|  leo | f6eb272427
							
							Update 'js/squareOne.js' | 4 years ago | 
				
					
						|  leo | 27333e76e3
							
							Update 'js/squareTwo.js' | 4 years ago | 
				
					
						|  leo | c51b1093c6
							
							Update 'js/circleOne.js' | 4 years ago | 
				
					
						|  leo | 39177634d3
							
							Update 'js/preMenu.js' | 4 years ago | 
				
					
						|  leo | f1dd74475e
							
							Update 'js/globals.js' | 4 years ago | 
				
					
						|  leo | b722bfce72
							
							Update 'php/README.md' | 4 years ago | 
				
					
						|  leo | 7a4357a13c
							
							Update 'php/save.php' | 4 years ago | 
				
					
						|  laira | c158d5cae3
							
							fixed bug with cleaning the game name in the main menu | 4 years ago | 
				
					
						|  laira | 0310dc3f07
							
							changes in the layout of the page | 4 years ago | 
				
					
						|  laira | f3f7d560fa
							
							implemented game states | 4 years ago | 
				
					
						|  laira | e4b3d4bd29
							
							- Menu GUI changes: changed menu and difficulty screens to make game selection more intuitive (deleted difficulty.js and menu.js now handles two states - menuScreen and menuScreenCustom) | 4 years ago | 
				
					
						|  laira | 8c2481e6bd
							
							fixed bug in navigation icons | 4 years ago | 
				
					
						|  laira | 36b637c257
							
							* Removed framework Phaser from iFractions | 4 years ago | 
				
					
						|  laira | 38eadd22a1
							
							now 'audio' and 'language' files are loaded using Fetch API and no longer need phaser to work | 4 years ago | 
				
					
						|  laira | f0a353c9c0
							
							Bugs: | 4 years ago | 
				
					
						|  lairaalmas | 69f7a0ade2
							
							in the process of fixing bugs, refactoring and commenting the code | setting fraction labels ON/OFF was put back in the game - now on the difficulty screen | in the process of defining default text styles to be used | fixed some GUI differences in similar contexts | now  holds language name instead of object in php connection | 5 years ago | 
				
					
						|  lairaalmas | d7eb1f8f54
							
							in the process of fixing bugs, refactoring and commenting the code | isolated 'difficulty' and 'end' states due to repetitive code (code still need some cleaning) | 5 years ago | 
				
					
						|  lairaalmas | 4bad660e3f
							
							removed <center> tags - not supported in HTML5 | 5 years ago | 
				
					
						|  lairaalmas | 795e0e6a7e
							
							phaser files changed from ./js to ./js/phaser | deleted jquery.min.js because it wasn't being used | updating variable declaration from var to let/const due to scope problems | code refactoring | 5 years ago | 
				
					
						|  lairaalmas | 789cf0b8ba
							
							grammar check | in the process of changing the main menu screen to expand as more levels are added | *ON/OFF labels* options were removed from the main menu screen and are to be added to the, now, difficulty screen | in the process of making the code easier to change in the future | 5 years ago | 
				
					
						|  lairaalmas | 3d825b5067
							
							added new language: italian | 6 years ago | 
				
					
						|  lairaalmas | 3ec0e0eeb1
							
							changed file save.php to a proper folder | 6 years ago | 
				
					
						|  lairaalmas | 2fae6fda60
							
							Fixed game progress percentage blocks that were not behaving according to value | fixed a bug in which after clicking the back icon, the game wouldnt restart the players progress when restarting a level | now map.js manages the map in all the levels due to their similarities | 6 years ago | 
				
					
						|  lairaalmas | 38fabdb16a
							
							modified the way the player progress is displayed in the game to only increse if level was completed | modified variable names from name to func_name if they received a function to facilitate code readability | currently in the proccess of removing duplicated variables and decreasing the use of global variables | 6 years ago | 
				
					
						|  lairaalmas | 8be0ea0e30
							
							Revert "modified the way the player progress is displayed in the game to only increse if level was completed | modified variable names from name to func_name if they received a function to facilitate code readability | currently in the proccess of removing duplicated variables and decreasing the use of global variables" | 6 years ago | 
				
					
						|  lairaalmas | 2f002429bf
							
							modified the way the player progress is displayed in the game to only increse if level was completed | modified variable names from name to func_name if they received a function to facilitate code readability | currently in the proccess of removing duplicated variables and decreasing the use of global variables | 6 years ago | 
				
					
						|  leo | c3abc11b92
							
							Update 'assets/cn/save.php' | 6 years ago | 
				
					
						|  lairaalmas | 5076b541ec
							
							gui and debug changes: - level icons in the main menu and arrows in the difficulty menu were changed to make it more intuitive to the player - changes in the floor gui of the tractor levels - a variable called debugmode was created to activate/deactivate debug messages in the console | 6 years ago | 
				
					
						|  “paulovieira” | cd9253eea8
							
							Changes in the character's movement. Correction in the welcome message. | 6 years ago | 
				
					
						|  “paulovieira” | 7737db81fc
							
							Changes in the character's movement. Correction in the welcome message. | 6 years ago |