// carregando imagens - HTMLImageElement
function loadImages() {
imagesUrl.forEach((url) => {
let img = new Image(); //HTMLImageElement
img.onload = () => {
images.push(img);
}
img.src = url;
});
}
function drawImages() {
let i = 0;
images.forEach((img) => {
let context = canvas.getContext("2d");
context.drawImage(img, i, 0);
i += 300;
});
}
let images = [];
let imagesUrl = [
"img/garage.png",
"img/house.png",
];