|  laira | 0310dc3f07
							
							changes in the layout of the page | 4 years ago | 
				
					
						|  laira | f3f7d560fa
							
							implemented game states | 4 years ago | 
				
					
						|  laira | e4b3d4bd29
							
							- Menu GUI changes: changed menu and difficulty screens to make game selection more intuitive (deleted difficulty.js and menu.js now handles two states - menuScreen and menuScreenCustom) | 4 years ago | 
				
					
						|  laira | 36b637c257
							
							* Removed framework Phaser from iFractions | 4 years ago | 
				
					
						|  laira | 38eadd22a1
							
							now 'audio' and 'language' files are loaded using Fetch API and no longer need phaser to work | 4 years ago | 
				
					
						|  laira | f0a353c9c0
							
							Bugs: | 4 years ago | 
				
					
						|  lairaalmas | d7eb1f8f54
							
							in the process of fixing bugs, refactoring and commenting the code | isolated 'difficulty' and 'end' states due to repetitive code (code still need some cleaning) | 5 years ago | 
				
					
						|  lairaalmas | 4bad660e3f
							
							removed <center> tags - not supported in HTML5 | 5 years ago | 
				
					
						|  lairaalmas | 795e0e6a7e
							
							phaser files changed from ./js to ./js/phaser | deleted jquery.min.js because it wasn't being used | updating variable declaration from var to let/const due to scope problems | code refactoring | 5 years ago | 
				
					
						|  lairaalmas | 2fae6fda60
							
							Fixed game progress percentage blocks that were not behaving according to value | fixed a bug in which after clicking the back icon, the game wouldnt restart the players progress when restarting a level | now map.js manages the map in all the levels due to their similarities | 6 years ago | 
				
					
						|  lairaalmas | 8be0ea0e30
							
							Revert "modified the way the player progress is displayed in the game to only increse if level was completed | modified variable names from name to func_name if they received a function to facilitate code readability | currently in the proccess of removing duplicated variables and decreasing the use of global variables" | 6 years ago | 
				
					
						|  lairaalmas | 2f002429bf
							
							modified the way the player progress is displayed in the game to only increse if level was completed | modified variable names from name to func_name if they received a function to facilitate code readability | currently in the proccess of removing duplicated variables and decreasing the use of global variables | 6 years ago | 
				
					
						|  lairaalmas | 46f507e91a
							
							button rearragement and name change | code simplification | user no longer needs to type name avery time he changes language | kid no longer sticks foot out of the balloon at levels | 6 years ago | 
				
					
						|  lairaalmas | bd1647623c
							
							added ON/OFF sound button | fixed bug on the last difficulty of the last phase where feedback message would appear in wrong place | rearranged code and button locations on screen | 6 years ago | 
				
					
						|  lairaalmas | 0827c919ab
							
							phaser is accessed through file again and not URL, as they seem to have stopped giving support to it | 6 years ago | 
				
					
						|  lairaalmas | b8b70e0589
							
							implemented html text form to get user name instead of regex (still have to change css lines to bootstrap)| added welcome text to user on menu screen | french translation correction | changed some redundant code | changed some folder names and rearranged some similar content | 6 years ago | 
				
					
						|  lairaalmas | 5df0a88dc5
							
							conflict with phaser files solved | some documentation was added to ease the understanding of the code during this process | pt-br translation corrections | fixed some redundant assets | some GUI changes | 6 years ago | 
				
					
						|  lairaalmas | a7949970d7
							
							initial commit | 6 years ago |