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					| boot.js | 2fae6fda60
					Fixed game progress percentage blocks that were not behaving according to value | fixed a bug in which after clicking the back icon, the game wouldnt restart the players progress when restarting a level | now map.js manages the map in all the levels due to their similarities | 6 年 前 | 
		
			
			
			
				
					| circleOne.js | 2fae6fda60
					Fixed game progress percentage blocks that were not behaving according to value | fixed a bug in which after clicking the back icon, the game wouldnt restart the players progress when restarting a level | now map.js manages the map in all the levels due to their similarities | 6 年 前 | 
		
			
			
			
				
					| jquery.min.js | 38fabdb16a
					modified the way the player progress is displayed in the game to only increse if level was completed | modified variable names from name to func_name if they received a function to facilitate code readability | currently in the proccess of removing duplicated variables and decreasing the use of global variables | 6 年 前 | 
		
			
			
			
				
					| map.js | 2fae6fda60
					Fixed game progress percentage blocks that were not behaving according to value | fixed a bug in which after clicking the back icon, the game wouldnt restart the players progress when restarting a level | now map.js manages the map in all the levels due to their similarities | 6 年 前 | 
		
			
			
			
				
					| menu.js | 2fae6fda60
					Fixed game progress percentage blocks that were not behaving according to value | fixed a bug in which after clicking the back icon, the game wouldnt restart the players progress when restarting a level | now map.js manages the map in all the levels due to their similarities | 6 年 前 | 
		
			
			
			
				
					| phaser.js | 38fabdb16a
					modified the way the player progress is displayed in the game to only increse if level was completed | modified variable names from name to func_name if they received a function to facilitate code readability | currently in the proccess of removing duplicated variables and decreasing the use of global variables | 6 年 前 | 
		
			
			
			
				
					| phaser.min.js | 38fabdb16a
					modified the way the player progress is displayed in the game to only increse if level was completed | modified variable names from name to func_name if they received a function to facilitate code readability | currently in the proccess of removing duplicated variables and decreasing the use of global variables | 6 年 前 | 
		
			
			
			
				
					| preMenu.js | 38fabdb16a
					modified the way the player progress is displayed in the game to only increse if level was completed | modified variable names from name to func_name if they received a function to facilitate code readability | currently in the proccess of removing duplicated variables and decreasing the use of global variables | 6 年 前 | 
		
			
			
			
				
					| squareOne.js | 2fae6fda60
					Fixed game progress percentage blocks that were not behaving according to value | fixed a bug in which after clicking the back icon, the game wouldnt restart the players progress when restarting a level | now map.js manages the map in all the levels due to their similarities | 6 年 前 | 
		
			
			
			
				
					| squareTwo.js | 2fae6fda60
					Fixed game progress percentage blocks that were not behaving according to value | fixed a bug in which after clicking the back icon, the game wouldnt restart the players progress when restarting a level | now map.js manages the map in all the levels due to their similarities | 6 年 前 |