Browse Source

Update 'index.html'

Added header. Identation changes.
leo 3 years ago
parent
commit
9202db0291
1 changed files with 100 additions and 98 deletions
  1. 100 98
      index.html

+ 100 - 98
index.html

@@ -1,112 +1,114 @@
 <!DOCTYPE html>
+<!--
+LInE - Free Education, Private Data
+www.usp.br/line
+-->
 
 <html>
 
 <head>
 
-	<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
-	<meta name="description" content="Educational game for teaching fractions" />
-	<meta name="keywords" content="ifractions, fraction, game" />
-	<link rel="shortcut icon" href="assets/img/scene/flag.png">
-	<title> iFractions </title>
-	<link rel="stylesheet" href="css/bootstrap.min.css">
-
-	<style>
-		#iFractions-canvas {
-			padding: 0 auto 0 auto;
-			margin-left: auto;
-			margin-right: auto;
-			display: block;
-		}
-
-		#textbox {
-			position: absolute;
-			margin-left: auto;
-			margin-right: auto;
-			top: 300px;
-			left: 0;
-			right: 0;
-			text-align: center;
-			visibility: hidden;
-		}
-		input[type=text] {
-			background-color: #fff;
-			padding: 15px 40px;
-			box-sizing: border-box;
-			border: 3px solid #ccc;
-			font-size: 44px;
-			font-family: Arial;
-			color: #000;
-			text-align: center;
-		}
-		input:focus {
-			outline: 3px solid #85accc;
-		}
-	</style>
+ <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
+ <meta name="description" content="Educational game for teaching fractions" />
+ <meta name="keywords" content="ifractions, fraction, game, private data" />
+ <link rel="shortcut icon" href="assets/img/scene/flag.png">
+ <title> iFractions by LInE-IME-USP</title>
+ <link rel="stylesheet" href="css/bootstrap.min.css">
+
+ <style>
+  #iFractions-canvas {
+   padding: 0 auto 0 auto;
+   margin-left: auto;
+   margin-right: auto;
+   display: block;
+  }
+
+  #textbox {
+   position: absolute;
+   margin-left: auto;
+   margin-right: auto;
+   top: 300px;
+   left: 0;
+   right: 0;
+   text-align: center;
+   visibility: hidden;
+  }
+  input[type=text] {
+   background-color: #fff;
+   padding: 15px 40px;
+   box-sizing: border-box;
+   border: 3px solid #ccc;
+   font-size: 44px;
+   font-family: Arial;
+   color: #000;
+   text-align: center;
+  }
+  input:focus {
+   outline: 3px solid #85accc;
+  }
+ </style>
 
 </head>
 
 <body>
 
-	<div class="container">
-
-		<div class="clearfix"></div>
-
-		<div class="panel panel-primary">
-		<div class="panel-heading">iFractions game :: by LInE</div>
-			<div class="panel-body">
-				<canvas id="iFractions-canvas"></canvas> <!-- iFractions game -->
-				<div id="textbox" onsubmit="return false"> <!-- Textbox to get player name -->
-					<input type="text" id="textbox-content" value="" size="13" maxlength="36">
-				</div>
-			</div>
-		</div>
-
-		<div id="display-fps"><!-- Display fps in debugmode --></div>
-
-	</div>
-
-	<!-- Load all js files -->
-	<script src="js/preMenu.js"></script>
-	<script src="js/menu.js"></script>
-	<script src="js/map.js"></script>
-	<script src="js/circleOne.js"></script>
-	<script src="js/squareOne.js"></script>
-	<script src="js/squareTwo.js"></script>
-	<script src="js/gameMechanics.js"></script>
-	<script src="js/globals.js"></script>
-	<script>
-		
-		const displayFps = document.getElementById("display-fps");
-
-		const canvas = document.getElementById("iFractions-canvas");
-		canvas.width = defaultWidth; 
-		canvas.height = defaultHeight;
-
-		const context = canvas.getContext("2d");
-		
-		info.start();
-
-		// CREATING GAME STATES
-        game.state.add('boot', bootState);
-        game.state.add('lang', langState);
-        game.state.add('loadLang', loadLangState);
-        game.state.add('name', nameState);
-
-		game.state.add('menu', menuState);
-        game.state.add('customMenu', customMenuState);
-
-        game.state.add('map', mapState);
-        game.state.add('end', endState);
-
-        game.state.add('squareOne', squareOne);
-        game.state.add('circleOne', circleOne);
-        game.state.add('squareTwo', squareTwo);
-
-		// CALLING FIRST GAME STATE
-		game.state.start('boot');
-	
-	</script>
+ <div class="container">
+
+  <div class="clearfix"></div>
+
+  <div class="panel panel-primary">
+  <div class="panel-heading">iFractions game :: by LInE</div>
+   <div class="panel-body">
+    <canvas id="iFractions-canvas"></canvas> <!-- iFractions game -->
+    <div id="textbox" onsubmit="return false"> <!-- Textbox to get player name -->
+     <input type="text" id="textbox-content" value="" size="13" maxlength="36">
+    </div>
+   </div>
+  </div>
+
+  <div id="display-fps"><!-- Display fps in debugmode --></div>
+
+ </div>
+
+ <!-- Load all js files -->
+ <script src="js/preMenu.js"></script>
+ <script src="js/menu.js"></script>
+ <script src="js/map.js"></script>
+ <script src="js/circleOne.js"></script>
+ <script src="js/squareOne.js"></script>
+ <script src="js/squareTwo.js"></script>
+ <script src="js/gameMechanics.js"></script>
+ <script src="js/globals.js"></script>
+ <script>  
+  const displayFps = document.getElementById("display-fps");
+
+  const canvas = document.getElementById("iFractions-canvas");
+  canvas.width = defaultWidth; 
+  canvas.height = defaultHeight;
+
+  const context = canvas.getContext("2d");
+  
+  info.start();
+
+  // CREATING GAME STATES
+  game.state.add('boot', bootState);
+  game.state.add('lang', langState);
+  game.state.add('loadLang', loadLangState);
+  game.state.add('name', nameState);
+
+  game.state.add('menu', menuState);
+  game.state.add('customMenu', customMenuState);
+
+  game.state.add('map', mapState);
+  game.state.add('end', endState);
+
+  game.state.add('squareOne', squareOne);
+  game.state.add('circleOne', circleOne);
+  game.state.add('squareTwo', squareTwo);
+
+  // CALLING FIRST GAME STATE
+  game.state.start('boot');
+ </script>
 
 </body>