: - level icons in the main menu and arrows in the difficulty menu were changed to make it more intuitive to the player - changes in the floor gui of the tractor levels - a variable called debugmode was created to activate/deactivate debug messages in the console
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5 years ago |