Commit History

Author SHA1 Message Date
  leo f6eb272427 Update 'js/squareOne.js' 3 years ago
  leo 27333e76e3 Update 'js/squareTwo.js' 3 years ago
  leo c51b1093c6 Update 'js/circleOne.js' 3 years ago
  leo 39177634d3 Update 'js/preMenu.js' 3 years ago
  leo f1dd74475e Update 'js/globals.js' 3 years ago
  leo b722bfce72 Update 'php/README.md' 3 years ago
  leo 7a4357a13c Update 'php/save.php' 3 years ago
  laira c158d5cae3 fixed bug with cleaning the game name in the main menu 3 years ago
  laira 0310dc3f07 changes in the layout of the page 3 years ago
  laira f3f7d560fa implemented game states 3 years ago
  laira e4b3d4bd29 - Menu GUI changes: changed menu and difficulty screens to make game selection more intuitive (deleted difficulty.js and menu.js now handles two states - menuScreen and menuScreenCustom) 3 years ago
  laira 8c2481e6bd fixed bug in navigation icons 3 years ago
  laira 36b637c257 * Removed framework Phaser from iFractions 3 years ago
  laira 38eadd22a1 now 'audio' and 'language' files are loaded using Fetch API and no longer need phaser to work 4 years ago
  laira f0a353c9c0 Bugs: 4 years ago
  lairaalmas 69f7a0ade2 in the process of fixing bugs, refactoring and commenting the code | setting fraction labels ON/OFF was put back in the game - now on the difficulty screen | in the process of defining default text styles to be used | fixed some GUI differences in similar contexts | now holds language name instead of object in php connection 4 years ago
  lairaalmas d7eb1f8f54 in the process of fixing bugs, refactoring and commenting the code | isolated 'difficulty' and 'end' states due to repetitive code (code still need some cleaning) 4 years ago
  lairaalmas 4bad660e3f removed <center> tags - not supported in HTML5 4 years ago
  lairaalmas 795e0e6a7e phaser files changed from ./js to ./js/phaser | deleted jquery.min.js because it wasn't being used | updating variable declaration from var to let/const due to scope problems | code refactoring 4 years ago
  lairaalmas 789cf0b8ba grammar check | in the process of changing the main menu screen to expand as more levels are added | *ON/OFF labels* options were removed from the main menu screen and are to be added to the, now, difficulty screen | in the process of making the code easier to change in the future 4 years ago
  lairaalmas 3d825b5067 added new language: italian 5 years ago
  lairaalmas 3ec0e0eeb1 changed file save.php to a proper folder 5 years ago
  lairaalmas 2fae6fda60 Fixed game progress percentage blocks that were not behaving according to value | fixed a bug in which after clicking the back icon, the game wouldnt restart the players progress when restarting a level | now map.js manages the map in all the levels due to their similarities 5 years ago
  lairaalmas 38fabdb16a modified the way the player progress is displayed in the game to only increse if level was completed | modified variable names from name to func_name if they received a function to facilitate code readability | currently in the proccess of removing duplicated variables and decreasing the use of global variables 5 years ago
  lairaalmas 8be0ea0e30 Revert "modified the way the player progress is displayed in the game to only increse if level was completed | modified variable names from name to func_name if they received a function to facilitate code readability | currently in the proccess of removing duplicated variables and decreasing the use of global variables" 5 years ago
  lairaalmas 2f002429bf modified the way the player progress is displayed in the game to only increse if level was completed | modified variable names from name to func_name if they received a function to facilitate code readability | currently in the proccess of removing duplicated variables and decreasing the use of global variables 5 years ago
  leo c3abc11b92 Update 'assets/cn/save.php' 5 years ago
  lairaalmas 5076b541ec gui and debug changes: - level icons in the main menu and arrows in the difficulty menu were changed to make it more intuitive to the player - changes in the floor gui of the tractor levels - a variable called debugmode was created to activate/deactivate debug messages in the console 5 years ago
  “paulovieira” cd9253eea8 Changes in the character's movement. Correction in the welcome message. 5 years ago
  “paulovieira” 7737db81fc Changes in the character's movement. Correction in the welcome message. 5 years ago