// carregando imagens - HTMLImageElement function loadImages() { imagesUrl.forEach((url) => { let img = new Image(); //HTMLImageElement img.onload = () => { images.push(img); } img.src = url; }); } function drawImages() { let i = 0; images.forEach((img) => { let context = canvas.getContext("2d"); context.drawImage(img, i, 0); i += 300; }); } let images = []; let imagesUrl = [ "img/garage.png", "img/house.png", ];