import { ELEMENTS_CLASS } from "../../../core/enums/elements-class-enum"; import { GeometricObject } from "../../../core/models/objects/geometric-object"; import { IntersectionModel } from "../../intersection-component/models/intersection-model"; export class CircumferenceModel extends GeometricObject { constructor(center, radius, id) { super(id); this.center = center; this.radius = radius; this._coordinates = []; this._coordinates[0] = this.center.posX; this._coordinates[1] = this.center.posY; this._coordinates[2] = this.radius.posX; this._coordinates[3] = this.radius.posY; this.color = -16776961; super.setClass(ELEMENTS_CLASS.CIRCUMFERENCE); this.definitions.push(this.center); this.definitions.push(this.radius); } getRadius() { this._coordinates[0] = this.center.posX; this._coordinates[1] = this.center.posY; this._coordinates[2] = this.radius.posX; this._coordinates[3] = this.radius.posY; const legA = this._coordinates[2] - this._coordinates[0]; const legB = this._coordinates[3] - this._coordinates[1]; const radius = Math.sqrt(Math.pow(legA, 2) + Math.pow(legB, 2)); return radius; } getStraight() { const dx = this.radius.posX - this.center.posX; const dy = this.radius.posY - this.center.posY; const c = Math.sqrt(dy * dy + dx * dx); return [dx, dy, c]; } getDirection() { const aX = this.center.posX; const aY = this.center.posY; const bX = this.radius.posX; const bY = this.radius.posY; const a = bX - aX; const b = bY - aY; return [a, b]; } getIntersection(geometricObject) { switch (geometricObject.elementClass) { case ELEMENTS_CLASS.LINE_SEGMENT: return this.getIntersectionByLine(geometricObject); case ELEMENTS_CLASS.CIRCUMFERENCE: return this.getIntersectionsByCircumference(geometricObject); default: break; } } distance(center) { const dx = center.posX - this.center.posX; const dy = center.posY - this.center.posY; const dist = Math.sqrt(dy * dy + dx * dx); return dist; } getIntersectionsByCircumference(circumference) { // if (this.cente().igual(cd.C())) // return null; // duas circ. com mesmo raio => devolva "null" (ambiguidade!) const r1 = this.getRadius(); // raio circ. atual const r2 = circumference.getRadius(); // raio circ. "cd" const d = this.distance(circumference); // distancia entre os raios das circ. if (r1 + r2 < d || Math.abs(r1 - r2) > d) return null; const A = this.center; // pega o centro da circunferencia atual const B = circumference.center; // pega o centro da circunferencia "cd" const x = B.posX - A.posX; const y = B.posY - A.posY; let cos = x / Math.sqrt(x * x + y * y); //(B.posX-A.posX)/Math.sqrt(x*x + y*y); // cos a = /(|z||w|) let sen = Math.sqrt(1 - cos * cos); if (A.posY > B.posY) sen = -sen; let u1 = B.posX - A.posX; let v1 = B.posY - A.posY; let u = u1 * cos + v1 * sen; let v = -u1 * sen + v1 * cos; const rA = this.getRadius(); const rB = circumference.getRadius(); u = (u * u - rB * rB + rA * rA) / (2 * u); v = Math.sqrt(rA * rA - u * u); v1 = v; let v2 = -v; let x1 = u * cos - v1 * sen; let y1 = u * sen + v1 * cos; let x2 = u * cos - v2 * sen; let y2 = u * sen + v2 * cos; x1 = A.posX + x1; y1 = A.posY + y1; x2 = A.posX + x2; y2 = A.posY + y2; return [ new IntersectionModel(x1, y1, undefined, this, circumference, true, 0), new IntersectionModel(x2, y2, undefined, this, circumference, true, 1) ]; } getIntersectionByLine(lineSegment) { const r = this.getStraight(); const s = lineSegment.getStraight(); const a1 = r[0]; const b1 = r[1]; const c1 = r[2]; const a2 = s[0]; const b2 = s[1]; const c2 = s[2]; const determinant = a1 * b2 - a2 * b1; if (determinant == 0) { return [ new IntersectionModel( Number.MAX_SAFE_INTEGER, Number.MAX_SAFE_INTEGER, undefined, this, lineSegment ) ]; } else { const x = (b2 * c1 - b1 * c2) / determinant; const y = (a1 * c2 - a2 * c1) / determinant; return [new IntersectionModel(x, y, undefined, this, lineSegment)]; } } insideSegment(intersecX, intersecY) { const valuesR = this.getDirection(); const dirX = valuesR[0]; const dirY = valuesR[1]; const cInterA = dirX * intersecX + dirY * intersecY; // comparaca cv do ponto A > cv da intersec => vazio const cRA = dirX * this.center.posX + dirY * this.center.posY; if (cInterA < cRA) { return false; } // comparaca cv do ponto B < cv da intersec => vazio const cRB = dirX * this.radius.posX + dirY * this.radius.posY; if (cInterA > cRB) { this.posX = Number.MAX_SAFE_INTEGER; this.posY = Number.MAX_SAFE_INTEGER; return false; } return true; } static do(map, list) { const id = map.get("id"); const centerId = map.get("param")[0]; const radiusId = map.get("param")[1]; const center = list.find(x => x.id === centerId); const radius = list.find(x => x.id === radiusId); const label = map.get("label")[0]; const circumference = new CircumferenceModel(center, radius, id); circumference.setLabel(label); return circumference; } }