Commit History

Autor SHA1 Mensaxe Data
  Pedro Schneider b16662a30d ✨ Add pmouseX and pmouseY properties to GameHandler %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 0184da6c5c ⚡️ Modularize some parts of draw and update calls to reduce boilerplate on inheritance %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 888e141551 ✨ Add some transformation methods to Object2D %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 023d9bac1e ✨ Add some more methods to the Vector2 Component %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 03d2fbbd0f 🐛 Fix Area2D mouse collision calculations %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 731463f2de 🐛 Fix Obejct2D's rotationDegrees property, that was beeing interpreted as radians instead %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider e4c0137849 ✨ Add global transform to Oject2Ds %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 8fc2830a1e ✨ Add interfaces for the user to not have to deal with p5.js at all %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 54182567ca ✨ Add option to draw debug secondary buffer bounds %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 335a55728d ✨ Add Resource base class %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 56007da194 ✨ Add Shape base class %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 4a139c1b82 🔥 Remove Shape2D GameObject %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 3acf97df53 ✨ Add new Area2D GameObject %!s(int64=3) %!d(string=hai) anos
  Pedro Schneider 27c9899238 👷 Add a bash script to build Pandora to a single file minified version %!s(int64=3) %!d(string=hai) anos