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@@ -35,7 +35,7 @@ Considering the database name to be **db_ifractins** and the table to be **ifrac
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line_time varchar(20) CHARACTER SET latin1 COLLATE latin1_general_ci NOT NULL,
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line_details varchar(120) CHARACTER SET latin1 COLLATE latin1_general_ci NOT NULL,
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PRIMARY KEY (line_id)
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- ) ENGINE = InnoDB AUTO_INCREMENT = 1816 DEFAULT CHARSET = latin1;
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+ ) ENGINE = InnoDB AUTO_INCREMENT = 1 DEFAULT CHARSET = latin1;
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## 2) /php/save.php
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@@ -66,13 +66,13 @@ There is also a function **postScore()** in every game file:
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After each level is completed, information about the player's progress is sent do the database through the function **postScore()**. The data collected in the game is structured as a string that is going to be sent to the database (as can be seen below).
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- const data = '&line_game=' + // collect game shape
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- + '&line_mode=' + // collect level type
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- + '&line_oper=' + // collect sublevelType
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- + '&line_leve=' + // collect the selected difficulty for the game
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- + '&line_posi=' + // collect the players position on the map
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- + '&line_resu=' + // collect status for players answer (correct or incorrect)
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- + '&line_time=' + // collect time spent finishing the game
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- + '&line_deta=' + // collect extra details specific to current game
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+ const data = '&line_game=' + // collect game shape
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+ + '&line_mode=' + // collect level type
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+ + '&line_oper=' + // collect sublevelType
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+ + '&line_leve=' + // collect the selected difficulty for the game
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+ + '&line_posi=' + // collect the players position on the map
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+ + '&line_resu=' + // collect status for players answer (correct or incorrect)
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+ + '&line_time=' + // collect time spent finishing the game
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+ + '&line_deta=' + // collect extra details specific to current game
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The variable **data** is then sent as a parameter to the global function **postScore()** in **/js/globals.js**, that completes the string and sends the information to the database using /php/save.php.
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