const dotProduct = function(U, V) { return U.x * V.x + U.y * V.y; }; const isInside = function(vertex, square) { const AB = { x: square.b.x - square.a.x, y: square.b.y - square.a.y }; const AM = { x: vertex.x - square.a.x, y: vertex.y - square.a.y }; const BC = { x: square.c.x - square.b.x, y: square.c.y - square.b.y }; const BM = { x: vertex.x - square.b.x, y: vertex.y - square.b.y }; return (0 <= dotProduct(AB, AM) && dotProduct(AB, AM) <= dotProduct(AB, AB)) && (0 <= dotProduct(BC, BM) && dotProduct(BC, BM) <= dotProduct(BC, BC)); }; const toBinary = function(decimal, padding) { return decimal.toString(2).padStart(padding, 0); }; const getId = function (source) { return /[01]+$/.exec(source)[0]; }; const canvas = { get boundary() { return document.getElementById("canvas").getBoundingClientRect() }, vertices: { get a() { return { x: 0, y: 0 }; }, get b() { return { x: 0, y: canvas.boundary.width }; }, get c() { return { x: canvas.boundary.height, y: canvas.boundary.width }; }, get d() { return { x: canvas.boundary.height, y: 0 }; } }, url: "http://127.0.0.1:5000/image/", width: 0, height: 0, images: [], level: 0 }; const mouse = { x: 0, y: 0, prevX: 0, prevY: 0 }; const draw = function(ctx, csize, isize, url, level, images, coords) { ctx.clearRect(0, 0, csize.width, csize.height); const seedImage = images[Math.floor((images.length - 1) / 2)] || {image: {src: "0".repeat((level + 1) * 2)}}; const seedCoord = images[Math.floor((images.length - 1) / 2)] ? {x : seedImage.x + coords.x - coords.prevX, y: seedImage.y + coords.y - coords.prevY} : coords; return draw_(ctx, isize, url, level, images.map((i) => { return Object.assign(i, {drawn: false}); }), getId(seedImage.image.src), seedCoord); } const draw_ = function(ctx, isize, url, level, images, id, coords) { const decimal = parseInt(id, 2); if (!isInside(coords, canvas.vertices)) { return images; } else { const index = images.findIndex((i) => (url + id) == i.image.src); const target = images[index]; if (target) { if (target.drawn) { return images; } else { if (target.image.naturalWidth) { ctx.drawImage(target.image, coords.x, coords.y); } else { target.image.onload = () => ctx.drawImage(target.image, coords.x, coords.y); } images.push({ image: target.image, x: coords.x, y: coords.y, drawn: true }); images.splice(index); } } else { const image = new Image(); image.src = url + id; image.onload = () => ctx.drawImage(image, coords.x, coords.y); images.push({ image: image, x: coords.x, y: coords.y, drawn: true }); } switch (decimal % 4) { case 0: if (decimal >= 2 ** (level + 1) * 2) images = draw_(ctx, isize, url, level, images, toBinary(decimal - 2 ** (level + 1) * 2 + 2, id.length), { x: coords.x, y: coords.y - isize.height }); images = draw_(ctx, isize, url, level, images, toBinary(decimal + 1, id.length), { x: coords.x + isize.width, y: coords.y }); images = draw_(ctx, isize, url, level, images, toBinary(decimal + 2, id.length), { x: coords.x, y: coords.y + isize.height }); if (![0, 2].includes(decimal % (2 ** (level + 1) * 2))) images = draw_(ctx, isize, url, level, images, toBinary(decimal - 3, id.length), { x: coords.x - isize.width, y: coords.y }); break; case 1: if (decimal >= 2 ** (level + 1) * 2) images = draw_(ctx, isize, url, level, images, toBinary(decimal - 2 ** (level + 1) * 2 + 2, id.length), { x: coords.x, y: coords.y - isize.height }); if (![0, 2].includes((decimal + 3) % (2 ** (level + 1) * 2))) images = draw_(ctx, isize, url, level, images, toBinary(decimal + 3, id.length), { x: coords.x + isize.width, y: coords.y }); images = draw_(ctx, isize, url, level, images, toBinary(decimal + 2, id.length), { x: coords.x, y: coords.y + isize.height }); images = draw_(ctx, isize, url, level, images, toBinary(decimal - 1, id.length), { x: coords.x - isize.width, y: coords.y }); break; case 2: images = draw_(ctx, isize, url, level, images, toBinary(decimal - 2, id.length), { x: coords.x, y: coords.y - isize.height }); images = draw_(ctx, isize, url, level, images, toBinary(decimal + 1, id.length), { x: coords.x + isize.width, y: coords.y }); if (decimal < 4 ** (level + 1) - 2 ** (level + 1) * 2) images = draw_(ctx, isize, url, level, images, toBinary(decimal + 2 ** (level + 1) * 2 - 2, id.length), { x: coords.x, y: coords.y + isize.height }); if (![0, 2].includes(decimal % (2 ** (level + 1) * 2))) images = draw_(ctx, isize, url, level, images, toBinary(decimal - 3, id.length), { x: coords.x - isize.width, y: coords.y }); break; case 3: images = draw_(ctx, isize, url, level, images, toBinary(decimal - 2, id.length), { x: coords.x, y: coords.y - isize.height }); if (![0, 2].includes((decimal + 3) % (2 ** (level + 1) * 2))) images = draw_(ctx, isize, url, level, images, toBinary(decimal + 3, id.length), { x: coords.x + isize.width, y: coords.y }); if (decimal < 4 ** (level + 1) - 2 ** (level + 1) * 2) images = draw_(ctx, isize, url, level, images, toBinary(decimal + 2 ** (level + 1) * 2 - 2, id.length), { x: coords.x, y: coords.y + isize.height }); images = draw_(ctx, isize, url, level, images, toBinary(decimal - 1, id.length), { x: coords.x - isize.width, y: coords.y }); break; } return images; } }; const init = function(c) { const image = new Image(); image.src = canvas.url + "0".repeat((canvas.level + 1) * 2) image.onload = () => { canvas.width = image.width; canvas.height = image.height; canvas.images = draw(c.getContext("2d"), canvas.boundary, canvas, canvas.url, canvas.level, canvas.images, {x: 0, y: 0}); } } const main = function() { const c = document.getElementById("canvas"); c.setAttribute("width", window.getComputedStyle(document.body).getPropertyValue("width")); c.setAttribute("height", window.getComputedStyle(document.body).getPropertyValue("height")); document.addEventListener("mousedown", (e) => { if (c === document.activeElement && e.button === 0) { mouse.prevX = e.clientX; mouse.prevY = e.clientY; } }); document.addEventListener("mouseup", (e) => { if (c === document.activeElement && e.button === 0) { mouse.x = e.clientX; mouse.y = e.clientY; canvas.images = draw(c.getContext("2d"), canvas.boundary, canvas, canvas.url, canvas.level, canvas.images, mouse); } }); document.addEventListener("wheel", (e) => { if (c === document.activeElement) { canvas.level += e.deltaY > 0 ? 1 : -1; init(c); } }); init(c); };