= 0);
} else {
this.checkCondition(state.transitions.length <= 1 || (state instanceof RuleStopState));
}
}
};
ATNDeserializer.prototype.checkCondition = function(condition, message) {
if (!condition) {
if (message === undefined || message===null) {
message = "IllegalState";
}
throw (message);
}
};
ATNDeserializer.prototype.readInt = function() {
return this.data[this.pos++];
};
ATNDeserializer.prototype.readInt32 = function() {
var low = this.readInt();
var high = this.readInt();
return low | (high << 16);
};
ATNDeserializer.prototype.readLong = function() {
var low = this.readInt32();
var high = this.readInt32();
return (low & 0x00000000FFFFFFFF) | (high << 32);
};
function createByteToHex() {
var bth = [];
for (var i = 0; i < 256; i++) {
bth[i] = (i + 0x100).toString(16).substr(1).toUpperCase();
}
return bth;
}
var byteToHex = createByteToHex();
ATNDeserializer.prototype.readUUID = function() {
var bb = [];
for(var i=7;i>=0;i--) {
var int = this.readInt();
/* jshint bitwise: false */
bb[(2*i)+1] = int & 0xFF;
bb[2*i] = (int >> 8) & 0xFF;
}
return byteToHex[bb[0]] + byteToHex[bb[1]] +
byteToHex[bb[2]] + byteToHex[bb[3]] + '-' +
byteToHex[bb[4]] + byteToHex[bb[5]] + '-' +
byteToHex[bb[6]] + byteToHex[bb[7]] + '-' +
byteToHex[bb[8]] + byteToHex[bb[9]] + '-' +
byteToHex[bb[10]] + byteToHex[bb[11]] +
byteToHex[bb[12]] + byteToHex[bb[13]] +
byteToHex[bb[14]] + byteToHex[bb[15]];
};
ATNDeserializer.prototype.edgeFactory = function(atn, type, src, trg, arg1, arg2, arg3, sets) {
var target = atn.states[trg];
switch(type) {
case Transition.EPSILON:
return new EpsilonTransition(target);
case Transition.RANGE:
return arg3 !== 0 ? new RangeTransition(target, Token.EOF, arg2) : new RangeTransition(target, arg1, arg2);
case Transition.RULE:
return new RuleTransition(atn.states[arg1], arg2, arg3, target);
case Transition.PREDICATE:
return new PredicateTransition(target, arg1, arg2, arg3 !== 0);
case Transition.PRECEDENCE:
return new PrecedencePredicateTransition(target, arg1);
case Transition.ATOM:
return arg3 !== 0 ? new AtomTransition(target, Token.EOF) : new AtomTransition(target, arg1);
case Transition.ACTION:
return new ActionTransition(target, arg1, arg2, arg3 !== 0);
case Transition.SET:
return new SetTransition(target, sets[arg1]);
case Transition.NOT_SET:
return new NotSetTransition(target, sets[arg1]);
case Transition.WILDCARD:
return new WildcardTransition(target);
default:
throw "The specified transition type: " + type + " is not valid.";
}
};
ATNDeserializer.prototype.stateFactory = function(type, ruleIndex) {
if (this.stateFactories === null) {
var sf = [];
sf[ATNState.INVALID_TYPE] = null;
sf[ATNState.BASIC] = function() { return new BasicState(); };
sf[ATNState.RULE_START] = function() { return new RuleStartState(); };
sf[ATNState.BLOCK_START] = function() { return new BasicBlockStartState(); };
sf[ATNState.PLUS_BLOCK_START] = function() { return new PlusBlockStartState(); };
sf[ATNState.STAR_BLOCK_START] = function() { return new StarBlockStartState(); };
sf[ATNState.TOKEN_START] = function() { return new TokensStartState(); };
sf[ATNState.RULE_STOP] = function() { return new RuleStopState(); };
sf[ATNState.BLOCK_END] = function() { return new BlockEndState(); };
sf[ATNState.STAR_LOOP_BACK] = function() { return new StarLoopbackState(); };
sf[ATNState.STAR_LOOP_ENTRY] = function() { return new StarLoopEntryState(); };
sf[ATNState.PLUS_LOOP_BACK] = function() { return new PlusLoopbackState(); };
sf[ATNState.LOOP_END] = function() { return new LoopEndState(); };
this.stateFactories = sf;
}
if (type>this.stateFactories.length || this.stateFactories[type] === null) {
throw("The specified state type " + type + " is not valid.");
} else {
var s = this.stateFactories[type]();
if (s!==null) {
s.ruleIndex = ruleIndex;
return s;
}
}
};
ATNDeserializer.prototype.lexerActionFactory = function(type, data1, data2) {
if (this.actionFactories === null) {
var af = [];
af[LexerActionType.CHANNEL] = function(data1, data2) { return new LexerChannelAction(data1); };
af[LexerActionType.CUSTOM] = function(data1, data2) { return new LexerCustomAction(data1, data2); };
af[LexerActionType.MODE] = function(data1, data2) { return new LexerModeAction(data1); };
af[LexerActionType.MORE] = function(data1, data2) { return LexerMoreAction.INSTANCE; };
af[LexerActionType.POP_MODE] = function(data1, data2) { return LexerPopModeAction.INSTANCE; };
af[LexerActionType.PUSH_MODE] = function(data1, data2) { return new LexerPushModeAction(data1); };
af[LexerActionType.SKIP] = function(data1, data2) { return LexerSkipAction.INSTANCE; };
af[LexerActionType.TYPE] = function(data1, data2) { return new LexerTypeAction(data1); };
this.actionFactories = af;
}
if (type>this.actionFactories.length || this.actionFactories[type] === null) {
throw("The specified lexer action type " + type + " is not valid.");
} else {
return this.actionFactories[type](data1, data2);
}
};
exports.ATNDeserializer = ATNDeserializer;
/***/ }),
/***/ "./node_modules/antlr4/atn/ATNSimulator.js":
/*!*************************************************!*\
!*** ./node_modules/antlr4/atn/ATNSimulator.js ***!
\*************************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
//
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
///
var DFAState = __webpack_require__(/*! ./../dfa/DFAState */ "./node_modules/antlr4/dfa/DFAState.js").DFAState;
var ATNConfigSet = __webpack_require__(/*! ./ATNConfigSet */ "./node_modules/antlr4/atn/ATNConfigSet.js").ATNConfigSet;
var getCachedPredictionContext = __webpack_require__(/*! ./../PredictionContext */ "./node_modules/antlr4/PredictionContext.js").getCachedPredictionContext;
var Map = __webpack_require__(/*! ./../Utils */ "./node_modules/antlr4/Utils.js").Map;
function ATNSimulator(atn, sharedContextCache) {
// The context cache maps all PredictionContext objects that are ==
// to a single cached copy. This cache is shared across all contexts
// in all ATNConfigs in all DFA states. We rebuild each ATNConfigSet
// to use only cached nodes/graphs in addDFAState(). We don't want to
// fill this during closure() since there are lots of contexts that
// pop up but are not used ever again. It also greatly slows down closure().
//
// This cache makes a huge difference in memory and a little bit in speed.
// For the Java grammar on java.*, it dropped the memory requirements
// at the end from 25M to 16M. We don't store any of the full context
// graphs in the DFA because they are limited to local context only,
// but apparently there's a lot of repetition there as well. We optimize
// the config contexts before storing the config set in the DFA states
// by literally rebuilding them with cached subgraphs only.
//
// I tried a cache for use during closure operations, that was
// whacked after each adaptivePredict(). It cost a little bit
// more time I think and doesn't save on the overall footprint
// so it's not worth the complexity.
///
this.atn = atn;
this.sharedContextCache = sharedContextCache;
return this;
}
// Must distinguish between missing edge and edge we know leads nowhere///
ATNSimulator.ERROR = new DFAState(0x7FFFFFFF, new ATNConfigSet());
ATNSimulator.prototype.getCachedContext = function(context) {
if (this.sharedContextCache ===null) {
return context;
}
var visited = new Map();
return getCachedPredictionContext(context, this.sharedContextCache, visited);
};
exports.ATNSimulator = ATNSimulator;
/***/ }),
/***/ "./node_modules/antlr4/atn/ATNState.js":
/*!*********************************************!*\
!*** ./node_modules/antlr4/atn/ATNState.js ***!
\*********************************************/
/*! no static exports found */
/***/ (function(module, exports) {
//
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
//
// The following images show the relation of states and
// {@link ATNState//transitions} for various grammar constructs.
//
//
//
// - Solid edges marked with an &//0949; indicate a required
// {@link EpsilonTransition}.
//
// - Dashed edges indicate locations where any transition derived from
// {@link Transition} might appear.
//
// - Dashed nodes are place holders for either a sequence of linked
// {@link BasicState} states or the inclusion of a block representing a nested
// construct in one of the forms below.
//
// - Nodes showing multiple outgoing alternatives with a {@code ...} support
// any number of alternatives (one or more). Nodes without the {@code ...} only
// support the exact number of alternatives shown in the diagram.
//
//
//
// Basic Blocks
//
// Rule
//
//
//
// Block of 1 or more alternatives
//
//
//
// Greedy Loops
//
// Greedy Closure: {@code (...)*}
//
//
//
// Greedy Positive Closure: {@code (...)+}
//
//
//
// Greedy Optional: {@code (...)?}
//
//
//
// Non-Greedy Loops
//
// Non-Greedy Closure: {@code (...)*?}
//
//
//
// Non-Greedy Positive Closure: {@code (...)+?}
//
//
//
// Non-Greedy Optional: {@code (...)??}
//
//
//
var INITIAL_NUM_TRANSITIONS = 4;
function ATNState() {
// Which ATN are we in?
this.atn = null;
this.stateNumber = ATNState.INVALID_STATE_NUMBER;
this.stateType = null;
this.ruleIndex = 0; // at runtime, we don't have Rule objects
this.epsilonOnlyTransitions = false;
// Track the transitions emanating from this ATN state.
this.transitions = [];
// Used to cache lookahead during parsing, not used during construction
this.nextTokenWithinRule = null;
return this;
}
// constants for serialization
ATNState.INVALID_TYPE = 0;
ATNState.BASIC = 1;
ATNState.RULE_START = 2;
ATNState.BLOCK_START = 3;
ATNState.PLUS_BLOCK_START = 4;
ATNState.STAR_BLOCK_START = 5;
ATNState.TOKEN_START = 6;
ATNState.RULE_STOP = 7;
ATNState.BLOCK_END = 8;
ATNState.STAR_LOOP_BACK = 9;
ATNState.STAR_LOOP_ENTRY = 10;
ATNState.PLUS_LOOP_BACK = 11;
ATNState.LOOP_END = 12;
ATNState.serializationNames = [
"INVALID",
"BASIC",
"RULE_START",
"BLOCK_START",
"PLUS_BLOCK_START",
"STAR_BLOCK_START",
"TOKEN_START",
"RULE_STOP",
"BLOCK_END",
"STAR_LOOP_BACK",
"STAR_LOOP_ENTRY",
"PLUS_LOOP_BACK",
"LOOP_END" ];
ATNState.INVALID_STATE_NUMBER = -1;
ATNState.prototype.toString = function() {
return this.stateNumber;
};
ATNState.prototype.equals = function(other) {
if (other instanceof ATNState) {
return this.stateNumber===other.stateNumber;
} else {
return false;
}
};
ATNState.prototype.isNonGreedyExitState = function() {
return false;
};
ATNState.prototype.addTransition = function(trans, index) {
if(index===undefined) {
index = -1;
}
if (this.transitions.length===0) {
this.epsilonOnlyTransitions = trans.isEpsilon;
} else if(this.epsilonOnlyTransitions !== trans.isEpsilon) {
this.epsilonOnlyTransitions = false;
}
if (index===-1) {
this.transitions.push(trans);
} else {
this.transitions.splice(index, 1, trans);
}
};
function BasicState() {
ATNState.call(this);
this.stateType = ATNState.BASIC;
return this;
}
BasicState.prototype = Object.create(ATNState.prototype);
BasicState.prototype.constructor = BasicState;
function DecisionState() {
ATNState.call(this);
this.decision = -1;
this.nonGreedy = false;
return this;
}
DecisionState.prototype = Object.create(ATNState.prototype);
DecisionState.prototype.constructor = DecisionState;
// The start of a regular {@code (...)} block.
function BlockStartState() {
DecisionState.call(this);
this.endState = null;
return this;
}
BlockStartState.prototype = Object.create(DecisionState.prototype);
BlockStartState.prototype.constructor = BlockStartState;
function BasicBlockStartState() {
BlockStartState.call(this);
this.stateType = ATNState.BLOCK_START;
return this;
}
BasicBlockStartState.prototype = Object.create(BlockStartState.prototype);
BasicBlockStartState.prototype.constructor = BasicBlockStartState;
// Terminal node of a simple {@code (a|b|c)} block.
function BlockEndState() {
ATNState.call(this);
this.stateType = ATNState.BLOCK_END;
this.startState = null;
return this;
}
BlockEndState.prototype = Object.create(ATNState.prototype);
BlockEndState.prototype.constructor = BlockEndState;
// The last node in the ATN for a rule, unless that rule is the start symbol.
// In that case, there is one transition to EOF. Later, we might encode
// references to all calls to this rule to compute FOLLOW sets for
// error handling.
//
function RuleStopState() {
ATNState.call(this);
this.stateType = ATNState.RULE_STOP;
return this;
}
RuleStopState.prototype = Object.create(ATNState.prototype);
RuleStopState.prototype.constructor = RuleStopState;
function RuleStartState() {
ATNState.call(this);
this.stateType = ATNState.RULE_START;
this.stopState = null;
this.isPrecedenceRule = false;
return this;
}
RuleStartState.prototype = Object.create(ATNState.prototype);
RuleStartState.prototype.constructor = RuleStartState;
// Decision state for {@code A+} and {@code (A|B)+}. It has two transitions:
// one to the loop back to start of the block and one to exit.
//
function PlusLoopbackState() {
DecisionState.call(this);
this.stateType = ATNState.PLUS_LOOP_BACK;
return this;
}
PlusLoopbackState.prototype = Object.create(DecisionState.prototype);
PlusLoopbackState.prototype.constructor = PlusLoopbackState;
// Start of {@code (A|B|...)+} loop. Technically a decision state, but
// we don't use for code generation; somebody might need it, so I'm defining
// it for completeness. In reality, the {@link PlusLoopbackState} node is the
// real decision-making note for {@code A+}.
//
function PlusBlockStartState() {
BlockStartState.call(this);
this.stateType = ATNState.PLUS_BLOCK_START;
this.loopBackState = null;
return this;
}
PlusBlockStartState.prototype = Object.create(BlockStartState.prototype);
PlusBlockStartState.prototype.constructor = PlusBlockStartState;
// The block that begins a closure loop.
function StarBlockStartState() {
BlockStartState.call(this);
this.stateType = ATNState.STAR_BLOCK_START;
return this;
}
StarBlockStartState.prototype = Object.create(BlockStartState.prototype);
StarBlockStartState.prototype.constructor = StarBlockStartState;
function StarLoopbackState() {
ATNState.call(this);
this.stateType = ATNState.STAR_LOOP_BACK;
return this;
}
StarLoopbackState.prototype = Object.create(ATNState.prototype);
StarLoopbackState.prototype.constructor = StarLoopbackState;
function StarLoopEntryState() {
DecisionState.call(this);
this.stateType = ATNState.STAR_LOOP_ENTRY;
this.loopBackState = null;
// Indicates whether this state can benefit from a precedence DFA during SLL decision making.
this.isPrecedenceDecision = null;
return this;
}
StarLoopEntryState.prototype = Object.create(DecisionState.prototype);
StarLoopEntryState.prototype.constructor = StarLoopEntryState;
// Mark the end of a * or + loop.
function LoopEndState() {
ATNState.call(this);
this.stateType = ATNState.LOOP_END;
this.loopBackState = null;
return this;
}
LoopEndState.prototype = Object.create(ATNState.prototype);
LoopEndState.prototype.constructor = LoopEndState;
// The Tokens rule start state linking to each lexer rule start state */
function TokensStartState() {
DecisionState.call(this);
this.stateType = ATNState.TOKEN_START;
return this;
}
TokensStartState.prototype = Object.create(DecisionState.prototype);
TokensStartState.prototype.constructor = TokensStartState;
exports.ATNState = ATNState;
exports.BasicState = BasicState;
exports.DecisionState = DecisionState;
exports.BlockStartState = BlockStartState;
exports.BlockEndState = BlockEndState;
exports.LoopEndState = LoopEndState;
exports.RuleStartState = RuleStartState;
exports.RuleStopState = RuleStopState;
exports.TokensStartState = TokensStartState;
exports.PlusLoopbackState = PlusLoopbackState;
exports.StarLoopbackState = StarLoopbackState;
exports.StarLoopEntryState = StarLoopEntryState;
exports.PlusBlockStartState = PlusBlockStartState;
exports.StarBlockStartState = StarBlockStartState;
exports.BasicBlockStartState = BasicBlockStartState;
/***/ }),
/***/ "./node_modules/antlr4/atn/ATNType.js":
/*!********************************************!*\
!*** ./node_modules/antlr4/atn/ATNType.js ***!
\********************************************/
/*! no static exports found */
/***/ (function(module, exports) {
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
///
// Represents the type of recognizer an ATN applies to.
function ATNType() {
}
ATNType.LEXER = 0;
ATNType.PARSER = 1;
exports.ATNType = ATNType;
/***/ }),
/***/ "./node_modules/antlr4/atn/LexerATNSimulator.js":
/*!******************************************************!*\
!*** ./node_modules/antlr4/atn/LexerATNSimulator.js ***!
\******************************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
//
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
///
// When we hit an accept state in either the DFA or the ATN, we
// have to notify the character stream to start buffering characters
// via {@link IntStream//mark} and record the current state. The current sim state
// includes the current index into the input, the current line,
// and current character position in that line. Note that the Lexer is
// tracking the starting line and characterization of the token. These
// variables track the "state" of the simulator when it hits an accept state.
//
// We track these variables separately for the DFA and ATN simulation
// because the DFA simulation often has to fail over to the ATN
// simulation. If the ATN simulation fails, we need the DFA to fall
// back to its previously accepted state, if any. If the ATN succeeds,
// then the ATN does the accept and the DFA simulator that invoked it
// can simply return the predicted token type.
///
var Token = __webpack_require__(/*! ./../Token */ "./node_modules/antlr4/Token.js").Token;
var Lexer = __webpack_require__(/*! ./../Lexer */ "./node_modules/antlr4/Lexer.js").Lexer;
var ATN = __webpack_require__(/*! ./ATN */ "./node_modules/antlr4/atn/ATN.js").ATN;
var ATNSimulator = __webpack_require__(/*! ./ATNSimulator */ "./node_modules/antlr4/atn/ATNSimulator.js").ATNSimulator;
var DFAState = __webpack_require__(/*! ./../dfa/DFAState */ "./node_modules/antlr4/dfa/DFAState.js").DFAState;
var ATNConfigSet = __webpack_require__(/*! ./ATNConfigSet */ "./node_modules/antlr4/atn/ATNConfigSet.js").ATNConfigSet;
var OrderedATNConfigSet = __webpack_require__(/*! ./ATNConfigSet */ "./node_modules/antlr4/atn/ATNConfigSet.js").OrderedATNConfigSet;
var PredictionContext = __webpack_require__(/*! ./../PredictionContext */ "./node_modules/antlr4/PredictionContext.js").PredictionContext;
var SingletonPredictionContext = __webpack_require__(/*! ./../PredictionContext */ "./node_modules/antlr4/PredictionContext.js").SingletonPredictionContext;
var RuleStopState = __webpack_require__(/*! ./ATNState */ "./node_modules/antlr4/atn/ATNState.js").RuleStopState;
var LexerATNConfig = __webpack_require__(/*! ./ATNConfig */ "./node_modules/antlr4/atn/ATNConfig.js").LexerATNConfig;
var Transition = __webpack_require__(/*! ./Transition */ "./node_modules/antlr4/atn/Transition.js").Transition;
var LexerActionExecutor = __webpack_require__(/*! ./LexerActionExecutor */ "./node_modules/antlr4/atn/LexerActionExecutor.js").LexerActionExecutor;
var LexerNoViableAltException = __webpack_require__(/*! ./../error/Errors */ "./node_modules/antlr4/error/Errors.js").LexerNoViableAltException;
function resetSimState(sim) {
sim.index = -1;
sim.line = 0;
sim.column = -1;
sim.dfaState = null;
}
function SimState() {
resetSimState(this);
return this;
}
SimState.prototype.reset = function() {
resetSimState(this);
};
function LexerATNSimulator(recog, atn, decisionToDFA, sharedContextCache) {
ATNSimulator.call(this, atn, sharedContextCache);
this.decisionToDFA = decisionToDFA;
this.recog = recog;
// The current token's starting index into the character stream.
// Shared across DFA to ATN simulation in case the ATN fails and the
// DFA did not have a previous accept state. In this case, we use the
// ATN-generated exception object.
this.startIndex = -1;
// line number 1..n within the input///
this.line = 1;
// The index of the character relative to the beginning of the line
// 0..n-1///
this.column = 0;
this.mode = Lexer.DEFAULT_MODE;
// Used during DFA/ATN exec to record the most recent accept configuration
// info
this.prevAccept = new SimState();
// done
return this;
}
LexerATNSimulator.prototype = Object.create(ATNSimulator.prototype);
LexerATNSimulator.prototype.constructor = LexerATNSimulator;
LexerATNSimulator.debug = false;
LexerATNSimulator.dfa_debug = false;
LexerATNSimulator.MIN_DFA_EDGE = 0;
LexerATNSimulator.MAX_DFA_EDGE = 127; // forces unicode to stay in ATN
LexerATNSimulator.match_calls = 0;
LexerATNSimulator.prototype.copyState = function(simulator) {
this.column = simulator.column;
this.line = simulator.line;
this.mode = simulator.mode;
this.startIndex = simulator.startIndex;
};
LexerATNSimulator.prototype.match = function(input, mode) {
this.match_calls += 1;
this.mode = mode;
var mark = input.mark();
try {
this.startIndex = input.index;
this.prevAccept.reset();
var dfa = this.decisionToDFA[mode];
if (dfa.s0 === null) {
return this.matchATN(input);
} else {
return this.execATN(input, dfa.s0);
}
} finally {
input.release(mark);
}
};
LexerATNSimulator.prototype.reset = function() {
this.prevAccept.reset();
this.startIndex = -1;
this.line = 1;
this.column = 0;
this.mode = Lexer.DEFAULT_MODE;
};
LexerATNSimulator.prototype.matchATN = function(input) {
var startState = this.atn.modeToStartState[this.mode];
if (LexerATNSimulator.debug) {
console.log("matchATN mode " + this.mode + " start: " + startState);
}
var old_mode = this.mode;
var s0_closure = this.computeStartState(input, startState);
var suppressEdge = s0_closure.hasSemanticContext;
s0_closure.hasSemanticContext = false;
var next = this.addDFAState(s0_closure);
if (!suppressEdge) {
this.decisionToDFA[this.mode].s0 = next;
}
var predict = this.execATN(input, next);
if (LexerATNSimulator.debug) {
console.log("DFA after matchATN: " + this.decisionToDFA[old_mode].toLexerString());
}
return predict;
};
LexerATNSimulator.prototype.execATN = function(input, ds0) {
if (LexerATNSimulator.debug) {
console.log("start state closure=" + ds0.configs);
}
if (ds0.isAcceptState) {
// allow zero-length tokens
this.captureSimState(this.prevAccept, input, ds0);
}
var t = input.LA(1);
var s = ds0; // s is current/from DFA state
while (true) { // while more work
if (LexerATNSimulator.debug) {
console.log("execATN loop starting closure: " + s.configs);
}
// As we move src->trg, src->trg, we keep track of the previous trg to
// avoid looking up the DFA state again, which is expensive.
// If the previous target was already part of the DFA, we might
// be able to avoid doing a reach operation upon t. If s!=null,
// it means that semantic predicates didn't prevent us from
// creating a DFA state. Once we know s!=null, we check to see if
// the DFA state has an edge already for t. If so, we can just reuse
// it's configuration set; there's no point in re-computing it.
// This is kind of like doing DFA simulation within the ATN
// simulation because DFA simulation is really just a way to avoid
// computing reach/closure sets. Technically, once we know that
// we have a previously added DFA state, we could jump over to
// the DFA simulator. But, that would mean popping back and forth
// a lot and making things more complicated algorithmically.
// This optimization makes a lot of sense for loops within DFA.
// A character will take us back to an existing DFA state
// that already has lots of edges out of it. e.g., .* in comments.
// print("Target for:" + str(s) + " and:" + str(t))
var target = this.getExistingTargetState(s, t);
// print("Existing:" + str(target))
if (target === null) {
target = this.computeTargetState(input, s, t);
// print("Computed:" + str(target))
}
if (target === ATNSimulator.ERROR) {
break;
}
// If this is a consumable input element, make sure to consume before
// capturing the accept state so the input index, line, and char
// position accurately reflect the state of the interpreter at the
// end of the token.
if (t !== Token.EOF) {
this.consume(input);
}
if (target.isAcceptState) {
this.captureSimState(this.prevAccept, input, target);
if (t === Token.EOF) {
break;
}
}
t = input.LA(1);
s = target; // flip; current DFA target becomes new src/from state
}
return this.failOrAccept(this.prevAccept, input, s.configs, t);
};
// Get an existing target state for an edge in the DFA. If the target state
// for the edge has not yet been computed or is otherwise not available,
// this method returns {@code null}.
//
// @param s The current DFA state
// @param t The next input symbol
// @return The existing target DFA state for the given input symbol
// {@code t}, or {@code null} if the target state for this edge is not
// already cached
LexerATNSimulator.prototype.getExistingTargetState = function(s, t) {
if (s.edges === null || t < LexerATNSimulator.MIN_DFA_EDGE || t > LexerATNSimulator.MAX_DFA_EDGE) {
return null;
}
var target = s.edges[t - LexerATNSimulator.MIN_DFA_EDGE];
if(target===undefined) {
target = null;
}
if (LexerATNSimulator.debug && target !== null) {
console.log("reuse state " + s.stateNumber + " edge to " + target.stateNumber);
}
return target;
};
// Compute a target state for an edge in the DFA, and attempt to add the
// computed state and corresponding edge to the DFA.
//
// @param input The input stream
// @param s The current DFA state
// @param t The next input symbol
//
// @return The computed target DFA state for the given input symbol
// {@code t}. If {@code t} does not lead to a valid DFA state, this method
// returns {@link //ERROR}.
LexerATNSimulator.prototype.computeTargetState = function(input, s, t) {
var reach = new OrderedATNConfigSet();
// if we don't find an existing DFA state
// Fill reach starting from closure, following t transitions
this.getReachableConfigSet(input, s.configs, reach, t);
if (reach.items.length === 0) { // we got nowhere on t from s
if (!reach.hasSemanticContext) {
// we got nowhere on t, don't throw out this knowledge; it'd
// cause a failover from DFA later.
this.addDFAEdge(s, t, ATNSimulator.ERROR);
}
// stop when we can't match any more char
return ATNSimulator.ERROR;
}
// Add an edge from s to target DFA found/created for reach
return this.addDFAEdge(s, t, null, reach);
};
LexerATNSimulator.prototype.failOrAccept = function(prevAccept, input, reach, t) {
if (this.prevAccept.dfaState !== null) {
var lexerActionExecutor = prevAccept.dfaState.lexerActionExecutor;
this.accept(input, lexerActionExecutor, this.startIndex,
prevAccept.index, prevAccept.line, prevAccept.column);
return prevAccept.dfaState.prediction;
} else {
// if no accept and EOF is first char, return EOF
if (t === Token.EOF && input.index === this.startIndex) {
return Token.EOF;
}
throw new LexerNoViableAltException(this.recog, input, this.startIndex, reach);
}
};
// Given a starting configuration set, figure out all ATN configurations
// we can reach upon input {@code t}. Parameter {@code reach} is a return
// parameter.
LexerATNSimulator.prototype.getReachableConfigSet = function(input, closure,
reach, t) {
// this is used to skip processing for configs which have a lower priority
// than a config that already reached an accept state for the same rule
var skipAlt = ATN.INVALID_ALT_NUMBER;
for (var i = 0; i < closure.items.length; i++) {
var cfg = closure.items[i];
var currentAltReachedAcceptState = (cfg.alt === skipAlt);
if (currentAltReachedAcceptState && cfg.passedThroughNonGreedyDecision) {
continue;
}
if (LexerATNSimulator.debug) {
console.log("testing %s at %s\n", this.getTokenName(t), cfg
.toString(this.recog, true));
}
for (var j = 0; j < cfg.state.transitions.length; j++) {
var trans = cfg.state.transitions[j]; // for each transition
var target = this.getReachableTarget(trans, t);
if (target !== null) {
var lexerActionExecutor = cfg.lexerActionExecutor;
if (lexerActionExecutor !== null) {
lexerActionExecutor = lexerActionExecutor.fixOffsetBeforeMatch(input.index - this.startIndex);
}
var treatEofAsEpsilon = (t === Token.EOF);
var config = new LexerATNConfig({state:target, lexerActionExecutor:lexerActionExecutor}, cfg);
if (this.closure(input, config, reach,
currentAltReachedAcceptState, true, treatEofAsEpsilon)) {
// any remaining configs for this alt have a lower priority
// than the one that just reached an accept state.
skipAlt = cfg.alt;
}
}
}
}
};
LexerATNSimulator.prototype.accept = function(input, lexerActionExecutor,
startIndex, index, line, charPos) {
if (LexerATNSimulator.debug) {
console.log("ACTION %s\n", lexerActionExecutor);
}
// seek to after last char in token
input.seek(index);
this.line = line;
this.column = charPos;
if (lexerActionExecutor !== null && this.recog !== null) {
lexerActionExecutor.execute(this.recog, input, startIndex);
}
};
LexerATNSimulator.prototype.getReachableTarget = function(trans, t) {
if (trans.matches(t, 0, Lexer.MAX_CHAR_VALUE)) {
return trans.target;
} else {
return null;
}
};
LexerATNSimulator.prototype.computeStartState = function(input, p) {
var initialContext = PredictionContext.EMPTY;
var configs = new OrderedATNConfigSet();
for (var i = 0; i < p.transitions.length; i++) {
var target = p.transitions[i].target;
var cfg = new LexerATNConfig({state:target, alt:i+1, context:initialContext}, null);
this.closure(input, cfg, configs, false, false, false);
}
return configs;
};
// Since the alternatives within any lexer decision are ordered by
// preference, this method stops pursuing the closure as soon as an accept
// state is reached. After the first accept state is reached by depth-first
// search from {@code config}, all other (potentially reachable) states for
// this rule would have a lower priority.
//
// @return {@code true} if an accept state is reached, otherwise
// {@code false}.
LexerATNSimulator.prototype.closure = function(input, config, configs,
currentAltReachedAcceptState, speculative, treatEofAsEpsilon) {
var cfg = null;
if (LexerATNSimulator.debug) {
console.log("closure(" + config.toString(this.recog, true) + ")");
}
if (config.state instanceof RuleStopState) {
if (LexerATNSimulator.debug) {
if (this.recog !== null) {
console.log("closure at %s rule stop %s\n", this.recog.ruleNames[config.state.ruleIndex], config);
} else {
console.log("closure at rule stop %s\n", config);
}
}
if (config.context === null || config.context.hasEmptyPath()) {
if (config.context === null || config.context.isEmpty()) {
configs.add(config);
return true;
} else {
configs.add(new LexerATNConfig({ state:config.state, context:PredictionContext.EMPTY}, config));
currentAltReachedAcceptState = true;
}
}
if (config.context !== null && !config.context.isEmpty()) {
for (var i = 0; i < config.context.length; i++) {
if (config.context.getReturnState(i) !== PredictionContext.EMPTY_RETURN_STATE) {
var newContext = config.context.getParent(i); // "pop" return state
var returnState = this.atn.states[config.context.getReturnState(i)];
cfg = new LexerATNConfig({ state:returnState, context:newContext }, config);
currentAltReachedAcceptState = this.closure(input, cfg,
configs, currentAltReachedAcceptState, speculative,
treatEofAsEpsilon);
}
}
}
return currentAltReachedAcceptState;
}
// optimization
if (!config.state.epsilonOnlyTransitions) {
if (!currentAltReachedAcceptState || !config.passedThroughNonGreedyDecision) {
configs.add(config);
}
}
for (var j = 0; j < config.state.transitions.length; j++) {
var trans = config.state.transitions[j];
cfg = this.getEpsilonTarget(input, config, trans, configs, speculative, treatEofAsEpsilon);
if (cfg !== null) {
currentAltReachedAcceptState = this.closure(input, cfg, configs,
currentAltReachedAcceptState, speculative, treatEofAsEpsilon);
}
}
return currentAltReachedAcceptState;
};
// side-effect: can alter configs.hasSemanticContext
LexerATNSimulator.prototype.getEpsilonTarget = function(input, config, trans,
configs, speculative, treatEofAsEpsilon) {
var cfg = null;
if (trans.serializationType === Transition.RULE) {
var newContext = SingletonPredictionContext.create(config.context, trans.followState.stateNumber);
cfg = new LexerATNConfig( { state:trans.target, context:newContext}, config);
} else if (trans.serializationType === Transition.PRECEDENCE) {
throw "Precedence predicates are not supported in lexers.";
} else if (trans.serializationType === Transition.PREDICATE) {
// Track traversing semantic predicates. If we traverse,
// we cannot add a DFA state for this "reach" computation
// because the DFA would not test the predicate again in the
// future. Rather than creating collections of semantic predicates
// like v3 and testing them on prediction, v4 will test them on the
// fly all the time using the ATN not the DFA. This is slower but
// semantically it's not used that often. One of the key elements to
// this predicate mechanism is not adding DFA states that see
// predicates immediately afterwards in the ATN. For example,
// a : ID {p1}? | ID {p2}? ;
// should create the start state for rule 'a' (to save start state
// competition), but should not create target of ID state. The
// collection of ATN states the following ID references includes
// states reached by traversing predicates. Since this is when we
// test them, we cannot cash the DFA state target of ID.
if (LexerATNSimulator.debug) {
console.log("EVAL rule " + trans.ruleIndex + ":" + trans.predIndex);
}
configs.hasSemanticContext = true;
if (this.evaluatePredicate(input, trans.ruleIndex, trans.predIndex, speculative)) {
cfg = new LexerATNConfig({ state:trans.target}, config);
}
} else if (trans.serializationType === Transition.ACTION) {
if (config.context === null || config.context.hasEmptyPath()) {
// execute actions anywhere in the start rule for a token.
//
// TODO: if the entry rule is invoked recursively, some
// actions may be executed during the recursive call. The
// problem can appear when hasEmptyPath() is true but
// isEmpty() is false. In this case, the config needs to be
// split into two contexts - one with just the empty path
// and another with everything but the empty path.
// Unfortunately, the current algorithm does not allow
// getEpsilonTarget to return two configurations, so
// additional modifications are needed before we can support
// the split operation.
var lexerActionExecutor = LexerActionExecutor.append(config.lexerActionExecutor,
this.atn.lexerActions[trans.actionIndex]);
cfg = new LexerATNConfig({ state:trans.target, lexerActionExecutor:lexerActionExecutor }, config);
} else {
// ignore actions in referenced rules
cfg = new LexerATNConfig( { state:trans.target}, config);
}
} else if (trans.serializationType === Transition.EPSILON) {
cfg = new LexerATNConfig({ state:trans.target}, config);
} else if (trans.serializationType === Transition.ATOM ||
trans.serializationType === Transition.RANGE ||
trans.serializationType === Transition.SET) {
if (treatEofAsEpsilon) {
if (trans.matches(Token.EOF, 0, Lexer.MAX_CHAR_VALUE)) {
cfg = new LexerATNConfig( { state:trans.target }, config);
}
}
}
return cfg;
};
// Evaluate a predicate specified in the lexer.
//
// If {@code speculative} is {@code true}, this method was called before
// {@link //consume} for the matched character. This method should call
// {@link //consume} before evaluating the predicate to ensure position
// sensitive values, including {@link Lexer//getText}, {@link Lexer//getLine},
// and {@link Lexer//getcolumn}, properly reflect the current
// lexer state. This method should restore {@code input} and the simulator
// to the original state before returning (i.e. undo the actions made by the
// call to {@link //consume}.
//
// @param input The input stream.
// @param ruleIndex The rule containing the predicate.
// @param predIndex The index of the predicate within the rule.
// @param speculative {@code true} if the current index in {@code input} is
// one character before the predicate's location.
//
// @return {@code true} if the specified predicate evaluates to
// {@code true}.
// /
LexerATNSimulator.prototype.evaluatePredicate = function(input, ruleIndex,
predIndex, speculative) {
// assume true if no recognizer was provided
if (this.recog === null) {
return true;
}
if (!speculative) {
return this.recog.sempred(null, ruleIndex, predIndex);
}
var savedcolumn = this.column;
var savedLine = this.line;
var index = input.index;
var marker = input.mark();
try {
this.consume(input);
return this.recog.sempred(null, ruleIndex, predIndex);
} finally {
this.column = savedcolumn;
this.line = savedLine;
input.seek(index);
input.release(marker);
}
};
LexerATNSimulator.prototype.captureSimState = function(settings, input, dfaState) {
settings.index = input.index;
settings.line = this.line;
settings.column = this.column;
settings.dfaState = dfaState;
};
LexerATNSimulator.prototype.addDFAEdge = function(from_, tk, to, cfgs) {
if (to === undefined) {
to = null;
}
if (cfgs === undefined) {
cfgs = null;
}
if (to === null && cfgs !== null) {
// leading to this call, ATNConfigSet.hasSemanticContext is used as a
// marker indicating dynamic predicate evaluation makes this edge
// dependent on the specific input sequence, so the static edge in the
// DFA should be omitted. The target DFAState is still created since
// execATN has the ability to resynchronize with the DFA state cache
// following the predicate evaluation step.
//
// TJP notes: next time through the DFA, we see a pred again and eval.
// If that gets us to a previously created (but dangling) DFA
// state, we can continue in pure DFA mode from there.
// /
var suppressEdge = cfgs.hasSemanticContext;
cfgs.hasSemanticContext = false;
to = this.addDFAState(cfgs);
if (suppressEdge) {
return to;
}
}
// add the edge
if (tk < LexerATNSimulator.MIN_DFA_EDGE || tk > LexerATNSimulator.MAX_DFA_EDGE) {
// Only track edges within the DFA bounds
return to;
}
if (LexerATNSimulator.debug) {
console.log("EDGE " + from_ + " -> " + to + " upon " + tk);
}
if (from_.edges === null) {
// make room for tokens 1..n and -1 masquerading as index 0
from_.edges = [];
}
from_.edges[tk - LexerATNSimulator.MIN_DFA_EDGE] = to; // connect
return to;
};
// Add a new DFA state if there isn't one with this set of
// configurations already. This method also detects the first
// configuration containing an ATN rule stop state. Later, when
// traversing the DFA, we will know which rule to accept.
LexerATNSimulator.prototype.addDFAState = function(configs) {
var proposed = new DFAState(null, configs);
var firstConfigWithRuleStopState = null;
for (var i = 0; i < configs.items.length; i++) {
var cfg = configs.items[i];
if (cfg.state instanceof RuleStopState) {
firstConfigWithRuleStopState = cfg;
break;
}
}
if (firstConfigWithRuleStopState !== null) {
proposed.isAcceptState = true;
proposed.lexerActionExecutor = firstConfigWithRuleStopState.lexerActionExecutor;
proposed.prediction = this.atn.ruleToTokenType[firstConfigWithRuleStopState.state.ruleIndex];
}
var dfa = this.decisionToDFA[this.mode];
var existing = dfa.states.get(proposed);
if (existing!==null) {
return existing;
}
var newState = proposed;
newState.stateNumber = dfa.states.length;
configs.setReadonly(true);
newState.configs = configs;
dfa.states.add(newState);
return newState;
};
LexerATNSimulator.prototype.getDFA = function(mode) {
return this.decisionToDFA[mode];
};
// Get the text matched so far for the current token.
LexerATNSimulator.prototype.getText = function(input) {
// index is first lookahead char, don't include.
return input.getText(this.startIndex, input.index - 1);
};
LexerATNSimulator.prototype.consume = function(input) {
var curChar = input.LA(1);
if (curChar === "\n".charCodeAt(0)) {
this.line += 1;
this.column = 0;
} else {
this.column += 1;
}
input.consume();
};
LexerATNSimulator.prototype.getTokenName = function(tt) {
if (tt === -1) {
return "EOF";
} else {
return "'" + String.fromCharCode(tt) + "'";
}
};
exports.LexerATNSimulator = LexerATNSimulator;
/***/ }),
/***/ "./node_modules/antlr4/atn/LexerAction.js":
/*!************************************************!*\
!*** ./node_modules/antlr4/atn/LexerAction.js ***!
\************************************************/
/*! no static exports found */
/***/ (function(module, exports) {
//
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
//
function LexerActionType() {
}
LexerActionType.CHANNEL = 0; //The type of a {@link LexerChannelAction} action.
LexerActionType.CUSTOM = 1; //The type of a {@link LexerCustomAction} action.
LexerActionType.MODE = 2; //The type of a {@link LexerModeAction} action.
LexerActionType.MORE = 3; //The type of a {@link LexerMoreAction} action.
LexerActionType.POP_MODE = 4; //The type of a {@link LexerPopModeAction} action.
LexerActionType.PUSH_MODE = 5; //The type of a {@link LexerPushModeAction} action.
LexerActionType.SKIP = 6; //The type of a {@link LexerSkipAction} action.
LexerActionType.TYPE = 7; //The type of a {@link LexerTypeAction} action.
function LexerAction(action) {
this.actionType = action;
this.isPositionDependent = false;
return this;
}
LexerAction.prototype.hashCode = function() {
var hash = new Hash();
this.updateHashCode(hash);
return hash.finish()
};
LexerAction.prototype.updateHashCode = function(hash) {
hash.update(this.actionType);
};
LexerAction.prototype.equals = function(other) {
return this === other;
};
//
// Implements the {@code skip} lexer action by calling {@link Lexer//skip}.
//
// The {@code skip} command does not have any parameters, so this action is
// implemented as a singleton instance exposed by {@link //INSTANCE}.
function LexerSkipAction() {
LexerAction.call(this, LexerActionType.SKIP);
return this;
}
LexerSkipAction.prototype = Object.create(LexerAction.prototype);
LexerSkipAction.prototype.constructor = LexerSkipAction;
// Provides a singleton instance of this parameterless lexer action.
LexerSkipAction.INSTANCE = new LexerSkipAction();
LexerSkipAction.prototype.execute = function(lexer) {
lexer.skip();
};
LexerSkipAction.prototype.toString = function() {
return "skip";
};
// Implements the {@code type} lexer action by calling {@link Lexer//setType}
// with the assigned type.
function LexerTypeAction(type) {
LexerAction.call(this, LexerActionType.TYPE);
this.type = type;
return this;
}
LexerTypeAction.prototype = Object.create(LexerAction.prototype);
LexerTypeAction.prototype.constructor = LexerTypeAction;
LexerTypeAction.prototype.execute = function(lexer) {
lexer.type = this.type;
};
LexerTypeAction.prototype.updateHashCode = function(hash) {
hash.update(this.actionType, this.type);
};
LexerTypeAction.prototype.equals = function(other) {
if(this === other) {
return true;
} else if (! (other instanceof LexerTypeAction)) {
return false;
} else {
return this.type === other.type;
}
};
LexerTypeAction.prototype.toString = function() {
return "type(" + this.type + ")";
};
// Implements the {@code pushMode} lexer action by calling
// {@link Lexer//pushMode} with the assigned mode.
function LexerPushModeAction(mode) {
LexerAction.call(this, LexerActionType.PUSH_MODE);
this.mode = mode;
return this;
}
LexerPushModeAction.prototype = Object.create(LexerAction.prototype);
LexerPushModeAction.prototype.constructor = LexerPushModeAction;
// This action is implemented by calling {@link Lexer//pushMode} with the
// value provided by {@link //getMode}.
LexerPushModeAction.prototype.execute = function(lexer) {
lexer.pushMode(this.mode);
};
LexerPushModeAction.prototype.updateHashCode = function(hash) {
hash.update(this.actionType, this.mode);
};
LexerPushModeAction.prototype.equals = function(other) {
if (this === other) {
return true;
} else if (! (other instanceof LexerPushModeAction)) {
return false;
} else {
return this.mode === other.mode;
}
};
LexerPushModeAction.prototype.toString = function() {
return "pushMode(" + this.mode + ")";
};
// Implements the {@code popMode} lexer action by calling {@link Lexer//popMode}.
//
// The {@code popMode} command does not have any parameters, so this action is
// implemented as a singleton instance exposed by {@link //INSTANCE}.
function LexerPopModeAction() {
LexerAction.call(this,LexerActionType.POP_MODE);
return this;
}
LexerPopModeAction.prototype = Object.create(LexerAction.prototype);
LexerPopModeAction.prototype.constructor = LexerPopModeAction;
LexerPopModeAction.INSTANCE = new LexerPopModeAction();
// This action is implemented by calling {@link Lexer//popMode}.
LexerPopModeAction.prototype.execute = function(lexer) {
lexer.popMode();
};
LexerPopModeAction.prototype.toString = function() {
return "popMode";
};
// Implements the {@code more} lexer action by calling {@link Lexer//more}.
//
// The {@code more} command does not have any parameters, so this action is
// implemented as a singleton instance exposed by {@link //INSTANCE}.
function LexerMoreAction() {
LexerAction.call(this, LexerActionType.MORE);
return this;
}
LexerMoreAction.prototype = Object.create(LexerAction.prototype);
LexerMoreAction.prototype.constructor = LexerMoreAction;
LexerMoreAction.INSTANCE = new LexerMoreAction();
// This action is implemented by calling {@link Lexer//popMode}.
LexerMoreAction.prototype.execute = function(lexer) {
lexer.more();
};
LexerMoreAction.prototype.toString = function() {
return "more";
};
// Implements the {@code mode} lexer action by calling {@link Lexer//mode} with
// the assigned mode.
function LexerModeAction(mode) {
LexerAction.call(this, LexerActionType.MODE);
this.mode = mode;
return this;
}
LexerModeAction.prototype = Object.create(LexerAction.prototype);
LexerModeAction.prototype.constructor = LexerModeAction;
// This action is implemented by calling {@link Lexer//mode} with the
// value provided by {@link //getMode}.
LexerModeAction.prototype.execute = function(lexer) {
lexer.mode(this.mode);
};
LexerModeAction.prototype.updateHashCode = function(hash) {
hash.update(this.actionType, this.mode);
};
LexerModeAction.prototype.equals = function(other) {
if (this === other) {
return true;
} else if (! (other instanceof LexerModeAction)) {
return false;
} else {
return this.mode === other.mode;
}
};
LexerModeAction.prototype.toString = function() {
return "mode(" + this.mode + ")";
};
// Executes a custom lexer action by calling {@link Recognizer//action} with the
// rule and action indexes assigned to the custom action. The implementation of
// a custom action is added to the generated code for the lexer in an override
// of {@link Recognizer//action} when the grammar is compiled.
//
// This class may represent embedded actions created with the {...}
// syntax in ANTLR 4, as well as actions created for lexer commands where the
// command argument could not be evaluated when the grammar was compiled.
// Constructs a custom lexer action with the specified rule and action
// indexes.
//
// @param ruleIndex The rule index to use for calls to
// {@link Recognizer//action}.
// @param actionIndex The action index to use for calls to
// {@link Recognizer//action}.
function LexerCustomAction(ruleIndex, actionIndex) {
LexerAction.call(this, LexerActionType.CUSTOM);
this.ruleIndex = ruleIndex;
this.actionIndex = actionIndex;
this.isPositionDependent = true;
return this;
}
LexerCustomAction.prototype = Object.create(LexerAction.prototype);
LexerCustomAction.prototype.constructor = LexerCustomAction;
// Custom actions are implemented by calling {@link Lexer//action} with the
// appropriate rule and action indexes.
LexerCustomAction.prototype.execute = function(lexer) {
lexer.action(null, this.ruleIndex, this.actionIndex);
};
LexerCustomAction.prototype.updateHashCode = function(hash) {
hash.update(this.actionType, this.ruleIndex, this.actionIndex);
};
LexerCustomAction.prototype.equals = function(other) {
if (this === other) {
return true;
} else if (! (other instanceof LexerCustomAction)) {
return false;
} else {
return this.ruleIndex === other.ruleIndex && this.actionIndex === other.actionIndex;
}
};
// Implements the {@code channel} lexer action by calling
// {@link Lexer//setChannel} with the assigned channel.
// Constructs a new {@code channel} action with the specified channel value.
// @param channel The channel value to pass to {@link Lexer//setChannel}.
function LexerChannelAction(channel) {
LexerAction.call(this, LexerActionType.CHANNEL);
this.channel = channel;
return this;
}
LexerChannelAction.prototype = Object.create(LexerAction.prototype);
LexerChannelAction.prototype.constructor = LexerChannelAction;
// This action is implemented by calling {@link Lexer//setChannel} with the
// value provided by {@link //getChannel}.
LexerChannelAction.prototype.execute = function(lexer) {
lexer._channel = this.channel;
};
LexerChannelAction.prototype.updateHashCode = function(hash) {
hash.update(this.actionType, this.channel);
};
LexerChannelAction.prototype.equals = function(other) {
if (this === other) {
return true;
} else if (! (other instanceof LexerChannelAction)) {
return false;
} else {
return this.channel === other.channel;
}
};
LexerChannelAction.prototype.toString = function() {
return "channel(" + this.channel + ")";
};
// This implementation of {@link LexerAction} is used for tracking input offsets
// for position-dependent actions within a {@link LexerActionExecutor}.
//
// This action is not serialized as part of the ATN, and is only required for
// position-dependent lexer actions which appear at a location other than the
// end of a rule. For more information about DFA optimizations employed for
// lexer actions, see {@link LexerActionExecutor//append} and
// {@link LexerActionExecutor//fixOffsetBeforeMatch}.
// Constructs a new indexed custom action by associating a character offset
// with a {@link LexerAction}.
//
// Note: This class is only required for lexer actions for which
// {@link LexerAction//isPositionDependent} returns {@code true}.
//
// @param offset The offset into the input {@link CharStream}, relative to
// the token start index, at which the specified lexer action should be
// executed.
// @param action The lexer action to execute at a particular offset in the
// input {@link CharStream}.
function LexerIndexedCustomAction(offset, action) {
LexerAction.call(this, action.actionType);
this.offset = offset;
this.action = action;
this.isPositionDependent = true;
return this;
}
LexerIndexedCustomAction.prototype = Object.create(LexerAction.prototype);
LexerIndexedCustomAction.prototype.constructor = LexerIndexedCustomAction;
// This method calls {@link //execute} on the result of {@link //getAction}
// using the provided {@code lexer}.
LexerIndexedCustomAction.prototype.execute = function(lexer) {
// assume the input stream position was properly set by the calling code
this.action.execute(lexer);
};
LexerIndexedCustomAction.prototype.updateHashCode = function(hash) {
hash.update(this.actionType, this.offset, this.action);
};
LexerIndexedCustomAction.prototype.equals = function(other) {
if (this === other) {
return true;
} else if (! (other instanceof LexerIndexedCustomAction)) {
return false;
} else {
return this.offset === other.offset && this.action === other.action;
}
};
exports.LexerActionType = LexerActionType;
exports.LexerSkipAction = LexerSkipAction;
exports.LexerChannelAction = LexerChannelAction;
exports.LexerCustomAction = LexerCustomAction;
exports.LexerIndexedCustomAction = LexerIndexedCustomAction;
exports.LexerMoreAction = LexerMoreAction;
exports.LexerTypeAction = LexerTypeAction;
exports.LexerPushModeAction = LexerPushModeAction;
exports.LexerPopModeAction = LexerPopModeAction;
exports.LexerModeAction = LexerModeAction;
/***/ }),
/***/ "./node_modules/antlr4/atn/LexerActionExecutor.js":
/*!********************************************************!*\
!*** ./node_modules/antlr4/atn/LexerActionExecutor.js ***!
\********************************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
//
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
///
// Represents an executor for a sequence of lexer actions which traversed during
// the matching operation of a lexer rule (token).
//
// The executor tracks position information for position-dependent lexer actions
// efficiently, ensuring that actions appearing only at the end of the rule do
// not cause bloating of the {@link DFA} created for the lexer.
var hashStuff = __webpack_require__(/*! ../Utils */ "./node_modules/antlr4/Utils.js").hashStuff;
var LexerIndexedCustomAction = __webpack_require__(/*! ./LexerAction */ "./node_modules/antlr4/atn/LexerAction.js").LexerIndexedCustomAction;
function LexerActionExecutor(lexerActions) {
this.lexerActions = lexerActions === null ? [] : lexerActions;
// Caches the result of {@link //hashCode} since the hash code is an element
// of the performance-critical {@link LexerATNConfig//hashCode} operation.
this.cachedHashCode = hashStuff(lexerActions); // "".join([str(la) for la in
// lexerActions]))
return this;
}
// Creates a {@link LexerActionExecutor} which executes the actions for
// the input {@code lexerActionExecutor} followed by a specified
// {@code lexerAction}.
//
// @param lexerActionExecutor The executor for actions already traversed by
// the lexer while matching a token within a particular
// {@link LexerATNConfig}. If this is {@code null}, the method behaves as
// though it were an empty executor.
// @param lexerAction The lexer action to execute after the actions
// specified in {@code lexerActionExecutor}.
//
// @return A {@link LexerActionExecutor} for executing the combine actions
// of {@code lexerActionExecutor} and {@code lexerAction}.
LexerActionExecutor.append = function(lexerActionExecutor, lexerAction) {
if (lexerActionExecutor === null) {
return new LexerActionExecutor([ lexerAction ]);
}
var lexerActions = lexerActionExecutor.lexerActions.concat([ lexerAction ]);
return new LexerActionExecutor(lexerActions);
};
// Creates a {@link LexerActionExecutor} which encodes the current offset
// for position-dependent lexer actions.
//
// Normally, when the executor encounters lexer actions where
// {@link LexerAction//isPositionDependent} returns {@code true}, it calls
// {@link IntStream//seek} on the input {@link CharStream} to set the input
// position to the end of the current token. This behavior provides
// for efficient DFA representation of lexer actions which appear at the end
// of a lexer rule, even when the lexer rule matches a variable number of
// characters.
//
// Prior to traversing a match transition in the ATN, the current offset
// from the token start index is assigned to all position-dependent lexer
// actions which have not already been assigned a fixed offset. By storing
// the offsets relative to the token start index, the DFA representation of
// lexer actions which appear in the middle of tokens remains efficient due
// to sharing among tokens of the same length, regardless of their absolute
// position in the input stream.
//
// If the current executor already has offsets assigned to all
// position-dependent lexer actions, the method returns {@code this}.
//
// @param offset The current offset to assign to all position-dependent
// lexer actions which do not already have offsets assigned.
//
// @return A {@link LexerActionExecutor} which stores input stream offsets
// for all position-dependent lexer actions.
// /
LexerActionExecutor.prototype.fixOffsetBeforeMatch = function(offset) {
var updatedLexerActions = null;
for (var i = 0; i < this.lexerActions.length; i++) {
if (this.lexerActions[i].isPositionDependent &&
!(this.lexerActions[i] instanceof LexerIndexedCustomAction)) {
if (updatedLexerActions === null) {
updatedLexerActions = this.lexerActions.concat([]);
}
updatedLexerActions[i] = new LexerIndexedCustomAction(offset,
this.lexerActions[i]);
}
}
if (updatedLexerActions === null) {
return this;
} else {
return new LexerActionExecutor(updatedLexerActions);
}
};
// Execute the actions encapsulated by this executor within the context of a
// particular {@link Lexer}.
//
// This method calls {@link IntStream//seek} to set the position of the
// {@code input} {@link CharStream} prior to calling
// {@link LexerAction//execute} on a position-dependent action. Before the
// method returns, the input position will be restored to the same position
// it was in when the method was invoked.
//
// @param lexer The lexer instance.
// @param input The input stream which is the source for the current token.
// When this method is called, the current {@link IntStream//index} for
// {@code input} should be the start of the following token, i.e. 1
// character past the end of the current token.
// @param startIndex The token start index. This value may be passed to
// {@link IntStream//seek} to set the {@code input} position to the beginning
// of the token.
// /
LexerActionExecutor.prototype.execute = function(lexer, input, startIndex) {
var requiresSeek = false;
var stopIndex = input.index;
try {
for (var i = 0; i < this.lexerActions.length; i++) {
var lexerAction = this.lexerActions[i];
if (lexerAction instanceof LexerIndexedCustomAction) {
var offset = lexerAction.offset;
input.seek(startIndex + offset);
lexerAction = lexerAction.action;
requiresSeek = (startIndex + offset) !== stopIndex;
} else if (lexerAction.isPositionDependent) {
input.seek(stopIndex);
requiresSeek = false;
}
lexerAction.execute(lexer);
}
} finally {
if (requiresSeek) {
input.seek(stopIndex);
}
}
};
LexerActionExecutor.prototype.hashCode = function() {
return this.cachedHashCode;
};
LexerActionExecutor.prototype.updateHashCode = function(hash) {
hash.update(this.cachedHashCode);
};
LexerActionExecutor.prototype.equals = function(other) {
if (this === other) {
return true;
} else if (!(other instanceof LexerActionExecutor)) {
return false;
} else if (this.cachedHashCode != other.cachedHashCode) {
return false;
} else if (this.lexerActions.length != other.lexerActions.length) {
return false;
} else {
var numActions = this.lexerActions.length
for (var idx = 0; idx < numActions; ++idx) {
if (!this.lexerActions[idx].equals(other.lexerActions[idx])) {
return false;
}
}
return true;
}
};
exports.LexerActionExecutor = LexerActionExecutor;
/***/ }),
/***/ "./node_modules/antlr4/atn/ParserATNSimulator.js":
/*!*******************************************************!*\
!*** ./node_modules/antlr4/atn/ParserATNSimulator.js ***!
\*******************************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
//
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
//
//
// The embodiment of the adaptive LL(*), ALL(*), parsing strategy.
//
//
// The basic complexity of the adaptive strategy makes it harder to understand.
// We begin with ATN simulation to build paths in a DFA. Subsequent prediction
// requests go through the DFA first. If they reach a state without an edge for
// the current symbol, the algorithm fails over to the ATN simulation to
// complete the DFA path for the current input (until it finds a conflict state
// or uniquely predicting state).
//
//
// All of that is done without using the outer context because we want to create
// a DFA that is not dependent upon the rule invocation stack when we do a
// prediction. One DFA works in all contexts. We avoid using context not
// necessarily because it's slower, although it can be, but because of the DFA
// caching problem. The closure routine only considers the rule invocation stack
// created during prediction beginning in the decision rule. For example, if
// prediction occurs without invoking another rule's ATN, there are no context
// stacks in the configurations. When lack of context leads to a conflict, we
// don't know if it's an ambiguity or a weakness in the strong LL(*) parsing
// strategy (versus full LL(*)).
//
//
// When SLL yields a configuration set with conflict, we rewind the input and
// retry the ATN simulation, this time using full outer context without adding
// to the DFA. Configuration context stacks will be the full invocation stacks
// from the start rule. If we get a conflict using full context, then we can
// definitively say we have a true ambiguity for that input sequence. If we
// don't get a conflict, it implies that the decision is sensitive to the outer
// context. (It is not context-sensitive in the sense of context-sensitive
// grammars.)
//
//
// The next time we reach this DFA state with an SLL conflict, through DFA
// simulation, we will again retry the ATN simulation using full context mode.
// This is slow because we can't save the results and have to "interpret" the
// ATN each time we get that input.
//
//
// CACHING FULL CONTEXT PREDICTIONS
//
//
// We could cache results from full context to predicted alternative easily and
// that saves a lot of time but doesn't work in presence of predicates. The set
// of visible predicates from the ATN start state changes depending on the
// context, because closure can fall off the end of a rule. I tried to cache
// tuples (stack context, semantic context, predicted alt) but it was slower
// than interpreting and much more complicated. Also required a huge amount of
// memory. The goal is not to create the world's fastest parser anyway. I'd like
// to keep this algorithm simple. By launching multiple threads, we can improve
// the speed of parsing across a large number of files.
//
//
// There is no strict ordering between the amount of input used by SLL vs LL,
// which makes it really hard to build a cache for full context. Let's say that
// we have input A B C that leads to an SLL conflict with full context X. That
// implies that using X we might only use A B but we could also use A B C D to
// resolve conflict. Input A B C D could predict alternative 1 in one position
// in the input and A B C E could predict alternative 2 in another position in
// input. The conflicting SLL configurations could still be non-unique in the
// full context prediction, which would lead us to requiring more input than the
// original A B C. To make a prediction cache work, we have to track the exact
// input used during the previous prediction. That amounts to a cache that maps
// X to a specific DFA for that context.
//
//
// Something should be done for left-recursive expression predictions. They are
// likely LL(1) + pred eval. Easier to do the whole SLL unless error and retry
// with full LL thing Sam does.
//
//
// AVOIDING FULL CONTEXT PREDICTION
//
//
// We avoid doing full context retry when the outer context is empty, we did not
// dip into the outer context by falling off the end of the decision state rule,
// or when we force SLL mode.
//
//
// As an example of the not dip into outer context case, consider as super
// constructor calls versus function calls. One grammar might look like
// this:
//
//
// ctorBody
// : '{' superCall? stat* '}'
// ;
//
//
//
// Or, you might see something like
//
//
// stat
// : superCall ';'
// | expression ';'
// | ...
// ;
//
//
//
// In both cases I believe that no closure operations will dip into the outer
// context. In the first case ctorBody in the worst case will stop at the '}'.
// In the 2nd case it should stop at the ';'. Both cases should stay within the
// entry rule and not dip into the outer context.
//
//
// PREDICATES
//
//
// Predicates are always evaluated if present in either SLL or LL both. SLL and
// LL simulation deals with predicates differently. SLL collects predicates as
// it performs closure operations like ANTLR v3 did. It delays predicate
// evaluation until it reaches and accept state. This allows us to cache the SLL
// ATN simulation whereas, if we had evaluated predicates on-the-fly during
// closure, the DFA state configuration sets would be different and we couldn't
// build up a suitable DFA.
//
//
// When building a DFA accept state during ATN simulation, we evaluate any
// predicates and return the sole semantically valid alternative. If there is
// more than 1 alternative, we report an ambiguity. If there are 0 alternatives,
// we throw an exception. Alternatives without predicates act like they have
// true predicates. The simple way to think about it is to strip away all
// alternatives with false predicates and choose the minimum alternative that
// remains.
//
//
// When we start in the DFA and reach an accept state that's predicated, we test
// those and return the minimum semantically viable alternative. If no
// alternatives are viable, we throw an exception.
//
//
// During full LL ATN simulation, closure always evaluates predicates and
// on-the-fly. This is crucial to reducing the configuration set size during
// closure. It hits a landmine when parsing with the Java grammar, for example,
// without this on-the-fly evaluation.
//
//
// SHARING DFA
//
//
// All instances of the same parser share the same decision DFAs through a
// static field. Each instance gets its own ATN simulator but they share the
// same {@link //decisionToDFA} field. They also share a
// {@link PredictionContextCache} object that makes sure that all
// {@link PredictionContext} objects are shared among the DFA states. This makes
// a big size difference.
//
//
// THREAD SAFETY
//
//
// The {@link ParserATNSimulator} locks on the {@link //decisionToDFA} field when
// it adds a new DFA object to that array. {@link //addDFAEdge}
// locks on the DFA for the current decision when setting the
// {@link DFAState//edges} field. {@link //addDFAState} locks on
// the DFA for the current decision when looking up a DFA state to see if it
// already exists. We must make sure that all requests to add DFA states that
// are equivalent result in the same shared DFA object. This is because lots of
// threads will be trying to update the DFA at once. The
// {@link //addDFAState} method also locks inside the DFA lock
// but this time on the shared context cache when it rebuilds the
// configurations' {@link PredictionContext} objects using cached
// subgraphs/nodes. No other locking occurs, even during DFA simulation. This is
// safe as long as we can guarantee that all threads referencing
// {@code s.edge[t]} get the same physical target {@link DFAState}, or
// {@code null}. Once into the DFA, the DFA simulation does not reference the
// {@link DFA//states} map. It follows the {@link DFAState//edges} field to new
// targets. The DFA simulator will either find {@link DFAState//edges} to be
// {@code null}, to be non-{@code null} and {@code dfa.edges[t]} null, or
// {@code dfa.edges[t]} to be non-null. The
// {@link //addDFAEdge} method could be racing to set the field
// but in either case the DFA simulator works; if {@code null}, and requests ATN
// simulation. It could also race trying to get {@code dfa.edges[t]}, but either
// way it will work because it's not doing a test and set operation.
//
//
// Starting with SLL then failing to combined SLL/LL (Two-Stage
// Parsing)
//
//
// Sam pointed out that if SLL does not give a syntax error, then there is no
// point in doing full LL, which is slower. We only have to try LL if we get a
// syntax error. For maximum speed, Sam starts the parser set to pure SLL
// mode with the {@link BailErrorStrategy}:
//
//
// parser.{@link Parser//getInterpreter() getInterpreter()}.{@link //setPredictionMode setPredictionMode}{@code (}{@link PredictionMode//SLL}{@code )};
// parser.{@link Parser//setErrorHandler setErrorHandler}(new {@link BailErrorStrategy}());
//
//
//
// If it does not get a syntax error, then we're done. If it does get a syntax
// error, we need to retry with the combined SLL/LL strategy.
//
//
// The reason this works is as follows. If there are no SLL conflicts, then the
// grammar is SLL (at least for that input set). If there is an SLL conflict,
// the full LL analysis must yield a set of viable alternatives which is a
// subset of the alternatives reported by SLL. If the LL set is a singleton,
// then the grammar is LL but not SLL. If the LL set is the same size as the SLL
// set, the decision is SLL. If the LL set has size > 1, then that decision
// is truly ambiguous on the current input. If the LL set is smaller, then the
// SLL conflict resolution might choose an alternative that the full LL would
// rule out as a possibility based upon better context information. If that's
// the case, then the SLL parse will definitely get an error because the full LL
// analysis says it's not viable. If SLL conflict resolution chooses an
// alternative within the LL set, them both SLL and LL would choose the same
// alternative because they both choose the minimum of multiple conflicting
// alternatives.
//
//
// Let's say we have a set of SLL conflicting alternatives {@code {1, 2, 3}} and
// a smaller LL set called s. If s is {@code {2, 3}}, then SLL
// parsing will get an error because SLL will pursue alternative 1. If
// s is {@code {1, 2}} or {@code {1, 3}} then both SLL and LL will
// choose the same alternative because alternative one is the minimum of either
// set. If s is {@code {2}} or {@code {3}} then SLL will get a syntax
// error. If s is {@code {1}} then SLL will succeed.
//
//
// Of course, if the input is invalid, then we will get an error for sure in
// both SLL and LL parsing. Erroneous input will therefore require 2 passes over
// the input.
//
var Utils = __webpack_require__(/*! ./../Utils */ "./node_modules/antlr4/Utils.js");
var Set = Utils.Set;
var BitSet = Utils.BitSet;
var DoubleDict = Utils.DoubleDict;
var ATN = __webpack_require__(/*! ./ATN */ "./node_modules/antlr4/atn/ATN.js").ATN;
var ATNState = __webpack_require__(/*! ./ATNState */ "./node_modules/antlr4/atn/ATNState.js").ATNState;
var ATNConfig = __webpack_require__(/*! ./ATNConfig */ "./node_modules/antlr4/atn/ATNConfig.js").ATNConfig;
var ATNConfigSet = __webpack_require__(/*! ./ATNConfigSet */ "./node_modules/antlr4/atn/ATNConfigSet.js").ATNConfigSet;
var Token = __webpack_require__(/*! ./../Token */ "./node_modules/antlr4/Token.js").Token;
var DFAState = __webpack_require__(/*! ./../dfa/DFAState */ "./node_modules/antlr4/dfa/DFAState.js").DFAState;
var PredPrediction = __webpack_require__(/*! ./../dfa/DFAState */ "./node_modules/antlr4/dfa/DFAState.js").PredPrediction;
var ATNSimulator = __webpack_require__(/*! ./ATNSimulator */ "./node_modules/antlr4/atn/ATNSimulator.js").ATNSimulator;
var PredictionMode = __webpack_require__(/*! ./PredictionMode */ "./node_modules/antlr4/atn/PredictionMode.js").PredictionMode;
var RuleContext = __webpack_require__(/*! ./../RuleContext */ "./node_modules/antlr4/RuleContext.js").RuleContext;
var ParserRuleContext = __webpack_require__(/*! ./../ParserRuleContext */ "./node_modules/antlr4/ParserRuleContext.js").ParserRuleContext;
var SemanticContext = __webpack_require__(/*! ./SemanticContext */ "./node_modules/antlr4/atn/SemanticContext.js").SemanticContext;
var StarLoopEntryState = __webpack_require__(/*! ./ATNState */ "./node_modules/antlr4/atn/ATNState.js").StarLoopEntryState;
var RuleStopState = __webpack_require__(/*! ./ATNState */ "./node_modules/antlr4/atn/ATNState.js").RuleStopState;
var PredictionContext = __webpack_require__(/*! ./../PredictionContext */ "./node_modules/antlr4/PredictionContext.js").PredictionContext;
var Interval = __webpack_require__(/*! ./../IntervalSet */ "./node_modules/antlr4/IntervalSet.js").Interval;
var Transitions = __webpack_require__(/*! ./Transition */ "./node_modules/antlr4/atn/Transition.js");
var Transition = Transitions.Transition;
var SetTransition = Transitions.SetTransition;
var NotSetTransition = Transitions.NotSetTransition;
var RuleTransition = Transitions.RuleTransition;
var ActionTransition = Transitions.ActionTransition;
var NoViableAltException = __webpack_require__(/*! ./../error/Errors */ "./node_modules/antlr4/error/Errors.js").NoViableAltException;
var SingletonPredictionContext = __webpack_require__(/*! ./../PredictionContext */ "./node_modules/antlr4/PredictionContext.js").SingletonPredictionContext;
var predictionContextFromRuleContext = __webpack_require__(/*! ./../PredictionContext */ "./node_modules/antlr4/PredictionContext.js").predictionContextFromRuleContext;
function ParserATNSimulator(parser, atn, decisionToDFA, sharedContextCache) {
ATNSimulator.call(this, atn, sharedContextCache);
this.parser = parser;
this.decisionToDFA = decisionToDFA;
// SLL, LL, or LL + exact ambig detection?//
this.predictionMode = PredictionMode.LL;
// LAME globals to avoid parameters!!!!! I need these down deep in predTransition
this._input = null;
this._startIndex = 0;
this._outerContext = null;
this._dfa = null;
// Each prediction operation uses a cache for merge of prediction contexts.
// Don't keep around as it wastes huge amounts of memory. DoubleKeyMap
// isn't synchronized but we're ok since two threads shouldn't reuse same
// parser/atnsim object because it can only handle one input at a time.
// This maps graphs a and b to merged result c. (a,b)→c. We can avoid
// the merge if we ever see a and b again. Note that (b,a)→c should
// also be examined during cache lookup.
//
this.mergeCache = null;
return this;
}
ParserATNSimulator.prototype = Object.create(ATNSimulator.prototype);
ParserATNSimulator.prototype.constructor = ParserATNSimulator;
ParserATNSimulator.prototype.debug = false;
ParserATNSimulator.prototype.debug_closure = false;
ParserATNSimulator.prototype.debug_add = false;
ParserATNSimulator.prototype.debug_list_atn_decisions = false;
ParserATNSimulator.prototype.dfa_debug = false;
ParserATNSimulator.prototype.retry_debug = false;
ParserATNSimulator.prototype.reset = function() {
};
ParserATNSimulator.prototype.adaptivePredict = function(input, decision, outerContext) {
if (this.debug || this.debug_list_atn_decisions) {
console.log("adaptivePredict decision " + decision +
" exec LA(1)==" + this.getLookaheadName(input) +
" line " + input.LT(1).line + ":" +
input.LT(1).column);
}
this._input = input;
this._startIndex = input.index;
this._outerContext = outerContext;
var dfa = this.decisionToDFA[decision];
this._dfa = dfa;
var m = input.mark();
var index = input.index;
// Now we are certain to have a specific decision's DFA
// But, do we still need an initial state?
try {
var s0;
if (dfa.precedenceDfa) {
// the start state for a precedence DFA depends on the current
// parser precedence, and is provided by a DFA method.
s0 = dfa.getPrecedenceStartState(this.parser.getPrecedence());
} else {
// the start state for a "regular" DFA is just s0
s0 = dfa.s0;
}
if (s0===null) {
if (outerContext===null) {
outerContext = RuleContext.EMPTY;
}
if (this.debug || this.debug_list_atn_decisions) {
console.log("predictATN decision " + dfa.decision +
" exec LA(1)==" + this.getLookaheadName(input) +
", outerContext=" + outerContext.toString(this.parser.ruleNames));
}
var fullCtx = false;
var s0_closure = this.computeStartState(dfa.atnStartState, RuleContext.EMPTY, fullCtx);
if( dfa.precedenceDfa) {
// If this is a precedence DFA, we use applyPrecedenceFilter
// to convert the computed start state to a precedence start
// state. We then use DFA.setPrecedenceStartState to set the
// appropriate start state for the precedence level rather
// than simply setting DFA.s0.
//
dfa.s0.configs = s0_closure; // not used for prediction but useful to know start configs anyway
s0_closure = this.applyPrecedenceFilter(s0_closure);
s0 = this.addDFAState(dfa, new DFAState(null, s0_closure));
dfa.setPrecedenceStartState(this.parser.getPrecedence(), s0);
} else {
s0 = this.addDFAState(dfa, new DFAState(null, s0_closure));
dfa.s0 = s0;
}
}
var alt = this.execATN(dfa, s0, input, index, outerContext);
if (this.debug) {
console.log("DFA after predictATN: " + dfa.toString(this.parser.literalNames));
}
return alt;
} finally {
this._dfa = null;
this.mergeCache = null; // wack cache after each prediction
input.seek(index);
input.release(m);
}
};
// Performs ATN simulation to compute a predicted alternative based
// upon the remaining input, but also updates the DFA cache to avoid
// having to traverse the ATN again for the same input sequence.
// There are some key conditions we're looking for after computing a new
// set of ATN configs (proposed DFA state):
// if the set is empty, there is no viable alternative for current symbol
// does the state uniquely predict an alternative?
// does the state have a conflict that would prevent us from
// putting it on the work list?
// We also have some key operations to do:
// add an edge from previous DFA state to potentially new DFA state, D,
// upon current symbol but only if adding to work list, which means in all
// cases except no viable alternative (and possibly non-greedy decisions?)
// collecting predicates and adding semantic context to DFA accept states
// adding rule context to context-sensitive DFA accept states
// consuming an input symbol
// reporting a conflict
// reporting an ambiguity
// reporting a context sensitivity
// reporting insufficient predicates
// cover these cases:
// dead end
// single alt
// single alt + preds
// conflict
// conflict + preds
//
ParserATNSimulator.prototype.execATN = function(dfa, s0, input, startIndex, outerContext ) {
if (this.debug || this.debug_list_atn_decisions) {
console.log("execATN decision " + dfa.decision +
" exec LA(1)==" + this.getLookaheadName(input) +
" line " + input.LT(1).line + ":" + input.LT(1).column);
}
var alt;
var previousD = s0;
if (this.debug) {
console.log("s0 = " + s0);
}
var t = input.LA(1);
while(true) { // while more work
var D = this.getExistingTargetState(previousD, t);
if(D===null) {
D = this.computeTargetState(dfa, previousD, t);
}
if(D===ATNSimulator.ERROR) {
// if any configs in previous dipped into outer context, that
// means that input up to t actually finished entry rule
// at least for SLL decision. Full LL doesn't dip into outer
// so don't need special case.
// We will get an error no matter what so delay until after
// decision; better error message. Also, no reachable target
// ATN states in SLL implies LL will also get nowhere.
// If conflict in states that dip out, choose min since we
// will get error no matter what.
var e = this.noViableAlt(input, outerContext, previousD.configs, startIndex);
input.seek(startIndex);
alt = this.getSynValidOrSemInvalidAltThatFinishedDecisionEntryRule(previousD.configs, outerContext);
if(alt!==ATN.INVALID_ALT_NUMBER) {
return alt;
} else {
throw e;
}
}
if(D.requiresFullContext && this.predictionMode !== PredictionMode.SLL) {
// IF PREDS, MIGHT RESOLVE TO SINGLE ALT => SLL (or syntax error)
var conflictingAlts = null;
if (D.predicates!==null) {
if (this.debug) {
console.log("DFA state has preds in DFA sim LL failover");
}
var conflictIndex = input.index;
if(conflictIndex !== startIndex) {
input.seek(startIndex);
}
conflictingAlts = this.evalSemanticContext(D.predicates, outerContext, true);
if (conflictingAlts.length===1) {
if(this.debug) {
console.log("Full LL avoided");
}
return conflictingAlts.minValue();
}
if (conflictIndex !== startIndex) {
// restore the index so reporting the fallback to full
// context occurs with the index at the correct spot
input.seek(conflictIndex);
}
}
if (this.dfa_debug) {
console.log("ctx sensitive state " + outerContext +" in " + D);
}
var fullCtx = true;
var s0_closure = this.computeStartState(dfa.atnStartState, outerContext, fullCtx);
this.reportAttemptingFullContext(dfa, conflictingAlts, D.configs, startIndex, input.index);
alt = this.execATNWithFullContext(dfa, D, s0_closure, input, startIndex, outerContext);
return alt;
}
if (D.isAcceptState) {
if (D.predicates===null) {
return D.prediction;
}
var stopIndex = input.index;
input.seek(startIndex);
var alts = this.evalSemanticContext(D.predicates, outerContext, true);
if (alts.length===0) {
throw this.noViableAlt(input, outerContext, D.configs, startIndex);
} else if (alts.length===1) {
return alts.minValue();
} else {
// report ambiguity after predicate evaluation to make sure the correct set of ambig alts is reported.
this.reportAmbiguity(dfa, D, startIndex, stopIndex, false, alts, D.configs);
return alts.minValue();
}
}
previousD = D;
if (t !== Token.EOF) {
input.consume();
t = input.LA(1);
}
}
};
//
// Get an existing target state for an edge in the DFA. If the target state
// for the edge has not yet been computed or is otherwise not available,
// this method returns {@code null}.
//
// @param previousD The current DFA state
// @param t The next input symbol
// @return The existing target DFA state for the given input symbol
// {@code t}, or {@code null} if the target state for this edge is not
// already cached
//
ParserATNSimulator.prototype.getExistingTargetState = function(previousD, t) {
var edges = previousD.edges;
if (edges===null) {
return null;
} else {
return edges[t + 1] || null;
}
};
//
// Compute a target state for an edge in the DFA, and attempt to add the
// computed state and corresponding edge to the DFA.
//
// @param dfa The DFA
// @param previousD The current DFA state
// @param t The next input symbol
//
// @return The computed target DFA state for the given input symbol
// {@code t}. If {@code t} does not lead to a valid DFA state, this method
// returns {@link //ERROR}.
//
ParserATNSimulator.prototype.computeTargetState = function(dfa, previousD, t) {
var reach = this.computeReachSet(previousD.configs, t, false);
if(reach===null) {
this.addDFAEdge(dfa, previousD, t, ATNSimulator.ERROR);
return ATNSimulator.ERROR;
}
// create new target state; we'll add to DFA after it's complete
var D = new DFAState(null, reach);
var predictedAlt = this.getUniqueAlt(reach);
if (this.debug) {
var altSubSets = PredictionMode.getConflictingAltSubsets(reach);
console.log("SLL altSubSets=" + Utils.arrayToString(altSubSets) +
", previous=" + previousD.configs +
", configs=" + reach +
", predict=" + predictedAlt +
", allSubsetsConflict=" +
PredictionMode.allSubsetsConflict(altSubSets) + ", conflictingAlts=" +
this.getConflictingAlts(reach));
}
if (predictedAlt!==ATN.INVALID_ALT_NUMBER) {
// NO CONFLICT, UNIQUELY PREDICTED ALT
D.isAcceptState = true;
D.configs.uniqueAlt = predictedAlt;
D.prediction = predictedAlt;
} else if (PredictionMode.hasSLLConflictTerminatingPrediction(this.predictionMode, reach)) {
// MORE THAN ONE VIABLE ALTERNATIVE
D.configs.conflictingAlts = this.getConflictingAlts(reach);
D.requiresFullContext = true;
// in SLL-only mode, we will stop at this state and return the minimum alt
D.isAcceptState = true;
D.prediction = D.configs.conflictingAlts.minValue();
}
if (D.isAcceptState && D.configs.hasSemanticContext) {
this.predicateDFAState(D, this.atn.getDecisionState(dfa.decision));
if( D.predicates!==null) {
D.prediction = ATN.INVALID_ALT_NUMBER;
}
}
// all adds to dfa are done after we've created full D state
D = this.addDFAEdge(dfa, previousD, t, D);
return D;
};
ParserATNSimulator.prototype.predicateDFAState = function(dfaState, decisionState) {
// We need to test all predicates, even in DFA states that
// uniquely predict alternative.
var nalts = decisionState.transitions.length;
// Update DFA so reach becomes accept state with (predicate,alt)
// pairs if preds found for conflicting alts
var altsToCollectPredsFrom = this.getConflictingAltsOrUniqueAlt(dfaState.configs);
var altToPred = this.getPredsForAmbigAlts(altsToCollectPredsFrom, dfaState.configs, nalts);
if (altToPred!==null) {
dfaState.predicates = this.getPredicatePredictions(altsToCollectPredsFrom, altToPred);
dfaState.prediction = ATN.INVALID_ALT_NUMBER; // make sure we use preds
} else {
// There are preds in configs but they might go away
// when OR'd together like {p}? || NONE == NONE. If neither
// alt has preds, resolve to min alt
dfaState.prediction = altsToCollectPredsFrom.minValue();
}
};
// comes back with reach.uniqueAlt set to a valid alt
ParserATNSimulator.prototype.execATNWithFullContext = function(dfa, D, // how far we got before failing over
s0,
input,
startIndex,
outerContext) {
if (this.debug || this.debug_list_atn_decisions) {
console.log("execATNWithFullContext "+s0);
}
var fullCtx = true;
var foundExactAmbig = false;
var reach = null;
var previous = s0;
input.seek(startIndex);
var t = input.LA(1);
var predictedAlt = -1;
while (true) { // while more work
reach = this.computeReachSet(previous, t, fullCtx);
if (reach===null) {
// if any configs in previous dipped into outer context, that
// means that input up to t actually finished entry rule
// at least for LL decision. Full LL doesn't dip into outer
// so don't need special case.
// We will get an error no matter what so delay until after
// decision; better error message. Also, no reachable target
// ATN states in SLL implies LL will also get nowhere.
// If conflict in states that dip out, choose min since we
// will get error no matter what.
var e = this.noViableAlt(input, outerContext, previous, startIndex);
input.seek(startIndex);
var alt = this.getSynValidOrSemInvalidAltThatFinishedDecisionEntryRule(previous, outerContext);
if(alt!==ATN.INVALID_ALT_NUMBER) {
return alt;
} else {
throw e;
}
}
var altSubSets = PredictionMode.getConflictingAltSubsets(reach);
if(this.debug) {
console.log("LL altSubSets=" + altSubSets + ", predict=" +
PredictionMode.getUniqueAlt(altSubSets) + ", resolvesToJustOneViableAlt=" +
PredictionMode.resolvesToJustOneViableAlt(altSubSets));
}
reach.uniqueAlt = this.getUniqueAlt(reach);
// unique prediction?
if(reach.uniqueAlt!==ATN.INVALID_ALT_NUMBER) {
predictedAlt = reach.uniqueAlt;
break;
} else if (this.predictionMode !== PredictionMode.LL_EXACT_AMBIG_DETECTION) {
predictedAlt = PredictionMode.resolvesToJustOneViableAlt(altSubSets);
if(predictedAlt !== ATN.INVALID_ALT_NUMBER) {
break;
}
} else {
// In exact ambiguity mode, we never try to terminate early.
// Just keeps scarfing until we know what the conflict is
if (PredictionMode.allSubsetsConflict(altSubSets) && PredictionMode.allSubsetsEqual(altSubSets)) {
foundExactAmbig = true;
predictedAlt = PredictionMode.getSingleViableAlt(altSubSets);
break;
}
// else there are multiple non-conflicting subsets or
// we're not sure what the ambiguity is yet.
// So, keep going.
}
previous = reach;
if( t !== Token.EOF) {
input.consume();
t = input.LA(1);
}
}
// If the configuration set uniquely predicts an alternative,
// without conflict, then we know that it's a full LL decision
// not SLL.
if (reach.uniqueAlt !== ATN.INVALID_ALT_NUMBER ) {
this.reportContextSensitivity(dfa, predictedAlt, reach, startIndex, input.index);
return predictedAlt;
}
// We do not check predicates here because we have checked them
// on-the-fly when doing full context prediction.
//
// In non-exact ambiguity detection mode, we might actually be able to
// detect an exact ambiguity, but I'm not going to spend the cycles
// needed to check. We only emit ambiguity warnings in exact ambiguity
// mode.
//
// For example, we might know that we have conflicting configurations.
// But, that does not mean that there is no way forward without a
// conflict. It's possible to have nonconflicting alt subsets as in:
// altSubSets=[{1, 2}, {1, 2}, {1}, {1, 2}]
// from
//
// [(17,1,[5 $]), (13,1,[5 10 $]), (21,1,[5 10 $]), (11,1,[$]),
// (13,2,[5 10 $]), (21,2,[5 10 $]), (11,2,[$])]
//
// In this case, (17,1,[5 $]) indicates there is some next sequence that
// would resolve this without conflict to alternative 1. Any other viable
// next sequence, however, is associated with a conflict. We stop
// looking for input because no amount of further lookahead will alter
// the fact that we should predict alternative 1. We just can't say for
// sure that there is an ambiguity without looking further.
this.reportAmbiguity(dfa, D, startIndex, input.index, foundExactAmbig, null, reach);
return predictedAlt;
};
ParserATNSimulator.prototype.computeReachSet = function(closure, t, fullCtx) {
if (this.debug) {
console.log("in computeReachSet, starting closure: " + closure);
}
if( this.mergeCache===null) {
this.mergeCache = new DoubleDict();
}
var intermediate = new ATNConfigSet(fullCtx);
// Configurations already in a rule stop state indicate reaching the end
// of the decision rule (local context) or end of the start rule (full
// context). Once reached, these configurations are never updated by a
// closure operation, so they are handled separately for the performance
// advantage of having a smaller intermediate set when calling closure.
//
// For full-context reach operations, separate handling is required to
// ensure that the alternative matching the longest overall sequence is
// chosen when multiple such configurations can match the input.
var skippedStopStates = null;
// First figure out where we can reach on input t
for (var i=0; iWhen {@code lookToEndOfRule} is true, this method uses
// {@link ATN//nextTokens} for each configuration in {@code configs} which is
// not already in a rule stop state to see if a rule stop state is reachable
// from the configuration via epsilon-only transitions.
//
// @param configs the configuration set to update
// @param lookToEndOfRule when true, this method checks for rule stop states
// reachable by epsilon-only transitions from each configuration in
// {@code configs}.
//
// @return {@code configs} if all configurations in {@code configs} are in a
// rule stop state, otherwise return a new configuration set containing only
// the configurations from {@code configs} which are in a rule stop state
//
ParserATNSimulator.prototype.removeAllConfigsNotInRuleStopState = function(configs, lookToEndOfRule) {
if (PredictionMode.allConfigsInRuleStopStates(configs)) {
return configs;
}
var result = new ATNConfigSet(configs.fullCtx);
for(var i=0; i
// Evaluate the precedence predicates for each configuration using
// {@link SemanticContext//evalPrecedence}.
// Remove all configurations which predict an alternative greater than
// 1, for which another configuration that predicts alternative 1 is in the
// same ATN state with the same prediction context. This transformation is
// valid for the following reasons:
//
// - The closure block cannot contain any epsilon transitions which bypass
// the body of the closure, so all states reachable via alternative 1 are
// part of the precedence alternatives of the transformed left-recursive
// rule.
// - The "primary" portion of a left recursive rule cannot contain an
// epsilon transition, so the only way an alternative other than 1 can exist
// in a state that is also reachable via alternative 1 is by nesting calls
// to the left-recursive rule, with the outer calls not being at the
// preferred precedence level.
//
//
//
//
//
// The prediction context must be considered by this filter to address
// situations like the following.
//
//
//
// grammar TA;
// prog: statement* EOF;
// statement: letterA | statement letterA 'b' ;
// letterA: 'a';
//
//
//
// If the above grammar, the ATN state immediately before the token
// reference {@code 'a'} in {@code letterA} is reachable from the left edge
// of both the primary and closure blocks of the left-recursive rule
// {@code statement}. The prediction context associated with each of these
// configurations distinguishes between them, and prevents the alternative
// which stepped out to {@code prog} (and then back in to {@code statement}
// from being eliminated by the filter.
//
//
// @param configs The configuration set computed by
// {@link //computeStartState} as the start state for the DFA.
// @return The transformed configuration set representing the start state
// for a precedence DFA at a particular precedence level (determined by
// calling {@link Parser//getPrecedence}).
//
ParserATNSimulator.prototype.applyPrecedenceFilter = function(configs) {
var config;
var statesFromAlt1 = [];
var configSet = new ATNConfigSet(configs.fullCtx);
for(var i=0; i1
// (basically a graph subtraction algorithm).
if (!config.precedenceFilterSuppressed) {
var context = statesFromAlt1[config.state.stateNumber] || null;
if (context!==null && context.equals(config.context)) {
// eliminated
continue;
}
}
configSet.add(config, this.mergeCache);
}
return configSet;
};
ParserATNSimulator.prototype.getReachableTarget = function(trans, ttype) {
if (trans.matches(ttype, 0, this.atn.maxTokenType)) {
return trans.target;
} else {
return null;
}
};
ParserATNSimulator.prototype.getPredsForAmbigAlts = function(ambigAlts, configs, nalts) {
// REACH=[1|1|[]|0:0, 1|2|[]|0:1]
// altToPred starts as an array of all null contexts. The entry at index i
// corresponds to alternative i. altToPred[i] may have one of three values:
// 1. null: no ATNConfig c is found such that c.alt==i
// 2. SemanticContext.NONE: At least one ATNConfig c exists such that
// c.alt==i and c.semanticContext==SemanticContext.NONE. In other words,
// alt i has at least one unpredicated config.
// 3. Non-NONE Semantic Context: There exists at least one, and for all
// ATNConfig c such that c.alt==i, c.semanticContext!=SemanticContext.NONE.
//
// From this, it is clear that NONE||anything==NONE.
//
var altToPred = [];
for(var i=0;i
// The default implementation of this method uses the following
// algorithm to identify an ATN configuration which successfully parsed the
// decision entry rule. Choosing such an alternative ensures that the
// {@link ParserRuleContext} returned by the calling rule will be complete
// and valid, and the syntax error will be reported later at a more
// localized location.
//
//
// - If a syntactically valid path or paths reach the end of the decision rule and
// they are semantically valid if predicated, return the min associated alt.
// - Else, if a semantically invalid but syntactically valid path exist
// or paths exist, return the minimum associated alt.
//
// - Otherwise, return {@link ATN//INVALID_ALT_NUMBER}.
//
//
//
// In some scenarios, the algorithm described above could predict an
// alternative which will result in a {@link FailedPredicateException} in
// the parser. Specifically, this could occur if the only configuration
// capable of successfully parsing to the end of the decision rule is
// blocked by a semantic predicate. By choosing this alternative within
// {@link //adaptivePredict} instead of throwing a
// {@link NoViableAltException}, the resulting
// {@link FailedPredicateException} in the parser will identify the specific
// predicate which is preventing the parser from successfully parsing the
// decision rule, which helps developers identify and correct logic errors
// in semantic predicates.
//
//
// @param configs The ATN configurations which were valid immediately before
// the {@link //ERROR} state was reached
// @param outerContext The is the \gamma_0 initial parser context from the paper
// or the parser stack at the instant before prediction commences.
//
// @return The value to return from {@link //adaptivePredict}, or
// {@link ATN//INVALID_ALT_NUMBER} if a suitable alternative was not
// identified and {@link //adaptivePredict} should report an error instead.
//
ParserATNSimulator.prototype.getSynValidOrSemInvalidAltThatFinishedDecisionEntryRule = function(configs, outerContext) {
var cfgs = this.splitAccordingToSemanticValidity(configs, outerContext);
var semValidConfigs = cfgs[0];
var semInvalidConfigs = cfgs[1];
var alt = this.getAltThatFinishedDecisionEntryRule(semValidConfigs);
if (alt!==ATN.INVALID_ALT_NUMBER) { // semantically/syntactically viable path exists
return alt;
}
// Is there a syntactically valid path with a failed pred?
if (semInvalidConfigs.items.length>0) {
alt = this.getAltThatFinishedDecisionEntryRule(semInvalidConfigs);
if (alt!==ATN.INVALID_ALT_NUMBER) { // syntactically viable path exists
return alt;
}
}
return ATN.INVALID_ALT_NUMBER;
};
ParserATNSimulator.prototype.getAltThatFinishedDecisionEntryRule = function(configs) {
var alts = [];
for(var i=0;i0 || ((c.state instanceof RuleStopState) && c.context.hasEmptyPath())) {
if(alts.indexOf(c.alt)<0) {
alts.push(c.alt);
}
}
}
if (alts.length===0) {
return ATN.INVALID_ALT_NUMBER;
} else {
return Math.min.apply(null, alts);
}
};
// Walk the list of configurations and split them according to
// those that have preds evaluating to true/false. If no pred, assume
// true pred and include in succeeded set. Returns Pair of sets.
//
// Create a new set so as not to alter the incoming parameter.
//
// Assumption: the input stream has been restored to the starting point
// prediction, which is where predicates need to evaluate.
//
ParserATNSimulator.prototype.splitAccordingToSemanticValidity = function( configs, outerContext) {
var succeeded = new ATNConfigSet(configs.fullCtx);
var failed = new ATNConfigSet(configs.fullCtx);
for(var i=0;i50) {
throw "problem";
}
}
if (config.state instanceof RuleStopState) {
// We hit rule end. If we have context info, use it
// run thru all possible stack tops in ctx
if (! config.context.isEmpty()) {
for ( var i =0; i 0.
if (this._dfa !== null && this._dfa.precedenceDfa) {
if (t.outermostPrecedenceReturn === this._dfa.atnStartState.ruleIndex) {
c.precedenceFilterSuppressed = true;
}
}
c.reachesIntoOuterContext += 1;
if (closureBusy.add(c)!==c) {
// avoid infinite recursion for right-recursive rules
continue;
}
configs.dipsIntoOuterContext = true; // TODO: can remove? only care when we add to set per middle of this method
newDepth -= 1;
if (this.debug) {
console.log("dips into outer ctx: " + c);
}
} else {
if (!t.isEpsilon && closureBusy.add(c)!==c){
// avoid infinite recursion for EOF* and EOF+
continue;
}
if (t instanceof RuleTransition) {
// latch when newDepth goes negative - once we step out of the entry context we can't return
if (newDepth >= 0) {
newDepth += 1;
}
}
}
this.closureCheckingStopState(c, configs, closureBusy, continueCollecting, fullCtx, newDepth, treatEofAsEpsilon);
}
}
};
ParserATNSimulator.prototype.canDropLoopEntryEdgeInLeftRecursiveRule = function(config) {
// return False
var p = config.state;
// First check to see if we are in StarLoopEntryState generated during
// left-recursion elimination. For efficiency, also check if
// the context has an empty stack case. If so, it would mean
// global FOLLOW so we can't perform optimization
// Are we the special loop entry/exit state? or SLL wildcard
if(p.stateType != ATNState.STAR_LOOP_ENTRY)
return false;
if(p.stateType != ATNState.STAR_LOOP_ENTRY || !p.isPrecedenceDecision ||
config.context.isEmpty() || config.context.hasEmptyPath())
return false;
// Require all return states to return back to the same rule that p is in.
var numCtxs = config.context.length;
for(var i=0; i=0) {
return this.parser.ruleNames[index];
} else {
return "";
}
};
ParserATNSimulator.prototype.getEpsilonTarget = function(config, t, collectPredicates, inContext, fullCtx, treatEofAsEpsilon) {
switch(t.serializationType) {
case Transition.RULE:
return this.ruleTransition(config, t);
case Transition.PRECEDENCE:
return this.precedenceTransition(config, t, collectPredicates, inContext, fullCtx);
case Transition.PREDICATE:
return this.predTransition(config, t, collectPredicates, inContext, fullCtx);
case Transition.ACTION:
return this.actionTransition(config, t);
case Transition.EPSILON:
return new ATNConfig({state:t.target}, config);
case Transition.ATOM:
case Transition.RANGE:
case Transition.SET:
// EOF transitions act like epsilon transitions after the first EOF
// transition is traversed
if (treatEofAsEpsilon) {
if (t.matches(Token.EOF, 0, 1)) {
return new ATNConfig({state: t.target}, config);
}
}
return null;
default:
return null;
}
};
ParserATNSimulator.prototype.actionTransition = function(config, t) {
if (this.debug) {
var index = t.actionIndex==-1 ? 65535 : t.actionIndex;
console.log("ACTION edge " + t.ruleIndex + ":" + index);
}
return new ATNConfig({state:t.target}, config);
};
ParserATNSimulator.prototype.precedenceTransition = function(config, pt, collectPredicates, inContext, fullCtx) {
if (this.debug) {
console.log("PRED (collectPredicates=" + collectPredicates + ") " +
pt.precedence + ">=_p, ctx dependent=true");
if (this.parser!==null) {
console.log("context surrounding pred is " + Utils.arrayToString(this.parser.getRuleInvocationStack()));
}
}
var c = null;
if (collectPredicates && inContext) {
if (fullCtx) {
// In full context mode, we can evaluate predicates on-the-fly
// during closure, which dramatically reduces the size of
// the config sets. It also obviates the need to test predicates
// later during conflict resolution.
var currentPosition = this._input.index;
this._input.seek(this._startIndex);
var predSucceeds = pt.getPredicate().evaluate(this.parser, this._outerContext);
this._input.seek(currentPosition);
if (predSucceeds) {
c = new ATNConfig({state:pt.target}, config); // no pred context
}
} else {
var newSemCtx = SemanticContext.andContext(config.semanticContext, pt.getPredicate());
c = new ATNConfig({state:pt.target, semanticContext:newSemCtx}, config);
}
} else {
c = new ATNConfig({state:pt.target}, config);
}
if (this.debug) {
console.log("config from pred transition=" + c);
}
return c;
};
ParserATNSimulator.prototype.predTransition = function(config, pt, collectPredicates, inContext, fullCtx) {
if (this.debug) {
console.log("PRED (collectPredicates=" + collectPredicates + ") " + pt.ruleIndex +
":" + pt.predIndex + ", ctx dependent=" + pt.isCtxDependent);
if (this.parser!==null) {
console.log("context surrounding pred is " + Utils.arrayToString(this.parser.getRuleInvocationStack()));
}
}
var c = null;
if (collectPredicates && ((pt.isCtxDependent && inContext) || ! pt.isCtxDependent)) {
if (fullCtx) {
// In full context mode, we can evaluate predicates on-the-fly
// during closure, which dramatically reduces the size of
// the config sets. It also obviates the need to test predicates
// later during conflict resolution.
var currentPosition = this._input.index;
this._input.seek(this._startIndex);
var predSucceeds = pt.getPredicate().evaluate(this.parser, this._outerContext);
this._input.seek(currentPosition);
if (predSucceeds) {
c = new ATNConfig({state:pt.target}, config); // no pred context
}
} else {
var newSemCtx = SemanticContext.andContext(config.semanticContext, pt.getPredicate());
c = new ATNConfig({state:pt.target, semanticContext:newSemCtx}, config);
}
} else {
c = new ATNConfig({state:pt.target}, config);
}
if (this.debug) {
console.log("config from pred transition=" + c);
}
return c;
};
ParserATNSimulator.prototype.ruleTransition = function(config, t) {
if (this.debug) {
console.log("CALL rule " + this.getRuleName(t.target.ruleIndex) + ", ctx=" + config.context);
}
var returnState = t.followState;
var newContext = SingletonPredictionContext.create(config.context, returnState.stateNumber);
return new ATNConfig({state:t.target, context:newContext}, config );
};
ParserATNSimulator.prototype.getConflictingAlts = function(configs) {
var altsets = PredictionMode.getConflictingAltSubsets(configs);
return PredictionMode.getAlts(altsets);
};
// Sam pointed out a problem with the previous definition, v3, of
// ambiguous states. If we have another state associated with conflicting
// alternatives, we should keep going. For example, the following grammar
//
// s : (ID | ID ID?) ';' ;
//
// When the ATN simulation reaches the state before ';', it has a DFA
// state that looks like: [12|1|[], 6|2|[], 12|2|[]]. Naturally
// 12|1|[] and 12|2|[] conflict, but we cannot stop processing this node
// because alternative to has another way to continue, via [6|2|[]].
// The key is that we have a single state that has config's only associated
// with a single alternative, 2, and crucially the state transitions
// among the configurations are all non-epsilon transitions. That means
// we don't consider any conflicts that include alternative 2. So, we
// ignore the conflict between alts 1 and 2. We ignore a set of
// conflicting alts when there is an intersection with an alternative
// associated with a single alt state in the state→config-list map.
//
// It's also the case that we might have two conflicting configurations but
// also a 3rd nonconflicting configuration for a different alternative:
// [1|1|[], 1|2|[], 8|3|[]]. This can come about from grammar:
//
// a : A | A | A B ;
//
// After matching input A, we reach the stop state for rule A, state 1.
// State 8 is the state right before B. Clearly alternatives 1 and 2
// conflict and no amount of further lookahead will separate the two.
// However, alternative 3 will be able to continue and so we do not
// stop working on this state. In the previous example, we're concerned
// with states associated with the conflicting alternatives. Here alt
// 3 is not associated with the conflicting configs, but since we can continue
// looking for input reasonably, I don't declare the state done. We
// ignore a set of conflicting alts when we have an alternative
// that we still need to pursue.
//
ParserATNSimulator.prototype.getConflictingAltsOrUniqueAlt = function(configs) {
var conflictingAlts = null;
if (configs.uniqueAlt!== ATN.INVALID_ALT_NUMBER) {
conflictingAlts = new BitSet();
conflictingAlts.add(configs.uniqueAlt);
} else {
conflictingAlts = configs.conflictingAlts;
}
return conflictingAlts;
};
ParserATNSimulator.prototype.getTokenName = function( t) {
if (t===Token.EOF) {
return "EOF";
}
if( this.parser!==null && this.parser.literalNames!==null) {
if (t >= this.parser.literalNames.length && t >= this.parser.symbolicNames.length) {
console.log("" + t + " ttype out of range: " + this.parser.literalNames);
console.log("" + this.parser.getInputStream().getTokens());
} else {
var name = this.parser.literalNames[t] || this.parser.symbolicNames[t];
return name + "<" + t + ">";
}
}
return "" + t;
};
ParserATNSimulator.prototype.getLookaheadName = function(input) {
return this.getTokenName(input.LA(1));
};
// Used for debugging in adaptivePredict around execATN but I cut
// it out for clarity now that alg. works well. We can leave this
// "dead" code for a bit.
//
ParserATNSimulator.prototype.dumpDeadEndConfigs = function(nvae) {
console.log("dead end configs: ");
var decs = nvae.getDeadEndConfigs();
for(var i=0; i0) {
var t = c.state.transitions[0];
if (t instanceof AtomTransition) {
trans = "Atom "+ this.getTokenName(t.label);
} else if (t instanceof SetTransition) {
var neg = (t instanceof NotSetTransition);
trans = (neg ? "~" : "") + "Set " + t.set;
}
}
console.error(c.toString(this.parser, true) + ":" + trans);
}
};
ParserATNSimulator.prototype.noViableAlt = function(input, outerContext, configs, startIndex) {
return new NoViableAltException(this.parser, input, input.get(startIndex), input.LT(1), configs, outerContext);
};
ParserATNSimulator.prototype.getUniqueAlt = function(configs) {
var alt = ATN.INVALID_ALT_NUMBER;
for(var i=0;iIf {@code to} is {@code null}, this method returns {@code null}.
// Otherwise, this method returns the {@link DFAState} returned by calling
// {@link //addDFAState} for the {@code to} state.
//
// @param dfa The DFA
// @param from The source state for the edge
// @param t The input symbol
// @param to The target state for the edge
//
// @return If {@code to} is {@code null}, this method returns {@code null};
// otherwise this method returns the result of calling {@link //addDFAState}
// on {@code to}
//
ParserATNSimulator.prototype.addDFAEdge = function(dfa, from_, t, to) {
if( this.debug) {
console.log("EDGE " + from_ + " -> " + to + " upon " + this.getTokenName(t));
}
if (to===null) {
return null;
}
to = this.addDFAState(dfa, to); // used existing if possible not incoming
if (from_===null || t < -1 || t > this.atn.maxTokenType) {
return to;
}
if (from_.edges===null) {
from_.edges = [];
}
from_.edges[t+1] = to; // connect
if (this.debug) {
var literalNames = this.parser===null ? null : this.parser.literalNames;
var symbolicNames = this.parser===null ? null : this.parser.symbolicNames;
console.log("DFA=\n" + dfa.toString(literalNames, symbolicNames));
}
return to;
};
//
// Add state {@code D} to the DFA if it is not already present, and return
// the actual instance stored in the DFA. If a state equivalent to {@code D}
// is already in the DFA, the existing state is returned. Otherwise this
// method returns {@code D} after adding it to the DFA.
//
// If {@code D} is {@link //ERROR}, this method returns {@link //ERROR} and
// does not change the DFA.
//
// @param dfa The dfa
// @param D The DFA state to add
// @return The state stored in the DFA. This will be either the existing
// state if {@code D} is already in the DFA, or {@code D} itself if the
// state was not already present.
//
ParserATNSimulator.prototype.addDFAState = function(dfa, D) {
if (D == ATNSimulator.ERROR) {
return D;
}
var existing = dfa.states.get(D);
if(existing!==null) {
return existing;
}
D.stateNumber = dfa.states.length;
if (! D.configs.readOnly) {
D.configs.optimizeConfigs(this);
D.configs.setReadonly(true);
}
dfa.states.add(D);
if (this.debug) {
console.log("adding new DFA state: " + D);
}
return D;
};
ParserATNSimulator.prototype.reportAttemptingFullContext = function(dfa, conflictingAlts, configs, startIndex, stopIndex) {
if (this.debug || this.retry_debug) {
var interval = new Interval(startIndex, stopIndex + 1);
console.log("reportAttemptingFullContext decision=" + dfa.decision + ":" + configs +
", input=" + this.parser.getTokenStream().getText(interval));
}
if (this.parser!==null) {
this.parser.getErrorListenerDispatch().reportAttemptingFullContext(this.parser, dfa, startIndex, stopIndex, conflictingAlts, configs);
}
};
ParserATNSimulator.prototype.reportContextSensitivity = function(dfa, prediction, configs, startIndex, stopIndex) {
if (this.debug || this.retry_debug) {
var interval = new Interval(startIndex, stopIndex + 1);
console.log("reportContextSensitivity decision=" + dfa.decision + ":" + configs +
", input=" + this.parser.getTokenStream().getText(interval));
}
if (this.parser!==null) {
this.parser.getErrorListenerDispatch().reportContextSensitivity(this.parser, dfa, startIndex, stopIndex, prediction, configs);
}
};
// If context sensitive parsing, we know it's ambiguity not conflict//
ParserATNSimulator.prototype.reportAmbiguity = function(dfa, D, startIndex, stopIndex,
exact, ambigAlts, configs ) {
if (this.debug || this.retry_debug) {
var interval = new Interval(startIndex, stopIndex + 1);
console.log("reportAmbiguity " + ambigAlts + ":" + configs +
", input=" + this.parser.getTokenStream().getText(interval));
}
if (this.parser!==null) {
this.parser.getErrorListenerDispatch().reportAmbiguity(this.parser, dfa, startIndex, stopIndex, exact, ambigAlts, configs);
}
};
exports.ParserATNSimulator = ParserATNSimulator;
/***/ }),
/***/ "./node_modules/antlr4/atn/PredictionMode.js":
/*!***************************************************!*\
!*** ./node_modules/antlr4/atn/PredictionMode.js ***!
\***************************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
//
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
//
//
// This enumeration defines the prediction modes available in ANTLR 4 along with
// utility methods for analyzing configuration sets for conflicts and/or
// ambiguities.
var Set = __webpack_require__(/*! ./../Utils */ "./node_modules/antlr4/Utils.js").Set;
var Map = __webpack_require__(/*! ./../Utils */ "./node_modules/antlr4/Utils.js").Map;
var BitSet = __webpack_require__(/*! ./../Utils */ "./node_modules/antlr4/Utils.js").BitSet;
var AltDict = __webpack_require__(/*! ./../Utils */ "./node_modules/antlr4/Utils.js").AltDict;
var ATN = __webpack_require__(/*! ./ATN */ "./node_modules/antlr4/atn/ATN.js").ATN;
var RuleStopState = __webpack_require__(/*! ./ATNState */ "./node_modules/antlr4/atn/ATNState.js").RuleStopState;
var ATNConfigSet = __webpack_require__(/*! ./ATNConfigSet */ "./node_modules/antlr4/atn/ATNConfigSet.js").ATNConfigSet;
var ATNConfig = __webpack_require__(/*! ./ATNConfig */ "./node_modules/antlr4/atn/ATNConfig.js").ATNConfig;
var SemanticContext = __webpack_require__(/*! ./SemanticContext */ "./node_modules/antlr4/atn/SemanticContext.js").SemanticContext;
var Hash = __webpack_require__(/*! ../Utils */ "./node_modules/antlr4/Utils.js").Hash;
var hashStuff = __webpack_require__(/*! ./../Utils */ "./node_modules/antlr4/Utils.js").hashStuff;
var equalArrays = __webpack_require__(/*! ./../Utils */ "./node_modules/antlr4/Utils.js").equalArrays;
function PredictionMode() {
return this;
}
//
// The SLL(*) prediction mode. This prediction mode ignores the current
// parser context when making predictions. This is the fastest prediction
// mode, and provides correct results for many grammars. This prediction
// mode is more powerful than the prediction mode provided by ANTLR 3, but
// may result in syntax errors for grammar and input combinations which are
// not SLL.
//
//
// When using this prediction mode, the parser will either return a correct
// parse tree (i.e. the same parse tree that would be returned with the
// {@link //LL} prediction mode), or it will report a syntax error. If a
// syntax error is encountered when using the {@link //SLL} prediction mode,
// it may be due to either an actual syntax error in the input or indicate
// that the particular combination of grammar and input requires the more
// powerful {@link //LL} prediction abilities to complete successfully.
//
//
// This prediction mode does not provide any guarantees for prediction
// behavior for syntactically-incorrect inputs.
//
PredictionMode.SLL = 0;
//
// The LL(*) prediction mode. This prediction mode allows the current parser
// context to be used for resolving SLL conflicts that occur during
// prediction. This is the fastest prediction mode that guarantees correct
// parse results for all combinations of grammars with syntactically correct
// inputs.
//
//
// When using this prediction mode, the parser will make correct decisions
// for all syntactically-correct grammar and input combinations. However, in
// cases where the grammar is truly ambiguous this prediction mode might not
// report a precise answer for exactly which alternatives are
// ambiguous.
//
//
// This prediction mode does not provide any guarantees for prediction
// behavior for syntactically-incorrect inputs.
//
PredictionMode.LL = 1;
//
// The LL(*) prediction mode with exact ambiguity detection. In addition to
// the correctness guarantees provided by the {@link //LL} prediction mode,
// this prediction mode instructs the prediction algorithm to determine the
// complete and exact set of ambiguous alternatives for every ambiguous
// decision encountered while parsing.
//
//
// This prediction mode may be used for diagnosing ambiguities during
// grammar development. Due to the performance overhead of calculating sets
// of ambiguous alternatives, this prediction mode should be avoided when
// the exact results are not necessary.
//
//
// This prediction mode does not provide any guarantees for prediction
// behavior for syntactically-incorrect inputs.
//
PredictionMode.LL_EXACT_AMBIG_DETECTION = 2;
//
// Computes the SLL prediction termination condition.
//
//
// This method computes the SLL prediction termination condition for both of
// the following cases.
//
//
// - The usual SLL+LL fallback upon SLL conflict
// - Pure SLL without LL fallback
//
//
// COMBINED SLL+LL PARSING
//
// When LL-fallback is enabled upon SLL conflict, correct predictions are
// ensured regardless of how the termination condition is computed by this
// method. Due to the substantially higher cost of LL prediction, the
// prediction should only fall back to LL when the additional lookahead
// cannot lead to a unique SLL prediction.
//
// Assuming combined SLL+LL parsing, an SLL configuration set with only
// conflicting subsets should fall back to full LL, even if the
// configuration sets don't resolve to the same alternative (e.g.
// {@code {1,2}} and {@code {3,4}}. If there is at least one non-conflicting
// configuration, SLL could continue with the hopes that more lookahead will
// resolve via one of those non-conflicting configurations.
//
// Here's the prediction termination rule them: SLL (for SLL+LL parsing)
// stops when it sees only conflicting configuration subsets. In contrast,
// full LL keeps going when there is uncertainty.
//
// HEURISTIC
//
// As a heuristic, we stop prediction when we see any conflicting subset
// unless we see a state that only has one alternative associated with it.
// The single-alt-state thing lets prediction continue upon rules like
// (otherwise, it would admit defeat too soon):
//
// {@code [12|1|[], 6|2|[], 12|2|[]]. s : (ID | ID ID?) ';' ;}
//
// When the ATN simulation reaches the state before {@code ';'}, it has a
// DFA state that looks like: {@code [12|1|[], 6|2|[], 12|2|[]]}. Naturally
// {@code 12|1|[]} and {@code 12|2|[]} conflict, but we cannot stop
// processing this node because alternative to has another way to continue,
// via {@code [6|2|[]]}.
//
// It also let's us continue for this rule:
//
// {@code [1|1|[], 1|2|[], 8|3|[]] a : A | A | A B ;}
//
// After matching input A, we reach the stop state for rule A, state 1.
// State 8 is the state right before B. Clearly alternatives 1 and 2
// conflict and no amount of further lookahead will separate the two.
// However, alternative 3 will be able to continue and so we do not stop
// working on this state. In the previous example, we're concerned with
// states associated with the conflicting alternatives. Here alt 3 is not
// associated with the conflicting configs, but since we can continue
// looking for input reasonably, don't declare the state done.
//
// PURE SLL PARSING
//
// To handle pure SLL parsing, all we have to do is make sure that we
// combine stack contexts for configurations that differ only by semantic
// predicate. From there, we can do the usual SLL termination heuristic.
//
// PREDICATES IN SLL+LL PARSING
//
// SLL decisions don't evaluate predicates until after they reach DFA stop
// states because they need to create the DFA cache that works in all
// semantic situations. In contrast, full LL evaluates predicates collected
// during start state computation so it can ignore predicates thereafter.
// This means that SLL termination detection can totally ignore semantic
// predicates.
//
// Implementation-wise, {@link ATNConfigSet} combines stack contexts but not
// semantic predicate contexts so we might see two configurations like the
// following.
//
// {@code (s, 1, x, {}), (s, 1, x', {p})}
//
// Before testing these configurations against others, we have to merge
// {@code x} and {@code x'} (without modifying the existing configurations).
// For example, we test {@code (x+x')==x''} when looking for conflicts in
// the following configurations.
//
// {@code (s, 1, x, {}), (s, 1, x', {p}), (s, 2, x'', {})}
//
// If the configuration set has predicates (as indicated by
// {@link ATNConfigSet//hasSemanticContext}), this algorithm makes a copy of
// the configurations to strip out all of the predicates so that a standard
// {@link ATNConfigSet} will merge everything ignoring predicates.
//
PredictionMode.hasSLLConflictTerminatingPrediction = function( mode, configs) {
// Configs in rule stop states indicate reaching the end of the decision
// rule (local context) or end of start rule (full context). If all
// configs meet this condition, then none of the configurations is able
// to match additional input so we terminate prediction.
//
if (PredictionMode.allConfigsInRuleStopStates(configs)) {
return true;
}
// pure SLL mode parsing
if (mode === PredictionMode.SLL) {
// Don't bother with combining configs from different semantic
// contexts if we can fail over to full LL; costs more time
// since we'll often fail over anyway.
if (configs.hasSemanticContext) {
// dup configs, tossing out semantic predicates
var dup = new ATNConfigSet();
for(var i=0;iCan we stop looking ahead during ATN simulation or is there some
// uncertainty as to which alternative we will ultimately pick, after
// consuming more input? Even if there are partial conflicts, we might know
// that everything is going to resolve to the same minimum alternative. That
// means we can stop since no more lookahead will change that fact. On the
// other hand, there might be multiple conflicts that resolve to different
// minimums. That means we need more look ahead to decide which of those
// alternatives we should predict.
//
// The basic idea is to split the set of configurations {@code C}, into
// conflicting subsets {@code (s, _, ctx, _)} and singleton subsets with
// non-conflicting configurations. Two configurations conflict if they have
// identical {@link ATNConfig//state} and {@link ATNConfig//context} values
// but different {@link ATNConfig//alt} value, e.g. {@code (s, i, ctx, _)}
// and {@code (s, j, ctx, _)} for {@code i!=j}.
//
// Reduce these configuration subsets to the set of possible alternatives.
// You can compute the alternative subsets in one pass as follows:
//
// {@code A_s,ctx = {i | (s, i, ctx, _)}} for each configuration in
// {@code C} holding {@code s} and {@code ctx} fixed.
//
// Or in pseudo-code, for each configuration {@code c} in {@code C}:
//
//
// map[c] U= c.{@link ATNConfig//alt alt} // map hash/equals uses s and x, not
// alt and not pred
//
//
// The values in {@code map} are the set of {@code A_s,ctx} sets.
//
// If {@code |A_s,ctx|=1} then there is no conflict associated with
// {@code s} and {@code ctx}.
//
// Reduce the subsets to singletons by choosing a minimum of each subset. If
// the union of these alternative subsets is a singleton, then no amount of
// more lookahead will help us. We will always pick that alternative. If,
// however, there is more than one alternative, then we are uncertain which
// alternative to predict and must continue looking for resolution. We may
// or may not discover an ambiguity in the future, even if there are no
// conflicting subsets this round.
//
// The biggest sin is to terminate early because it means we've made a
// decision but were uncertain as to the eventual outcome. We haven't used
// enough lookahead. On the other hand, announcing a conflict too late is no
// big deal; you will still have the conflict. It's just inefficient. It
// might even look until the end of file.
//
// No special consideration for semantic predicates is required because
// predicates are evaluated on-the-fly for full LL prediction, ensuring that
// no configuration contains a semantic context during the termination
// check.
//
// CONFLICTING CONFIGS
//
// Two configurations {@code (s, i, x)} and {@code (s, j, x')}, conflict
// when {@code i!=j} but {@code x=x'}. Because we merge all
// {@code (s, i, _)} configurations together, that means that there are at
// most {@code n} configurations associated with state {@code s} for
// {@code n} possible alternatives in the decision. The merged stacks
// complicate the comparison of configuration contexts {@code x} and
// {@code x'}. Sam checks to see if one is a subset of the other by calling
// merge and checking to see if the merged result is either {@code x} or
// {@code x'}. If the {@code x} associated with lowest alternative {@code i}
// is the superset, then {@code i} is the only possible prediction since the
// others resolve to {@code min(i)} as well. However, if {@code x} is
// associated with {@code j>i} then at least one stack configuration for
// {@code j} is not in conflict with alternative {@code i}. The algorithm
// should keep going, looking for more lookahead due to the uncertainty.
//
// For simplicity, I'm doing a equality check between {@code x} and
// {@code x'} that lets the algorithm continue to consume lookahead longer
// than necessary. The reason I like the equality is of course the
// simplicity but also because that is the test you need to detect the
// alternatives that are actually in conflict.
//
// CONTINUE/STOP RULE
//
// Continue if union of resolved alternative sets from non-conflicting and
// conflicting alternative subsets has more than one alternative. We are
// uncertain about which alternative to predict.
//
// The complete set of alternatives, {@code [i for (_,i,_)]}, tells us which
// alternatives are still in the running for the amount of input we've
// consumed at this point. The conflicting sets let us to strip away
// configurations that won't lead to more states because we resolve
// conflicts to the configuration with a minimum alternate for the
// conflicting set.
//
// CASES
//
//
//
// - no conflicts and more than 1 alternative in set => continue
//
// - {@code (s, 1, x)}, {@code (s, 2, x)}, {@code (s, 3, z)},
// {@code (s', 1, y)}, {@code (s', 2, y)} yields non-conflicting set
// {@code {3}} U conflicting sets {@code min({1,2})} U {@code min({1,2})} =
// {@code {1,3}} => continue
//
//
// - {@code (s, 1, x)}, {@code (s, 2, x)}, {@code (s', 1, y)},
// {@code (s', 2, y)}, {@code (s'', 1, z)} yields non-conflicting set
// {@code {1}} U conflicting sets {@code min({1,2})} U {@code min({1,2})} =
// {@code {1}} => stop and predict 1
//
// - {@code (s, 1, x)}, {@code (s, 2, x)}, {@code (s', 1, y)},
// {@code (s', 2, y)} yields conflicting, reduced sets {@code {1}} U
// {@code {1}} = {@code {1}} => stop and predict 1, can announce
// ambiguity {@code {1,2}}
//
// - {@code (s, 1, x)}, {@code (s, 2, x)}, {@code (s', 2, y)},
// {@code (s', 3, y)} yields conflicting, reduced sets {@code {1}} U
// {@code {2}} = {@code {1,2}} => continue
//
// - {@code (s, 1, x)}, {@code (s, 2, x)}, {@code (s', 3, y)},
// {@code (s', 4, y)} yields conflicting, reduced sets {@code {1}} U
// {@code {3}} = {@code {1,3}} => continue
//
//
//
// EXACT AMBIGUITY DETECTION
//
// If all states report the same conflicting set of alternatives, then we
// know we have the exact ambiguity set.
//
// |A_i|>1
and
// A_i = A_j
for all i, j.
//
// In other words, we continue examining lookahead until all {@code A_i}
// have more than one alternative and all {@code A_i} are the same. If
// {@code A={{1,2}, {1,3}}}, then regular LL prediction would terminate
// because the resolved set is {@code {1}}. To determine what the real
// ambiguity is, we have to know whether the ambiguity is between one and
// two or one and three so we keep going. We can only stop prediction when
// we need exact ambiguity detection when the sets look like
// {@code A={{1,2}}} or {@code {{1,2},{1,2}}}, etc...
//
PredictionMode.resolvesToJustOneViableAlt = function(altsets) {
return PredictionMode.getSingleViableAlt(altsets);
};
//
// Determines if every alternative subset in {@code altsets} contains more
// than one alternative.
//
// @param altsets a collection of alternative subsets
// @return {@code true} if every {@link BitSet} in {@code altsets} has
// {@link BitSet//cardinality cardinality} > 1, otherwise {@code false}
//
PredictionMode.allSubsetsConflict = function(altsets) {
return ! PredictionMode.hasNonConflictingAltSet(altsets);
};
//
// Determines if any single alternative subset in {@code altsets} contains
// exactly one alternative.
//
// @param altsets a collection of alternative subsets
// @return {@code true} if {@code altsets} contains a {@link BitSet} with
// {@link BitSet//cardinality cardinality} 1, otherwise {@code false}
//
PredictionMode.hasNonConflictingAltSet = function(altsets) {
for(var i=0;i1) {
return true;
}
}
return false;
};
//
// Determines if every alternative subset in {@code altsets} is equivalent.
//
// @param altsets a collection of alternative subsets
// @return {@code true} if every member of {@code altsets} is equal to the
// others, otherwise {@code false}
//
PredictionMode.allSubsetsEqual = function(altsets) {
var first = null;
for(var i=0;i
// map[c] U= c.{@link ATNConfig//alt alt} // map hash/equals uses s and x, not
// alt and not pred
//
PredictionMode.getConflictingAltSubsets = function(configs) {
var configToAlts = new Map();
configToAlts.hashFunction = function(cfg) { hashStuff(cfg.state.stateNumber, cfg.context); };
configToAlts.equalsFunction = function(c1, c2) { return c1.state.stateNumber==c2.state.stateNumber && c1.context.equals(c2.context);}
configs.items.map(function(cfg) {
var alts = configToAlts.get(cfg);
if (alts === null) {
alts = new BitSet();
configToAlts.put(cfg, alts);
}
alts.add(cfg.alt);
});
return configToAlts.getValues();
};
//
// Get a map from state to alt subset from a configuration set. For each
// configuration {@code c} in {@code configs}:
//
//
// map[c.{@link ATNConfig//state state}] U= c.{@link ATNConfig//alt alt}
//
//
PredictionMode.getStateToAltMap = function(configs) {
var m = new AltDict();
configs.items.map(function(c) {
var alts = m.get(c.state);
if (alts === null) {
alts = new BitSet();
m.put(c.state, alts);
}
alts.add(c.alt);
});
return m;
};
PredictionMode.hasStateAssociatedWithOneAlt = function(configs) {
var values = PredictionMode.getStateToAltMap(configs).values();
for(var i=0;iI have scoped the {@link AND}, {@link OR}, and {@link Predicate} subclasses of
// {@link SemanticContext} within the scope of this outer class.
//
var Set = __webpack_require__(/*! ./../Utils */ "./node_modules/antlr4/Utils.js").Set;
var Hash = __webpack_require__(/*! ./../Utils */ "./node_modules/antlr4/Utils.js").Hash;
function SemanticContext() {
return this;
}
SemanticContext.prototype.hashCode = function() {
var hash = new Hash();
this.updateHashCode(hash);
return hash.finish();
};
// For context independent predicates, we evaluate them without a local
// context (i.e., null context). That way, we can evaluate them without
// having to create proper rule-specific context during prediction (as
// opposed to the parser, which creates them naturally). In a practical
// sense, this avoids a cast exception from RuleContext to myruleContext.
//
// For context dependent predicates, we must pass in a local context so that
// references such as $arg evaluate properly as _localctx.arg. We only
// capture context dependent predicates in the context in which we begin
// prediction, so we passed in the outer context here in case of context
// dependent predicate evaluation.
//
SemanticContext.prototype.evaluate = function(parser, outerContext) {
};
//
// Evaluate the precedence predicates for the context and reduce the result.
//
// @param parser The parser instance.
// @param outerContext The current parser context object.
// @return The simplified semantic context after precedence predicates are
// evaluated, which will be one of the following values.
//
// - {@link //NONE}: if the predicate simplifies to {@code true} after
// precedence predicates are evaluated.
// - {@code null}: if the predicate simplifies to {@code false} after
// precedence predicates are evaluated.
// - {@code this}: if the semantic context is not changed as a result of
// precedence predicate evaluation.
// - A non-{@code null} {@link SemanticContext}: the new simplified
// semantic context after precedence predicates are evaluated.
//
//
SemanticContext.prototype.evalPrecedence = function(parser, outerContext) {
return this;
};
SemanticContext.andContext = function(a, b) {
if (a === null || a === SemanticContext.NONE) {
return b;
}
if (b === null || b === SemanticContext.NONE) {
return a;
}
var result = new AND(a, b);
if (result.opnds.length === 1) {
return result.opnds[0];
} else {
return result;
}
};
SemanticContext.orContext = function(a, b) {
if (a === null) {
return b;
}
if (b === null) {
return a;
}
if (a === SemanticContext.NONE || b === SemanticContext.NONE) {
return SemanticContext.NONE;
}
var result = new OR(a, b);
if (result.opnds.length === 1) {
return result.opnds[0];
} else {
return result;
}
};
function Predicate(ruleIndex, predIndex, isCtxDependent) {
SemanticContext.call(this);
this.ruleIndex = ruleIndex === undefined ? -1 : ruleIndex;
this.predIndex = predIndex === undefined ? -1 : predIndex;
this.isCtxDependent = isCtxDependent === undefined ? false : isCtxDependent; // e.g., $i ref in pred
return this;
}
Predicate.prototype = Object.create(SemanticContext.prototype);
Predicate.prototype.constructor = Predicate;
//The default {@link SemanticContext}, which is semantically equivalent to
//a predicate of the form {@code {true}?}.
//
SemanticContext.NONE = new Predicate();
Predicate.prototype.evaluate = function(parser, outerContext) {
var localctx = this.isCtxDependent ? outerContext : null;
return parser.sempred(localctx, this.ruleIndex, this.predIndex);
};
Predicate.prototype.updateHashCode = function(hash) {
hash.update(this.ruleIndex, this.predIndex, this.isCtxDependent);
};
Predicate.prototype.equals = function(other) {
if (this === other) {
return true;
} else if (!(other instanceof Predicate)) {
return false;
} else {
return this.ruleIndex === other.ruleIndex &&
this.predIndex === other.predIndex &&
this.isCtxDependent === other.isCtxDependent;
}
};
Predicate.prototype.toString = function() {
return "{" + this.ruleIndex + ":" + this.predIndex + "}?";
};
function PrecedencePredicate(precedence) {
SemanticContext.call(this);
this.precedence = precedence === undefined ? 0 : precedence;
}
PrecedencePredicate.prototype = Object.create(SemanticContext.prototype);
PrecedencePredicate.prototype.constructor = PrecedencePredicate;
PrecedencePredicate.prototype.evaluate = function(parser, outerContext) {
return parser.precpred(outerContext, this.precedence);
};
PrecedencePredicate.prototype.evalPrecedence = function(parser, outerContext) {
if (parser.precpred(outerContext, this.precedence)) {
return SemanticContext.NONE;
} else {
return null;
}
};
PrecedencePredicate.prototype.compareTo = function(other) {
return this.precedence - other.precedence;
};
PrecedencePredicate.prototype.updateHashCode = function(hash) {
hash.update(31);
};
PrecedencePredicate.prototype.equals = function(other) {
if (this === other) {
return true;
} else if (!(other instanceof PrecedencePredicate)) {
return false;
} else {
return this.precedence === other.precedence;
}
};
PrecedencePredicate.prototype.toString = function() {
return "{"+this.precedence+">=prec}?";
};
PrecedencePredicate.filterPrecedencePredicates = function(set) {
var result = [];
set.values().map( function(context) {
if (context instanceof PrecedencePredicate) {
result.push(context);
}
});
return result;
};
// A semantic context which is true whenever none of the contained contexts
// is false.
//
function AND(a, b) {
SemanticContext.call(this);
var operands = new Set();
if (a instanceof AND) {
a.opnds.map(function(o) {
operands.add(o);
});
} else {
operands.add(a);
}
if (b instanceof AND) {
b.opnds.map(function(o) {
operands.add(o);
});
} else {
operands.add(b);
}
var precedencePredicates = PrecedencePredicate.filterPrecedencePredicates(operands);
if (precedencePredicates.length > 0) {
// interested in the transition with the lowest precedence
var reduced = null;
precedencePredicates.map( function(p) {
if(reduced===null || p.precedence
// The evaluation of predicates by this context is short-circuiting, but
// unordered.
//
AND.prototype.evaluate = function(parser, outerContext) {
for (var i = 0; i < this.opnds.length; i++) {
if (!this.opnds[i].evaluate(parser, outerContext)) {
return false;
}
}
return true;
};
AND.prototype.evalPrecedence = function(parser, outerContext) {
var differs = false;
var operands = [];
for (var i = 0; i < this.opnds.length; i++) {
var context = this.opnds[i];
var evaluated = context.evalPrecedence(parser, outerContext);
differs |= (evaluated !== context);
if (evaluated === null) {
// The AND context is false if any element is false
return null;
} else if (evaluated !== SemanticContext.NONE) {
// Reduce the result by skipping true elements
operands.push(evaluated);
}
}
if (!differs) {
return this;
}
if (operands.length === 0) {
// all elements were true, so the AND context is true
return SemanticContext.NONE;
}
var result = null;
operands.map(function(o) {
result = result === null ? o : SemanticContext.andContext(result, o);
});
return result;
};
AND.prototype.toString = function() {
var s = "";
this.opnds.map(function(o) {
s += "&& " + o.toString();
});
return s.length > 3 ? s.slice(3) : s;
};
//
// A semantic context which is true whenever at least one of the contained
// contexts is true.
//
function OR(a, b) {
SemanticContext.call(this);
var operands = new Set();
if (a instanceof OR) {
a.opnds.map(function(o) {
operands.add(o);
});
} else {
operands.add(a);
}
if (b instanceof OR) {
b.opnds.map(function(o) {
operands.add(o);
});
} else {
operands.add(b);
}
var precedencePredicates = PrecedencePredicate.filterPrecedencePredicates(operands);
if (precedencePredicates.length > 0) {
// interested in the transition with the highest precedence
var s = precedencePredicates.sort(function(a, b) {
return a.compareTo(b);
});
var reduced = s[s.length-1];
operands.add(reduced);
}
this.opnds = operands.values();
return this;
}
OR.prototype = Object.create(SemanticContext.prototype);
OR.prototype.constructor = OR;
OR.prototype.constructor = function(other) {
if (this === other) {
return true;
} else if (!(other instanceof OR)) {
return false;
} else {
return this.opnds === other.opnds;
}
};
OR.prototype.updateHashCode = function(hash) {
hash.update(this.opnds, "OR");
};
//
// The evaluation of predicates by this context is short-circuiting, but
// unordered.
//
OR.prototype.evaluate = function(parser, outerContext) {
for (var i = 0; i < this.opnds.length; i++) {
if (this.opnds[i].evaluate(parser, outerContext)) {
return true;
}
}
return false;
};
OR.prototype.evalPrecedence = function(parser, outerContext) {
var differs = false;
var operands = [];
for (var i = 0; i < this.opnds.length; i++) {
var context = this.opnds[i];
var evaluated = context.evalPrecedence(parser, outerContext);
differs |= (evaluated !== context);
if (evaluated === SemanticContext.NONE) {
// The OR context is true if any element is true
return SemanticContext.NONE;
} else if (evaluated !== null) {
// Reduce the result by skipping false elements
operands.push(evaluated);
}
}
if (!differs) {
return this;
}
if (operands.length === 0) {
// all elements were false, so the OR context is false
return null;
}
var result = null;
operands.map(function(o) {
return result === null ? o : SemanticContext.orContext(result, o);
});
return result;
};
OR.prototype.toString = function() {
var s = "";
this.opnds.map(function(o) {
s += "|| " + o.toString();
});
return s.length > 3 ? s.slice(3) : s;
};
exports.SemanticContext = SemanticContext;
exports.PrecedencePredicate = PrecedencePredicate;
exports.Predicate = Predicate;
/***/ }),
/***/ "./node_modules/antlr4/atn/Transition.js":
/*!***********************************************!*\
!*** ./node_modules/antlr4/atn/Transition.js ***!
\***********************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
//
// An ATN transition between any two ATN states. Subclasses define
// atom, set, epsilon, action, predicate, rule transitions.
//
// This is a one way link. It emanates from a state (usually via a list of
// transitions) and has a target state.
//
// Since we never have to change the ATN transitions once we construct it,
// we can fix these transitions as specific classes. The DFA transitions
// on the other hand need to update the labels as it adds transitions to
// the states. We'll use the term Edge for the DFA to distinguish them from
// ATN transitions.
var Token = __webpack_require__(/*! ./../Token */ "./node_modules/antlr4/Token.js").Token;
var Interval = __webpack_require__(/*! ./../IntervalSet */ "./node_modules/antlr4/IntervalSet.js").Interval;
var IntervalSet = __webpack_require__(/*! ./../IntervalSet */ "./node_modules/antlr4/IntervalSet.js").IntervalSet;
var Predicate = __webpack_require__(/*! ./SemanticContext */ "./node_modules/antlr4/atn/SemanticContext.js").Predicate;
var PrecedencePredicate = __webpack_require__(/*! ./SemanticContext */ "./node_modules/antlr4/atn/SemanticContext.js").PrecedencePredicate;
function Transition (target) {
// The target of this transition.
if (target===undefined || target===null) {
throw "target cannot be null.";
}
this.target = target;
// Are we epsilon, action, sempred?
this.isEpsilon = false;
this.label = null;
return this;
}
// constants for serialization
Transition.EPSILON = 1;
Transition.RANGE = 2;
Transition.RULE = 3;
Transition.PREDICATE = 4; // e.g., {isType(input.LT(1))}?
Transition.ATOM = 5;
Transition.ACTION = 6;
Transition.SET = 7; // ~(A|B) or ~atom, wildcard, which convert to next 2
Transition.NOT_SET = 8;
Transition.WILDCARD = 9;
Transition.PRECEDENCE = 10;
Transition.serializationNames = [
"INVALID",
"EPSILON",
"RANGE",
"RULE",
"PREDICATE",
"ATOM",
"ACTION",
"SET",
"NOT_SET",
"WILDCARD",
"PRECEDENCE"
];
Transition.serializationTypes = {
EpsilonTransition: Transition.EPSILON,
RangeTransition: Transition.RANGE,
RuleTransition: Transition.RULE,
PredicateTransition: Transition.PREDICATE,
AtomTransition: Transition.ATOM,
ActionTransition: Transition.ACTION,
SetTransition: Transition.SET,
NotSetTransition: Transition.NOT_SET,
WildcardTransition: Transition.WILDCARD,
PrecedencePredicateTransition: Transition.PRECEDENCE
};
// TODO: make all transitions sets? no, should remove set edges
function AtomTransition(target, label) {
Transition.call(this, target);
this.label_ = label; // The token type or character value; or, signifies special label.
this.label = this.makeLabel();
this.serializationType = Transition.ATOM;
return this;
}
AtomTransition.prototype = Object.create(Transition.prototype);
AtomTransition.prototype.constructor = AtomTransition;
AtomTransition.prototype.makeLabel = function() {
var s = new IntervalSet();
s.addOne(this.label_);
return s;
};
AtomTransition.prototype.matches = function( symbol, minVocabSymbol, maxVocabSymbol) {
return this.label_ === symbol;
};
AtomTransition.prototype.toString = function() {
return this.label_;
};
function RuleTransition(ruleStart, ruleIndex, precedence, followState) {
Transition.call(this, ruleStart);
this.ruleIndex = ruleIndex; // ptr to the rule definition object for this rule ref
this.precedence = precedence;
this.followState = followState; // what node to begin computations following ref to rule
this.serializationType = Transition.RULE;
this.isEpsilon = true;
return this;
}
RuleTransition.prototype = Object.create(Transition.prototype);
RuleTransition.prototype.constructor = RuleTransition;
RuleTransition.prototype.matches = function(symbol, minVocabSymbol, maxVocabSymbol) {
return false;
};
function EpsilonTransition(target, outermostPrecedenceReturn) {
Transition.call(this, target);
this.serializationType = Transition.EPSILON;
this.isEpsilon = true;
this.outermostPrecedenceReturn = outermostPrecedenceReturn;
return this;
}
EpsilonTransition.prototype = Object.create(Transition.prototype);
EpsilonTransition.prototype.constructor = EpsilonTransition;
EpsilonTransition.prototype.matches = function( symbol, minVocabSymbol, maxVocabSymbol) {
return false;
};
EpsilonTransition.prototype.toString = function() {
return "epsilon";
};
function RangeTransition(target, start, stop) {
Transition.call(this, target);
this.serializationType = Transition.RANGE;
this.start = start;
this.stop = stop;
this.label = this.makeLabel();
return this;
}
RangeTransition.prototype = Object.create(Transition.prototype);
RangeTransition.prototype.constructor = RangeTransition;
RangeTransition.prototype.makeLabel = function() {
var s = new IntervalSet();
s.addRange(this.start, this.stop);
return s;
};
RangeTransition.prototype.matches = function(symbol, minVocabSymbol, maxVocabSymbol) {
return symbol >= this.start && symbol <= this.stop;
};
RangeTransition.prototype.toString = function() {
return "'" + String.fromCharCode(this.start) + "'..'" + String.fromCharCode(this.stop) + "'";
};
function AbstractPredicateTransition(target) {
Transition.call(this, target);
return this;
}
AbstractPredicateTransition.prototype = Object.create(Transition.prototype);
AbstractPredicateTransition.prototype.constructor = AbstractPredicateTransition;
function PredicateTransition(target, ruleIndex, predIndex, isCtxDependent) {
AbstractPredicateTransition.call(this, target);
this.serializationType = Transition.PREDICATE;
this.ruleIndex = ruleIndex;
this.predIndex = predIndex;
this.isCtxDependent = isCtxDependent; // e.g., $i ref in pred
this.isEpsilon = true;
return this;
}
PredicateTransition.prototype = Object.create(AbstractPredicateTransition.prototype);
PredicateTransition.prototype.constructor = PredicateTransition;
PredicateTransition.prototype.matches = function(symbol, minVocabSymbol, maxVocabSymbol) {
return false;
};
PredicateTransition.prototype.getPredicate = function() {
return new Predicate(this.ruleIndex, this.predIndex, this.isCtxDependent);
};
PredicateTransition.prototype.toString = function() {
return "pred_" + this.ruleIndex + ":" + this.predIndex;
};
function ActionTransition(target, ruleIndex, actionIndex, isCtxDependent) {
Transition.call(this, target);
this.serializationType = Transition.ACTION;
this.ruleIndex = ruleIndex;
this.actionIndex = actionIndex===undefined ? -1 : actionIndex;
this.isCtxDependent = isCtxDependent===undefined ? false : isCtxDependent; // e.g., $i ref in pred
this.isEpsilon = true;
return this;
}
ActionTransition.prototype = Object.create(Transition.prototype);
ActionTransition.prototype.constructor = ActionTransition;
ActionTransition.prototype.matches = function(symbol, minVocabSymbol, maxVocabSymbol) {
return false;
};
ActionTransition.prototype.toString = function() {
return "action_" + this.ruleIndex + ":" + this.actionIndex;
};
// A transition containing a set of values.
function SetTransition(target, set) {
Transition.call(this, target);
this.serializationType = Transition.SET;
if (set !==undefined && set !==null) {
this.label = set;
} else {
this.label = new IntervalSet();
this.label.addOne(Token.INVALID_TYPE);
}
return this;
}
SetTransition.prototype = Object.create(Transition.prototype);
SetTransition.prototype.constructor = SetTransition;
SetTransition.prototype.matches = function(symbol, minVocabSymbol, maxVocabSymbol) {
return this.label.contains(symbol);
};
SetTransition.prototype.toString = function() {
return this.label.toString();
};
function NotSetTransition(target, set) {
SetTransition.call(this, target, set);
this.serializationType = Transition.NOT_SET;
return this;
}
NotSetTransition.prototype = Object.create(SetTransition.prototype);
NotSetTransition.prototype.constructor = NotSetTransition;
NotSetTransition.prototype.matches = function(symbol, minVocabSymbol, maxVocabSymbol) {
return symbol >= minVocabSymbol && symbol <= maxVocabSymbol &&
!SetTransition.prototype.matches.call(this, symbol, minVocabSymbol, maxVocabSymbol);
};
NotSetTransition.prototype.toString = function() {
return '~' + SetTransition.prototype.toString.call(this);
};
function WildcardTransition(target) {
Transition.call(this, target);
this.serializationType = Transition.WILDCARD;
return this;
}
WildcardTransition.prototype = Object.create(Transition.prototype);
WildcardTransition.prototype.constructor = WildcardTransition;
WildcardTransition.prototype.matches = function(symbol, minVocabSymbol, maxVocabSymbol) {
return symbol >= minVocabSymbol && symbol <= maxVocabSymbol;
};
WildcardTransition.prototype.toString = function() {
return ".";
};
function PrecedencePredicateTransition(target, precedence) {
AbstractPredicateTransition.call(this, target);
this.serializationType = Transition.PRECEDENCE;
this.precedence = precedence;
this.isEpsilon = true;
return this;
}
PrecedencePredicateTransition.prototype = Object.create(AbstractPredicateTransition.prototype);
PrecedencePredicateTransition.prototype.constructor = PrecedencePredicateTransition;
PrecedencePredicateTransition.prototype.matches = function(symbol, minVocabSymbol, maxVocabSymbol) {
return false;
};
PrecedencePredicateTransition.prototype.getPredicate = function() {
return new PrecedencePredicate(this.precedence);
};
PrecedencePredicateTransition.prototype.toString = function() {
return this.precedence + " >= _p";
};
exports.Transition = Transition;
exports.AtomTransition = AtomTransition;
exports.SetTransition = SetTransition;
exports.NotSetTransition = NotSetTransition;
exports.RuleTransition = RuleTransition;
exports.ActionTransition = ActionTransition;
exports.EpsilonTransition = EpsilonTransition;
exports.RangeTransition = RangeTransition;
exports.WildcardTransition = WildcardTransition;
exports.PredicateTransition = PredicateTransition;
exports.PrecedencePredicateTransition = PrecedencePredicateTransition;
exports.AbstractPredicateTransition = AbstractPredicateTransition;
/***/ }),
/***/ "./node_modules/antlr4/atn/index.js":
/*!******************************************!*\
!*** ./node_modules/antlr4/atn/index.js ***!
\******************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
exports.ATN = __webpack_require__(/*! ./ATN */ "./node_modules/antlr4/atn/ATN.js").ATN;
exports.ATNDeserializer = __webpack_require__(/*! ./ATNDeserializer */ "./node_modules/antlr4/atn/ATNDeserializer.js").ATNDeserializer;
exports.LexerATNSimulator = __webpack_require__(/*! ./LexerATNSimulator */ "./node_modules/antlr4/atn/LexerATNSimulator.js").LexerATNSimulator;
exports.ParserATNSimulator = __webpack_require__(/*! ./ParserATNSimulator */ "./node_modules/antlr4/atn/ParserATNSimulator.js").ParserATNSimulator;
exports.PredictionMode = __webpack_require__(/*! ./PredictionMode */ "./node_modules/antlr4/atn/PredictionMode.js").PredictionMode;
/***/ }),
/***/ "./node_modules/antlr4/dfa/DFA.js":
/*!****************************************!*\
!*** ./node_modules/antlr4/dfa/DFA.js ***!
\****************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
//
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
var Set = __webpack_require__(/*! ../Utils */ "./node_modules/antlr4/Utils.js").Set;
var DFAState = __webpack_require__(/*! ./DFAState */ "./node_modules/antlr4/dfa/DFAState.js").DFAState;
var StarLoopEntryState = __webpack_require__(/*! ../atn/ATNState */ "./node_modules/antlr4/atn/ATNState.js").StarLoopEntryState;
var ATNConfigSet = __webpack_require__(/*! ./../atn/ATNConfigSet */ "./node_modules/antlr4/atn/ATNConfigSet.js").ATNConfigSet;
var DFASerializer = __webpack_require__(/*! ./DFASerializer */ "./node_modules/antlr4/dfa/DFASerializer.js").DFASerializer;
var LexerDFASerializer = __webpack_require__(/*! ./DFASerializer */ "./node_modules/antlr4/dfa/DFASerializer.js").LexerDFASerializer;
function DFA(atnStartState, decision) {
if (decision === undefined) {
decision = 0;
}
// From which ATN state did we create this DFA?
this.atnStartState = atnStartState;
this.decision = decision;
// A set of all DFA states. Use {@link Map} so we can get old state back
// ({@link Set} only allows you to see if it's there).
this._states = new Set();
this.s0 = null;
// {@code true} if this DFA is for a precedence decision; otherwise,
// {@code false}. This is the backing field for {@link //isPrecedenceDfa},
// {@link //setPrecedenceDfa}.
this.precedenceDfa = false;
if (atnStartState instanceof StarLoopEntryState)
{
if (atnStartState.isPrecedenceDecision) {
this.precedenceDfa = true;
var precedenceState = new DFAState(null, new ATNConfigSet());
precedenceState.edges = [];
precedenceState.isAcceptState = false;
precedenceState.requiresFullContext = false;
this.s0 = precedenceState;
}
}
return this;
}
// Get the start state for a specific precedence value.
//
// @param precedence The current precedence.
// @return The start state corresponding to the specified precedence, or
// {@code null} if no start state exists for the specified precedence.
//
// @throws IllegalStateException if this is not a precedence DFA.
// @see //isPrecedenceDfa()
DFA.prototype.getPrecedenceStartState = function(precedence) {
if (!(this.precedenceDfa)) {
throw ("Only precedence DFAs may contain a precedence start state.");
}
// s0.edges is never null for a precedence DFA
if (precedence < 0 || precedence >= this.s0.edges.length) {
return null;
}
return this.s0.edges[precedence] || null;
};
// Set the start state for a specific precedence value.
//
// @param precedence The current precedence.
// @param startState The start state corresponding to the specified
// precedence.
//
// @throws IllegalStateException if this is not a precedence DFA.
// @see //isPrecedenceDfa()
//
DFA.prototype.setPrecedenceStartState = function(precedence, startState) {
if (!(this.precedenceDfa)) {
throw ("Only precedence DFAs may contain a precedence start state.");
}
if (precedence < 0) {
return;
}
// synchronization on s0 here is ok. when the DFA is turned into a
// precedence DFA, s0 will be initialized once and not updated again
// s0.edges is never null for a precedence DFA
this.s0.edges[precedence] = startState;
};
//
// Sets whether this is a precedence DFA. If the specified value differs
// from the current DFA configuration, the following actions are taken;
// otherwise no changes are made to the current DFA.
//
//
// - The {@link //states} map is cleared
// - If {@code precedenceDfa} is {@code false}, the initial state
// {@link //s0} is set to {@code null}; otherwise, it is initialized to a new
// {@link DFAState} with an empty outgoing {@link DFAState//edges} array to
// store the start states for individual precedence values.
// - The {@link //precedenceDfa} field is updated
//
//
// @param precedenceDfa {@code true} if this is a precedence DFA; otherwise,
// {@code false}
DFA.prototype.setPrecedenceDfa = function(precedenceDfa) {
if (this.precedenceDfa!==precedenceDfa) {
this._states = new DFAStatesSet();
if (precedenceDfa) {
var precedenceState = new DFAState(null, new ATNConfigSet());
precedenceState.edges = [];
precedenceState.isAcceptState = false;
precedenceState.requiresFullContext = false;
this.s0 = precedenceState;
} else {
this.s0 = null;
}
this.precedenceDfa = precedenceDfa;
}
};
Object.defineProperty(DFA.prototype, "states", {
get : function() {
return this._states;
}
});
// Return a list of all states in this DFA, ordered by state number.
DFA.prototype.sortedStates = function() {
var list = this._states.values();
return list.sort(function(a, b) {
return a.stateNumber - b.stateNumber;
});
};
DFA.prototype.toString = function(literalNames, symbolicNames) {
literalNames = literalNames || null;
symbolicNames = symbolicNames || null;
if (this.s0 === null) {
return "";
}
var serializer = new DFASerializer(this, literalNames, symbolicNames);
return serializer.toString();
};
DFA.prototype.toLexerString = function() {
if (this.s0 === null) {
return "";
}
var serializer = new LexerDFASerializer(this);
return serializer.toString();
};
exports.DFA = DFA;
/***/ }),
/***/ "./node_modules/antlr4/dfa/DFASerializer.js":
/*!**************************************************!*\
!*** ./node_modules/antlr4/dfa/DFASerializer.js ***!
\**************************************************/
/*! no static exports found */
/***/ (function(module, exports) {
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
// A DFA walker that knows how to dump them to serialized strings.#/
function DFASerializer(dfa, literalNames, symbolicNames) {
this.dfa = dfa;
this.literalNames = literalNames || [];
this.symbolicNames = symbolicNames || [];
return this;
}
DFASerializer.prototype.toString = function() {
if(this.dfa.s0 === null) {
return null;
}
var buf = "";
var states = this.dfa.sortedStates();
for(var i=0;i");
buf = buf.concat(this.getStateString(t));
buf = buf.concat('\n');
}
}
}
}
return buf.length===0 ? null : buf;
};
DFASerializer.prototype.getEdgeLabel = function(i) {
if (i===0) {
return "EOF";
} else if(this.literalNames !==null || this.symbolicNames!==null) {
return this.literalNames[i-1] || this.symbolicNames[i-1];
} else {
return String.fromCharCode(i-1);
}
};
DFASerializer.prototype.getStateString = function(s) {
var baseStateStr = ( s.isAcceptState ? ":" : "") + "s" + s.stateNumber + ( s.requiresFullContext ? "^" : "");
if(s.isAcceptState) {
if (s.predicates !== null) {
return baseStateStr + "=>" + s.predicates.toString();
} else {
return baseStateStr + "=>" + s.prediction.toString();
}
} else {
return baseStateStr;
}
};
function LexerDFASerializer(dfa) {
DFASerializer.call(this, dfa, null);
return this;
}
LexerDFASerializer.prototype = Object.create(DFASerializer.prototype);
LexerDFASerializer.prototype.constructor = LexerDFASerializer;
LexerDFASerializer.prototype.getEdgeLabel = function(i) {
return "'" + String.fromCharCode(i) + "'";
};
exports.DFASerializer = DFASerializer;
exports.LexerDFASerializer = LexerDFASerializer;
/***/ }),
/***/ "./node_modules/antlr4/dfa/DFAState.js":
/*!*********************************************!*\
!*** ./node_modules/antlr4/dfa/DFAState.js ***!
\*********************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
//
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
///
var ATNConfigSet = __webpack_require__(/*! ./../atn/ATNConfigSet */ "./node_modules/antlr4/atn/ATNConfigSet.js").ATNConfigSet;
var Utils = __webpack_require__(/*! ./../Utils */ "./node_modules/antlr4/Utils.js");
var Hash = Utils.Hash;
var Set = Utils.Set;
// Map a predicate to a predicted alternative.///
function PredPrediction(pred, alt) {
this.alt = alt;
this.pred = pred;
return this;
}
PredPrediction.prototype.toString = function() {
return "(" + this.pred + ", " + this.alt + ")";
};
// A DFA state represents a set of possible ATN configurations.
// As Aho, Sethi, Ullman p. 117 says "The DFA uses its state
// to keep track of all possible states the ATN can be in after
// reading each input symbol. That is to say, after reading
// input a1a2..an, the DFA is in a state that represents the
// subset T of the states of the ATN that are reachable from the
// ATN's start state along some path labeled a1a2..an."
// In conventional NFA→DFA conversion, therefore, the subset T
// would be a bitset representing the set of states the
// ATN could be in. We need to track the alt predicted by each
// state as well, however. More importantly, we need to maintain
// a stack of states, tracking the closure operations as they
// jump from rule to rule, emulating rule invocations (method calls).
// I have to add a stack to simulate the proper lookahead sequences for
// the underlying LL grammar from which the ATN was derived.
//
// I use a set of ATNConfig objects not simple states. An ATNConfig
// is both a state (ala normal conversion) and a RuleContext describing
// the chain of rules (if any) followed to arrive at that state.
//
// A DFA state may have multiple references to a particular state,
// but with different ATN contexts (with same or different alts)
// meaning that state was reached via a different set of rule invocations.
// /
function DFAState(stateNumber, configs) {
if (stateNumber === null) {
stateNumber = -1;
}
if (configs === null) {
configs = new ATNConfigSet();
}
this.stateNumber = stateNumber;
this.configs = configs;
// {@code edges[symbol]} points to target of symbol. Shift up by 1 so (-1)
// {@link Token//EOF} maps to {@code edges[0]}.
this.edges = null;
this.isAcceptState = false;
// if accept state, what ttype do we match or alt do we predict?
// This is set to {@link ATN//INVALID_ALT_NUMBER} when {@link
// //predicates}{@code !=null} or
// {@link //requiresFullContext}.
this.prediction = 0;
this.lexerActionExecutor = null;
// Indicates that this state was created during SLL prediction that
// discovered a conflict between the configurations in the state. Future
// {@link ParserATNSimulator//execATN} invocations immediately jumped doing
// full context prediction if this field is true.
this.requiresFullContext = false;
// During SLL parsing, this is a list of predicates associated with the
// ATN configurations of the DFA state. When we have predicates,
// {@link //requiresFullContext} is {@code false} since full context
// prediction evaluates predicates
// on-the-fly. If this is not null, then {@link //prediction} is
// {@link ATN//INVALID_ALT_NUMBER}.
//
// We only use these for non-{@link //requiresFullContext} but
// conflicting states. That
// means we know from the context (it's $ or we don't dip into outer
// context) that it's an ambiguity not a conflict.
//
// This list is computed by {@link
// ParserATNSimulator//predicateDFAState}.
this.predicates = null;
return this;
}
// Get the set of all alts mentioned by all ATN configurations in this
// DFA state.
DFAState.prototype.getAltSet = function() {
var alts = new Set();
if (this.configs !== null) {
for (var i = 0; i < this.configs.length; i++) {
var c = this.configs[i];
alts.add(c.alt);
}
}
if (alts.length === 0) {
return null;
} else {
return alts;
}
};
// Two {@link DFAState} instances are equal if their ATN configuration sets
// are the same. This method is used to see if a state already exists.
//
// Because the number of alternatives and number of ATN configurations are
// finite, there is a finite number of DFA states that can be processed.
// This is necessary to show that the algorithm terminates.
//
// Cannot test the DFA state numbers here because in
// {@link ParserATNSimulator//addDFAState} we need to know if any other state
// exists that has this exact set of ATN configurations. The
// {@link //stateNumber} is irrelevant.
DFAState.prototype.equals = function(other) {
// compare set of ATN configurations in this set with other
return this === other ||
(other instanceof DFAState &&
this.configs.equals(other.configs));
};
DFAState.prototype.toString = function() {
var s = "" + this.stateNumber + ":" + this.configs;
if(this.isAcceptState) {
s = s + "=>";
if (this.predicates !== null)
s = s + this.predicates;
else
s = s + this.prediction;
}
return s;
};
DFAState.prototype.hashCode = function() {
var hash = new Hash();
hash.update(this.configs);
return hash.finish();
};
exports.DFAState = DFAState;
exports.PredPrediction = PredPrediction;
/***/ }),
/***/ "./node_modules/antlr4/dfa/index.js":
/*!******************************************!*\
!*** ./node_modules/antlr4/dfa/index.js ***!
\******************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
exports.DFA = __webpack_require__(/*! ./DFA */ "./node_modules/antlr4/dfa/DFA.js").DFA;
exports.DFASerializer = __webpack_require__(/*! ./DFASerializer */ "./node_modules/antlr4/dfa/DFASerializer.js").DFASerializer;
exports.LexerDFASerializer = __webpack_require__(/*! ./DFASerializer */ "./node_modules/antlr4/dfa/DFASerializer.js").LexerDFASerializer;
exports.PredPrediction = __webpack_require__(/*! ./DFAState */ "./node_modules/antlr4/dfa/DFAState.js").PredPrediction;
/***/ }),
/***/ "./node_modules/antlr4/error/DiagnosticErrorListener.js":
/*!**************************************************************!*\
!*** ./node_modules/antlr4/error/DiagnosticErrorListener.js ***!
\**************************************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
//
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
//
//
// This implementation of {@link ANTLRErrorListener} can be used to identify
// certain potential correctness and performance problems in grammars. "Reports"
// are made by calling {@link Parser//notifyErrorListeners} with the appropriate
// message.
//
//
// - Ambiguities: These are cases where more than one path through the
// grammar can match the input.
// - Weak context sensitivity: These are cases where full-context
// prediction resolved an SLL conflict to a unique alternative which equaled the
// minimum alternative of the SLL conflict.
// - Strong (forced) context sensitivity: These are cases where the
// full-context prediction resolved an SLL conflict to a unique alternative,
// and the minimum alternative of the SLL conflict was found to not be
// a truly viable alternative. Two-stage parsing cannot be used for inputs where
// this situation occurs.
//
var BitSet = __webpack_require__(/*! ./../Utils */ "./node_modules/antlr4/Utils.js").BitSet;
var ErrorListener = __webpack_require__(/*! ./ErrorListener */ "./node_modules/antlr4/error/ErrorListener.js").ErrorListener;
var Interval = __webpack_require__(/*! ./../IntervalSet */ "./node_modules/antlr4/IntervalSet.js").Interval;
function DiagnosticErrorListener(exactOnly) {
ErrorListener.call(this);
exactOnly = exactOnly || true;
// whether all ambiguities or only exact ambiguities are reported.
this.exactOnly = exactOnly;
return this;
}
DiagnosticErrorListener.prototype = Object.create(ErrorListener.prototype);
DiagnosticErrorListener.prototype.constructor = DiagnosticErrorListener;
DiagnosticErrorListener.prototype.reportAmbiguity = function(recognizer, dfa,
startIndex, stopIndex, exact, ambigAlts, configs) {
if (this.exactOnly && !exact) {
return;
}
var msg = "reportAmbiguity d=" +
this.getDecisionDescription(recognizer, dfa) +
": ambigAlts=" +
this.getConflictingAlts(ambigAlts, configs) +
", input='" +
recognizer.getTokenStream().getText(new Interval(startIndex, stopIndex)) + "'";
recognizer.notifyErrorListeners(msg);
};
DiagnosticErrorListener.prototype.reportAttemptingFullContext = function(
recognizer, dfa, startIndex, stopIndex, conflictingAlts, configs) {
var msg = "reportAttemptingFullContext d=" +
this.getDecisionDescription(recognizer, dfa) +
", input='" +
recognizer.getTokenStream().getText(new Interval(startIndex, stopIndex)) + "'";
recognizer.notifyErrorListeners(msg);
};
DiagnosticErrorListener.prototype.reportContextSensitivity = function(
recognizer, dfa, startIndex, stopIndex, prediction, configs) {
var msg = "reportContextSensitivity d=" +
this.getDecisionDescription(recognizer, dfa) +
", input='" +
recognizer.getTokenStream().getText(new Interval(startIndex, stopIndex)) + "'";
recognizer.notifyErrorListeners(msg);
};
DiagnosticErrorListener.prototype.getDecisionDescription = function(recognizer, dfa) {
var decision = dfa.decision;
var ruleIndex = dfa.atnStartState.ruleIndex;
var ruleNames = recognizer.ruleNames;
if (ruleIndex < 0 || ruleIndex >= ruleNames.length) {
return "" + decision;
}
var ruleName = ruleNames[ruleIndex] || null;
if (ruleName === null || ruleName.length === 0) {
return "" + decision;
}
return "" + decision + " (" + ruleName + ")";
};
//
// Computes the set of conflicting or ambiguous alternatives from a
// configuration set, if that information was not already provided by the
// parser.
//
// @param reportedAlts The set of conflicting or ambiguous alternatives, as
// reported by the parser.
// @param configs The conflicting or ambiguous configuration set.
// @return Returns {@code reportedAlts} if it is not {@code null}, otherwise
// returns the set of alternatives represented in {@code configs}.
//
DiagnosticErrorListener.prototype.getConflictingAlts = function(reportedAlts, configs) {
if (reportedAlts !== null) {
return reportedAlts;
}
var result = new BitSet();
for (var i = 0; i < configs.items.length; i++) {
result.add(configs.items[i].alt);
}
return "{" + result.values().join(", ") + "}";
};
exports.DiagnosticErrorListener = DiagnosticErrorListener;
/***/ }),
/***/ "./node_modules/antlr4/error/ErrorListener.js":
/*!****************************************************!*\
!*** ./node_modules/antlr4/error/ErrorListener.js ***!
\****************************************************/
/*! no static exports found */
/***/ (function(module, exports) {
//
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
// Provides an empty default implementation of {@link ANTLRErrorListener}. The
// default implementation of each method does nothing, but can be overridden as
// necessary.
function ErrorListener() {
return this;
}
ErrorListener.prototype.syntaxError = function(recognizer, offendingSymbol, line, column, msg, e) {
};
ErrorListener.prototype.reportAmbiguity = function(recognizer, dfa, startIndex, stopIndex, exact, ambigAlts, configs) {
};
ErrorListener.prototype.reportAttemptingFullContext = function(recognizer, dfa, startIndex, stopIndex, conflictingAlts, configs) {
};
ErrorListener.prototype.reportContextSensitivity = function(recognizer, dfa, startIndex, stopIndex, prediction, configs) {
};
function ConsoleErrorListener() {
ErrorListener.call(this);
return this;
}
ConsoleErrorListener.prototype = Object.create(ErrorListener.prototype);
ConsoleErrorListener.prototype.constructor = ConsoleErrorListener;
//
// Provides a default instance of {@link ConsoleErrorListener}.
//
ConsoleErrorListener.INSTANCE = new ConsoleErrorListener();
//
// {@inheritDoc}
//
//
// This implementation prints messages to {@link System//err} containing the
// values of {@code line}, {@code charPositionInLine}, and {@code msg} using
// the following format.
//
//
// line line:charPositionInLine msg
//
//
ConsoleErrorListener.prototype.syntaxError = function(recognizer, offendingSymbol, line, column, msg, e) {
console.error("line " + line + ":" + column + " " + msg);
};
function ProxyErrorListener(delegates) {
ErrorListener.call(this);
if (delegates===null) {
throw "delegates";
}
this.delegates = delegates;
return this;
}
ProxyErrorListener.prototype = Object.create(ErrorListener.prototype);
ProxyErrorListener.prototype.constructor = ProxyErrorListener;
ProxyErrorListener.prototype.syntaxError = function(recognizer, offendingSymbol, line, column, msg, e) {
this.delegates.map(function(d) { d.syntaxError(recognizer, offendingSymbol, line, column, msg, e); });
};
ProxyErrorListener.prototype.reportAmbiguity = function(recognizer, dfa, startIndex, stopIndex, exact, ambigAlts, configs) {
this.delegates.map(function(d) { d.reportAmbiguity(recognizer, dfa, startIndex, stopIndex, exact, ambigAlts, configs); });
};
ProxyErrorListener.prototype.reportAttemptingFullContext = function(recognizer, dfa, startIndex, stopIndex, conflictingAlts, configs) {
this.delegates.map(function(d) { d.reportAttemptingFullContext(recognizer, dfa, startIndex, stopIndex, conflictingAlts, configs); });
};
ProxyErrorListener.prototype.reportContextSensitivity = function(recognizer, dfa, startIndex, stopIndex, prediction, configs) {
this.delegates.map(function(d) { d.reportContextSensitivity(recognizer, dfa, startIndex, stopIndex, prediction, configs); });
};
exports.ErrorListener = ErrorListener;
exports.ConsoleErrorListener = ConsoleErrorListener;
exports.ProxyErrorListener = ProxyErrorListener;
/***/ }),
/***/ "./node_modules/antlr4/error/ErrorStrategy.js":
/*!****************************************************!*\
!*** ./node_modules/antlr4/error/ErrorStrategy.js ***!
\****************************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
//
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
//
var Token = __webpack_require__(/*! ./../Token */ "./node_modules/antlr4/Token.js").Token;
var Errors = __webpack_require__(/*! ./Errors */ "./node_modules/antlr4/error/Errors.js");
var NoViableAltException = Errors.NoViableAltException;
var InputMismatchException = Errors.InputMismatchException;
var FailedPredicateException = Errors.FailedPredicateException;
var ParseCancellationException = Errors.ParseCancellationException;
var ATNState = __webpack_require__(/*! ./../atn/ATNState */ "./node_modules/antlr4/atn/ATNState.js").ATNState;
var Interval = __webpack_require__(/*! ./../IntervalSet */ "./node_modules/antlr4/IntervalSet.js").Interval;
var IntervalSet = __webpack_require__(/*! ./../IntervalSet */ "./node_modules/antlr4/IntervalSet.js").IntervalSet;
function ErrorStrategy() {
}
ErrorStrategy.prototype.reset = function(recognizer){
};
ErrorStrategy.prototype.recoverInline = function(recognizer){
};
ErrorStrategy.prototype.recover = function(recognizer, e){
};
ErrorStrategy.prototype.sync = function(recognizer){
};
ErrorStrategy.prototype.inErrorRecoveryMode = function(recognizer){
};
ErrorStrategy.prototype.reportError = function(recognizer){
};
// This is the default implementation of {@link ANTLRErrorStrategy} used for
// error reporting and recovery in ANTLR parsers.
//
function DefaultErrorStrategy() {
ErrorStrategy.call(this);
// Indicates whether the error strategy is currently "recovering from an
// error". This is used to suppress reporting multiple error messages while
// attempting to recover from a detected syntax error.
//
// @see //inErrorRecoveryMode
//
this.errorRecoveryMode = false;
// The index into the input stream where the last error occurred.
// This is used to prevent infinite loops where an error is found
// but no token is consumed during recovery...another error is found,
// ad nauseum. This is a failsafe mechanism to guarantee that at least
// one token/tree node is consumed for two errors.
//
this.lastErrorIndex = -1;
this.lastErrorStates = null;
return this;
}
DefaultErrorStrategy.prototype = Object.create(ErrorStrategy.prototype);
DefaultErrorStrategy.prototype.constructor = DefaultErrorStrategy;
// The default implementation simply calls {@link //endErrorCondition} to
// ensure that the handler is not in error recovery mode.
DefaultErrorStrategy.prototype.reset = function(recognizer) {
this.endErrorCondition(recognizer);
};
//
// This method is called to enter error recovery mode when a recognition
// exception is reported.
//
// @param recognizer the parser instance
//
DefaultErrorStrategy.prototype.beginErrorCondition = function(recognizer) {
this.errorRecoveryMode = true;
};
DefaultErrorStrategy.prototype.inErrorRecoveryMode = function(recognizer) {
return this.errorRecoveryMode;
};
//
// This method is called to leave error recovery mode after recovering from
// a recognition exception.
//
// @param recognizer
//
DefaultErrorStrategy.prototype.endErrorCondition = function(recognizer) {
this.errorRecoveryMode = false;
this.lastErrorStates = null;
this.lastErrorIndex = -1;
};
//
// {@inheritDoc}
//
// The default implementation simply calls {@link //endErrorCondition}.
//
DefaultErrorStrategy.prototype.reportMatch = function(recognizer) {
this.endErrorCondition(recognizer);
};
//
// {@inheritDoc}
//
// The default implementation returns immediately if the handler is already
// in error recovery mode. Otherwise, it calls {@link //beginErrorCondition}
// and dispatches the reporting task based on the runtime type of {@code e}
// according to the following table.
//
//
// - {@link NoViableAltException}: Dispatches the call to
// {@link //reportNoViableAlternative}
// - {@link InputMismatchException}: Dispatches the call to
// {@link //reportInputMismatch}
// - {@link FailedPredicateException}: Dispatches the call to
// {@link //reportFailedPredicate}
// - All other types: calls {@link Parser//notifyErrorListeners} to report
// the exception
//
//
DefaultErrorStrategy.prototype.reportError = function(recognizer, e) {
// if we've already reported an error and have not matched a token
// yet successfully, don't report any errors.
if(this.inErrorRecoveryMode(recognizer)) {
return; // don't report spurious errors
}
this.beginErrorCondition(recognizer);
if ( e instanceof NoViableAltException ) {
this.reportNoViableAlternative(recognizer, e);
} else if ( e instanceof InputMismatchException ) {
this.reportInputMismatch(recognizer, e);
} else if ( e instanceof FailedPredicateException ) {
this.reportFailedPredicate(recognizer, e);
} else {
console.log("unknown recognition error type: " + e.constructor.name);
console.log(e.stack);
recognizer.notifyErrorListeners(e.getOffendingToken(), e.getMessage(), e);
}
};
//
// {@inheritDoc}
//
// The default implementation resynchronizes the parser by consuming tokens
// until we find one in the resynchronization set--loosely the set of tokens
// that can follow the current rule.
//
DefaultErrorStrategy.prototype.recover = function(recognizer, e) {
if (this.lastErrorIndex===recognizer.getInputStream().index &&
this.lastErrorStates !== null && this.lastErrorStates.indexOf(recognizer.state)>=0) {
// uh oh, another error at same token index and previously-visited
// state in ATN; must be a case where LT(1) is in the recovery
// token set so nothing got consumed. Consume a single token
// at least to prevent an infinite loop; this is a failsafe.
recognizer.consume();
}
this.lastErrorIndex = recognizer._input.index;
if (this.lastErrorStates === null) {
this.lastErrorStates = [];
}
this.lastErrorStates.push(recognizer.state);
var followSet = this.getErrorRecoverySet(recognizer);
this.consumeUntil(recognizer, followSet);
};
// The default implementation of {@link ANTLRErrorStrategy//sync} makes sure
// that the current lookahead symbol is consistent with what were expecting
// at this point in the ATN. You can call this anytime but ANTLR only
// generates code to check before subrules/loops and each iteration.
//
// Implements Jim Idle's magic sync mechanism in closures and optional
// subrules. E.g.,
//
//
// a : sync ( stuff sync )* ;
// sync : {consume to what can follow sync} ;
//
//
// At the start of a sub rule upon error, {@link //sync} performs single
// token deletion, if possible. If it can't do that, it bails on the current
// rule and uses the default error recovery, which consumes until the
// resynchronization set of the current rule.
//
// If the sub rule is optional ({@code (...)?}, {@code (...)*}, or block
// with an empty alternative), then the expected set includes what follows
// the subrule.
//
// During loop iteration, it consumes until it sees a token that can start a
// sub rule or what follows loop. Yes, that is pretty aggressive. We opt to
// stay in the loop as long as possible.
//
// ORIGINS
//
// Previous versions of ANTLR did a poor job of their recovery within loops.
// A single mismatch token or missing token would force the parser to bail
// out of the entire rules surrounding the loop. So, for rule
//
//
// classDef : 'class' ID '{' member* '}'
//
//
// input with an extra token between members would force the parser to
// consume until it found the next class definition rather than the next
// member definition of the current class.
//
// This functionality cost a little bit of effort because the parser has to
// compare token set at the start of the loop and at each iteration. If for
// some reason speed is suffering for you, you can turn off this
// functionality by simply overriding this method as a blank { }.
//
DefaultErrorStrategy.prototype.sync = function(recognizer) {
// If already recovering, don't try to sync
if (this.inErrorRecoveryMode(recognizer)) {
return;
}
var s = recognizer._interp.atn.states[recognizer.state];
var la = recognizer.getTokenStream().LA(1);
// try cheaper subset first; might get lucky. seems to shave a wee bit off
var nextTokens = recognizer.atn.nextTokens(s);
if (nextTokens.contains(Token.EPSILON) || nextTokens.contains(la)) {
return;
}
switch (s.stateType) {
case ATNState.BLOCK_START:
case ATNState.STAR_BLOCK_START:
case ATNState.PLUS_BLOCK_START:
case ATNState.STAR_LOOP_ENTRY:
// report error and recover if possible
if( this.singleTokenDeletion(recognizer) !== null) {
return;
} else {
throw new InputMismatchException(recognizer);
}
break;
case ATNState.PLUS_LOOP_BACK:
case ATNState.STAR_LOOP_BACK:
this.reportUnwantedToken(recognizer);
var expecting = new IntervalSet();
expecting.addSet(recognizer.getExpectedTokens());
var whatFollowsLoopIterationOrRule = expecting.addSet(this.getErrorRecoverySet(recognizer));
this.consumeUntil(recognizer, whatFollowsLoopIterationOrRule);
break;
default:
// do nothing if we can't identify the exact kind of ATN state
}
};
// This is called by {@link //reportError} when the exception is a
// {@link NoViableAltException}.
//
// @see //reportError
//
// @param recognizer the parser instance
// @param e the recognition exception
//
DefaultErrorStrategy.prototype.reportNoViableAlternative = function(recognizer, e) {
var tokens = recognizer.getTokenStream();
var input;
if(tokens !== null) {
if (e.startToken.type===Token.EOF) {
input = "";
} else {
input = tokens.getText(new Interval(e.startToken.tokenIndex, e.offendingToken.tokenIndex));
}
} else {
input = "";
}
var msg = "no viable alternative at input " + this.escapeWSAndQuote(input);
recognizer.notifyErrorListeners(msg, e.offendingToken, e);
};
//
// This is called by {@link //reportError} when the exception is an
// {@link InputMismatchException}.
//
// @see //reportError
//
// @param recognizer the parser instance
// @param e the recognition exception
//
DefaultErrorStrategy.prototype.reportInputMismatch = function(recognizer, e) {
var msg = "mismatched input " + this.getTokenErrorDisplay(e.offendingToken) +
" expecting " + e.getExpectedTokens().toString(recognizer.literalNames, recognizer.symbolicNames);
recognizer.notifyErrorListeners(msg, e.offendingToken, e);
};
//
// This is called by {@link //reportError} when the exception is a
// {@link FailedPredicateException}.
//
// @see //reportError
//
// @param recognizer the parser instance
// @param e the recognition exception
//
DefaultErrorStrategy.prototype.reportFailedPredicate = function(recognizer, e) {
var ruleName = recognizer.ruleNames[recognizer._ctx.ruleIndex];
var msg = "rule " + ruleName + " " + e.message;
recognizer.notifyErrorListeners(msg, e.offendingToken, e);
};
// This method is called to report a syntax error which requires the removal
// of a token from the input stream. At the time this method is called, the
// erroneous symbol is current {@code LT(1)} symbol and has not yet been
// removed from the input stream. When this method returns,
// {@code recognizer} is in error recovery mode.
//
// This method is called when {@link //singleTokenDeletion} identifies
// single-token deletion as a viable recovery strategy for a mismatched
// input error.
//
// The default implementation simply returns if the handler is already in
// error recovery mode. Otherwise, it calls {@link //beginErrorCondition} to
// enter error recovery mode, followed by calling
// {@link Parser//notifyErrorListeners}.
//
// @param recognizer the parser instance
//
DefaultErrorStrategy.prototype.reportUnwantedToken = function(recognizer) {
if (this.inErrorRecoveryMode(recognizer)) {
return;
}
this.beginErrorCondition(recognizer);
var t = recognizer.getCurrentToken();
var tokenName = this.getTokenErrorDisplay(t);
var expecting = this.getExpectedTokens(recognizer);
var msg = "extraneous input " + tokenName + " expecting " +
expecting.toString(recognizer.literalNames, recognizer.symbolicNames);
recognizer.notifyErrorListeners(msg, t, null);
};
// This method is called to report a syntax error which requires the
// insertion of a missing token into the input stream. At the time this
// method is called, the missing token has not yet been inserted. When this
// method returns, {@code recognizer} is in error recovery mode.
//
// This method is called when {@link //singleTokenInsertion} identifies
// single-token insertion as a viable recovery strategy for a mismatched
// input error.
//
// The default implementation simply returns if the handler is already in
// error recovery mode. Otherwise, it calls {@link //beginErrorCondition} to
// enter error recovery mode, followed by calling
// {@link Parser//notifyErrorListeners}.
//
// @param recognizer the parser instance
//
DefaultErrorStrategy.prototype.reportMissingToken = function(recognizer) {
if ( this.inErrorRecoveryMode(recognizer)) {
return;
}
this.beginErrorCondition(recognizer);
var t = recognizer.getCurrentToken();
var expecting = this.getExpectedTokens(recognizer);
var msg = "missing " + expecting.toString(recognizer.literalNames, recognizer.symbolicNames) +
" at " + this.getTokenErrorDisplay(t);
recognizer.notifyErrorListeners(msg, t, null);
};
// The default implementation attempts to recover from the mismatched input
// by using single token insertion and deletion as described below. If the
// recovery attempt fails, this method throws an
// {@link InputMismatchException}.
//
// EXTRA TOKEN (single token deletion)
//
// {@code LA(1)} is not what we are looking for. If {@code LA(2)} has the
// right token, however, then assume {@code LA(1)} is some extra spurious
// token and delete it. Then consume and return the next token (which was
// the {@code LA(2)} token) as the successful result of the match operation.
//
// This recovery strategy is implemented by {@link
// //singleTokenDeletion}.
//
// MISSING TOKEN (single token insertion)
//
// If current token (at {@code LA(1)}) is consistent with what could come
// after the expected {@code LA(1)} token, then assume the token is missing
// and use the parser's {@link TokenFactory} to create it on the fly. The
// "insertion" is performed by returning the created token as the successful
// result of the match operation.
//
// This recovery strategy is implemented by {@link
// //singleTokenInsertion}.
//
// EXAMPLE
//
// For example, Input {@code i=(3;} is clearly missing the {@code ')'}. When
// the parser returns from the nested call to {@code expr}, it will have
// call chain:
//
//
// stat → expr → atom
//
//
// and it will be trying to match the {@code ')'} at this point in the
// derivation:
//
//
// => ID '=' '(' INT ')' ('+' atom)* ';'
// ^
//
//
// The attempt to match {@code ')'} will fail when it sees {@code ';'} and
// call {@link //recoverInline}. To recover, it sees that {@code LA(1)==';'}
// is in the set of tokens that can follow the {@code ')'} token reference
// in rule {@code atom}. It can assume that you forgot the {@code ')'}.
//
DefaultErrorStrategy.prototype.recoverInline = function(recognizer) {
// SINGLE TOKEN DELETION
var matchedSymbol = this.singleTokenDeletion(recognizer);
if (matchedSymbol !== null) {
// we have deleted the extra token.
// now, move past ttype token as if all were ok
recognizer.consume();
return matchedSymbol;
}
// SINGLE TOKEN INSERTION
if (this.singleTokenInsertion(recognizer)) {
return this.getMissingSymbol(recognizer);
}
// even that didn't work; must throw the exception
throw new InputMismatchException(recognizer);
};
//
// This method implements the single-token insertion inline error recovery
// strategy. It is called by {@link //recoverInline} if the single-token
// deletion strategy fails to recover from the mismatched input. If this
// method returns {@code true}, {@code recognizer} will be in error recovery
// mode.
//
// This method determines whether or not single-token insertion is viable by
// checking if the {@code LA(1)} input symbol could be successfully matched
// if it were instead the {@code LA(2)} symbol. If this method returns
// {@code true}, the caller is responsible for creating and inserting a
// token with the correct type to produce this behavior.
//
// @param recognizer the parser instance
// @return {@code true} if single-token insertion is a viable recovery
// strategy for the current mismatched input, otherwise {@code false}
//
DefaultErrorStrategy.prototype.singleTokenInsertion = function(recognizer) {
var currentSymbolType = recognizer.getTokenStream().LA(1);
// if current token is consistent with what could come after current
// ATN state, then we know we're missing a token; error recovery
// is free to conjure up and insert the missing token
var atn = recognizer._interp.atn;
var currentState = atn.states[recognizer.state];
var next = currentState.transitions[0].target;
var expectingAtLL2 = atn.nextTokens(next, recognizer._ctx);
if (expectingAtLL2.contains(currentSymbolType) ){
this.reportMissingToken(recognizer);
return true;
} else {
return false;
}
};
// This method implements the single-token deletion inline error recovery
// strategy. It is called by {@link //recoverInline} to attempt to recover
// from mismatched input. If this method returns null, the parser and error
// handler state will not have changed. If this method returns non-null,
// {@code recognizer} will not be in error recovery mode since the
// returned token was a successful match.
//
// If the single-token deletion is successful, this method calls
// {@link //reportUnwantedToken} to report the error, followed by
// {@link Parser//consume} to actually "delete" the extraneous token. Then,
// before returning {@link //reportMatch} is called to signal a successful
// match.
//
// @param recognizer the parser instance
// @return the successfully matched {@link Token} instance if single-token
// deletion successfully recovers from the mismatched input, otherwise
// {@code null}
//
DefaultErrorStrategy.prototype.singleTokenDeletion = function(recognizer) {
var nextTokenType = recognizer.getTokenStream().LA(2);
var expecting = this.getExpectedTokens(recognizer);
if (expecting.contains(nextTokenType)) {
this.reportUnwantedToken(recognizer);
// print("recoverFromMismatchedToken deleting " \
// + str(recognizer.getTokenStream().LT(1)) \
// + " since " + str(recognizer.getTokenStream().LT(2)) \
// + " is what we want", file=sys.stderr)
recognizer.consume(); // simply delete extra token
// we want to return the token we're actually matching
var matchedSymbol = recognizer.getCurrentToken();
this.reportMatch(recognizer); // we know current token is correct
return matchedSymbol;
} else {
return null;
}
};
// Conjure up a missing token during error recovery.
//
// The recognizer attempts to recover from single missing
// symbols. But, actions might refer to that missing symbol.
// For example, x=ID {f($x);}. The action clearly assumes
// that there has been an identifier matched previously and that
// $x points at that token. If that token is missing, but
// the next token in the stream is what we want we assume that
// this token is missing and we keep going. Because we
// have to return some token to replace the missing token,
// we have to conjure one up. This method gives the user control
// over the tokens returned for missing tokens. Mostly,
// you will want to create something special for identifier
// tokens. For literals such as '{' and ',', the default
// action in the parser or tree parser works. It simply creates
// a CommonToken of the appropriate type. The text will be the token.
// If you change what tokens must be created by the lexer,
// override this method to create the appropriate tokens.
//
DefaultErrorStrategy.prototype.getMissingSymbol = function(recognizer) {
var currentSymbol = recognizer.getCurrentToken();
var expecting = this.getExpectedTokens(recognizer);
var expectedTokenType = expecting.first(); // get any element
var tokenText;
if (expectedTokenType===Token.EOF) {
tokenText = "";
} else {
tokenText = "";
}
var current = currentSymbol;
var lookback = recognizer.getTokenStream().LT(-1);
if (current.type===Token.EOF && lookback !== null) {
current = lookback;
}
return recognizer.getTokenFactory().create(current.source,
expectedTokenType, tokenText, Token.DEFAULT_CHANNEL,
-1, -1, current.line, current.column);
};
DefaultErrorStrategy.prototype.getExpectedTokens = function(recognizer) {
return recognizer.getExpectedTokens();
};
// How should a token be displayed in an error message? The default
// is to display just the text, but during development you might
// want to have a lot of information spit out. Override in that case
// to use t.toString() (which, for CommonToken, dumps everything about
// the token). This is better than forcing you to override a method in
// your token objects because you don't have to go modify your lexer
// so that it creates a new Java type.
//
DefaultErrorStrategy.prototype.getTokenErrorDisplay = function(t) {
if (t === null) {
return "";
}
var s = t.text;
if (s === null) {
if (t.type===Token.EOF) {
s = "";
} else {
s = "<" + t.type + ">";
}
}
return this.escapeWSAndQuote(s);
};
DefaultErrorStrategy.prototype.escapeWSAndQuote = function(s) {
s = s.replace(/\n/g,"\\n");
s = s.replace(/\r/g,"\\r");
s = s.replace(/\t/g,"\\t");
return "'" + s + "'";
};
// Compute the error recovery set for the current rule. During
// rule invocation, the parser pushes the set of tokens that can
// follow that rule reference on the stack; this amounts to
// computing FIRST of what follows the rule reference in the
// enclosing rule. See LinearApproximator.FIRST().
// This local follow set only includes tokens
// from within the rule; i.e., the FIRST computation done by
// ANTLR stops at the end of a rule.
//
// EXAMPLE
//
// When you find a "no viable alt exception", the input is not
// consistent with any of the alternatives for rule r. The best
// thing to do is to consume tokens until you see something that
// can legally follow a call to r//or* any rule that called r.
// You don't want the exact set of viable next tokens because the
// input might just be missing a token--you might consume the
// rest of the input looking for one of the missing tokens.
//
// Consider grammar:
//
// a : '[' b ']'
// | '(' b ')'
// ;
// b : c '^' INT ;
// c : ID
// | INT
// ;
//
// At each rule invocation, the set of tokens that could follow
// that rule is pushed on a stack. Here are the various
// context-sensitive follow sets:
//
// FOLLOW(b1_in_a) = FIRST(']') = ']'
// FOLLOW(b2_in_a) = FIRST(')') = ')'
// FOLLOW(c_in_b) = FIRST('^') = '^'
//
// Upon erroneous input "[]", the call chain is
//
// a -> b -> c
//
// and, hence, the follow context stack is:
//
// depth follow set start of rule execution
// 0 a (from main())
// 1 ']' b
// 2 '^' c
//
// Notice that ')' is not included, because b would have to have
// been called from a different context in rule a for ')' to be
// included.
//
// For error recovery, we cannot consider FOLLOW(c)
// (context-sensitive or otherwise). We need the combined set of
// all context-sensitive FOLLOW sets--the set of all tokens that
// could follow any reference in the call chain. We need to
// resync to one of those tokens. Note that FOLLOW(c)='^' and if
// we resync'd to that token, we'd consume until EOF. We need to
// sync to context-sensitive FOLLOWs for a, b, and c: {']','^'}.
// In this case, for input "[]", LA(1) is ']' and in the set, so we would
// not consume anything. After printing an error, rule c would
// return normally. Rule b would not find the required '^' though.
// At this point, it gets a mismatched token error and throws an
// exception (since LA(1) is not in the viable following token
// set). The rule exception handler tries to recover, but finds
// the same recovery set and doesn't consume anything. Rule b
// exits normally returning to rule a. Now it finds the ']' (and
// with the successful match exits errorRecovery mode).
//
// So, you can see that the parser walks up the call chain looking
// for the token that was a member of the recovery set.
//
// Errors are not generated in errorRecovery mode.
//
// ANTLR's error recovery mechanism is based upon original ideas:
//
// "Algorithms + Data Structures = Programs" by Niklaus Wirth
//
// and
//
// "A note on error recovery in recursive descent parsers":
// http://portal.acm.org/citation.cfm?id=947902.947905
//
// Later, Josef Grosch had some good ideas:
//
// "Efficient and Comfortable Error Recovery in Recursive Descent
// Parsers":
// ftp://www.cocolab.com/products/cocktail/doca4.ps/ell.ps.zip
//
// Like Grosch I implement context-sensitive FOLLOW sets that are combined
// at run-time upon error to avoid overhead during parsing.
//
DefaultErrorStrategy.prototype.getErrorRecoverySet = function(recognizer) {
var atn = recognizer._interp.atn;
var ctx = recognizer._ctx;
var recoverSet = new IntervalSet();
while (ctx !== null && ctx.invokingState>=0) {
// compute what follows who invoked us
var invokingState = atn.states[ctx.invokingState];
var rt = invokingState.transitions[0];
var follow = atn.nextTokens(rt.followState);
recoverSet.addSet(follow);
ctx = ctx.parentCtx;
}
recoverSet.removeOne(Token.EPSILON);
return recoverSet;
};
// Consume tokens until one matches the given token set.//
DefaultErrorStrategy.prototype.consumeUntil = function(recognizer, set) {
var ttype = recognizer.getTokenStream().LA(1);
while( ttype !== Token.EOF && !set.contains(ttype)) {
recognizer.consume();
ttype = recognizer.getTokenStream().LA(1);
}
};
//
// This implementation of {@link ANTLRErrorStrategy} responds to syntax errors
// by immediately canceling the parse operation with a
// {@link ParseCancellationException}. The implementation ensures that the
// {@link ParserRuleContext//exception} field is set for all parse tree nodes
// that were not completed prior to encountering the error.
//
//
// This error strategy is useful in the following scenarios.
//
//
// - Two-stage parsing: This error strategy allows the first
// stage of two-stage parsing to immediately terminate if an error is
// encountered, and immediately fall back to the second stage. In addition to
// avoiding wasted work by attempting to recover from errors here, the empty
// implementation of {@link BailErrorStrategy//sync} improves the performance of
// the first stage.
// - Silent validation: When syntax errors are not being
// reported or logged, and the parse result is simply ignored if errors occur,
// the {@link BailErrorStrategy} avoids wasting work on recovering from errors
// when the result will be ignored either way.
//
//
//
// {@code myparser.setErrorHandler(new BailErrorStrategy());}
//
// @see Parser//setErrorHandler(ANTLRErrorStrategy)
//
function BailErrorStrategy() {
DefaultErrorStrategy.call(this);
return this;
}
BailErrorStrategy.prototype = Object.create(DefaultErrorStrategy.prototype);
BailErrorStrategy.prototype.constructor = BailErrorStrategy;
// Instead of recovering from exception {@code e}, re-throw it wrapped
// in a {@link ParseCancellationException} so it is not caught by the
// rule function catches. Use {@link Exception//getCause()} to get the
// original {@link RecognitionException}.
//
BailErrorStrategy.prototype.recover = function(recognizer, e) {
var context = recognizer._ctx;
while (context !== null) {
context.exception = e;
context = context.parentCtx;
}
throw new ParseCancellationException(e);
};
// Make sure we don't attempt to recover inline; if the parser
// successfully recovers, it won't throw an exception.
//
BailErrorStrategy.prototype.recoverInline = function(recognizer) {
this.recover(recognizer, new InputMismatchException(recognizer));
};
// Make sure we don't attempt to recover from problems in subrules.//
BailErrorStrategy.prototype.sync = function(recognizer) {
// pass
};
exports.BailErrorStrategy = BailErrorStrategy;
exports.DefaultErrorStrategy = DefaultErrorStrategy;
/***/ }),
/***/ "./node_modules/antlr4/error/Errors.js":
/*!*********************************************!*\
!*** ./node_modules/antlr4/error/Errors.js ***!
\*********************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
// The root of the ANTLR exception hierarchy. In general, ANTLR tracks just
// 3 kinds of errors: prediction errors, failed predicate errors, and
// mismatched input errors. In each case, the parser knows where it is
// in the input, where it is in the ATN, the rule invocation stack,
// and what kind of problem occurred.
var PredicateTransition = __webpack_require__(/*! ./../atn/Transition */ "./node_modules/antlr4/atn/Transition.js").PredicateTransition;
function RecognitionException(params) {
Error.call(this);
if (!!Error.captureStackTrace) {
Error.captureStackTrace(this, RecognitionException);
} else {
var stack = new Error().stack;
}
this.message = params.message;
this.recognizer = params.recognizer;
this.input = params.input;
this.ctx = params.ctx;
// The current {@link Token} when an error occurred. Since not all streams
// support accessing symbols by index, we have to track the {@link Token}
// instance itself.
this.offendingToken = null;
// Get the ATN state number the parser was in at the time the error
// occurred. For {@link NoViableAltException} and
// {@link LexerNoViableAltException} exceptions, this is the
// {@link DecisionState} number. For others, it is the state whose outgoing
// edge we couldn't match.
this.offendingState = -1;
if (this.recognizer!==null) {
this.offendingState = this.recognizer.state;
}
return this;
}
RecognitionException.prototype = Object.create(Error.prototype);
RecognitionException.prototype.constructor = RecognitionException;
// If the state number is not known, this method returns -1.
//
// Gets the set of input symbols which could potentially follow the
// previously matched symbol at the time this exception was thrown.
//
// If the set of expected tokens is not known and could not be computed,
// this method returns {@code null}.
//
// @return The set of token types that could potentially follow the current
// state in the ATN, or {@code null} if the information is not available.
// /
RecognitionException.prototype.getExpectedTokens = function() {
if (this.recognizer!==null) {
return this.recognizer.atn.getExpectedTokens(this.offendingState, this.ctx);
} else {
return null;
}
};
RecognitionException.prototype.toString = function() {
return this.message;
};
function LexerNoViableAltException(lexer, input, startIndex, deadEndConfigs) {
RecognitionException.call(this, {message:"", recognizer:lexer, input:input, ctx:null});
this.startIndex = startIndex;
this.deadEndConfigs = deadEndConfigs;
return this;
}
LexerNoViableAltException.prototype = Object.create(RecognitionException.prototype);
LexerNoViableAltException.prototype.constructor = LexerNoViableAltException;
LexerNoViableAltException.prototype.toString = function() {
var symbol = "";
if (this.startIndex >= 0 && this.startIndex < this.input.size) {
symbol = this.input.getText((this.startIndex,this.startIndex));
}
return "LexerNoViableAltException" + symbol;
};
// Indicates that the parser could not decide which of two or more paths
// to take based upon the remaining input. It tracks the starting token
// of the offending input and also knows where the parser was
// in the various paths when the error. Reported by reportNoViableAlternative()
//
function NoViableAltException(recognizer, input, startToken, offendingToken, deadEndConfigs, ctx) {
ctx = ctx || recognizer._ctx;
offendingToken = offendingToken || recognizer.getCurrentToken();
startToken = startToken || recognizer.getCurrentToken();
input = input || recognizer.getInputStream();
RecognitionException.call(this, {message:"", recognizer:recognizer, input:input, ctx:ctx});
// Which configurations did we try at input.index() that couldn't match
// input.LT(1)?//
this.deadEndConfigs = deadEndConfigs;
// The token object at the start index; the input stream might
// not be buffering tokens so get a reference to it. (At the
// time the error occurred, of course the stream needs to keep a
// buffer all of the tokens but later we might not have access to those.)
this.startToken = startToken;
this.offendingToken = offendingToken;
}
NoViableAltException.prototype = Object.create(RecognitionException.prototype);
NoViableAltException.prototype.constructor = NoViableAltException;
// This signifies any kind of mismatched input exceptions such as
// when the current input does not match the expected token.
//
function InputMismatchException(recognizer) {
RecognitionException.call(this, {message:"", recognizer:recognizer, input:recognizer.getInputStream(), ctx:recognizer._ctx});
this.offendingToken = recognizer.getCurrentToken();
}
InputMismatchException.prototype = Object.create(RecognitionException.prototype);
InputMismatchException.prototype.constructor = InputMismatchException;
// A semantic predicate failed during validation. Validation of predicates
// occurs when normally parsing the alternative just like matching a token.
// Disambiguating predicate evaluation occurs when we test a predicate during
// prediction.
function FailedPredicateException(recognizer, predicate, message) {
RecognitionException.call(this, {message:this.formatMessage(predicate,message || null), recognizer:recognizer,
input:recognizer.getInputStream(), ctx:recognizer._ctx});
var s = recognizer._interp.atn.states[recognizer.state];
var trans = s.transitions[0];
if (trans instanceof PredicateTransition) {
this.ruleIndex = trans.ruleIndex;
this.predicateIndex = trans.predIndex;
} else {
this.ruleIndex = 0;
this.predicateIndex = 0;
}
this.predicate = predicate;
this.offendingToken = recognizer.getCurrentToken();
return this;
}
FailedPredicateException.prototype = Object.create(RecognitionException.prototype);
FailedPredicateException.prototype.constructor = FailedPredicateException;
FailedPredicateException.prototype.formatMessage = function(predicate, message) {
if (message !==null) {
return message;
} else {
return "failed predicate: {" + predicate + "}?";
}
};
function ParseCancellationException() {
Error.call(this);
Error.captureStackTrace(this, ParseCancellationException);
return this;
}
ParseCancellationException.prototype = Object.create(Error.prototype);
ParseCancellationException.prototype.constructor = ParseCancellationException;
exports.RecognitionException = RecognitionException;
exports.NoViableAltException = NoViableAltException;
exports.LexerNoViableAltException = LexerNoViableAltException;
exports.InputMismatchException = InputMismatchException;
exports.FailedPredicateException = FailedPredicateException;
exports.ParseCancellationException = ParseCancellationException;
/***/ }),
/***/ "./node_modules/antlr4/error/index.js":
/*!********************************************!*\
!*** ./node_modules/antlr4/error/index.js ***!
\********************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
exports.RecognitionException = __webpack_require__(/*! ./Errors */ "./node_modules/antlr4/error/Errors.js").RecognitionException;
exports.NoViableAltException = __webpack_require__(/*! ./Errors */ "./node_modules/antlr4/error/Errors.js").NoViableAltException;
exports.LexerNoViableAltException = __webpack_require__(/*! ./Errors */ "./node_modules/antlr4/error/Errors.js").LexerNoViableAltException;
exports.InputMismatchException = __webpack_require__(/*! ./Errors */ "./node_modules/antlr4/error/Errors.js").InputMismatchException;
exports.FailedPredicateException = __webpack_require__(/*! ./Errors */ "./node_modules/antlr4/error/Errors.js").FailedPredicateException;
exports.DiagnosticErrorListener = __webpack_require__(/*! ./DiagnosticErrorListener */ "./node_modules/antlr4/error/DiagnosticErrorListener.js").DiagnosticErrorListener;
exports.BailErrorStrategy = __webpack_require__(/*! ./ErrorStrategy */ "./node_modules/antlr4/error/ErrorStrategy.js").BailErrorStrategy;
exports.ErrorListener = __webpack_require__(/*! ./ErrorListener */ "./node_modules/antlr4/error/ErrorListener.js").ErrorListener;
/***/ }),
/***/ "./node_modules/antlr4/index.js":
/*!**************************************!*\
!*** ./node_modules/antlr4/index.js ***!
\**************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
exports.atn = __webpack_require__(/*! ./atn/index */ "./node_modules/antlr4/atn/index.js");
exports.codepointat = __webpack_require__(/*! ./polyfills/codepointat */ "./node_modules/antlr4/polyfills/codepointat.js");
exports.dfa = __webpack_require__(/*! ./dfa/index */ "./node_modules/antlr4/dfa/index.js");
exports.fromcodepoint = __webpack_require__(/*! ./polyfills/fromcodepoint */ "./node_modules/antlr4/polyfills/fromcodepoint.js");
exports.tree = __webpack_require__(/*! ./tree/index */ "./node_modules/antlr4/tree/index.js");
exports.error = __webpack_require__(/*! ./error/index */ "./node_modules/antlr4/error/index.js");
exports.Token = __webpack_require__(/*! ./Token */ "./node_modules/antlr4/Token.js").Token;
exports.CharStreams = __webpack_require__(/*! ./CharStreams */ "./node_modules/antlr4/CharStreams.js").CharStreams;
exports.CommonToken = __webpack_require__(/*! ./Token */ "./node_modules/antlr4/Token.js").CommonToken;
exports.InputStream = __webpack_require__(/*! ./InputStream */ "./node_modules/antlr4/InputStream.js").InputStream;
exports.FileStream = __webpack_require__(/*! ./FileStream */ "./node_modules/antlr4/FileStream.js").FileStream;
exports.CommonTokenStream = __webpack_require__(/*! ./CommonTokenStream */ "./node_modules/antlr4/CommonTokenStream.js").CommonTokenStream;
exports.Lexer = __webpack_require__(/*! ./Lexer */ "./node_modules/antlr4/Lexer.js").Lexer;
exports.Parser = __webpack_require__(/*! ./Parser */ "./node_modules/antlr4/Parser.js").Parser;
var pc = __webpack_require__(/*! ./PredictionContext */ "./node_modules/antlr4/PredictionContext.js");
exports.PredictionContextCache = pc.PredictionContextCache;
exports.ParserRuleContext = __webpack_require__(/*! ./ParserRuleContext */ "./node_modules/antlr4/ParserRuleContext.js").ParserRuleContext;
exports.Interval = __webpack_require__(/*! ./IntervalSet */ "./node_modules/antlr4/IntervalSet.js").Interval;
exports.Utils = __webpack_require__(/*! ./Utils */ "./node_modules/antlr4/Utils.js");
/***/ }),
/***/ "./node_modules/antlr4/polyfills/codepointat.js":
/*!******************************************************!*\
!*** ./node_modules/antlr4/polyfills/codepointat.js ***!
\******************************************************/
/*! no static exports found */
/***/ (function(module, exports) {
/*! https://mths.be/codepointat v0.2.0 by @mathias */
if (!String.prototype.codePointAt) {
(function() {
'use strict'; // needed to support `apply`/`call` with `undefined`/`null`
var defineProperty = (function() {
// IE 8 only supports `Object.defineProperty` on DOM elements
try {
var object = {};
var $defineProperty = Object.defineProperty;
var result = $defineProperty(object, object, object) && $defineProperty;
} catch(error) {}
return result;
}());
var codePointAt = function(position) {
if (this == null) {
throw TypeError();
}
var string = String(this);
var size = string.length;
// `ToInteger`
var index = position ? Number(position) : 0;
if (index != index) { // better `isNaN`
index = 0;
}
// Account for out-of-bounds indices:
if (index < 0 || index >= size) {
return undefined;
}
// Get the first code unit
var first = string.charCodeAt(index);
var second;
if ( // check if it’s the start of a surrogate pair
first >= 0xD800 && first <= 0xDBFF && // high surrogate
size > index + 1 // there is a next code unit
) {
second = string.charCodeAt(index + 1);
if (second >= 0xDC00 && second <= 0xDFFF) { // low surrogate
// https://mathiasbynens.be/notes/javascript-encoding#surrogate-formulae
return (first - 0xD800) * 0x400 + second - 0xDC00 + 0x10000;
}
}
return first;
};
if (defineProperty) {
defineProperty(String.prototype, 'codePointAt', {
'value': codePointAt,
'configurable': true,
'writable': true
});
} else {
String.prototype.codePointAt = codePointAt;
}
}());
}
/***/ }),
/***/ "./node_modules/antlr4/polyfills/fromcodepoint.js":
/*!********************************************************!*\
!*** ./node_modules/antlr4/polyfills/fromcodepoint.js ***!
\********************************************************/
/*! no static exports found */
/***/ (function(module, exports) {
/*! https://mths.be/fromcodepoint v0.2.1 by @mathias */
if (!String.fromCodePoint) {
(function() {
var defineProperty = (function() {
// IE 8 only supports `Object.defineProperty` on DOM elements
try {
var object = {};
var $defineProperty = Object.defineProperty;
var result = $defineProperty(object, object, object) && $defineProperty;
} catch(error) {}
return result;
}());
var stringFromCharCode = String.fromCharCode;
var floor = Math.floor;
var fromCodePoint = function(_) {
var MAX_SIZE = 0x4000;
var codeUnits = [];
var highSurrogate;
var lowSurrogate;
var index = -1;
var length = arguments.length;
if (!length) {
return '';
}
var result = '';
while (++index < length) {
var codePoint = Number(arguments[index]);
if (
!isFinite(codePoint) || // `NaN`, `+Infinity`, or `-Infinity`
codePoint < 0 || // not a valid Unicode code point
codePoint > 0x10FFFF || // not a valid Unicode code point
floor(codePoint) != codePoint // not an integer
) {
throw RangeError('Invalid code point: ' + codePoint);
}
if (codePoint <= 0xFFFF) { // BMP code point
codeUnits.push(codePoint);
} else { // Astral code point; split in surrogate halves
// https://mathiasbynens.be/notes/javascript-encoding#surrogate-formulae
codePoint -= 0x10000;
highSurrogate = (codePoint >> 10) + 0xD800;
lowSurrogate = (codePoint % 0x400) + 0xDC00;
codeUnits.push(highSurrogate, lowSurrogate);
}
if (index + 1 == length || codeUnits.length > MAX_SIZE) {
result += stringFromCharCode.apply(null, codeUnits);
codeUnits.length = 0;
}
}
return result;
};
if (defineProperty) {
defineProperty(String, 'fromCodePoint', {
'value': fromCodePoint,
'configurable': true,
'writable': true
});
} else {
String.fromCodePoint = fromCodePoint;
}
}());
}
/***/ }),
/***/ "./node_modules/antlr4/tree/Tree.js":
/*!******************************************!*\
!*** ./node_modules/antlr4/tree/Tree.js ***!
\******************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
///
// The basic notion of a tree has a parent, a payload, and a list of children.
// It is the most abstract interface for all the trees used by ANTLR.
///
var Token = __webpack_require__(/*! ./../Token */ "./node_modules/antlr4/Token.js").Token;
var Interval = __webpack_require__(/*! ./../IntervalSet */ "./node_modules/antlr4/IntervalSet.js").Interval;
var INVALID_INTERVAL = new Interval(-1, -2);
var Utils = __webpack_require__(/*! ../Utils.js */ "./node_modules/antlr4/Utils.js");
function Tree() {
return this;
}
function SyntaxTree() {
Tree.call(this);
return this;
}
SyntaxTree.prototype = Object.create(Tree.prototype);
SyntaxTree.prototype.constructor = SyntaxTree;
function ParseTree() {
SyntaxTree.call(this);
return this;
}
ParseTree.prototype = Object.create(SyntaxTree.prototype);
ParseTree.prototype.constructor = ParseTree;
function RuleNode() {
ParseTree.call(this);
return this;
}
RuleNode.prototype = Object.create(ParseTree.prototype);
RuleNode.prototype.constructor = RuleNode;
function TerminalNode() {
ParseTree.call(this);
return this;
}
TerminalNode.prototype = Object.create(ParseTree.prototype);
TerminalNode.prototype.constructor = TerminalNode;
function ErrorNode() {
TerminalNode.call(this);
return this;
}
ErrorNode.prototype = Object.create(TerminalNode.prototype);
ErrorNode.prototype.constructor = ErrorNode;
function ParseTreeVisitor() {
return this;
}
ParseTreeVisitor.prototype.visit = function(ctx) {
if (Array.isArray(ctx)) {
return ctx.map(function(child) {
return child.accept(this);
}, this);
} else {
return ctx.accept(this);
}
};
ParseTreeVisitor.prototype.visitChildren = function(ctx) {
if (ctx.children) {
return this.visit(ctx.children);
} else {
return null;
}
}
ParseTreeVisitor.prototype.visitTerminal = function(node) {
};
ParseTreeVisitor.prototype.visitErrorNode = function(node) {
};
function ParseTreeListener() {
return this;
}
ParseTreeListener.prototype.visitTerminal = function(node) {
};
ParseTreeListener.prototype.visitErrorNode = function(node) {
};
ParseTreeListener.prototype.enterEveryRule = function(node) {
};
ParseTreeListener.prototype.exitEveryRule = function(node) {
};
function TerminalNodeImpl(symbol) {
TerminalNode.call(this);
this.parentCtx = null;
this.symbol = symbol;
return this;
}
TerminalNodeImpl.prototype = Object.create(TerminalNode.prototype);
TerminalNodeImpl.prototype.constructor = TerminalNodeImpl;
TerminalNodeImpl.prototype.getChild = function(i) {
return null;
};
TerminalNodeImpl.prototype.getSymbol = function() {
return this.symbol;
};
TerminalNodeImpl.prototype.getParent = function() {
return this.parentCtx;
};
TerminalNodeImpl.prototype.getPayload = function() {
return this.symbol;
};
TerminalNodeImpl.prototype.getSourceInterval = function() {
if (this.symbol === null) {
return INVALID_INTERVAL;
}
var tokenIndex = this.symbol.tokenIndex;
return new Interval(tokenIndex, tokenIndex);
};
TerminalNodeImpl.prototype.getChildCount = function() {
return 0;
};
TerminalNodeImpl.prototype.accept = function(visitor) {
return visitor.visitTerminal(this);
};
TerminalNodeImpl.prototype.getText = function() {
return this.symbol.text;
};
TerminalNodeImpl.prototype.toString = function() {
if (this.symbol.type === Token.EOF) {
return "";
} else {
return this.symbol.text;
}
};
// Represents a token that was consumed during resynchronization
// rather than during a valid match operation. For example,
// we will create this kind of a node during single token insertion
// and deletion as well as during "consume until error recovery set"
// upon no viable alternative exceptions.
function ErrorNodeImpl(token) {
TerminalNodeImpl.call(this, token);
return this;
}
ErrorNodeImpl.prototype = Object.create(TerminalNodeImpl.prototype);
ErrorNodeImpl.prototype.constructor = ErrorNodeImpl;
ErrorNodeImpl.prototype.isErrorNode = function() {
return true;
};
ErrorNodeImpl.prototype.accept = function(visitor) {
return visitor.visitErrorNode(this);
};
function ParseTreeWalker() {
return this;
}
ParseTreeWalker.prototype.walk = function(listener, t) {
var errorNode = t instanceof ErrorNode ||
(t.isErrorNode !== undefined && t.isErrorNode());
if (errorNode) {
listener.visitErrorNode(t);
} else if (t instanceof TerminalNode) {
listener.visitTerminal(t);
} else {
this.enterRule(listener, t);
for (var i = 0; i < t.getChildCount(); i++) {
var child = t.getChild(i);
this.walk(listener, child);
}
this.exitRule(listener, t);
}
};
//
// The discovery of a rule node, involves sending two events: the generic
// {@link ParseTreeListener//enterEveryRule} and a
// {@link RuleContext}-specific event. First we trigger the generic and then
// the rule specific. We to them in reverse order upon finishing the node.
//
ParseTreeWalker.prototype.enterRule = function(listener, r) {
var ctx = r.getRuleContext();
listener.enterEveryRule(ctx);
ctx.enterRule(listener);
};
ParseTreeWalker.prototype.exitRule = function(listener, r) {
var ctx = r.getRuleContext();
ctx.exitRule(listener);
listener.exitEveryRule(ctx);
};
ParseTreeWalker.DEFAULT = new ParseTreeWalker();
exports.RuleNode = RuleNode;
exports.ErrorNode = ErrorNode;
exports.TerminalNode = TerminalNode;
exports.ErrorNodeImpl = ErrorNodeImpl;
exports.TerminalNodeImpl = TerminalNodeImpl;
exports.ParseTreeListener = ParseTreeListener;
exports.ParseTreeVisitor = ParseTreeVisitor;
exports.ParseTreeWalker = ParseTreeWalker;
exports.INVALID_INTERVAL = INVALID_INTERVAL;
/***/ }),
/***/ "./node_modules/antlr4/tree/Trees.js":
/*!*******************************************!*\
!*** ./node_modules/antlr4/tree/Trees.js ***!
\*******************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
var Utils = __webpack_require__(/*! ./../Utils */ "./node_modules/antlr4/Utils.js");
var Token = __webpack_require__(/*! ./../Token */ "./node_modules/antlr4/Token.js").Token;
var RuleNode = __webpack_require__(/*! ./Tree */ "./node_modules/antlr4/tree/Tree.js").RuleNode;
var ErrorNode = __webpack_require__(/*! ./Tree */ "./node_modules/antlr4/tree/Tree.js").ErrorNode;
var TerminalNode = __webpack_require__(/*! ./Tree */ "./node_modules/antlr4/tree/Tree.js").TerminalNode;
var ParserRuleContext = __webpack_require__(/*! ./../ParserRuleContext */ "./node_modules/antlr4/ParserRuleContext.js").ParserRuleContext;
var RuleContext = __webpack_require__(/*! ./../RuleContext */ "./node_modules/antlr4/RuleContext.js").RuleContext;
var INVALID_ALT_NUMBER = __webpack_require__(/*! ./../atn/ATN */ "./node_modules/antlr4/atn/ATN.js").INVALID_ALT_NUMBER;
/** A set of utility routines useful for all kinds of ANTLR trees. */
function Trees() {
}
// Print out a whole tree in LISP form. {@link //getNodeText} is used on the
// node payloads to get the text for the nodes. Detect
// parse trees and extract data appropriately.
Trees.toStringTree = function(tree, ruleNames, recog) {
ruleNames = ruleNames || null;
recog = recog || null;
if(recog!==null) {
ruleNames = recog.ruleNames;
}
var s = Trees.getNodeText(tree, ruleNames);
s = Utils.escapeWhitespace(s, false);
var c = tree.getChildCount();
if(c===0) {
return s;
}
var res = "(" + s + ' ';
if(c>0) {
s = Trees.toStringTree(tree.getChild(0), ruleNames);
res = res.concat(s);
}
for(var i=1;i",
triples: "",
explode: "[]{}"
};
var Pos = CodeMirror.Pos;
CodeMirror.defineOption("autoCloseBrackets", false, function(cm, val, old) {
if (old && old != CodeMirror.Init) {
cm.removeKeyMap(keyMap);
cm.state.closeBrackets = null;
}
if (val) {
ensureBound(getOption(val, "pairs"))
cm.state.closeBrackets = val;
cm.addKeyMap(keyMap);
}
});
function getOption(conf, name) {
if (name == "pairs" && typeof conf == "string") return conf;
if (typeof conf == "object" && conf[name] != null) return conf[name];
return defaults[name];
}
var keyMap = {Backspace: handleBackspace, Enter: handleEnter};
function ensureBound(chars) {
for (var i = 0; i < chars.length; i++) {
var ch = chars.charAt(i), key = "'" + ch + "'"
if (!keyMap[key]) keyMap[key] = handler(ch)
}
}
ensureBound(defaults.pairs + "`")
function handler(ch) {
return function(cm) { return handleChar(cm, ch); };
}
function getConfig(cm) {
var deflt = cm.state.closeBrackets;
if (!deflt || deflt.override) return deflt;
var mode = cm.getModeAt(cm.getCursor());
return mode.closeBrackets || deflt;
}
function handleBackspace(cm) {
var conf = getConfig(cm);
if (!conf || cm.getOption("disableInput")) return CodeMirror.Pass;
var pairs = getOption(conf, "pairs");
var ranges = cm.listSelections();
for (var i = 0; i < ranges.length; i++) {
if (!ranges[i].empty()) return CodeMirror.Pass;
var around = charsAround(cm, ranges[i].head);
if (!around || pairs.indexOf(around) % 2 != 0) return CodeMirror.Pass;
}
for (var i = ranges.length - 1; i >= 0; i--) {
var cur = ranges[i].head;
cm.replaceRange("", Pos(cur.line, cur.ch - 1), Pos(cur.line, cur.ch + 1), "+delete");
}
}
function handleEnter(cm) {
var conf = getConfig(cm);
var explode = conf && getOption(conf, "explode");
if (!explode || cm.getOption("disableInput")) return CodeMirror.Pass;
var ranges = cm.listSelections();
for (var i = 0; i < ranges.length; i++) {
if (!ranges[i].empty()) return CodeMirror.Pass;
var around = charsAround(cm, ranges[i].head);
if (!around || explode.indexOf(around) % 2 != 0) return CodeMirror.Pass;
}
cm.operation(function() {
var linesep = cm.lineSeparator() || "\n";
cm.replaceSelection(linesep + linesep, null);
cm.execCommand("goCharLeft");
ranges = cm.listSelections();
for (var i = 0; i < ranges.length; i++) {
var line = ranges[i].head.line;
cm.indentLine(line, null, true);
cm.indentLine(line + 1, null, true);
}
});
}
function contractSelection(sel) {
var inverted = CodeMirror.cmpPos(sel.anchor, sel.head) > 0;
return {anchor: new Pos(sel.anchor.line, sel.anchor.ch + (inverted ? -1 : 1)),
head: new Pos(sel.head.line, sel.head.ch + (inverted ? 1 : -1))};
}
function handleChar(cm, ch) {
var conf = getConfig(cm);
if (!conf || cm.getOption("disableInput")) return CodeMirror.Pass;
var pairs = getOption(conf, "pairs");
var pos = pairs.indexOf(ch);
if (pos == -1) return CodeMirror.Pass;
var closeBefore = getOption(conf,"closeBefore");
var triples = getOption(conf, "triples");
var identical = pairs.charAt(pos + 1) == ch;
var ranges = cm.listSelections();
var opening = pos % 2 == 0;
var type;
for (var i = 0; i < ranges.length; i++) {
var range = ranges[i], cur = range.head, curType;
var next = cm.getRange(cur, Pos(cur.line, cur.ch + 1));
if (opening && !range.empty()) {
curType = "surround";
} else if ((identical || !opening) && next == ch) {
if (identical && stringStartsAfter(cm, cur))
curType = "both";
else if (triples.indexOf(ch) >= 0 && cm.getRange(cur, Pos(cur.line, cur.ch + 3)) == ch + ch + ch)
curType = "skipThree";
else
curType = "skip";
} else if (identical && cur.ch > 1 && triples.indexOf(ch) >= 0 &&
cm.getRange(Pos(cur.line, cur.ch - 2), cur) == ch + ch) {
if (cur.ch > 2 && /\bstring/.test(cm.getTokenTypeAt(Pos(cur.line, cur.ch - 2)))) return CodeMirror.Pass;
curType = "addFour";
} else if (identical) {
var prev = cur.ch == 0 ? " " : cm.getRange(Pos(cur.line, cur.ch - 1), cur)
if (!CodeMirror.isWordChar(next) && prev != ch && !CodeMirror.isWordChar(prev)) curType = "both";
else return CodeMirror.Pass;
} else if (opening && (next.length === 0 || /\s/.test(next) || closeBefore.indexOf(next) > -1)) {
curType = "both";
} else {
return CodeMirror.Pass;
}
if (!type) type = curType;
else if (type != curType) return CodeMirror.Pass;
}
var left = pos % 2 ? pairs.charAt(pos - 1) : ch;
var right = pos % 2 ? ch : pairs.charAt(pos + 1);
cm.operation(function() {
if (type == "skip") {
cm.execCommand("goCharRight");
} else if (type == "skipThree") {
for (var i = 0; i < 3; i++)
cm.execCommand("goCharRight");
} else if (type == "surround") {
var sels = cm.getSelections();
for (var i = 0; i < sels.length; i++)
sels[i] = left + sels[i] + right;
cm.replaceSelections(sels, "around");
sels = cm.listSelections().slice();
for (var i = 0; i < sels.length; i++)
sels[i] = contractSelection(sels[i]);
cm.setSelections(sels);
} else if (type == "both") {
cm.replaceSelection(left + right, null);
cm.triggerElectric(left + right);
cm.execCommand("goCharLeft");
} else if (type == "addFour") {
cm.replaceSelection(left + left + left + left, "before");
cm.execCommand("goCharRight");
}
});
}
function charsAround(cm, pos) {
var str = cm.getRange(Pos(pos.line, pos.ch - 1),
Pos(pos.line, pos.ch + 1));
return str.length == 2 ? str : null;
}
function stringStartsAfter(cm, pos) {
var token = cm.getTokenAt(Pos(pos.line, pos.ch + 1))
return /\bstring/.test(token.type) && token.start == pos.ch &&
(pos.ch == 0 || !/\bstring/.test(cm.getTokenTypeAt(pos)))
}
});
/***/ }),
/***/ "./node_modules/codemirror/addon/edit/matchbrackets.js":
/*!*************************************************************!*\
!*** ./node_modules/codemirror/addon/edit/matchbrackets.js ***!
\*************************************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
// CodeMirror, copyright (c) by Marijn Haverbeke and others
// Distributed under an MIT license: https://codemirror.net/LICENSE
(function(mod) {
if (true) // CommonJS
mod(__webpack_require__(/*! ../../lib/codemirror */ "./node_modules/codemirror/lib/codemirror.js"));
else {}
})(function(CodeMirror) {
var ie_lt8 = /MSIE \d/.test(navigator.userAgent) &&
(document.documentMode == null || document.documentMode < 8);
var Pos = CodeMirror.Pos;
var matching = {"(": ")>", ")": "(<", "[": "]>", "]": "[<", "{": "}>", "}": "{<", "<": ">>", ">": "<<"};
function bracketRegex(config) {
return config && config.bracketRegex || /[(){}[\]]/
}
function findMatchingBracket(cm, where, config) {
var line = cm.getLineHandle(where.line), pos = where.ch - 1;
var afterCursor = config && config.afterCursor
if (afterCursor == null)
afterCursor = /(^| )cm-fat-cursor($| )/.test(cm.getWrapperElement().className)
var re = bracketRegex(config)
// A cursor is defined as between two characters, but in in vim command mode
// (i.e. not insert mode), the cursor is visually represented as a
// highlighted box on top of the 2nd character. Otherwise, we allow matches
// from before or after the cursor.
var match = (!afterCursor && pos >= 0 && re.test(line.text.charAt(pos)) && matching[line.text.charAt(pos)]) ||
re.test(line.text.charAt(pos + 1)) && matching[line.text.charAt(++pos)];
if (!match) return null;
var dir = match.charAt(1) == ">" ? 1 : -1;
if (config && config.strict && (dir > 0) != (pos == where.ch)) return null;
var style = cm.getTokenTypeAt(Pos(where.line, pos + 1));
var found = scanForBracket(cm, Pos(where.line, pos + (dir > 0 ? 1 : 0)), dir, style || null, config);
if (found == null) return null;
return {from: Pos(where.line, pos), to: found && found.pos,
match: found && found.ch == match.charAt(0), forward: dir > 0};
}
// bracketRegex is used to specify which type of bracket to scan
// should be a regexp, e.g. /[[\]]/
//
// Note: If "where" is on an open bracket, then this bracket is ignored.
//
// Returns false when no bracket was found, null when it reached
// maxScanLines and gave up
function scanForBracket(cm, where, dir, style, config) {
var maxScanLen = (config && config.maxScanLineLength) || 10000;
var maxScanLines = (config && config.maxScanLines) || 1000;
var stack = [];
var re = bracketRegex(config)
var lineEnd = dir > 0 ? Math.min(where.line + maxScanLines, cm.lastLine() + 1)
: Math.max(cm.firstLine() - 1, where.line - maxScanLines);
for (var lineNo = where.line; lineNo != lineEnd; lineNo += dir) {
var line = cm.getLine(lineNo);
if (!line) continue;
var pos = dir > 0 ? 0 : line.length - 1, end = dir > 0 ? line.length : -1;
if (line.length > maxScanLen) continue;
if (lineNo == where.line) pos = where.ch - (dir < 0 ? 1 : 0);
for (; pos != end; pos += dir) {
var ch = line.charAt(pos);
if (re.test(ch) && (style === undefined || cm.getTokenTypeAt(Pos(lineNo, pos + 1)) == style)) {
var match = matching[ch];
if (match && (match.charAt(1) == ">") == (dir > 0)) stack.push(ch);
else if (!stack.length) return {pos: Pos(lineNo, pos), ch: ch};
else stack.pop();
}
}
}
return lineNo - dir == (dir > 0 ? cm.lastLine() : cm.firstLine()) ? false : null;
}
function matchBrackets(cm, autoclear, config) {
// Disable brace matching in long lines, since it'll cause hugely slow updates
var maxHighlightLen = cm.state.matchBrackets.maxHighlightLineLength || 1000;
var marks = [], ranges = cm.listSelections();
for (var i = 0; i < ranges.length; i++) {
var match = ranges[i].empty() && findMatchingBracket(cm, ranges[i].head, config);
if (match && cm.getLine(match.from.line).length <= maxHighlightLen) {
var style = match.match ? "CodeMirror-matchingbracket" : "CodeMirror-nonmatchingbracket";
marks.push(cm.markText(match.from, Pos(match.from.line, match.from.ch + 1), {className: style}));
if (match.to && cm.getLine(match.to.line).length <= maxHighlightLen)
marks.push(cm.markText(match.to, Pos(match.to.line, match.to.ch + 1), {className: style}));
}
}
if (marks.length) {
// Kludge to work around the IE bug from issue #1193, where text
// input stops going to the textare whever this fires.
if (ie_lt8 && cm.state.focused) cm.focus();
var clear = function() {
cm.operation(function() {
for (var i = 0; i < marks.length; i++) marks[i].clear();
});
};
if (autoclear) setTimeout(clear, 800);
else return clear;
}
}
function doMatchBrackets(cm) {
cm.operation(function() {
if (cm.state.matchBrackets.currentlyHighlighted) {
cm.state.matchBrackets.currentlyHighlighted();
cm.state.matchBrackets.currentlyHighlighted = null;
}
cm.state.matchBrackets.currentlyHighlighted = matchBrackets(cm, false, cm.state.matchBrackets);
});
}
CodeMirror.defineOption("matchBrackets", false, function(cm, val, old) {
function clear(cm) {
if (cm.state.matchBrackets && cm.state.matchBrackets.currentlyHighlighted) {
cm.state.matchBrackets.currentlyHighlighted();
cm.state.matchBrackets.currentlyHighlighted = null;
}
}
if (old && old != CodeMirror.Init) {
cm.off("cursorActivity", doMatchBrackets);
cm.off("focus", doMatchBrackets)
cm.off("blur", clear)
clear(cm);
}
if (val) {
cm.state.matchBrackets = typeof val == "object" ? val : {};
cm.on("cursorActivity", doMatchBrackets);
cm.on("focus", doMatchBrackets)
cm.on("blur", clear)
}
});
CodeMirror.defineExtension("matchBrackets", function() {matchBrackets(this, true);});
CodeMirror.defineExtension("findMatchingBracket", function(pos, config, oldConfig){
// Backwards-compatibility kludge
if (oldConfig || typeof config == "boolean") {
if (!oldConfig) {
config = config ? {strict: true} : null
} else {
oldConfig.strict = config
config = oldConfig
}
}
return findMatchingBracket(this, pos, config)
});
CodeMirror.defineExtension("scanForBracket", function(pos, dir, style, config){
return scanForBracket(this, pos, dir, style, config);
});
});
/***/ }),
/***/ "./node_modules/codemirror/addon/selection/active-line.js":
/*!****************************************************************!*\
!*** ./node_modules/codemirror/addon/selection/active-line.js ***!
\****************************************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
// CodeMirror, copyright (c) by Marijn Haverbeke and others
// Distributed under an MIT license: https://codemirror.net/LICENSE
(function(mod) {
if (true) // CommonJS
mod(__webpack_require__(/*! ../../lib/codemirror */ "./node_modules/codemirror/lib/codemirror.js"));
else {}
})(function(CodeMirror) {
"use strict";
var WRAP_CLASS = "CodeMirror-activeline";
var BACK_CLASS = "CodeMirror-activeline-background";
var GUTT_CLASS = "CodeMirror-activeline-gutter";
CodeMirror.defineOption("styleActiveLine", false, function(cm, val, old) {
var prev = old == CodeMirror.Init ? false : old;
if (val == prev) return
if (prev) {
cm.off("beforeSelectionChange", selectionChange);
clearActiveLines(cm);
delete cm.state.activeLines;
}
if (val) {
cm.state.activeLines = [];
updateActiveLines(cm, cm.listSelections());
cm.on("beforeSelectionChange", selectionChange);
}
});
function clearActiveLines(cm) {
for (var i = 0; i < cm.state.activeLines.length; i++) {
cm.removeLineClass(cm.state.activeLines[i], "wrap", WRAP_CLASS);
cm.removeLineClass(cm.state.activeLines[i], "background", BACK_CLASS);
cm.removeLineClass(cm.state.activeLines[i], "gutter", GUTT_CLASS);
}
}
function sameArray(a, b) {
if (a.length != b.length) return false;
for (var i = 0; i < a.length; i++)
if (a[i] != b[i]) return false;
return true;
}
function updateActiveLines(cm, ranges) {
var active = [];
for (var i = 0; i < ranges.length; i++) {
var range = ranges[i];
var option = cm.getOption("styleActiveLine");
if (typeof option == "object" && option.nonEmpty ? range.anchor.line != range.head.line : !range.empty())
continue
var line = cm.getLineHandleVisualStart(range.head.line);
if (active[active.length - 1] != line) active.push(line);
}
if (sameArray(cm.state.activeLines, active)) return;
cm.operation(function() {
clearActiveLines(cm);
for (var i = 0; i < active.length; i++) {
cm.addLineClass(active[i], "wrap", WRAP_CLASS);
cm.addLineClass(active[i], "background", BACK_CLASS);
cm.addLineClass(active[i], "gutter", GUTT_CLASS);
}
cm.state.activeLines = active;
});
}
function selectionChange(cm, sel) {
updateActiveLines(cm, sel.ranges);
}
});
/***/ }),
/***/ "./node_modules/codemirror/lib/codemirror.js":
/*!***************************************************!*\
!*** ./node_modules/codemirror/lib/codemirror.js ***!
\***************************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
// CodeMirror, copyright (c) by Marijn Haverbeke and others
// Distributed under an MIT license: https://codemirror.net/LICENSE
// This is CodeMirror (https://codemirror.net), a code editor
// implemented in JavaScript on top of the browser's DOM.
//
// You can find some technical background for some of the code below
// at http://marijnhaverbeke.nl/blog/#cm-internals .
(function (global, factory) {
true ? module.exports = factory() :
undefined;
}(this, (function () { 'use strict';
// Kludges for bugs and behavior differences that can't be feature
// detected are enabled based on userAgent etc sniffing.
var userAgent = navigator.userAgent;
var platform = navigator.platform;
var gecko = /gecko\/\d/i.test(userAgent);
var ie_upto10 = /MSIE \d/.test(userAgent);
var ie_11up = /Trident\/(?:[7-9]|\d{2,})\..*rv:(\d+)/.exec(userAgent);
var edge = /Edge\/(\d+)/.exec(userAgent);
var ie = ie_upto10 || ie_11up || edge;
var ie_version = ie && (ie_upto10 ? document.documentMode || 6 : +(edge || ie_11up)[1]);
var webkit = !edge && /WebKit\//.test(userAgent);
var qtwebkit = webkit && /Qt\/\d+\.\d+/.test(userAgent);
var chrome = !edge && /Chrome\//.test(userAgent);
var presto = /Opera\//.test(userAgent);
var safari = /Apple Computer/.test(navigator.vendor);
var mac_geMountainLion = /Mac OS X 1\d\D([8-9]|\d\d)\D/.test(userAgent);
var phantom = /PhantomJS/.test(userAgent);
var ios = !edge && /AppleWebKit/.test(userAgent) && /Mobile\/\w+/.test(userAgent);
var android = /Android/.test(userAgent);
// This is woefully incomplete. Suggestions for alternative methods welcome.
var mobile = ios || android || /webOS|BlackBerry|Opera Mini|Opera Mobi|IEMobile/i.test(userAgent);
var mac = ios || /Mac/.test(platform);
var chromeOS = /\bCrOS\b/.test(userAgent);
var windows = /win/i.test(platform);
var presto_version = presto && userAgent.match(/Version\/(\d*\.\d*)/);
if (presto_version) { presto_version = Number(presto_version[1]); }
if (presto_version && presto_version >= 15) { presto = false; webkit = true; }
// Some browsers use the wrong event properties to signal cmd/ctrl on OS X
var flipCtrlCmd = mac && (qtwebkit || presto && (presto_version == null || presto_version < 12.11));
var captureRightClick = gecko || (ie && ie_version >= 9);
function classTest(cls) { return new RegExp("(^|\\s)" + cls + "(?:$|\\s)\\s*") }
var rmClass = function(node, cls) {
var current = node.className;
var match = classTest(cls).exec(current);
if (match) {
var after = current.slice(match.index + match[0].length);
node.className = current.slice(0, match.index) + (after ? match[1] + after : "");
}
};
function removeChildren(e) {
for (var count = e.childNodes.length; count > 0; --count)
{ e.removeChild(e.firstChild); }
return e
}
function removeChildrenAndAdd(parent, e) {
return removeChildren(parent).appendChild(e)
}
function elt(tag, content, className, style) {
var e = document.createElement(tag);
if (className) { e.className = className; }
if (style) { e.style.cssText = style; }
if (typeof content == "string") { e.appendChild(document.createTextNode(content)); }
else if (content) { for (var i = 0; i < content.length; ++i) { e.appendChild(content[i]); } }
return e
}
// wrapper for elt, which removes the elt from the accessibility tree
function eltP(tag, content, className, style) {
var e = elt(tag, content, className, style);
e.setAttribute("role", "presentation");
return e
}
var range;
if (document.createRange) { range = function(node, start, end, endNode) {
var r = document.createRange();
r.setEnd(endNode || node, end);
r.setStart(node, start);
return r
}; }
else { range = function(node, start, end) {
var r = document.body.createTextRange();
try { r.moveToElementText(node.parentNode); }
catch(e) { return r }
r.collapse(true);
r.moveEnd("character", end);
r.moveStart("character", start);
return r
}; }
function contains(parent, child) {
if (child.nodeType == 3) // Android browser always returns false when child is a textnode
{ child = child.parentNode; }
if (parent.contains)
{ return parent.contains(child) }
do {
if (child.nodeType == 11) { child = child.host; }
if (child == parent) { return true }
} while (child = child.parentNode)
}
function activeElt() {
// IE and Edge may throw an "Unspecified Error" when accessing document.activeElement.
// IE < 10 will throw when accessed while the page is loading or in an iframe.
// IE > 9 and Edge will throw when accessed in an iframe if document.body is unavailable.
var activeElement;
try {
activeElement = document.activeElement;
} catch(e) {
activeElement = document.body || null;
}
while (activeElement && activeElement.shadowRoot && activeElement.shadowRoot.activeElement)
{ activeElement = activeElement.shadowRoot.activeElement; }
return activeElement
}
function addClass(node, cls) {
var current = node.className;
if (!classTest(cls).test(current)) { node.className += (current ? " " : "") + cls; }
}
function joinClasses(a, b) {
var as = a.split(" ");
for (var i = 0; i < as.length; i++)
{ if (as[i] && !classTest(as[i]).test(b)) { b += " " + as[i]; } }
return b
}
var selectInput = function(node) { node.select(); };
if (ios) // Mobile Safari apparently has a bug where select() is broken.
{ selectInput = function(node) { node.selectionStart = 0; node.selectionEnd = node.value.length; }; }
else if (ie) // Suppress mysterious IE10 errors
{ selectInput = function(node) { try { node.select(); } catch(_e) {} }; }
function bind(f) {
var args = Array.prototype.slice.call(arguments, 1);
return function(){return f.apply(null, args)}
}
function copyObj(obj, target, overwrite) {
if (!target) { target = {}; }
for (var prop in obj)
{ if (obj.hasOwnProperty(prop) && (overwrite !== false || !target.hasOwnProperty(prop)))
{ target[prop] = obj[prop]; } }
return target
}
// Counts the column offset in a string, taking tabs into account.
// Used mostly to find indentation.
function countColumn(string, end, tabSize, startIndex, startValue) {
if (end == null) {
end = string.search(/[^\s\u00a0]/);
if (end == -1) { end = string.length; }
}
for (var i = startIndex || 0, n = startValue || 0;;) {
var nextTab = string.indexOf("\t", i);
if (nextTab < 0 || nextTab >= end)
{ return n + (end - i) }
n += nextTab - i;
n += tabSize - (n % tabSize);
i = nextTab + 1;
}
}
var Delayed = function() {
this.id = null;
this.f = null;
this.time = 0;
this.handler = bind(this.onTimeout, this);
};
Delayed.prototype.onTimeout = function (self) {
self.id = 0;
if (self.time <= +new Date) {
self.f();
} else {
setTimeout(self.handler, self.time - +new Date);
}
};
Delayed.prototype.set = function (ms, f) {
this.f = f;
var time = +new Date + ms;
if (!this.id || time < this.time) {
clearTimeout(this.id);
this.id = setTimeout(this.handler, ms);
this.time = time;
}
};
function indexOf(array, elt) {
for (var i = 0; i < array.length; ++i)
{ if (array[i] == elt) { return i } }
return -1
}
// Number of pixels added to scroller and sizer to hide scrollbar
var scrollerGap = 50;
// Returned or thrown by various protocols to signal 'I'm not
// handling this'.
var Pass = {toString: function(){return "CodeMirror.Pass"}};
// Reused option objects for setSelection & friends
var sel_dontScroll = {scroll: false}, sel_mouse = {origin: "*mouse"}, sel_move = {origin: "+move"};
// The inverse of countColumn -- find the offset that corresponds to
// a particular column.
function findColumn(string, goal, tabSize) {
for (var pos = 0, col = 0;;) {
var nextTab = string.indexOf("\t", pos);
if (nextTab == -1) { nextTab = string.length; }
var skipped = nextTab - pos;
if (nextTab == string.length || col + skipped >= goal)
{ return pos + Math.min(skipped, goal - col) }
col += nextTab - pos;
col += tabSize - (col % tabSize);
pos = nextTab + 1;
if (col >= goal) { return pos }
}
}
var spaceStrs = [""];
function spaceStr(n) {
while (spaceStrs.length <= n)
{ spaceStrs.push(lst(spaceStrs) + " "); }
return spaceStrs[n]
}
function lst(arr) { return arr[arr.length-1] }
function map(array, f) {
var out = [];
for (var i = 0; i < array.length; i++) { out[i] = f(array[i], i); }
return out
}
function insertSorted(array, value, score) {
var pos = 0, priority = score(value);
while (pos < array.length && score(array[pos]) <= priority) { pos++; }
array.splice(pos, 0, value);
}
function nothing() {}
function createObj(base, props) {
var inst;
if (Object.create) {
inst = Object.create(base);
} else {
nothing.prototype = base;
inst = new nothing();
}
if (props) { copyObj(props, inst); }
return inst
}
var nonASCIISingleCaseWordChar = /[\u00df\u0587\u0590-\u05f4\u0600-\u06ff\u3040-\u309f\u30a0-\u30ff\u3400-\u4db5\u4e00-\u9fcc\uac00-\ud7af]/;
function isWordCharBasic(ch) {
return /\w/.test(ch) || ch > "\x80" &&
(ch.toUpperCase() != ch.toLowerCase() || nonASCIISingleCaseWordChar.test(ch))
}
function isWordChar(ch, helper) {
if (!helper) { return isWordCharBasic(ch) }
if (helper.source.indexOf("\\w") > -1 && isWordCharBasic(ch)) { return true }
return helper.test(ch)
}
function isEmpty(obj) {
for (var n in obj) { if (obj.hasOwnProperty(n) && obj[n]) { return false } }
return true
}
// Extending unicode characters. A series of a non-extending char +
// any number of extending chars is treated as a single unit as far
// as editing and measuring is concerned. This is not fully correct,
// since some scripts/fonts/browsers also treat other configurations
// of code points as a group.
var extendingChars = /[\u0300-\u036f\u0483-\u0489\u0591-\u05bd\u05bf\u05c1\u05c2\u05c4\u05c5\u05c7\u0610-\u061a\u064b-\u065e\u0670\u06d6-\u06dc\u06de-\u06e4\u06e7\u06e8\u06ea-\u06ed\u0711\u0730-\u074a\u07a6-\u07b0\u07eb-\u07f3\u0816-\u0819\u081b-\u0823\u0825-\u0827\u0829-\u082d\u0900-\u0902\u093c\u0941-\u0948\u094d\u0951-\u0955\u0962\u0963\u0981\u09bc\u09be\u09c1-\u09c4\u09cd\u09d7\u09e2\u09e3\u0a01\u0a02\u0a3c\u0a41\u0a42\u0a47\u0a48\u0a4b-\u0a4d\u0a51\u0a70\u0a71\u0a75\u0a81\u0a82\u0abc\u0ac1-\u0ac5\u0ac7\u0ac8\u0acd\u0ae2\u0ae3\u0b01\u0b3c\u0b3e\u0b3f\u0b41-\u0b44\u0b4d\u0b56\u0b57\u0b62\u0b63\u0b82\u0bbe\u0bc0\u0bcd\u0bd7\u0c3e-\u0c40\u0c46-\u0c48\u0c4a-\u0c4d\u0c55\u0c56\u0c62\u0c63\u0cbc\u0cbf\u0cc2\u0cc6\u0ccc\u0ccd\u0cd5\u0cd6\u0ce2\u0ce3\u0d3e\u0d41-\u0d44\u0d4d\u0d57\u0d62\u0d63\u0dca\u0dcf\u0dd2-\u0dd4\u0dd6\u0ddf\u0e31\u0e34-\u0e3a\u0e47-\u0e4e\u0eb1\u0eb4-\u0eb9\u0ebb\u0ebc\u0ec8-\u0ecd\u0f18\u0f19\u0f35\u0f37\u0f39\u0f71-\u0f7e\u0f80-\u0f84\u0f86\u0f87\u0f90-\u0f97\u0f99-\u0fbc\u0fc6\u102d-\u1030\u1032-\u1037\u1039\u103a\u103d\u103e\u1058\u1059\u105e-\u1060\u1071-\u1074\u1082\u1085\u1086\u108d\u109d\u135f\u1712-\u1714\u1732-\u1734\u1752\u1753\u1772\u1773\u17b7-\u17bd\u17c6\u17c9-\u17d3\u17dd\u180b-\u180d\u18a9\u1920-\u1922\u1927\u1928\u1932\u1939-\u193b\u1a17\u1a18\u1a56\u1a58-\u1a5e\u1a60\u1a62\u1a65-\u1a6c\u1a73-\u1a7c\u1a7f\u1b00-\u1b03\u1b34\u1b36-\u1b3a\u1b3c\u1b42\u1b6b-\u1b73\u1b80\u1b81\u1ba2-\u1ba5\u1ba8\u1ba9\u1c2c-\u1c33\u1c36\u1c37\u1cd0-\u1cd2\u1cd4-\u1ce0\u1ce2-\u1ce8\u1ced\u1dc0-\u1de6\u1dfd-\u1dff\u200c\u200d\u20d0-\u20f0\u2cef-\u2cf1\u2de0-\u2dff\u302a-\u302f\u3099\u309a\ua66f-\ua672\ua67c\ua67d\ua6f0\ua6f1\ua802\ua806\ua80b\ua825\ua826\ua8c4\ua8e0-\ua8f1\ua926-\ua92d\ua947-\ua951\ua980-\ua982\ua9b3\ua9b6-\ua9b9\ua9bc\uaa29-\uaa2e\uaa31\uaa32\uaa35\uaa36\uaa43\uaa4c\uaab0\uaab2-\uaab4\uaab7\uaab8\uaabe\uaabf\uaac1\uabe5\uabe8\uabed\udc00-\udfff\ufb1e\ufe00-\ufe0f\ufe20-\ufe26\uff9e\uff9f]/;
function isExtendingChar(ch) { return ch.charCodeAt(0) >= 768 && extendingChars.test(ch) }
// Returns a number from the range [`0`; `str.length`] unless `pos` is outside that range.
function skipExtendingChars(str, pos, dir) {
while ((dir < 0 ? pos > 0 : pos < str.length) && isExtendingChar(str.charAt(pos))) { pos += dir; }
return pos
}
// Returns the value from the range [`from`; `to`] that satisfies
// `pred` and is closest to `from`. Assumes that at least `to`
// satisfies `pred`. Supports `from` being greater than `to`.
function findFirst(pred, from, to) {
// At any point we are certain `to` satisfies `pred`, don't know
// whether `from` does.
var dir = from > to ? -1 : 1;
for (;;) {
if (from == to) { return from }
var midF = (from + to) / 2, mid = dir < 0 ? Math.ceil(midF) : Math.floor(midF);
if (mid == from) { return pred(mid) ? from : to }
if (pred(mid)) { to = mid; }
else { from = mid + dir; }
}
}
// BIDI HELPERS
function iterateBidiSections(order, from, to, f) {
if (!order) { return f(from, to, "ltr", 0) }
var found = false;
for (var i = 0; i < order.length; ++i) {
var part = order[i];
if (part.from < to && part.to > from || from == to && part.to == from) {
f(Math.max(part.from, from), Math.min(part.to, to), part.level == 1 ? "rtl" : "ltr", i);
found = true;
}
}
if (!found) { f(from, to, "ltr"); }
}
var bidiOther = null;
function getBidiPartAt(order, ch, sticky) {
var found;
bidiOther = null;
for (var i = 0; i < order.length; ++i) {
var cur = order[i];
if (cur.from < ch && cur.to > ch) { return i }
if (cur.to == ch) {
if (cur.from != cur.to && sticky == "before") { found = i; }
else { bidiOther = i; }
}
if (cur.from == ch) {
if (cur.from != cur.to && sticky != "before") { found = i; }
else { bidiOther = i; }
}
}
return found != null ? found : bidiOther
}
// Bidirectional ordering algorithm
// See http://unicode.org/reports/tr9/tr9-13.html for the algorithm
// that this (partially) implements.
// One-char codes used for character types:
// L (L): Left-to-Right
// R (R): Right-to-Left
// r (AL): Right-to-Left Arabic
// 1 (EN): European Number
// + (ES): European Number Separator
// % (ET): European Number Terminator
// n (AN): Arabic Number
// , (CS): Common Number Separator
// m (NSM): Non-Spacing Mark
// b (BN): Boundary Neutral
// s (B): Paragraph Separator
// t (S): Segment Separator
// w (WS): Whitespace
// N (ON): Other Neutrals
// Returns null if characters are ordered as they appear
// (left-to-right), or an array of sections ({from, to, level}
// objects) in the order in which they occur visually.
var bidiOrdering = (function() {
// Character types for codepoints 0 to 0xff
var lowTypes = "bbbbbbbbbtstwsbbbbbbbbbbbbbbssstwNN%%%NNNNNN,N,N1111111111NNNNNNNLLLLLLLLLLLLLLLLLLLLLLLLLLNNNNNNLLLLLLLLLLLLLLLLLLLLLLLLLLNNNNbbbbbbsbbbbbbbbbbbbbbbbbbbbbbbbbb,N%%%%NNNNLNNNNN%%11NLNNN1LNNNNNLLLLLLLLLLLLLLLLLLLLLLLNLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLN";
// Character types for codepoints 0x600 to 0x6f9
var arabicTypes = "nnnnnnNNr%%r,rNNmmmmmmmmmmmrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrmmmmmmmmmmmmmmmmmmmmmnnnnnnnnnn%nnrrrmrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrmmmmmmmnNmmmmmmrrmmNmmmmrr1111111111";
function charType(code) {
if (code <= 0xf7) { return lowTypes.charAt(code) }
else if (0x590 <= code && code <= 0x5f4) { return "R" }
else if (0x600 <= code && code <= 0x6f9) { return arabicTypes.charAt(code - 0x600) }
else if (0x6ee <= code && code <= 0x8ac) { return "r" }
else if (0x2000 <= code && code <= 0x200b) { return "w" }
else if (code == 0x200c) { return "b" }
else { return "L" }
}
var bidiRE = /[\u0590-\u05f4\u0600-\u06ff\u0700-\u08ac]/;
var isNeutral = /[stwN]/, isStrong = /[LRr]/, countsAsLeft = /[Lb1n]/, countsAsNum = /[1n]/;
function BidiSpan(level, from, to) {
this.level = level;
this.from = from; this.to = to;
}
return function(str, direction) {
var outerType = direction == "ltr" ? "L" : "R";
if (str.length == 0 || direction == "ltr" && !bidiRE.test(str)) { return false }
var len = str.length, types = [];
for (var i = 0; i < len; ++i)
{ types.push(charType(str.charCodeAt(i))); }
// W1. Examine each non-spacing mark (NSM) in the level run, and
// change the type of the NSM to the type of the previous
// character. If the NSM is at the start of the level run, it will
// get the type of sor.
for (var i$1 = 0, prev = outerType; i$1 < len; ++i$1) {
var type = types[i$1];
if (type == "m") { types[i$1] = prev; }
else { prev = type; }
}
// W2. Search backwards from each instance of a European number
// until the first strong type (R, L, AL, or sor) is found. If an
// AL is found, change the type of the European number to Arabic
// number.
// W3. Change all ALs to R.
for (var i$2 = 0, cur = outerType; i$2 < len; ++i$2) {
var type$1 = types[i$2];
if (type$1 == "1" && cur == "r") { types[i$2] = "n"; }
else if (isStrong.test(type$1)) { cur = type$1; if (type$1 == "r") { types[i$2] = "R"; } }
}
// W4. A single European separator between two European numbers
// changes to a European number. A single common separator between
// two numbers of the same type changes to that type.
for (var i$3 = 1, prev$1 = types[0]; i$3 < len - 1; ++i$3) {
var type$2 = types[i$3];
if (type$2 == "+" && prev$1 == "1" && types[i$3+1] == "1") { types[i$3] = "1"; }
else if (type$2 == "," && prev$1 == types[i$3+1] &&
(prev$1 == "1" || prev$1 == "n")) { types[i$3] = prev$1; }
prev$1 = type$2;
}
// W5. A sequence of European terminators adjacent to European
// numbers changes to all European numbers.
// W6. Otherwise, separators and terminators change to Other
// Neutral.
for (var i$4 = 0; i$4 < len; ++i$4) {
var type$3 = types[i$4];
if (type$3 == ",") { types[i$4] = "N"; }
else if (type$3 == "%") {
var end = (void 0);
for (end = i$4 + 1; end < len && types[end] == "%"; ++end) {}
var replace = (i$4 && types[i$4-1] == "!") || (end < len && types[end] == "1") ? "1" : "N";
for (var j = i$4; j < end; ++j) { types[j] = replace; }
i$4 = end - 1;
}
}
// W7. Search backwards from each instance of a European number
// until the first strong type (R, L, or sor) is found. If an L is
// found, then change the type of the European number to L.
for (var i$5 = 0, cur$1 = outerType; i$5 < len; ++i$5) {
var type$4 = types[i$5];
if (cur$1 == "L" && type$4 == "1") { types[i$5] = "L"; }
else if (isStrong.test(type$4)) { cur$1 = type$4; }
}
// N1. A sequence of neutrals takes the direction of the
// surrounding strong text if the text on both sides has the same
// direction. European and Arabic numbers act as if they were R in
// terms of their influence on neutrals. Start-of-level-run (sor)
// and end-of-level-run (eor) are used at level run boundaries.
// N2. Any remaining neutrals take the embedding direction.
for (var i$6 = 0; i$6 < len; ++i$6) {
if (isNeutral.test(types[i$6])) {
var end$1 = (void 0);
for (end$1 = i$6 + 1; end$1 < len && isNeutral.test(types[end$1]); ++end$1) {}
var before = (i$6 ? types[i$6-1] : outerType) == "L";
var after = (end$1 < len ? types[end$1] : outerType) == "L";
var replace$1 = before == after ? (before ? "L" : "R") : outerType;
for (var j$1 = i$6; j$1 < end$1; ++j$1) { types[j$1] = replace$1; }
i$6 = end$1 - 1;
}
}
// Here we depart from the documented algorithm, in order to avoid
// building up an actual levels array. Since there are only three
// levels (0, 1, 2) in an implementation that doesn't take
// explicit embedding into account, we can build up the order on
// the fly, without following the level-based algorithm.
var order = [], m;
for (var i$7 = 0; i$7 < len;) {
if (countsAsLeft.test(types[i$7])) {
var start = i$7;
for (++i$7; i$7 < len && countsAsLeft.test(types[i$7]); ++i$7) {}
order.push(new BidiSpan(0, start, i$7));
} else {
var pos = i$7, at = order.length, isRTL = direction == "rtl" ? 1 : 0;
for (++i$7; i$7 < len && types[i$7] != "L"; ++i$7) {}
for (var j$2 = pos; j$2 < i$7;) {
if (countsAsNum.test(types[j$2])) {
if (pos < j$2) { order.splice(at, 0, new BidiSpan(1, pos, j$2)); at += isRTL; }
var nstart = j$2;
for (++j$2; j$2 < i$7 && countsAsNum.test(types[j$2]); ++j$2) {}
order.splice(at, 0, new BidiSpan(2, nstart, j$2));
at += isRTL;
pos = j$2;
} else { ++j$2; }
}
if (pos < i$7) { order.splice(at, 0, new BidiSpan(1, pos, i$7)); }
}
}
if (direction == "ltr") {
if (order[0].level == 1 && (m = str.match(/^\s+/))) {
order[0].from = m[0].length;
order.unshift(new BidiSpan(0, 0, m[0].length));
}
if (lst(order).level == 1 && (m = str.match(/\s+$/))) {
lst(order).to -= m[0].length;
order.push(new BidiSpan(0, len - m[0].length, len));
}
}
return direction == "rtl" ? order.reverse() : order
}
})();
// Get the bidi ordering for the given line (and cache it). Returns
// false for lines that are fully left-to-right, and an array of
// BidiSpan objects otherwise.
function getOrder(line, direction) {
var order = line.order;
if (order == null) { order = line.order = bidiOrdering(line.text, direction); }
return order
}
// EVENT HANDLING
// Lightweight event framework. on/off also work on DOM nodes,
// registering native DOM handlers.
var noHandlers = [];
var on = function(emitter, type, f) {
if (emitter.addEventListener) {
emitter.addEventListener(type, f, false);
} else if (emitter.attachEvent) {
emitter.attachEvent("on" + type, f);
} else {
var map = emitter._handlers || (emitter._handlers = {});
map[type] = (map[type] || noHandlers).concat(f);
}
};
function getHandlers(emitter, type) {
return emitter._handlers && emitter._handlers[type] || noHandlers
}
function off(emitter, type, f) {
if (emitter.removeEventListener) {
emitter.removeEventListener(type, f, false);
} else if (emitter.detachEvent) {
emitter.detachEvent("on" + type, f);
} else {
var map = emitter._handlers, arr = map && map[type];
if (arr) {
var index = indexOf(arr, f);
if (index > -1)
{ map[type] = arr.slice(0, index).concat(arr.slice(index + 1)); }
}
}
}
function signal(emitter, type /*, values...*/) {
var handlers = getHandlers(emitter, type);
if (!handlers.length) { return }
var args = Array.prototype.slice.call(arguments, 2);
for (var i = 0; i < handlers.length; ++i) { handlers[i].apply(null, args); }
}
// The DOM events that CodeMirror handles can be overridden by
// registering a (non-DOM) handler on the editor for the event name,
// and preventDefault-ing the event in that handler.
function signalDOMEvent(cm, e, override) {
if (typeof e == "string")
{ e = {type: e, preventDefault: function() { this.defaultPrevented = true; }}; }
signal(cm, override || e.type, cm, e);
return e_defaultPrevented(e) || e.codemirrorIgnore
}
function signalCursorActivity(cm) {
var arr = cm._handlers && cm._handlers.cursorActivity;
if (!arr) { return }
var set = cm.curOp.cursorActivityHandlers || (cm.curOp.cursorActivityHandlers = []);
for (var i = 0; i < arr.length; ++i) { if (indexOf(set, arr[i]) == -1)
{ set.push(arr[i]); } }
}
function hasHandler(emitter, type) {
return getHandlers(emitter, type).length > 0
}
// Add on and off methods to a constructor's prototype, to make
// registering events on such objects more convenient.
function eventMixin(ctor) {
ctor.prototype.on = function(type, f) {on(this, type, f);};
ctor.prototype.off = function(type, f) {off(this, type, f);};
}
// Due to the fact that we still support jurassic IE versions, some
// compatibility wrappers are needed.
function e_preventDefault(e) {
if (e.preventDefault) { e.preventDefault(); }
else { e.returnValue = false; }
}
function e_stopPropagation(e) {
if (e.stopPropagation) { e.stopPropagation(); }
else { e.cancelBubble = true; }
}
function e_defaultPrevented(e) {
return e.defaultPrevented != null ? e.defaultPrevented : e.returnValue == false
}
function e_stop(e) {e_preventDefault(e); e_stopPropagation(e);}
function e_target(e) {return e.target || e.srcElement}
function e_button(e) {
var b = e.which;
if (b == null) {
if (e.button & 1) { b = 1; }
else if (e.button & 2) { b = 3; }
else if (e.button & 4) { b = 2; }
}
if (mac && e.ctrlKey && b == 1) { b = 3; }
return b
}
// Detect drag-and-drop
var dragAndDrop = function() {
// There is *some* kind of drag-and-drop support in IE6-8, but I
// couldn't get it to work yet.
if (ie && ie_version < 9) { return false }
var div = elt('div');
return "draggable" in div || "dragDrop" in div
}();
var zwspSupported;
function zeroWidthElement(measure) {
if (zwspSupported == null) {
var test = elt("span", "\u200b");
removeChildrenAndAdd(measure, elt("span", [test, document.createTextNode("x")]));
if (measure.firstChild.offsetHeight != 0)
{ zwspSupported = test.offsetWidth <= 1 && test.offsetHeight > 2 && !(ie && ie_version < 8); }
}
var node = zwspSupported ? elt("span", "\u200b") :
elt("span", "\u00a0", null, "display: inline-block; width: 1px; margin-right: -1px");
node.setAttribute("cm-text", "");
return node
}
// Feature-detect IE's crummy client rect reporting for bidi text
var badBidiRects;
function hasBadBidiRects(measure) {
if (badBidiRects != null) { return badBidiRects }
var txt = removeChildrenAndAdd(measure, document.createTextNode("A\u062eA"));
var r0 = range(txt, 0, 1).getBoundingClientRect();
var r1 = range(txt, 1, 2).getBoundingClientRect();
removeChildren(measure);
if (!r0 || r0.left == r0.right) { return false } // Safari returns null in some cases (#2780)
return badBidiRects = (r1.right - r0.right < 3)
}
// See if "".split is the broken IE version, if so, provide an
// alternative way to split lines.
var splitLinesAuto = "\n\nb".split(/\n/).length != 3 ? function (string) {
var pos = 0, result = [], l = string.length;
while (pos <= l) {
var nl = string.indexOf("\n", pos);
if (nl == -1) { nl = string.length; }
var line = string.slice(pos, string.charAt(nl - 1) == "\r" ? nl - 1 : nl);
var rt = line.indexOf("\r");
if (rt != -1) {
result.push(line.slice(0, rt));
pos += rt + 1;
} else {
result.push(line);
pos = nl + 1;
}
}
return result
} : function (string) { return string.split(/\r\n?|\n/); };
var hasSelection = window.getSelection ? function (te) {
try { return te.selectionStart != te.selectionEnd }
catch(e) { return false }
} : function (te) {
var range;
try {range = te.ownerDocument.selection.createRange();}
catch(e) {}
if (!range || range.parentElement() != te) { return false }
return range.compareEndPoints("StartToEnd", range) != 0
};
var hasCopyEvent = (function () {
var e = elt("div");
if ("oncopy" in e) { return true }
e.setAttribute("oncopy", "return;");
return typeof e.oncopy == "function"
})();
var badZoomedRects = null;
function hasBadZoomedRects(measure) {
if (badZoomedRects != null) { return badZoomedRects }
var node = removeChildrenAndAdd(measure, elt("span", "x"));
var normal = node.getBoundingClientRect();
var fromRange = range(node, 0, 1).getBoundingClientRect();
return badZoomedRects = Math.abs(normal.left - fromRange.left) > 1
}
// Known modes, by name and by MIME
var modes = {}, mimeModes = {};
// Extra arguments are stored as the mode's dependencies, which is
// used by (legacy) mechanisms like loadmode.js to automatically
// load a mode. (Preferred mechanism is the require/define calls.)
function defineMode(name, mode) {
if (arguments.length > 2)
{ mode.dependencies = Array.prototype.slice.call(arguments, 2); }
modes[name] = mode;
}
function defineMIME(mime, spec) {
mimeModes[mime] = spec;
}
// Given a MIME type, a {name, ...options} config object, or a name
// string, return a mode config object.
function resolveMode(spec) {
if (typeof spec == "string" && mimeModes.hasOwnProperty(spec)) {
spec = mimeModes[spec];
} else if (spec && typeof spec.name == "string" && mimeModes.hasOwnProperty(spec.name)) {
var found = mimeModes[spec.name];
if (typeof found == "string") { found = {name: found}; }
spec = createObj(found, spec);
spec.name = found.name;
} else if (typeof spec == "string" && /^[\w\-]+\/[\w\-]+\+xml$/.test(spec)) {
return resolveMode("application/xml")
} else if (typeof spec == "string" && /^[\w\-]+\/[\w\-]+\+json$/.test(spec)) {
return resolveMode("application/json")
}
if (typeof spec == "string") { return {name: spec} }
else { return spec || {name: "null"} }
}
// Given a mode spec (anything that resolveMode accepts), find and
// initialize an actual mode object.
function getMode(options, spec) {
spec = resolveMode(spec);
var mfactory = modes[spec.name];
if (!mfactory) { return getMode(options, "text/plain") }
var modeObj = mfactory(options, spec);
if (modeExtensions.hasOwnProperty(spec.name)) {
var exts = modeExtensions[spec.name];
for (var prop in exts) {
if (!exts.hasOwnProperty(prop)) { continue }
if (modeObj.hasOwnProperty(prop)) { modeObj["_" + prop] = modeObj[prop]; }
modeObj[prop] = exts[prop];
}
}
modeObj.name = spec.name;
if (spec.helperType) { modeObj.helperType = spec.helperType; }
if (spec.modeProps) { for (var prop$1 in spec.modeProps)
{ modeObj[prop$1] = spec.modeProps[prop$1]; } }
return modeObj
}
// This can be used to attach properties to mode objects from
// outside the actual mode definition.
var modeExtensions = {};
function extendMode(mode, properties) {
var exts = modeExtensions.hasOwnProperty(mode) ? modeExtensions[mode] : (modeExtensions[mode] = {});
copyObj(properties, exts);
}
function copyState(mode, state) {
if (state === true) { return state }
if (mode.copyState) { return mode.copyState(state) }
var nstate = {};
for (var n in state) {
var val = state[n];
if (val instanceof Array) { val = val.concat([]); }
nstate[n] = val;
}
return nstate
}
// Given a mode and a state (for that mode), find the inner mode and
// state at the position that the state refers to.
function innerMode(mode, state) {
var info;
while (mode.innerMode) {
info = mode.innerMode(state);
if (!info || info.mode == mode) { break }
state = info.state;
mode = info.mode;
}
return info || {mode: mode, state: state}
}
function startState(mode, a1, a2) {
return mode.startState ? mode.startState(a1, a2) : true
}
// STRING STREAM
// Fed to the mode parsers, provides helper functions to make
// parsers more succinct.
var StringStream = function(string, tabSize, lineOracle) {
this.pos = this.start = 0;
this.string = string;
this.tabSize = tabSize || 8;
this.lastColumnPos = this.lastColumnValue = 0;
this.lineStart = 0;
this.lineOracle = lineOracle;
};
StringStream.prototype.eol = function () {return this.pos >= this.string.length};
StringStream.prototype.sol = function () {return this.pos == this.lineStart};
StringStream.prototype.peek = function () {return this.string.charAt(this.pos) || undefined};
StringStream.prototype.next = function () {
if (this.pos < this.string.length)
{ return this.string.charAt(this.pos++) }
};
StringStream.prototype.eat = function (match) {
var ch = this.string.charAt(this.pos);
var ok;
if (typeof match == "string") { ok = ch == match; }
else { ok = ch && (match.test ? match.test(ch) : match(ch)); }
if (ok) {++this.pos; return ch}
};
StringStream.prototype.eatWhile = function (match) {
var start = this.pos;
while (this.eat(match)){}
return this.pos > start
};
StringStream.prototype.eatSpace = function () {
var start = this.pos;
while (/[\s\u00a0]/.test(this.string.charAt(this.pos))) { ++this.pos; }
return this.pos > start
};
StringStream.prototype.skipToEnd = function () {this.pos = this.string.length;};
StringStream.prototype.skipTo = function (ch) {
var found = this.string.indexOf(ch, this.pos);
if (found > -1) {this.pos = found; return true}
};
StringStream.prototype.backUp = function (n) {this.pos -= n;};
StringStream.prototype.column = function () {
if (this.lastColumnPos < this.start) {
this.lastColumnValue = countColumn(this.string, this.start, this.tabSize, this.lastColumnPos, this.lastColumnValue);
this.lastColumnPos = this.start;
}
return this.lastColumnValue - (this.lineStart ? countColumn(this.string, this.lineStart, this.tabSize) : 0)
};
StringStream.prototype.indentation = function () {
return countColumn(this.string, null, this.tabSize) -
(this.lineStart ? countColumn(this.string, this.lineStart, this.tabSize) : 0)
};
StringStream.prototype.match = function (pattern, consume, caseInsensitive) {
if (typeof pattern == "string") {
var cased = function (str) { return caseInsensitive ? str.toLowerCase() : str; };
var substr = this.string.substr(this.pos, pattern.length);
if (cased(substr) == cased(pattern)) {
if (consume !== false) { this.pos += pattern.length; }
return true
}
} else {
var match = this.string.slice(this.pos).match(pattern);
if (match && match.index > 0) { return null }
if (match && consume !== false) { this.pos += match[0].length; }
return match
}
};
StringStream.prototype.current = function (){return this.string.slice(this.start, this.pos)};
StringStream.prototype.hideFirstChars = function (n, inner) {
this.lineStart += n;
try { return inner() }
finally { this.lineStart -= n; }
};
StringStream.prototype.lookAhead = function (n) {
var oracle = this.lineOracle;
return oracle && oracle.lookAhead(n)
};
StringStream.prototype.baseToken = function () {
var oracle = this.lineOracle;
return oracle && oracle.baseToken(this.pos)
};
// Find the line object corresponding to the given line number.
function getLine(doc, n) {
n -= doc.first;
if (n < 0 || n >= doc.size) { throw new Error("There is no line " + (n + doc.first) + " in the document.") }
var chunk = doc;
while (!chunk.lines) {
for (var i = 0;; ++i) {
var child = chunk.children[i], sz = child.chunkSize();
if (n < sz) { chunk = child; break }
n -= sz;
}
}
return chunk.lines[n]
}
// Get the part of a document between two positions, as an array of
// strings.
function getBetween(doc, start, end) {
var out = [], n = start.line;
doc.iter(start.line, end.line + 1, function (line) {
var text = line.text;
if (n == end.line) { text = text.slice(0, end.ch); }
if (n == start.line) { text = text.slice(start.ch); }
out.push(text);
++n;
});
return out
}
// Get the lines between from and to, as array of strings.
function getLines(doc, from, to) {
var out = [];
doc.iter(from, to, function (line) { out.push(line.text); }); // iter aborts when callback returns truthy value
return out
}
// Update the height of a line, propagating the height change
// upwards to parent nodes.
function updateLineHeight(line, height) {
var diff = height - line.height;
if (diff) { for (var n = line; n; n = n.parent) { n.height += diff; } }
}
// Given a line object, find its line number by walking up through
// its parent links.
function lineNo(line) {
if (line.parent == null) { return null }
var cur = line.parent, no = indexOf(cur.lines, line);
for (var chunk = cur.parent; chunk; cur = chunk, chunk = chunk.parent) {
for (var i = 0;; ++i) {
if (chunk.children[i] == cur) { break }
no += chunk.children[i].chunkSize();
}
}
return no + cur.first
}
// Find the line at the given vertical position, using the height
// information in the document tree.
function lineAtHeight(chunk, h) {
var n = chunk.first;
outer: do {
for (var i$1 = 0; i$1 < chunk.children.length; ++i$1) {
var child = chunk.children[i$1], ch = child.height;
if (h < ch) { chunk = child; continue outer }
h -= ch;
n += child.chunkSize();
}
return n
} while (!chunk.lines)
var i = 0;
for (; i < chunk.lines.length; ++i) {
var line = chunk.lines[i], lh = line.height;
if (h < lh) { break }
h -= lh;
}
return n + i
}
function isLine(doc, l) {return l >= doc.first && l < doc.first + doc.size}
function lineNumberFor(options, i) {
return String(options.lineNumberFormatter(i + options.firstLineNumber))
}
// A Pos instance represents a position within the text.
function Pos(line, ch, sticky) {
if ( sticky === void 0 ) sticky = null;
if (!(this instanceof Pos)) { return new Pos(line, ch, sticky) }
this.line = line;
this.ch = ch;
this.sticky = sticky;
}
// Compare two positions, return 0 if they are the same, a negative
// number when a is less, and a positive number otherwise.
function cmp(a, b) { return a.line - b.line || a.ch - b.ch }
function equalCursorPos(a, b) { return a.sticky == b.sticky && cmp(a, b) == 0 }
function copyPos(x) {return Pos(x.line, x.ch)}
function maxPos(a, b) { return cmp(a, b) < 0 ? b : a }
function minPos(a, b) { return cmp(a, b) < 0 ? a : b }
// Most of the external API clips given positions to make sure they
// actually exist within the document.
function clipLine(doc, n) {return Math.max(doc.first, Math.min(n, doc.first + doc.size - 1))}
function clipPos(doc, pos) {
if (pos.line < doc.first) { return Pos(doc.first, 0) }
var last = doc.first + doc.size - 1;
if (pos.line > last) { return Pos(last, getLine(doc, last).text.length) }
return clipToLen(pos, getLine(doc, pos.line).text.length)
}
function clipToLen(pos, linelen) {
var ch = pos.ch;
if (ch == null || ch > linelen) { return Pos(pos.line, linelen) }
else if (ch < 0) { return Pos(pos.line, 0) }
else { return pos }
}
function clipPosArray(doc, array) {
var out = [];
for (var i = 0; i < array.length; i++) { out[i] = clipPos(doc, array[i]); }
return out
}
var SavedContext = function(state, lookAhead) {
this.state = state;
this.lookAhead = lookAhead;
};
var Context = function(doc, state, line, lookAhead) {
this.state = state;
this.doc = doc;
this.line = line;
this.maxLookAhead = lookAhead || 0;
this.baseTokens = null;
this.baseTokenPos = 1;
};
Context.prototype.lookAhead = function (n) {
var line = this.doc.getLine(this.line + n);
if (line != null && n > this.maxLookAhead) { this.maxLookAhead = n; }
return line
};
Context.prototype.baseToken = function (n) {
if (!this.baseTokens) { return null }
while (this.baseTokens[this.baseTokenPos] <= n)
{ this.baseTokenPos += 2; }
var type = this.baseTokens[this.baseTokenPos + 1];
return {type: type && type.replace(/( |^)overlay .*/, ""),
size: this.baseTokens[this.baseTokenPos] - n}
};
Context.prototype.nextLine = function () {
this.line++;
if (this.maxLookAhead > 0) { this.maxLookAhead--; }
};
Context.fromSaved = function (doc, saved, line) {
if (saved instanceof SavedContext)
{ return new Context(doc, copyState(doc.mode, saved.state), line, saved.lookAhead) }
else
{ return new Context(doc, copyState(doc.mode, saved), line) }
};
Context.prototype.save = function (copy) {
var state = copy !== false ? copyState(this.doc.mode, this.state) : this.state;
return this.maxLookAhead > 0 ? new SavedContext(state, this.maxLookAhead) : state
};
// Compute a style array (an array starting with a mode generation
// -- for invalidation -- followed by pairs of end positions and
// style strings), which is used to highlight the tokens on the
// line.
function highlightLine(cm, line, context, forceToEnd) {
// A styles array always starts with a number identifying the
// mode/overlays that it is based on (for easy invalidation).
var st = [cm.state.modeGen], lineClasses = {};
// Compute the base array of styles
runMode(cm, line.text, cm.doc.mode, context, function (end, style) { return st.push(end, style); },
lineClasses, forceToEnd);
var state = context.state;
// Run overlays, adjust style array.
var loop = function ( o ) {
context.baseTokens = st;
var overlay = cm.state.overlays[o], i = 1, at = 0;
context.state = true;
runMode(cm, line.text, overlay.mode, context, function (end, style) {
var start = i;
// Ensure there's a token end at the current position, and that i points at it
while (at < end) {
var i_end = st[i];
if (i_end > end)
{ st.splice(i, 1, end, st[i+1], i_end); }
i += 2;
at = Math.min(end, i_end);
}
if (!style) { return }
if (overlay.opaque) {
st.splice(start, i - start, end, "overlay " + style);
i = start + 2;
} else {
for (; start < i; start += 2) {
var cur = st[start+1];
st[start+1] = (cur ? cur + " " : "") + "overlay " + style;
}
}
}, lineClasses);
context.state = state;
context.baseTokens = null;
context.baseTokenPos = 1;
};
for (var o = 0; o < cm.state.overlays.length; ++o) loop( o );
return {styles: st, classes: lineClasses.bgClass || lineClasses.textClass ? lineClasses : null}
}
function getLineStyles(cm, line, updateFrontier) {
if (!line.styles || line.styles[0] != cm.state.modeGen) {
var context = getContextBefore(cm, lineNo(line));
var resetState = line.text.length > cm.options.maxHighlightLength && copyState(cm.doc.mode, context.state);
var result = highlightLine(cm, line, context);
if (resetState) { context.state = resetState; }
line.stateAfter = context.save(!resetState);
line.styles = result.styles;
if (result.classes) { line.styleClasses = result.classes; }
else if (line.styleClasses) { line.styleClasses = null; }
if (updateFrontier === cm.doc.highlightFrontier)
{ cm.doc.modeFrontier = Math.max(cm.doc.modeFrontier, ++cm.doc.highlightFrontier); }
}
return line.styles
}
function getContextBefore(cm, n, precise) {
var doc = cm.doc, display = cm.display;
if (!doc.mode.startState) { return new Context(doc, true, n) }
var start = findStartLine(cm, n, precise);
var saved = start > doc.first && getLine(doc, start - 1).stateAfter;
var context = saved ? Context.fromSaved(doc, saved, start) : new Context(doc, startState(doc.mode), start);
doc.iter(start, n, function (line) {
processLine(cm, line.text, context);
var pos = context.line;
line.stateAfter = pos == n - 1 || pos % 5 == 0 || pos >= display.viewFrom && pos < display.viewTo ? context.save() : null;
context.nextLine();
});
if (precise) { doc.modeFrontier = context.line; }
return context
}
// Lightweight form of highlight -- proceed over this line and
// update state, but don't save a style array. Used for lines that
// aren't currently visible.
function processLine(cm, text, context, startAt) {
var mode = cm.doc.mode;
var stream = new StringStream(text, cm.options.tabSize, context);
stream.start = stream.pos = startAt || 0;
if (text == "") { callBlankLine(mode, context.state); }
while (!stream.eol()) {
readToken(mode, stream, context.state);
stream.start = stream.pos;
}
}
function callBlankLine(mode, state) {
if (mode.blankLine) { return mode.blankLine(state) }
if (!mode.innerMode) { return }
var inner = innerMode(mode, state);
if (inner.mode.blankLine) { return inner.mode.blankLine(inner.state) }
}
function readToken(mode, stream, state, inner) {
for (var i = 0; i < 10; i++) {
if (inner) { inner[0] = innerMode(mode, state).mode; }
var style = mode.token(stream, state);
if (stream.pos > stream.start) { return style }
}
throw new Error("Mode " + mode.name + " failed to advance stream.")
}
var Token = function(stream, type, state) {
this.start = stream.start; this.end = stream.pos;
this.string = stream.current();
this.type = type || null;
this.state = state;
};
// Utility for getTokenAt and getLineTokens
function takeToken(cm, pos, precise, asArray) {
var doc = cm.doc, mode = doc.mode, style;
pos = clipPos(doc, pos);
var line = getLine(doc, pos.line), context = getContextBefore(cm, pos.line, precise);
var stream = new StringStream(line.text, cm.options.tabSize, context), tokens;
if (asArray) { tokens = []; }
while ((asArray || stream.pos < pos.ch) && !stream.eol()) {
stream.start = stream.pos;
style = readToken(mode, stream, context.state);
if (asArray) { tokens.push(new Token(stream, style, copyState(doc.mode, context.state))); }
}
return asArray ? tokens : new Token(stream, style, context.state)
}
function extractLineClasses(type, output) {
if (type) { for (;;) {
var lineClass = type.match(/(?:^|\s+)line-(background-)?(\S+)/);
if (!lineClass) { break }
type = type.slice(0, lineClass.index) + type.slice(lineClass.index + lineClass[0].length);
var prop = lineClass[1] ? "bgClass" : "textClass";
if (output[prop] == null)
{ output[prop] = lineClass[2]; }
else if (!(new RegExp("(?:^|\\s)" + lineClass[2] + "(?:$|\\s)")).test(output[prop]))
{ output[prop] += " " + lineClass[2]; }
} }
return type
}
// Run the given mode's parser over a line, calling f for each token.
function runMode(cm, text, mode, context, f, lineClasses, forceToEnd) {
var flattenSpans = mode.flattenSpans;
if (flattenSpans == null) { flattenSpans = cm.options.flattenSpans; }
var curStart = 0, curStyle = null;
var stream = new StringStream(text, cm.options.tabSize, context), style;
var inner = cm.options.addModeClass && [null];
if (text == "") { extractLineClasses(callBlankLine(mode, context.state), lineClasses); }
while (!stream.eol()) {
if (stream.pos > cm.options.maxHighlightLength) {
flattenSpans = false;
if (forceToEnd) { processLine(cm, text, context, stream.pos); }
stream.pos = text.length;
style = null;
} else {
style = extractLineClasses(readToken(mode, stream, context.state, inner), lineClasses);
}
if (inner) {
var mName = inner[0].name;
if (mName) { style = "m-" + (style ? mName + " " + style : mName); }
}
if (!flattenSpans || curStyle != style) {
while (curStart < stream.start) {
curStart = Math.min(stream.start, curStart + 5000);
f(curStart, curStyle);
}
curStyle = style;
}
stream.start = stream.pos;
}
while (curStart < stream.pos) {
// Webkit seems to refuse to render text nodes longer than 57444
// characters, and returns inaccurate measurements in nodes
// starting around 5000 chars.
var pos = Math.min(stream.pos, curStart + 5000);
f(pos, curStyle);
curStart = pos;
}
}
// Finds the line to start with when starting a parse. Tries to
// find a line with a stateAfter, so that it can start with a
// valid state. If that fails, it returns the line with the
// smallest indentation, which tends to need the least context to
// parse correctly.
function findStartLine(cm, n, precise) {
var minindent, minline, doc = cm.doc;
var lim = precise ? -1 : n - (cm.doc.mode.innerMode ? 1000 : 100);
for (var search = n; search > lim; --search) {
if (search <= doc.first) { return doc.first }
var line = getLine(doc, search - 1), after = line.stateAfter;
if (after && (!precise || search + (after instanceof SavedContext ? after.lookAhead : 0) <= doc.modeFrontier))
{ return search }
var indented = countColumn(line.text, null, cm.options.tabSize);
if (minline == null || minindent > indented) {
minline = search - 1;
minindent = indented;
}
}
return minline
}
function retreatFrontier(doc, n) {
doc.modeFrontier = Math.min(doc.modeFrontier, n);
if (doc.highlightFrontier < n - 10) { return }
var start = doc.first;
for (var line = n - 1; line > start; line--) {
var saved = getLine(doc, line).stateAfter;
// change is on 3
// state on line 1 looked ahead 2 -- so saw 3
// test 1 + 2 < 3 should cover this
if (saved && (!(saved instanceof SavedContext) || line + saved.lookAhead < n)) {
start = line + 1;
break
}
}
doc.highlightFrontier = Math.min(doc.highlightFrontier, start);
}
// Optimize some code when these features are not used.
var sawReadOnlySpans = false, sawCollapsedSpans = false;
function seeReadOnlySpans() {
sawReadOnlySpans = true;
}
function seeCollapsedSpans() {
sawCollapsedSpans = true;
}
// TEXTMARKER SPANS
function MarkedSpan(marker, from, to) {
this.marker = marker;
this.from = from; this.to = to;
}
// Search an array of spans for a span matching the given marker.
function getMarkedSpanFor(spans, marker) {
if (spans) { for (var i = 0; i < spans.length; ++i) {
var span = spans[i];
if (span.marker == marker) { return span }
} }
}
// Remove a span from an array, returning undefined if no spans are
// left (we don't store arrays for lines without spans).
function removeMarkedSpan(spans, span) {
var r;
for (var i = 0; i < spans.length; ++i)
{ if (spans[i] != span) { (r || (r = [])).push(spans[i]); } }
return r
}
// Add a span to a line.
function addMarkedSpan(line, span) {
line.markedSpans = line.markedSpans ? line.markedSpans.concat([span]) : [span];
span.marker.attachLine(line);
}
// Used for the algorithm that adjusts markers for a change in the
// document. These functions cut an array of spans at a given
// character position, returning an array of remaining chunks (or
// undefined if nothing remains).
function markedSpansBefore(old, startCh, isInsert) {
var nw;
if (old) { for (var i = 0; i < old.length; ++i) {
var span = old[i], marker = span.marker;
var startsBefore = span.from == null || (marker.inclusiveLeft ? span.from <= startCh : span.from < startCh);
if (startsBefore || span.from == startCh && marker.type == "bookmark" && (!isInsert || !span.marker.insertLeft)) {
var endsAfter = span.to == null || (marker.inclusiveRight ? span.to >= startCh : span.to > startCh)
;(nw || (nw = [])).push(new MarkedSpan(marker, span.from, endsAfter ? null : span.to));
}
} }
return nw
}
function markedSpansAfter(old, endCh, isInsert) {
var nw;
if (old) { for (var i = 0; i < old.length; ++i) {
var span = old[i], marker = span.marker;
var endsAfter = span.to == null || (marker.inclusiveRight ? span.to >= endCh : span.to > endCh);
if (endsAfter || span.from == endCh && marker.type == "bookmark" && (!isInsert || span.marker.insertLeft)) {
var startsBefore = span.from == null || (marker.inclusiveLeft ? span.from <= endCh : span.from < endCh)
;(nw || (nw = [])).push(new MarkedSpan(marker, startsBefore ? null : span.from - endCh,
span.to == null ? null : span.to - endCh));
}
} }
return nw
}
// Given a change object, compute the new set of marker spans that
// cover the line in which the change took place. Removes spans
// entirely within the change, reconnects spans belonging to the
// same marker that appear on both sides of the change, and cuts off
// spans partially within the change. Returns an array of span
// arrays with one element for each line in (after) the change.
function stretchSpansOverChange(doc, change) {
if (change.full) { return null }
var oldFirst = isLine(doc, change.from.line) && getLine(doc, change.from.line).markedSpans;
var oldLast = isLine(doc, change.to.line) && getLine(doc, change.to.line).markedSpans;
if (!oldFirst && !oldLast) { return null }
var startCh = change.from.ch, endCh = change.to.ch, isInsert = cmp(change.from, change.to) == 0;
// Get the spans that 'stick out' on both sides
var first = markedSpansBefore(oldFirst, startCh, isInsert);
var last = markedSpansAfter(oldLast, endCh, isInsert);
// Next, merge those two ends
var sameLine = change.text.length == 1, offset = lst(change.text).length + (sameLine ? startCh : 0);
if (first) {
// Fix up .to properties of first
for (var i = 0; i < first.length; ++i) {
var span = first[i];
if (span.to == null) {
var found = getMarkedSpanFor(last, span.marker);
if (!found) { span.to = startCh; }
else if (sameLine) { span.to = found.to == null ? null : found.to + offset; }
}
}
}
if (last) {
// Fix up .from in last (or move them into first in case of sameLine)
for (var i$1 = 0; i$1 < last.length; ++i$1) {
var span$1 = last[i$1];
if (span$1.to != null) { span$1.to += offset; }
if (span$1.from == null) {
var found$1 = getMarkedSpanFor(first, span$1.marker);
if (!found$1) {
span$1.from = offset;
if (sameLine) { (first || (first = [])).push(span$1); }
}
} else {
span$1.from += offset;
if (sameLine) { (first || (first = [])).push(span$1); }
}
}
}
// Make sure we didn't create any zero-length spans
if (first) { first = clearEmptySpans(first); }
if (last && last != first) { last = clearEmptySpans(last); }
var newMarkers = [first];
if (!sameLine) {
// Fill gap with whole-line-spans
var gap = change.text.length - 2, gapMarkers;
if (gap > 0 && first)
{ for (var i$2 = 0; i$2 < first.length; ++i$2)
{ if (first[i$2].to == null)
{ (gapMarkers || (gapMarkers = [])).push(new MarkedSpan(first[i$2].marker, null, null)); } } }
for (var i$3 = 0; i$3 < gap; ++i$3)
{ newMarkers.push(gapMarkers); }
newMarkers.push(last);
}
return newMarkers
}
// Remove spans that are empty and don't have a clearWhenEmpty
// option of false.
function clearEmptySpans(spans) {
for (var i = 0; i < spans.length; ++i) {
var span = spans[i];
if (span.from != null && span.from == span.to && span.marker.clearWhenEmpty !== false)
{ spans.splice(i--, 1); }
}
if (!spans.length) { return null }
return spans
}
// Used to 'clip' out readOnly ranges when making a change.
function removeReadOnlyRanges(doc, from, to) {
var markers = null;
doc.iter(from.line, to.line + 1, function (line) {
if (line.markedSpans) { for (var i = 0; i < line.markedSpans.length; ++i) {
var mark = line.markedSpans[i].marker;
if (mark.readOnly && (!markers || indexOf(markers, mark) == -1))
{ (markers || (markers = [])).push(mark); }
} }
});
if (!markers) { return null }
var parts = [{from: from, to: to}];
for (var i = 0; i < markers.length; ++i) {
var mk = markers[i], m = mk.find(0);
for (var j = 0; j < parts.length; ++j) {
var p = parts[j];
if (cmp(p.to, m.from) < 0 || cmp(p.from, m.to) > 0) { continue }
var newParts = [j, 1], dfrom = cmp(p.from, m.from), dto = cmp(p.to, m.to);
if (dfrom < 0 || !mk.inclusiveLeft && !dfrom)
{ newParts.push({from: p.from, to: m.from}); }
if (dto > 0 || !mk.inclusiveRight && !dto)
{ newParts.push({from: m.to, to: p.to}); }
parts.splice.apply(parts, newParts);
j += newParts.length - 3;
}
}
return parts
}
// Connect or disconnect spans from a line.
function detachMarkedSpans(line) {
var spans = line.markedSpans;
if (!spans) { return }
for (var i = 0; i < spans.length; ++i)
{ spans[i].marker.detachLine(line); }
line.markedSpans = null;
}
function attachMarkedSpans(line, spans) {
if (!spans) { return }
for (var i = 0; i < spans.length; ++i)
{ spans[i].marker.attachLine(line); }
line.markedSpans = spans;
}
// Helpers used when computing which overlapping collapsed span
// counts as the larger one.
function extraLeft(marker) { return marker.inclusiveLeft ? -1 : 0 }
function extraRight(marker) { return marker.inclusiveRight ? 1 : 0 }
// Returns a number indicating which of two overlapping collapsed
// spans is larger (and thus includes the other). Falls back to
// comparing ids when the spans cover exactly the same range.
function compareCollapsedMarkers(a, b) {
var lenDiff = a.lines.length - b.lines.length;
if (lenDiff != 0) { return lenDiff }
var aPos = a.find(), bPos = b.find();
var fromCmp = cmp(aPos.from, bPos.from) || extraLeft(a) - extraLeft(b);
if (fromCmp) { return -fromCmp }
var toCmp = cmp(aPos.to, bPos.to) || extraRight(a) - extraRight(b);
if (toCmp) { return toCmp }
return b.id - a.id
}
// Find out whether a line ends or starts in a collapsed span. If
// so, return the marker for that span.
function collapsedSpanAtSide(line, start) {
var sps = sawCollapsedSpans && line.markedSpans, found;
if (sps) { for (var sp = (void 0), i = 0; i < sps.length; ++i) {
sp = sps[i];
if (sp.marker.collapsed && (start ? sp.from : sp.to) == null &&
(!found || compareCollapsedMarkers(found, sp.marker) < 0))
{ found = sp.marker; }
} }
return found
}
function collapsedSpanAtStart(line) { return collapsedSpanAtSide(line, true) }
function collapsedSpanAtEnd(line) { return collapsedSpanAtSide(line, false) }
function collapsedSpanAround(line, ch) {
var sps = sawCollapsedSpans && line.markedSpans, found;
if (sps) { for (var i = 0; i < sps.length; ++i) {
var sp = sps[i];
if (sp.marker.collapsed && (sp.from == null || sp.from < ch) && (sp.to == null || sp.to > ch) &&
(!found || compareCollapsedMarkers(found, sp.marker) < 0)) { found = sp.marker; }
} }
return found
}
// Test whether there exists a collapsed span that partially
// overlaps (covers the start or end, but not both) of a new span.
// Such overlap is not allowed.
function conflictingCollapsedRange(doc, lineNo, from, to, marker) {
var line = getLine(doc, lineNo);
var sps = sawCollapsedSpans && line.markedSpans;
if (sps) { for (var i = 0; i < sps.length; ++i) {
var sp = sps[i];
if (!sp.marker.collapsed) { continue }
var found = sp.marker.find(0);
var fromCmp = cmp(found.from, from) || extraLeft(sp.marker) - extraLeft(marker);
var toCmp = cmp(found.to, to) || extraRight(sp.marker) - extraRight(marker);
if (fromCmp >= 0 && toCmp <= 0 || fromCmp <= 0 && toCmp >= 0) { continue }
if (fromCmp <= 0 && (sp.marker.inclusiveRight && marker.inclusiveLeft ? cmp(found.to, from) >= 0 : cmp(found.to, from) > 0) ||
fromCmp >= 0 && (sp.marker.inclusiveRight && marker.inclusiveLeft ? cmp(found.from, to) <= 0 : cmp(found.from, to) < 0))
{ return true }
} }
}
// A visual line is a line as drawn on the screen. Folding, for
// example, can cause multiple logical lines to appear on the same
// visual line. This finds the start of the visual line that the
// given line is part of (usually that is the line itself).
function visualLine(line) {
var merged;
while (merged = collapsedSpanAtStart(line))
{ line = merged.find(-1, true).line; }
return line
}
function visualLineEnd(line) {
var merged;
while (merged = collapsedSpanAtEnd(line))
{ line = merged.find(1, true).line; }
return line
}
// Returns an array of logical lines that continue the visual line
// started by the argument, or undefined if there are no such lines.
function visualLineContinued(line) {
var merged, lines;
while (merged = collapsedSpanAtEnd(line)) {
line = merged.find(1, true).line
;(lines || (lines = [])).push(line);
}
return lines
}
// Get the line number of the start of the visual line that the
// given line number is part of.
function visualLineNo(doc, lineN) {
var line = getLine(doc, lineN), vis = visualLine(line);
if (line == vis) { return lineN }
return lineNo(vis)
}
// Get the line number of the start of the next visual line after
// the given line.
function visualLineEndNo(doc, lineN) {
if (lineN > doc.lastLine()) { return lineN }
var line = getLine(doc, lineN), merged;
if (!lineIsHidden(doc, line)) { return lineN }
while (merged = collapsedSpanAtEnd(line))
{ line = merged.find(1, true).line; }
return lineNo(line) + 1
}
// Compute whether a line is hidden. Lines count as hidden when they
// are part of a visual line that starts with another line, or when
// they are entirely covered by collapsed, non-widget span.
function lineIsHidden(doc, line) {
var sps = sawCollapsedSpans && line.markedSpans;
if (sps) { for (var sp = (void 0), i = 0; i < sps.length; ++i) {
sp = sps[i];
if (!sp.marker.collapsed) { continue }
if (sp.from == null) { return true }
if (sp.marker.widgetNode) { continue }
if (sp.from == 0 && sp.marker.inclusiveLeft && lineIsHiddenInner(doc, line, sp))
{ return true }
} }
}
function lineIsHiddenInner(doc, line, span) {
if (span.to == null) {
var end = span.marker.find(1, true);
return lineIsHiddenInner(doc, end.line, getMarkedSpanFor(end.line.markedSpans, span.marker))
}
if (span.marker.inclusiveRight && span.to == line.text.length)
{ return true }
for (var sp = (void 0), i = 0; i < line.markedSpans.length; ++i) {
sp = line.markedSpans[i];
if (sp.marker.collapsed && !sp.marker.widgetNode && sp.from == span.to &&
(sp.to == null || sp.to != span.from) &&
(sp.marker.inclusiveLeft || span.marker.inclusiveRight) &&
lineIsHiddenInner(doc, line, sp)) { return true }
}
}
// Find the height above the given line.
function heightAtLine(lineObj) {
lineObj = visualLine(lineObj);
var h = 0, chunk = lineObj.parent;
for (var i = 0; i < chunk.lines.length; ++i) {
var line = chunk.lines[i];
if (line == lineObj) { break }
else { h += line.height; }
}
for (var p = chunk.parent; p; chunk = p, p = chunk.parent) {
for (var i$1 = 0; i$1 < p.children.length; ++i$1) {
var cur = p.children[i$1];
if (cur == chunk) { break }
else { h += cur.height; }
}
}
return h
}
// Compute the character length of a line, taking into account
// collapsed ranges (see markText) that might hide parts, and join
// other lines onto it.
function lineLength(line) {
if (line.height == 0) { return 0 }
var len = line.text.length, merged, cur = line;
while (merged = collapsedSpanAtStart(cur)) {
var found = merged.find(0, true);
cur = found.from.line;
len += found.from.ch - found.to.ch;
}
cur = line;
while (merged = collapsedSpanAtEnd(cur)) {
var found$1 = merged.find(0, true);
len -= cur.text.length - found$1.from.ch;
cur = found$1.to.line;
len += cur.text.length - found$1.to.ch;
}
return len
}
// Find the longest line in the document.
function findMaxLine(cm) {
var d = cm.display, doc = cm.doc;
d.maxLine = getLine(doc, doc.first);
d.maxLineLength = lineLength(d.maxLine);
d.maxLineChanged = true;
doc.iter(function (line) {
var len = lineLength(line);
if (len > d.maxLineLength) {
d.maxLineLength = len;
d.maxLine = line;
}
});
}
// LINE DATA STRUCTURE
// Line objects. These hold state related to a line, including
// highlighting info (the styles array).
var Line = function(text, markedSpans, estimateHeight) {
this.text = text;
attachMarkedSpans(this, markedSpans);
this.height = estimateHeight ? estimateHeight(this) : 1;
};
Line.prototype.lineNo = function () { return lineNo(this) };
eventMixin(Line);
// Change the content (text, markers) of a line. Automatically
// invalidates cached information and tries to re-estimate the
// line's height.
function updateLine(line, text, markedSpans, estimateHeight) {
line.text = text;
if (line.stateAfter) { line.stateAfter = null; }
if (line.styles) { line.styles = null; }
if (line.order != null) { line.order = null; }
detachMarkedSpans(line);
attachMarkedSpans(line, markedSpans);
var estHeight = estimateHeight ? estimateHeight(line) : 1;
if (estHeight != line.height) { updateLineHeight(line, estHeight); }
}
// Detach a line from the document tree and its markers.
function cleanUpLine(line) {
line.parent = null;
detachMarkedSpans(line);
}
// Convert a style as returned by a mode (either null, or a string
// containing one or more styles) to a CSS style. This is cached,
// and also looks for line-wide styles.
var styleToClassCache = {}, styleToClassCacheWithMode = {};
function interpretTokenStyle(style, options) {
if (!style || /^\s*$/.test(style)) { return null }
var cache = options.addModeClass ? styleToClassCacheWithMode : styleToClassCache;
return cache[style] ||
(cache[style] = style.replace(/\S+/g, "cm-$&"))
}
// Render the DOM representation of the text of a line. Also builds
// up a 'line map', which points at the DOM nodes that represent
// specific stretches of text, and is used by the measuring code.
// The returned object contains the DOM node, this map, and
// information about line-wide styles that were set by the mode.
function buildLineContent(cm, lineView) {
// The padding-right forces the element to have a 'border', which
// is needed on Webkit to be able to get line-level bounding
// rectangles for it (in measureChar).
var content = eltP("span", null, null, webkit ? "padding-right: .1px" : null);
var builder = {pre: eltP("pre", [content], "CodeMirror-line"), content: content,
col: 0, pos: 0, cm: cm,
trailingSpace: false,
splitSpaces: cm.getOption("lineWrapping")};
lineView.measure = {};
// Iterate over the logical lines that make up this visual line.
for (var i = 0; i <= (lineView.rest ? lineView.rest.length : 0); i++) {
var line = i ? lineView.rest[i - 1] : lineView.line, order = (void 0);
builder.pos = 0;
builder.addToken = buildToken;
// Optionally wire in some hacks into the token-rendering
// algorithm, to deal with browser quirks.
if (hasBadBidiRects(cm.display.measure) && (order = getOrder(line, cm.doc.direction)))
{ builder.addToken = buildTokenBadBidi(builder.addToken, order); }
builder.map = [];
var allowFrontierUpdate = lineView != cm.display.externalMeasured && lineNo(line);
insertLineContent(line, builder, getLineStyles(cm, line, allowFrontierUpdate));
if (line.styleClasses) {
if (line.styleClasses.bgClass)
{ builder.bgClass = joinClasses(line.styleClasses.bgClass, builder.bgClass || ""); }
if (line.styleClasses.textClass)
{ builder.textClass = joinClasses(line.styleClasses.textClass, builder.textClass || ""); }
}
// Ensure at least a single node is present, for measuring.
if (builder.map.length == 0)
{ builder.map.push(0, 0, builder.content.appendChild(zeroWidthElement(cm.display.measure))); }
// Store the map and a cache object for the current logical line
if (i == 0) {
lineView.measure.map = builder.map;
lineView.measure.cache = {};
} else {
(lineView.measure.maps || (lineView.measure.maps = [])).push(builder.map)
;(lineView.measure.caches || (lineView.measure.caches = [])).push({});
}
}
// See issue #2901
if (webkit) {
var last = builder.content.lastChild;
if (/\bcm-tab\b/.test(last.className) || (last.querySelector && last.querySelector(".cm-tab")))
{ builder.content.className = "cm-tab-wrap-hack"; }
}
signal(cm, "renderLine", cm, lineView.line, builder.pre);
if (builder.pre.className)
{ builder.textClass = joinClasses(builder.pre.className, builder.textClass || ""); }
return builder
}
function defaultSpecialCharPlaceholder(ch) {
var token = elt("span", "\u2022", "cm-invalidchar");
token.title = "\\u" + ch.charCodeAt(0).toString(16);
token.setAttribute("aria-label", token.title);
return token
}
// Build up the DOM representation for a single token, and add it to
// the line map. Takes care to render special characters separately.
function buildToken(builder, text, style, startStyle, endStyle, css, attributes) {
if (!text) { return }
var displayText = builder.splitSpaces ? splitSpaces(text, builder.trailingSpace) : text;
var special = builder.cm.state.specialChars, mustWrap = false;
var content;
if (!special.test(text)) {
builder.col += text.length;
content = document.createTextNode(displayText);
builder.map.push(builder.pos, builder.pos + text.length, content);
if (ie && ie_version < 9) { mustWrap = true; }
builder.pos += text.length;
} else {
content = document.createDocumentFragment();
var pos = 0;
while (true) {
special.lastIndex = pos;
var m = special.exec(text);
var skipped = m ? m.index - pos : text.length - pos;
if (skipped) {
var txt = document.createTextNode(displayText.slice(pos, pos + skipped));
if (ie && ie_version < 9) { content.appendChild(elt("span", [txt])); }
else { content.appendChild(txt); }
builder.map.push(builder.pos, builder.pos + skipped, txt);
builder.col += skipped;
builder.pos += skipped;
}
if (!m) { break }
pos += skipped + 1;
var txt$1 = (void 0);
if (m[0] == "\t") {
var tabSize = builder.cm.options.tabSize, tabWidth = tabSize - builder.col % tabSize;
txt$1 = content.appendChild(elt("span", spaceStr(tabWidth), "cm-tab"));
txt$1.setAttribute("role", "presentation");
txt$1.setAttribute("cm-text", "\t");
builder.col += tabWidth;
} else if (m[0] == "\r" || m[0] == "\n") {
txt$1 = content.appendChild(elt("span", m[0] == "\r" ? "\u240d" : "\u2424", "cm-invalidchar"));
txt$1.setAttribute("cm-text", m[0]);
builder.col += 1;
} else {
txt$1 = builder.cm.options.specialCharPlaceholder(m[0]);
txt$1.setAttribute("cm-text", m[0]);
if (ie && ie_version < 9) { content.appendChild(elt("span", [txt$1])); }
else { content.appendChild(txt$1); }
builder.col += 1;
}
builder.map.push(builder.pos, builder.pos + 1, txt$1);
builder.pos++;
}
}
builder.trailingSpace = displayText.charCodeAt(text.length - 1) == 32;
if (style || startStyle || endStyle || mustWrap || css) {
var fullStyle = style || "";
if (startStyle) { fullStyle += startStyle; }
if (endStyle) { fullStyle += endStyle; }
var token = elt("span", [content], fullStyle, css);
if (attributes) {
for (var attr in attributes) { if (attributes.hasOwnProperty(attr) && attr != "style" && attr != "class")
{ token.setAttribute(attr, attributes[attr]); } }
}
return builder.content.appendChild(token)
}
builder.content.appendChild(content);
}
// Change some spaces to NBSP to prevent the browser from collapsing
// trailing spaces at the end of a line when rendering text (issue #1362).
function splitSpaces(text, trailingBefore) {
if (text.length > 1 && !/ /.test(text)) { return text }
var spaceBefore = trailingBefore, result = "";
for (var i = 0; i < text.length; i++) {
var ch = text.charAt(i);
if (ch == " " && spaceBefore && (i == text.length - 1 || text.charCodeAt(i + 1) == 32))
{ ch = "\u00a0"; }
result += ch;
spaceBefore = ch == " ";
}
return result
}
// Work around nonsense dimensions being reported for stretches of
// right-to-left text.
function buildTokenBadBidi(inner, order) {
return function (builder, text, style, startStyle, endStyle, css, attributes) {
style = style ? style + " cm-force-border" : "cm-force-border";
var start = builder.pos, end = start + text.length;
for (;;) {
// Find the part that overlaps with the start of this text
var part = (void 0);
for (var i = 0; i < order.length; i++) {
part = order[i];
if (part.to > start && part.from <= start) { break }
}
if (part.to >= end) { return inner(builder, text, style, startStyle, endStyle, css, attributes) }
inner(builder, text.slice(0, part.to - start), style, startStyle, null, css, attributes);
startStyle = null;
text = text.slice(part.to - start);
start = part.to;
}
}
}
function buildCollapsedSpan(builder, size, marker, ignoreWidget) {
var widget = !ignoreWidget && marker.widgetNode;
if (widget) { builder.map.push(builder.pos, builder.pos + size, widget); }
if (!ignoreWidget && builder.cm.display.input.needsContentAttribute) {
if (!widget)
{ widget = builder.content.appendChild(document.createElement("span")); }
widget.setAttribute("cm-marker", marker.id);
}
if (widget) {
builder.cm.display.input.setUneditable(widget);
builder.content.appendChild(widget);
}
builder.pos += size;
builder.trailingSpace = false;
}
// Outputs a number of spans to make up a line, taking highlighting
// and marked text into account.
function insertLineContent(line, builder, styles) {
var spans = line.markedSpans, allText = line.text, at = 0;
if (!spans) {
for (var i$1 = 1; i$1 < styles.length; i$1+=2)
{ builder.addToken(builder, allText.slice(at, at = styles[i$1]), interpretTokenStyle(styles[i$1+1], builder.cm.options)); }
return
}
var len = allText.length, pos = 0, i = 1, text = "", style, css;
var nextChange = 0, spanStyle, spanEndStyle, spanStartStyle, collapsed, attributes;
for (;;) {
if (nextChange == pos) { // Update current marker set
spanStyle = spanEndStyle = spanStartStyle = css = "";
attributes = null;
collapsed = null; nextChange = Infinity;
var foundBookmarks = [], endStyles = (void 0);
for (var j = 0; j < spans.length; ++j) {
var sp = spans[j], m = sp.marker;
if (m.type == "bookmark" && sp.from == pos && m.widgetNode) {
foundBookmarks.push(m);
} else if (sp.from <= pos && (sp.to == null || sp.to > pos || m.collapsed && sp.to == pos && sp.from == pos)) {
if (sp.to != null && sp.to != pos && nextChange > sp.to) {
nextChange = sp.to;
spanEndStyle = "";
}
if (m.className) { spanStyle += " " + m.className; }
if (m.css) { css = (css ? css + ";" : "") + m.css; }
if (m.startStyle && sp.from == pos) { spanStartStyle += " " + m.startStyle; }
if (m.endStyle && sp.to == nextChange) { (endStyles || (endStyles = [])).push(m.endStyle, sp.to); }
// support for the old title property
// https://github.com/codemirror/CodeMirror/pull/5673
if (m.title) { (attributes || (attributes = {})).title = m.title; }
if (m.attributes) {
for (var attr in m.attributes)
{ (attributes || (attributes = {}))[attr] = m.attributes[attr]; }
}
if (m.collapsed && (!collapsed || compareCollapsedMarkers(collapsed.marker, m) < 0))
{ collapsed = sp; }
} else if (sp.from > pos && nextChange > sp.from) {
nextChange = sp.from;
}
}
if (endStyles) { for (var j$1 = 0; j$1 < endStyles.length; j$1 += 2)
{ if (endStyles[j$1 + 1] == nextChange) { spanEndStyle += " " + endStyles[j$1]; } } }
if (!collapsed || collapsed.from == pos) { for (var j$2 = 0; j$2 < foundBookmarks.length; ++j$2)
{ buildCollapsedSpan(builder, 0, foundBookmarks[j$2]); } }
if (collapsed && (collapsed.from || 0) == pos) {
buildCollapsedSpan(builder, (collapsed.to == null ? len + 1 : collapsed.to) - pos,
collapsed.marker, collapsed.from == null);
if (collapsed.to == null) { return }
if (collapsed.to == pos) { collapsed = false; }
}
}
if (pos >= len) { break }
var upto = Math.min(len, nextChange);
while (true) {
if (text) {
var end = pos + text.length;
if (!collapsed) {
var tokenText = end > upto ? text.slice(0, upto - pos) : text;
builder.addToken(builder, tokenText, style ? style + spanStyle : spanStyle,
spanStartStyle, pos + tokenText.length == nextChange ? spanEndStyle : "", css, attributes);
}
if (end >= upto) {text = text.slice(upto - pos); pos = upto; break}
pos = end;
spanStartStyle = "";
}
text = allText.slice(at, at = styles[i++]);
style = interpretTokenStyle(styles[i++], builder.cm.options);
}
}
}
// These objects are used to represent the visible (currently drawn)
// part of the document. A LineView may correspond to multiple
// logical lines, if those are connected by collapsed ranges.
function LineView(doc, line, lineN) {
// The starting line
this.line = line;
// Continuing lines, if any
this.rest = visualLineContinued(line);
// Number of logical lines in this visual line
this.size = this.rest ? lineNo(lst(this.rest)) - lineN + 1 : 1;
this.node = this.text = null;
this.hidden = lineIsHidden(doc, line);
}
// Create a range of LineView objects for the given lines.
function buildViewArray(cm, from, to) {
var array = [], nextPos;
for (var pos = from; pos < to; pos = nextPos) {
var view = new LineView(cm.doc, getLine(cm.doc, pos), pos);
nextPos = pos + view.size;
array.push(view);
}
return array
}
var operationGroup = null;
function pushOperation(op) {
if (operationGroup) {
operationGroup.ops.push(op);
} else {
op.ownsGroup = operationGroup = {
ops: [op],
delayedCallbacks: []
};
}
}
function fireCallbacksForOps(group) {
// Calls delayed callbacks and cursorActivity handlers until no
// new ones appear
var callbacks = group.delayedCallbacks, i = 0;
do {
for (; i < callbacks.length; i++)
{ callbacks[i].call(null); }
for (var j = 0; j < group.ops.length; j++) {
var op = group.ops[j];
if (op.cursorActivityHandlers)
{ while (op.cursorActivityCalled < op.cursorActivityHandlers.length)
{ op.cursorActivityHandlers[op.cursorActivityCalled++].call(null, op.cm); } }
}
} while (i < callbacks.length)
}
function finishOperation(op, endCb) {
var group = op.ownsGroup;
if (!group) { return }
try { fireCallbacksForOps(group); }
finally {
operationGroup = null;
endCb(group);
}
}
var orphanDelayedCallbacks = null;
// Often, we want to signal events at a point where we are in the
// middle of some work, but don't want the handler to start calling
// other methods on the editor, which might be in an inconsistent
// state or simply not expect any other events to happen.
// signalLater looks whether there are any handlers, and schedules
// them to be executed when the last operation ends, or, if no
// operation is active, when a timeout fires.
function signalLater(emitter, type /*, values...*/) {
var arr = getHandlers(emitter, type);
if (!arr.length) { return }
var args = Array.prototype.slice.call(arguments, 2), list;
if (operationGroup) {
list = operationGroup.delayedCallbacks;
} else if (orphanDelayedCallbacks) {
list = orphanDelayedCallbacks;
} else {
list = orphanDelayedCallbacks = [];
setTimeout(fireOrphanDelayed, 0);
}
var loop = function ( i ) {
list.push(function () { return arr[i].apply(null, args); });
};
for (var i = 0; i < arr.length; ++i)
loop( i );
}
function fireOrphanDelayed() {
var delayed = orphanDelayedCallbacks;
orphanDelayedCallbacks = null;
for (var i = 0; i < delayed.length; ++i) { delayed[i](); }
}
// When an aspect of a line changes, a string is added to
// lineView.changes. This updates the relevant part of the line's
// DOM structure.
function updateLineForChanges(cm, lineView, lineN, dims) {
for (var j = 0; j < lineView.changes.length; j++) {
var type = lineView.changes[j];
if (type == "text") { updateLineText(cm, lineView); }
else if (type == "gutter") { updateLineGutter(cm, lineView, lineN, dims); }
else if (type == "class") { updateLineClasses(cm, lineView); }
else if (type == "widget") { updateLineWidgets(cm, lineView, dims); }
}
lineView.changes = null;
}
// Lines with gutter elements, widgets or a background class need to
// be wrapped, and have the extra elements added to the wrapper div
function ensureLineWrapped(lineView) {
if (lineView.node == lineView.text) {
lineView.node = elt("div", null, null, "position: relative");
if (lineView.text.parentNode)
{ lineView.text.parentNode.replaceChild(lineView.node, lineView.text); }
lineView.node.appendChild(lineView.text);
if (ie && ie_version < 8) { lineView.node.style.zIndex = 2; }
}
return lineView.node
}
function updateLineBackground(cm, lineView) {
var cls = lineView.bgClass ? lineView.bgClass + " " + (lineView.line.bgClass || "") : lineView.line.bgClass;
if (cls) { cls += " CodeMirror-linebackground"; }
if (lineView.background) {
if (cls) { lineView.background.className = cls; }
else { lineView.background.parentNode.removeChild(lineView.background); lineView.background = null; }
} else if (cls) {
var wrap = ensureLineWrapped(lineView);
lineView.background = wrap.insertBefore(elt("div", null, cls), wrap.firstChild);
cm.display.input.setUneditable(lineView.background);
}
}
// Wrapper around buildLineContent which will reuse the structure
// in display.externalMeasured when possible.
function getLineContent(cm, lineView) {
var ext = cm.display.externalMeasured;
if (ext && ext.line == lineView.line) {
cm.display.externalMeasured = null;
lineView.measure = ext.measure;
return ext.built
}
return buildLineContent(cm, lineView)
}
// Redraw the line's text. Interacts with the background and text
// classes because the mode may output tokens that influence these
// classes.
function updateLineText(cm, lineView) {
var cls = lineView.text.className;
var built = getLineContent(cm, lineView);
if (lineView.text == lineView.node) { lineView.node = built.pre; }
lineView.text.parentNode.replaceChild(built.pre, lineView.text);
lineView.text = built.pre;
if (built.bgClass != lineView.bgClass || built.textClass != lineView.textClass) {
lineView.bgClass = built.bgClass;
lineView.textClass = built.textClass;
updateLineClasses(cm, lineView);
} else if (cls) {
lineView.text.className = cls;
}
}
function updateLineClasses(cm, lineView) {
updateLineBackground(cm, lineView);
if (lineView.line.wrapClass)
{ ensureLineWrapped(lineView).className = lineView.line.wrapClass; }
else if (lineView.node != lineView.text)
{ lineView.node.className = ""; }
var textClass = lineView.textClass ? lineView.textClass + " " + (lineView.line.textClass || "") : lineView.line.textClass;
lineView.text.className = textClass || "";
}
function updateLineGutter(cm, lineView, lineN, dims) {
if (lineView.gutter) {
lineView.node.removeChild(lineView.gutter);
lineView.gutter = null;
}
if (lineView.gutterBackground) {
lineView.node.removeChild(lineView.gutterBackground);
lineView.gutterBackground = null;
}
if (lineView.line.gutterClass) {
var wrap = ensureLineWrapped(lineView);
lineView.gutterBackground = elt("div", null, "CodeMirror-gutter-background " + lineView.line.gutterClass,
("left: " + (cm.options.fixedGutter ? dims.fixedPos : -dims.gutterTotalWidth) + "px; width: " + (dims.gutterTotalWidth) + "px"));
cm.display.input.setUneditable(lineView.gutterBackground);
wrap.insertBefore(lineView.gutterBackground, lineView.text);
}
var markers = lineView.line.gutterMarkers;
if (cm.options.lineNumbers || markers) {
var wrap$1 = ensureLineWrapped(lineView);
var gutterWrap = lineView.gutter = elt("div", null, "CodeMirror-gutter-wrapper", ("left: " + (cm.options.fixedGutter ? dims.fixedPos : -dims.gutterTotalWidth) + "px"));
cm.display.input.setUneditable(gutterWrap);
wrap$1.insertBefore(gutterWrap, lineView.text);
if (lineView.line.gutterClass)
{ gutterWrap.className += " " + lineView.line.gutterClass; }
if (cm.options.lineNumbers && (!markers || !markers["CodeMirror-linenumbers"]))
{ lineView.lineNumber = gutterWrap.appendChild(
elt("div", lineNumberFor(cm.options, lineN),
"CodeMirror-linenumber CodeMirror-gutter-elt",
("left: " + (dims.gutterLeft["CodeMirror-linenumbers"]) + "px; width: " + (cm.display.lineNumInnerWidth) + "px"))); }
if (markers) { for (var k = 0; k < cm.display.gutterSpecs.length; ++k) {
var id = cm.display.gutterSpecs[k].className, found = markers.hasOwnProperty(id) && markers[id];
if (found)
{ gutterWrap.appendChild(elt("div", [found], "CodeMirror-gutter-elt",
("left: " + (dims.gutterLeft[id]) + "px; width: " + (dims.gutterWidth[id]) + "px"))); }
} }
}
}
function updateLineWidgets(cm, lineView, dims) {
if (lineView.alignable) { lineView.alignable = null; }
var isWidget = classTest("CodeMirror-linewidget");
for (var node = lineView.node.firstChild, next = (void 0); node; node = next) {
next = node.nextSibling;
if (isWidget.test(node.className)) { lineView.node.removeChild(node); }
}
insertLineWidgets(cm, lineView, dims);
}
// Build a line's DOM representation from scratch
function buildLineElement(cm, lineView, lineN, dims) {
var built = getLineContent(cm, lineView);
lineView.text = lineView.node = built.pre;
if (built.bgClass) { lineView.bgClass = built.bgClass; }
if (built.textClass) { lineView.textClass = built.textClass; }
updateLineClasses(cm, lineView);
updateLineGutter(cm, lineView, lineN, dims);
insertLineWidgets(cm, lineView, dims);
return lineView.node
}
// A lineView may contain multiple logical lines (when merged by
// collapsed spans). The widgets for all of them need to be drawn.
function insertLineWidgets(cm, lineView, dims) {
insertLineWidgetsFor(cm, lineView.line, lineView, dims, true);
if (lineView.rest) { for (var i = 0; i < lineView.rest.length; i++)
{ insertLineWidgetsFor(cm, lineView.rest[i], lineView, dims, false); } }
}
function insertLineWidgetsFor(cm, line, lineView, dims, allowAbove) {
if (!line.widgets) { return }
var wrap = ensureLineWrapped(lineView);
for (var i = 0, ws = line.widgets; i < ws.length; ++i) {
var widget = ws[i], node = elt("div", [widget.node], "CodeMirror-linewidget" + (widget.className ? " " + widget.className : ""));
if (!widget.handleMouseEvents) { node.setAttribute("cm-ignore-events", "true"); }
positionLineWidget(widget, node, lineView, dims);
cm.display.input.setUneditable(node);
if (allowAbove && widget.above)
{ wrap.insertBefore(node, lineView.gutter || lineView.text); }
else
{ wrap.appendChild(node); }
signalLater(widget, "redraw");
}
}
function positionLineWidget(widget, node, lineView, dims) {
if (widget.noHScroll) {
(lineView.alignable || (lineView.alignable = [])).push(node);
var width = dims.wrapperWidth;
node.style.left = dims.fixedPos + "px";
if (!widget.coverGutter) {
width -= dims.gutterTotalWidth;
node.style.paddingLeft = dims.gutterTotalWidth + "px";
}
node.style.width = width + "px";
}
if (widget.coverGutter) {
node.style.zIndex = 5;
node.style.position = "relative";
if (!widget.noHScroll) { node.style.marginLeft = -dims.gutterTotalWidth + "px"; }
}
}
function widgetHeight(widget) {
if (widget.height != null) { return widget.height }
var cm = widget.doc.cm;
if (!cm) { return 0 }
if (!contains(document.body, widget.node)) {
var parentStyle = "position: relative;";
if (widget.coverGutter)
{ parentStyle += "margin-left: -" + cm.display.gutters.offsetWidth + "px;"; }
if (widget.noHScroll)
{ parentStyle += "width: " + cm.display.wrapper.clientWidth + "px;"; }
removeChildrenAndAdd(cm.display.measure, elt("div", [widget.node], null, parentStyle));
}
return widget.height = widget.node.parentNode.offsetHeight
}
// Return true when the given mouse event happened in a widget
function eventInWidget(display, e) {
for (var n = e_target(e); n != display.wrapper; n = n.parentNode) {
if (!n || (n.nodeType == 1 && n.getAttribute("cm-ignore-events") == "true") ||
(n.parentNode == display.sizer && n != display.mover))
{ return true }
}
}
// POSITION MEASUREMENT
function paddingTop(display) {return display.lineSpace.offsetTop}
function paddingVert(display) {return display.mover.offsetHeight - display.lineSpace.offsetHeight}
function paddingH(display) {
if (display.cachedPaddingH) { return display.cachedPaddingH }
var e = removeChildrenAndAdd(display.measure, elt("pre", "x", "CodeMirror-line-like"));
var style = window.getComputedStyle ? window.getComputedStyle(e) : e.currentStyle;
var data = {left: parseInt(style.paddingLeft), right: parseInt(style.paddingRight)};
if (!isNaN(data.left) && !isNaN(data.right)) { display.cachedPaddingH = data; }
return data
}
function scrollGap(cm) { return scrollerGap - cm.display.nativeBarWidth }
function displayWidth(cm) {
return cm.display.scroller.clientWidth - scrollGap(cm) - cm.display.barWidth
}
function displayHeight(cm) {
return cm.display.scroller.clientHeight - scrollGap(cm) - cm.display.barHeight
}
// Ensure the lineView.wrapping.heights array is populated. This is
// an array of bottom offsets for the lines that make up a drawn
// line. When lineWrapping is on, there might be more than one
// height.
function ensureLineHeights(cm, lineView, rect) {
var wrapping = cm.options.lineWrapping;
var curWidth = wrapping && displayWidth(cm);
if (!lineView.measure.heights || wrapping && lineView.measure.width != curWidth) {
var heights = lineView.measure.heights = [];
if (wrapping) {
lineView.measure.width = curWidth;
var rects = lineView.text.firstChild.getClientRects();
for (var i = 0; i < rects.length - 1; i++) {
var cur = rects[i], next = rects[i + 1];
if (Math.abs(cur.bottom - next.bottom) > 2)
{ heights.push((cur.bottom + next.top) / 2 - rect.top); }
}
}
heights.push(rect.bottom - rect.top);
}
}
// Find a line map (mapping character offsets to text nodes) and a
// measurement cache for the given line number. (A line view might
// contain multiple lines when collapsed ranges are present.)
function mapFromLineView(lineView, line, lineN) {
if (lineView.line == line)
{ return {map: lineView.measure.map, cache: lineView.measure.cache} }
for (var i = 0; i < lineView.rest.length; i++)
{ if (lineView.rest[i] == line)
{ return {map: lineView.measure.maps[i], cache: lineView.measure.caches[i]} } }
for (var i$1 = 0; i$1 < lineView.rest.length; i$1++)
{ if (lineNo(lineView.rest[i$1]) > lineN)
{ return {map: lineView.measure.maps[i$1], cache: lineView.measure.caches[i$1], before: true} } }
}
// Render a line into the hidden node display.externalMeasured. Used
// when measurement is needed for a line that's not in the viewport.
function updateExternalMeasurement(cm, line) {
line = visualLine(line);
var lineN = lineNo(line);
var view = cm.display.externalMeasured = new LineView(cm.doc, line, lineN);
view.lineN = lineN;
var built = view.built = buildLineContent(cm, view);
view.text = built.pre;
removeChildrenAndAdd(cm.display.lineMeasure, built.pre);
return view
}
// Get a {top, bottom, left, right} box (in line-local coordinates)
// for a given character.
function measureChar(cm, line, ch, bias) {
return measureCharPrepared(cm, prepareMeasureForLine(cm, line), ch, bias)
}
// Find a line view that corresponds to the given line number.
function findViewForLine(cm, lineN) {
if (lineN >= cm.display.viewFrom && lineN < cm.display.viewTo)
{ return cm.display.view[findViewIndex(cm, lineN)] }
var ext = cm.display.externalMeasured;
if (ext && lineN >= ext.lineN && lineN < ext.lineN + ext.size)
{ return ext }
}
// Measurement can be split in two steps, the set-up work that
// applies to the whole line, and the measurement of the actual
// character. Functions like coordsChar, that need to do a lot of
// measurements in a row, can thus ensure that the set-up work is
// only done once.
function prepareMeasureForLine(cm, line) {
var lineN = lineNo(line);
var view = findViewForLine(cm, lineN);
if (view && !view.text) {
view = null;
} else if (view && view.changes) {
updateLineForChanges(cm, view, lineN, getDimensions(cm));
cm.curOp.forceUpdate = true;
}
if (!view)
{ view = updateExternalMeasurement(cm, line); }
var info = mapFromLineView(view, line, lineN);
return {
line: line, view: view, rect: null,
map: info.map, cache: info.cache, before: info.before,
hasHeights: false
}
}
// Given a prepared measurement object, measures the position of an
// actual character (or fetches it from the cache).
function measureCharPrepared(cm, prepared, ch, bias, varHeight) {
if (prepared.before) { ch = -1; }
var key = ch + (bias || ""), found;
if (prepared.cache.hasOwnProperty(key)) {
found = prepared.cache[key];
} else {
if (!prepared.rect)
{ prepared.rect = prepared.view.text.getBoundingClientRect(); }
if (!prepared.hasHeights) {
ensureLineHeights(cm, prepared.view, prepared.rect);
prepared.hasHeights = true;
}
found = measureCharInner(cm, prepared, ch, bias);
if (!found.bogus) { prepared.cache[key] = found; }
}
return {left: found.left, right: found.right,
top: varHeight ? found.rtop : found.top,
bottom: varHeight ? found.rbottom : found.bottom}
}
var nullRect = {left: 0, right: 0, top: 0, bottom: 0};
function nodeAndOffsetInLineMap(map, ch, bias) {
var node, start, end, collapse, mStart, mEnd;
// First, search the line map for the text node corresponding to,
// or closest to, the target character.
for (var i = 0; i < map.length; i += 3) {
mStart = map[i];
mEnd = map[i + 1];
if (ch < mStart) {
start = 0; end = 1;
collapse = "left";
} else if (ch < mEnd) {
start = ch - mStart;
end = start + 1;
} else if (i == map.length - 3 || ch == mEnd && map[i + 3] > ch) {
end = mEnd - mStart;
start = end - 1;
if (ch >= mEnd) { collapse = "right"; }
}
if (start != null) {
node = map[i + 2];
if (mStart == mEnd && bias == (node.insertLeft ? "left" : "right"))
{ collapse = bias; }
if (bias == "left" && start == 0)
{ while (i && map[i - 2] == map[i - 3] && map[i - 1].insertLeft) {
node = map[(i -= 3) + 2];
collapse = "left";
} }
if (bias == "right" && start == mEnd - mStart)
{ while (i < map.length - 3 && map[i + 3] == map[i + 4] && !map[i + 5].insertLeft) {
node = map[(i += 3) + 2];
collapse = "right";
} }
break
}
}
return {node: node, start: start, end: end, collapse: collapse, coverStart: mStart, coverEnd: mEnd}
}
function getUsefulRect(rects, bias) {
var rect = nullRect;
if (bias == "left") { for (var i = 0; i < rects.length; i++) {
if ((rect = rects[i]).left != rect.right) { break }
} } else { for (var i$1 = rects.length - 1; i$1 >= 0; i$1--) {
if ((rect = rects[i$1]).left != rect.right) { break }
} }
return rect
}
function measureCharInner(cm, prepared, ch, bias) {
var place = nodeAndOffsetInLineMap(prepared.map, ch, bias);
var node = place.node, start = place.start, end = place.end, collapse = place.collapse;
var rect;
if (node.nodeType == 3) { // If it is a text node, use a range to retrieve the coordinates.
for (var i$1 = 0; i$1 < 4; i$1++) { // Retry a maximum of 4 times when nonsense rectangles are returned
while (start && isExtendingChar(prepared.line.text.charAt(place.coverStart + start))) { --start; }
while (place.coverStart + end < place.coverEnd && isExtendingChar(prepared.line.text.charAt(place.coverStart + end))) { ++end; }
if (ie && ie_version < 9 && start == 0 && end == place.coverEnd - place.coverStart)
{ rect = node.parentNode.getBoundingClientRect(); }
else
{ rect = getUsefulRect(range(node, start, end).getClientRects(), bias); }
if (rect.left || rect.right || start == 0) { break }
end = start;
start = start - 1;
collapse = "right";
}
if (ie && ie_version < 11) { rect = maybeUpdateRectForZooming(cm.display.measure, rect); }
} else { // If it is a widget, simply get the box for the whole widget.
if (start > 0) { collapse = bias = "right"; }
var rects;
if (cm.options.lineWrapping && (rects = node.getClientRects()).length > 1)
{ rect = rects[bias == "right" ? rects.length - 1 : 0]; }
else
{ rect = node.getBoundingClientRect(); }
}
if (ie && ie_version < 9 && !start && (!rect || !rect.left && !rect.right)) {
var rSpan = node.parentNode.getClientRects()[0];
if (rSpan)
{ rect = {left: rSpan.left, right: rSpan.left + charWidth(cm.display), top: rSpan.top, bottom: rSpan.bottom}; }
else
{ rect = nullRect; }
}
var rtop = rect.top - prepared.rect.top, rbot = rect.bottom - prepared.rect.top;
var mid = (rtop + rbot) / 2;
var heights = prepared.view.measure.heights;
var i = 0;
for (; i < heights.length - 1; i++)
{ if (mid < heights[i]) { break } }
var top = i ? heights[i - 1] : 0, bot = heights[i];
var result = {left: (collapse == "right" ? rect.right : rect.left) - prepared.rect.left,
right: (collapse == "left" ? rect.left : rect.right) - prepared.rect.left,
top: top, bottom: bot};
if (!rect.left && !rect.right) { result.bogus = true; }
if (!cm.options.singleCursorHeightPerLine) { result.rtop = rtop; result.rbottom = rbot; }
return result
}
// Work around problem with bounding client rects on ranges being
// returned incorrectly when zoomed on IE10 and below.
function maybeUpdateRectForZooming(measure, rect) {
if (!window.screen || screen.logicalXDPI == null ||
screen.logicalXDPI == screen.deviceXDPI || !hasBadZoomedRects(measure))
{ return rect }
var scaleX = screen.logicalXDPI / screen.deviceXDPI;
var scaleY = screen.logicalYDPI / screen.deviceYDPI;
return {left: rect.left * scaleX, right: rect.right * scaleX,
top: rect.top * scaleY, bottom: rect.bottom * scaleY}
}
function clearLineMeasurementCacheFor(lineView) {
if (lineView.measure) {
lineView.measure.cache = {};
lineView.measure.heights = null;
if (lineView.rest) { for (var i = 0; i < lineView.rest.length; i++)
{ lineView.measure.caches[i] = {}; } }
}
}
function clearLineMeasurementCache(cm) {
cm.display.externalMeasure = null;
removeChildren(cm.display.lineMeasure);
for (var i = 0; i < cm.display.view.length; i++)
{ clearLineMeasurementCacheFor(cm.display.view[i]); }
}
function clearCaches(cm) {
clearLineMeasurementCache(cm);
cm.display.cachedCharWidth = cm.display.cachedTextHeight = cm.display.cachedPaddingH = null;
if (!cm.options.lineWrapping) { cm.display.maxLineChanged = true; }
cm.display.lineNumChars = null;
}
function pageScrollX() {
// Work around https://bugs.chromium.org/p/chromium/issues/detail?id=489206
// which causes page_Offset and bounding client rects to use
// different reference viewports and invalidate our calculations.
if (chrome && android) { return -(document.body.getBoundingClientRect().left - parseInt(getComputedStyle(document.body).marginLeft)) }
return window.pageXOffset || (document.documentElement || document.body).scrollLeft
}
function pageScrollY() {
if (chrome && android) { return -(document.body.getBoundingClientRect().top - parseInt(getComputedStyle(document.body).marginTop)) }
return window.pageYOffset || (document.documentElement || document.body).scrollTop
}
function widgetTopHeight(lineObj) {
var height = 0;
if (lineObj.widgets) { for (var i = 0; i < lineObj.widgets.length; ++i) { if (lineObj.widgets[i].above)
{ height += widgetHeight(lineObj.widgets[i]); } } }
return height
}
// Converts a {top, bottom, left, right} box from line-local
// coordinates into another coordinate system. Context may be one of
// "line", "div" (display.lineDiv), "local"./null (editor), "window",
// or "page".
function intoCoordSystem(cm, lineObj, rect, context, includeWidgets) {
if (!includeWidgets) {
var height = widgetTopHeight(lineObj);
rect.top += height; rect.bottom += height;
}
if (context == "line") { return rect }
if (!context) { context = "local"; }
var yOff = heightAtLine(lineObj);
if (context == "local") { yOff += paddingTop(cm.display); }
else { yOff -= cm.display.viewOffset; }
if (context == "page" || context == "window") {
var lOff = cm.display.lineSpace.getBoundingClientRect();
yOff += lOff.top + (context == "window" ? 0 : pageScrollY());
var xOff = lOff.left + (context == "window" ? 0 : pageScrollX());
rect.left += xOff; rect.right += xOff;
}
rect.top += yOff; rect.bottom += yOff;
return rect
}
// Coverts a box from "div" coords to another coordinate system.
// Context may be "window", "page", "div", or "local"./null.
function fromCoordSystem(cm, coords, context) {
if (context == "div") { return coords }
var left = coords.left, top = coords.top;
// First move into "page" coordinate system
if (context == "page") {
left -= pageScrollX();
top -= pageScrollY();
} else if (context == "local" || !context) {
var localBox = cm.display.sizer.getBoundingClientRect();
left += localBox.left;
top += localBox.top;
}
var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect();
return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top}
}
function charCoords(cm, pos, context, lineObj, bias) {
if (!lineObj) { lineObj = getLine(cm.doc, pos.line); }
return intoCoordSystem(cm, lineObj, measureChar(cm, lineObj, pos.ch, bias), context)
}
// Returns a box for a given cursor position, which may have an
// 'other' property containing the position of the secondary cursor
// on a bidi boundary.
// A cursor Pos(line, char, "before") is on the same visual line as `char - 1`
// and after `char - 1` in writing order of `char - 1`
// A cursor Pos(line, char, "after") is on the same visual line as `char`
// and before `char` in writing order of `char`
// Examples (upper-case letters are RTL, lower-case are LTR):
// Pos(0, 1, ...)
// before after
// ab a|b a|b
// aB a|B aB|
// Ab |Ab A|b
// AB B|A B|A
// Every position after the last character on a line is considered to stick
// to the last character on the line.
function cursorCoords(cm, pos, context, lineObj, preparedMeasure, varHeight) {
lineObj = lineObj || getLine(cm.doc, pos.line);
if (!preparedMeasure) { preparedMeasure = prepareMeasureForLine(cm, lineObj); }
function get(ch, right) {
var m = measureCharPrepared(cm, preparedMeasure, ch, right ? "right" : "left", varHeight);
if (right) { m.left = m.right; } else { m.right = m.left; }
return intoCoordSystem(cm, lineObj, m, context)
}
var order = getOrder(lineObj, cm.doc.direction), ch = pos.ch, sticky = pos.sticky;
if (ch >= lineObj.text.length) {
ch = lineObj.text.length;
sticky = "before";
} else if (ch <= 0) {
ch = 0;
sticky = "after";
}
if (!order) { return get(sticky == "before" ? ch - 1 : ch, sticky == "before") }
function getBidi(ch, partPos, invert) {
var part = order[partPos], right = part.level == 1;
return get(invert ? ch - 1 : ch, right != invert)
}
var partPos = getBidiPartAt(order, ch, sticky);
var other = bidiOther;
var val = getBidi(ch, partPos, sticky == "before");
if (other != null) { val.other = getBidi(ch, other, sticky != "before"); }
return val
}
// Used to cheaply estimate the coordinates for a position. Used for
// intermediate scroll updates.
function estimateCoords(cm, pos) {
var left = 0;
pos = clipPos(cm.doc, pos);
if (!cm.options.lineWrapping) { left = charWidth(cm.display) * pos.ch; }
var lineObj = getLine(cm.doc, pos.line);
var top = heightAtLine(lineObj) + paddingTop(cm.display);
return {left: left, right: left, top: top, bottom: top + lineObj.height}
}
// Positions returned by coordsChar contain some extra information.
// xRel is the relative x position of the input coordinates compared
// to the found position (so xRel > 0 means the coordinates are to
// the right of the character position, for example). When outside
// is true, that means the coordinates lie outside the line's
// vertical range.
function PosWithInfo(line, ch, sticky, outside, xRel) {
var pos = Pos(line, ch, sticky);
pos.xRel = xRel;
if (outside) { pos.outside = outside; }
return pos
}
// Compute the character position closest to the given coordinates.
// Input must be lineSpace-local ("div" coordinate system).
function coordsChar(cm, x, y) {
var doc = cm.doc;
y += cm.display.viewOffset;
if (y < 0) { return PosWithInfo(doc.first, 0, null, -1, -1) }
var lineN = lineAtHeight(doc, y), last = doc.first + doc.size - 1;
if (lineN > last)
{ return PosWithInfo(doc.first + doc.size - 1, getLine(doc, last).text.length, null, 1, 1) }
if (x < 0) { x = 0; }
var lineObj = getLine(doc, lineN);
for (;;) {
var found = coordsCharInner(cm, lineObj, lineN, x, y);
var collapsed = collapsedSpanAround(lineObj, found.ch + (found.xRel > 0 || found.outside > 0 ? 1 : 0));
if (!collapsed) { return found }
var rangeEnd = collapsed.find(1);
if (rangeEnd.line == lineN) { return rangeEnd }
lineObj = getLine(doc, lineN = rangeEnd.line);
}
}
function wrappedLineExtent(cm, lineObj, preparedMeasure, y) {
y -= widgetTopHeight(lineObj);
var end = lineObj.text.length;
var begin = findFirst(function (ch) { return measureCharPrepared(cm, preparedMeasure, ch - 1).bottom <= y; }, end, 0);
end = findFirst(function (ch) { return measureCharPrepared(cm, preparedMeasure, ch).top > y; }, begin, end);
return {begin: begin, end: end}
}
function wrappedLineExtentChar(cm, lineObj, preparedMeasure, target) {
if (!preparedMeasure) { preparedMeasure = prepareMeasureForLine(cm, lineObj); }
var targetTop = intoCoordSystem(cm, lineObj, measureCharPrepared(cm, preparedMeasure, target), "line").top;
return wrappedLineExtent(cm, lineObj, preparedMeasure, targetTop)
}
// Returns true if the given side of a box is after the given
// coordinates, in top-to-bottom, left-to-right order.
function boxIsAfter(box, x, y, left) {
return box.bottom <= y ? false : box.top > y ? true : (left ? box.left : box.right) > x
}
function coordsCharInner(cm, lineObj, lineNo, x, y) {
// Move y into line-local coordinate space
y -= heightAtLine(lineObj);
var preparedMeasure = prepareMeasureForLine(cm, lineObj);
// When directly calling `measureCharPrepared`, we have to adjust
// for the widgets at this line.
var widgetHeight = widgetTopHeight(lineObj);
var begin = 0, end = lineObj.text.length, ltr = true;
var order = getOrder(lineObj, cm.doc.direction);
// If the line isn't plain left-to-right text, first figure out
// which bidi section the coordinates fall into.
if (order) {
var part = (cm.options.lineWrapping ? coordsBidiPartWrapped : coordsBidiPart)
(cm, lineObj, lineNo, preparedMeasure, order, x, y);
ltr = part.level != 1;
// The awkward -1 offsets are needed because findFirst (called
// on these below) will treat its first bound as inclusive,
// second as exclusive, but we want to actually address the
// characters in the part's range
begin = ltr ? part.from : part.to - 1;
end = ltr ? part.to : part.from - 1;
}
// A binary search to find the first character whose bounding box
// starts after the coordinates. If we run across any whose box wrap
// the coordinates, store that.
var chAround = null, boxAround = null;
var ch = findFirst(function (ch) {
var box = measureCharPrepared(cm, preparedMeasure, ch);
box.top += widgetHeight; box.bottom += widgetHeight;
if (!boxIsAfter(box, x, y, false)) { return false }
if (box.top <= y && box.left <= x) {
chAround = ch;
boxAround = box;
}
return true
}, begin, end);
var baseX, sticky, outside = false;
// If a box around the coordinates was found, use that
if (boxAround) {
// Distinguish coordinates nearer to the left or right side of the box
var atLeft = x - boxAround.left < boxAround.right - x, atStart = atLeft == ltr;
ch = chAround + (atStart ? 0 : 1);
sticky = atStart ? "after" : "before";
baseX = atLeft ? boxAround.left : boxAround.right;
} else {
// (Adjust for extended bound, if necessary.)
if (!ltr && (ch == end || ch == begin)) { ch++; }
// To determine which side to associate with, get the box to the
// left of the character and compare it's vertical position to the
// coordinates
sticky = ch == 0 ? "after" : ch == lineObj.text.length ? "before" :
(measureCharPrepared(cm, preparedMeasure, ch - (ltr ? 1 : 0)).bottom + widgetHeight <= y) == ltr ?
"after" : "before";
// Now get accurate coordinates for this place, in order to get a
// base X position
var coords = cursorCoords(cm, Pos(lineNo, ch, sticky), "line", lineObj, preparedMeasure);
baseX = coords.left;
outside = y < coords.top ? -1 : y >= coords.bottom ? 1 : 0;
}
ch = skipExtendingChars(lineObj.text, ch, 1);
return PosWithInfo(lineNo, ch, sticky, outside, x - baseX)
}
function coordsBidiPart(cm, lineObj, lineNo, preparedMeasure, order, x, y) {
// Bidi parts are sorted left-to-right, and in a non-line-wrapping
// situation, we can take this ordering to correspond to the visual
// ordering. This finds the first part whose end is after the given
// coordinates.
var index = findFirst(function (i) {
var part = order[i], ltr = part.level != 1;
return boxIsAfter(cursorCoords(cm, Pos(lineNo, ltr ? part.to : part.from, ltr ? "before" : "after"),
"line", lineObj, preparedMeasure), x, y, true)
}, 0, order.length - 1);
var part = order[index];
// If this isn't the first part, the part's start is also after
// the coordinates, and the coordinates aren't on the same line as
// that start, move one part back.
if (index > 0) {
var ltr = part.level != 1;
var start = cursorCoords(cm, Pos(lineNo, ltr ? part.from : part.to, ltr ? "after" : "before"),
"line", lineObj, preparedMeasure);
if (boxIsAfter(start, x, y, true) && start.top > y)
{ part = order[index - 1]; }
}
return part
}
function coordsBidiPartWrapped(cm, lineObj, _lineNo, preparedMeasure, order, x, y) {
// In a wrapped line, rtl text on wrapping boundaries can do things
// that don't correspond to the ordering in our `order` array at
// all, so a binary search doesn't work, and we want to return a
// part that only spans one line so that the binary search in
// coordsCharInner is safe. As such, we first find the extent of the
// wrapped line, and then do a flat search in which we discard any
// spans that aren't on the line.
var ref = wrappedLineExtent(cm, lineObj, preparedMeasure, y);
var begin = ref.begin;
var end = ref.end;
if (/\s/.test(lineObj.text.charAt(end - 1))) { end--; }
var part = null, closestDist = null;
for (var i = 0; i < order.length; i++) {
var p = order[i];
if (p.from >= end || p.to <= begin) { continue }
var ltr = p.level != 1;
var endX = measureCharPrepared(cm, preparedMeasure, ltr ? Math.min(end, p.to) - 1 : Math.max(begin, p.from)).right;
// Weigh against spans ending before this, so that they are only
// picked if nothing ends after
var dist = endX < x ? x - endX + 1e9 : endX - x;
if (!part || closestDist > dist) {
part = p;
closestDist = dist;
}
}
if (!part) { part = order[order.length - 1]; }
// Clip the part to the wrapped line.
if (part.from < begin) { part = {from: begin, to: part.to, level: part.level}; }
if (part.to > end) { part = {from: part.from, to: end, level: part.level}; }
return part
}
var measureText;
// Compute the default text height.
function textHeight(display) {
if (display.cachedTextHeight != null) { return display.cachedTextHeight }
if (measureText == null) {
measureText = elt("pre", null, "CodeMirror-line-like");
// Measure a bunch of lines, for browsers that compute
// fractional heights.
for (var i = 0; i < 49; ++i) {
measureText.appendChild(document.createTextNode("x"));
measureText.appendChild(elt("br"));
}
measureText.appendChild(document.createTextNode("x"));
}
removeChildrenAndAdd(display.measure, measureText);
var height = measureText.offsetHeight / 50;
if (height > 3) { display.cachedTextHeight = height; }
removeChildren(display.measure);
return height || 1
}
// Compute the default character width.
function charWidth(display) {
if (display.cachedCharWidth != null) { return display.cachedCharWidth }
var anchor = elt("span", "xxxxxxxxxx");
var pre = elt("pre", [anchor], "CodeMirror-line-like");
removeChildrenAndAdd(display.measure, pre);
var rect = anchor.getBoundingClientRect(), width = (rect.right - rect.left) / 10;
if (width > 2) { display.cachedCharWidth = width; }
return width || 10
}
// Do a bulk-read of the DOM positions and sizes needed to draw the
// view, so that we don't interleave reading and writing to the DOM.
function getDimensions(cm) {
var d = cm.display, left = {}, width = {};
var gutterLeft = d.gutters.clientLeft;
for (var n = d.gutters.firstChild, i = 0; n; n = n.nextSibling, ++i) {
var id = cm.display.gutterSpecs[i].className;
left[id] = n.offsetLeft + n.clientLeft + gutterLeft;
width[id] = n.clientWidth;
}
return {fixedPos: compensateForHScroll(d),
gutterTotalWidth: d.gutters.offsetWidth,
gutterLeft: left,
gutterWidth: width,
wrapperWidth: d.wrapper.clientWidth}
}
// Computes display.scroller.scrollLeft + display.gutters.offsetWidth,
// but using getBoundingClientRect to get a sub-pixel-accurate
// result.
function compensateForHScroll(display) {
return display.scroller.getBoundingClientRect().left - display.sizer.getBoundingClientRect().left
}
// Returns a function that estimates the height of a line, to use as
// first approximation until the line becomes visible (and is thus
// properly measurable).
function estimateHeight(cm) {
var th = textHeight(cm.display), wrapping = cm.options.lineWrapping;
var perLine = wrapping && Math.max(5, cm.display.scroller.clientWidth / charWidth(cm.display) - 3);
return function (line) {
if (lineIsHidden(cm.doc, line)) { return 0 }
var widgetsHeight = 0;
if (line.widgets) { for (var i = 0; i < line.widgets.length; i++) {
if (line.widgets[i].height) { widgetsHeight += line.widgets[i].height; }
} }
if (wrapping)
{ return widgetsHeight + (Math.ceil(line.text.length / perLine) || 1) * th }
else
{ return widgetsHeight + th }
}
}
function estimateLineHeights(cm) {
var doc = cm.doc, est = estimateHeight(cm);
doc.iter(function (line) {
var estHeight = est(line);
if (estHeight != line.height) { updateLineHeight(line, estHeight); }
});
}
// Given a mouse event, find the corresponding position. If liberal
// is false, it checks whether a gutter or scrollbar was clicked,
// and returns null if it was. forRect is used by rectangular
// selections, and tries to estimate a character position even for
// coordinates beyond the right of the text.
function posFromMouse(cm, e, liberal, forRect) {
var display = cm.display;
if (!liberal && e_target(e).getAttribute("cm-not-content") == "true") { return null }
var x, y, space = display.lineSpace.getBoundingClientRect();
// Fails unpredictably on IE[67] when mouse is dragged around quickly.
try { x = e.clientX - space.left; y = e.clientY - space.top; }
catch (e) { return null }
var coords = coordsChar(cm, x, y), line;
if (forRect && coords.xRel > 0 && (line = getLine(cm.doc, coords.line).text).length == coords.ch) {
var colDiff = countColumn(line, line.length, cm.options.tabSize) - line.length;
coords = Pos(coords.line, Math.max(0, Math.round((x - paddingH(cm.display).left) / charWidth(cm.display)) - colDiff));
}
return coords
}
// Find the view element corresponding to a given line. Return null
// when the line isn't visible.
function findViewIndex(cm, n) {
if (n >= cm.display.viewTo) { return null }
n -= cm.display.viewFrom;
if (n < 0) { return null }
var view = cm.display.view;
for (var i = 0; i < view.length; i++) {
n -= view[i].size;
if (n < 0) { return i }
}
}
// Updates the display.view data structure for a given change to the
// document. From and to are in pre-change coordinates. Lendiff is
// the amount of lines added or subtracted by the change. This is
// used for changes that span multiple lines, or change the way
// lines are divided into visual lines. regLineChange (below)
// registers single-line changes.
function regChange(cm, from, to, lendiff) {
if (from == null) { from = cm.doc.first; }
if (to == null) { to = cm.doc.first + cm.doc.size; }
if (!lendiff) { lendiff = 0; }
var display = cm.display;
if (lendiff && to < display.viewTo &&
(display.updateLineNumbers == null || display.updateLineNumbers > from))
{ display.updateLineNumbers = from; }
cm.curOp.viewChanged = true;
if (from >= display.viewTo) { // Change after
if (sawCollapsedSpans && visualLineNo(cm.doc, from) < display.viewTo)
{ resetView(cm); }
} else if (to <= display.viewFrom) { // Change before
if (sawCollapsedSpans && visualLineEndNo(cm.doc, to + lendiff) > display.viewFrom) {
resetView(cm);
} else {
display.viewFrom += lendiff;
display.viewTo += lendiff;
}
} else if (from <= display.viewFrom && to >= display.viewTo) { // Full overlap
resetView(cm);
} else if (from <= display.viewFrom) { // Top overlap
var cut = viewCuttingPoint(cm, to, to + lendiff, 1);
if (cut) {
display.view = display.view.slice(cut.index);
display.viewFrom = cut.lineN;
display.viewTo += lendiff;
} else {
resetView(cm);
}
} else if (to >= display.viewTo) { // Bottom overlap
var cut$1 = viewCuttingPoint(cm, from, from, -1);
if (cut$1) {
display.view = display.view.slice(0, cut$1.index);
display.viewTo = cut$1.lineN;
} else {
resetView(cm);
}
} else { // Gap in the middle
var cutTop = viewCuttingPoint(cm, from, from, -1);
var cutBot = viewCuttingPoint(cm, to, to + lendiff, 1);
if (cutTop && cutBot) {
display.view = display.view.slice(0, cutTop.index)
.concat(buildViewArray(cm, cutTop.lineN, cutBot.lineN))
.concat(display.view.slice(cutBot.index));
display.viewTo += lendiff;
} else {
resetView(cm);
}
}
var ext = display.externalMeasured;
if (ext) {
if (to < ext.lineN)
{ ext.lineN += lendiff; }
else if (from < ext.lineN + ext.size)
{ display.externalMeasured = null; }
}
}
// Register a change to a single line. Type must be one of "text",
// "gutter", "class", "widget"
function regLineChange(cm, line, type) {
cm.curOp.viewChanged = true;
var display = cm.display, ext = cm.display.externalMeasured;
if (ext && line >= ext.lineN && line < ext.lineN + ext.size)
{ display.externalMeasured = null; }
if (line < display.viewFrom || line >= display.viewTo) { return }
var lineView = display.view[findViewIndex(cm, line)];
if (lineView.node == null) { return }
var arr = lineView.changes || (lineView.changes = []);
if (indexOf(arr, type) == -1) { arr.push(type); }
}
// Clear the view.
function resetView(cm) {
cm.display.viewFrom = cm.display.viewTo = cm.doc.first;
cm.display.view = [];
cm.display.viewOffset = 0;
}
function viewCuttingPoint(cm, oldN, newN, dir) {
var index = findViewIndex(cm, oldN), diff, view = cm.display.view;
if (!sawCollapsedSpans || newN == cm.doc.first + cm.doc.size)
{ return {index: index, lineN: newN} }
var n = cm.display.viewFrom;
for (var i = 0; i < index; i++)
{ n += view[i].size; }
if (n != oldN) {
if (dir > 0) {
if (index == view.length - 1) { return null }
diff = (n + view[index].size) - oldN;
index++;
} else {
diff = n - oldN;
}
oldN += diff; newN += diff;
}
while (visualLineNo(cm.doc, newN) != newN) {
if (index == (dir < 0 ? 0 : view.length - 1)) { return null }
newN += dir * view[index - (dir < 0 ? 1 : 0)].size;
index += dir;
}
return {index: index, lineN: newN}
}
// Force the view to cover a given range, adding empty view element
// or clipping off existing ones as needed.
function adjustView(cm, from, to) {
var display = cm.display, view = display.view;
if (view.length == 0 || from >= display.viewTo || to <= display.viewFrom) {
display.view = buildViewArray(cm, from, to);
display.viewFrom = from;
} else {
if (display.viewFrom > from)
{ display.view = buildViewArray(cm, from, display.viewFrom).concat(display.view); }
else if (display.viewFrom < from)
{ display.view = display.view.slice(findViewIndex(cm, from)); }
display.viewFrom = from;
if (display.viewTo < to)
{ display.view = display.view.concat(buildViewArray(cm, display.viewTo, to)); }
else if (display.viewTo > to)
{ display.view = display.view.slice(0, findViewIndex(cm, to)); }
}
display.viewTo = to;
}
// Count the number of lines in the view whose DOM representation is
// out of date (or nonexistent).
function countDirtyView(cm) {
var view = cm.display.view, dirty = 0;
for (var i = 0; i < view.length; i++) {
var lineView = view[i];
if (!lineView.hidden && (!lineView.node || lineView.changes)) { ++dirty; }
}
return dirty
}
function updateSelection(cm) {
cm.display.input.showSelection(cm.display.input.prepareSelection());
}
function prepareSelection(cm, primary) {
if ( primary === void 0 ) primary = true;
var doc = cm.doc, result = {};
var curFragment = result.cursors = document.createDocumentFragment();
var selFragment = result.selection = document.createDocumentFragment();
for (var i = 0; i < doc.sel.ranges.length; i++) {
if (!primary && i == doc.sel.primIndex) { continue }
var range = doc.sel.ranges[i];
if (range.from().line >= cm.display.viewTo || range.to().line < cm.display.viewFrom) { continue }
var collapsed = range.empty();
if (collapsed || cm.options.showCursorWhenSelecting)
{ drawSelectionCursor(cm, range.head, curFragment); }
if (!collapsed)
{ drawSelectionRange(cm, range, selFragment); }
}
return result
}
// Draws a cursor for the given range
function drawSelectionCursor(cm, head, output) {
var pos = cursorCoords(cm, head, "div", null, null, !cm.options.singleCursorHeightPerLine);
var cursor = output.appendChild(elt("div", "\u00a0", "CodeMirror-cursor"));
cursor.style.left = pos.left + "px";
cursor.style.top = pos.top + "px";
cursor.style.height = Math.max(0, pos.bottom - pos.top) * cm.options.cursorHeight + "px";
if (pos.other) {
// Secondary cursor, shown when on a 'jump' in bi-directional text
var otherCursor = output.appendChild(elt("div", "\u00a0", "CodeMirror-cursor CodeMirror-secondarycursor"));
otherCursor.style.display = "";
otherCursor.style.left = pos.other.left + "px";
otherCursor.style.top = pos.other.top + "px";
otherCursor.style.height = (pos.other.bottom - pos.other.top) * .85 + "px";
}
}
function cmpCoords(a, b) { return a.top - b.top || a.left - b.left }
// Draws the given range as a highlighted selection
function drawSelectionRange(cm, range, output) {
var display = cm.display, doc = cm.doc;
var fragment = document.createDocumentFragment();
var padding = paddingH(cm.display), leftSide = padding.left;
var rightSide = Math.max(display.sizerWidth, displayWidth(cm) - display.sizer.offsetLeft) - padding.right;
var docLTR = doc.direction == "ltr";
function add(left, top, width, bottom) {
if (top < 0) { top = 0; }
top = Math.round(top);
bottom = Math.round(bottom);
fragment.appendChild(elt("div", null, "CodeMirror-selected", ("position: absolute; left: " + left + "px;\n top: " + top + "px; width: " + (width == null ? rightSide - left : width) + "px;\n height: " + (bottom - top) + "px")));
}
function drawForLine(line, fromArg, toArg) {
var lineObj = getLine(doc, line);
var lineLen = lineObj.text.length;
var start, end;
function coords(ch, bias) {
return charCoords(cm, Pos(line, ch), "div", lineObj, bias)
}
function wrapX(pos, dir, side) {
var extent = wrappedLineExtentChar(cm, lineObj, null, pos);
var prop = (dir == "ltr") == (side == "after") ? "left" : "right";
var ch = side == "after" ? extent.begin : extent.end - (/\s/.test(lineObj.text.charAt(extent.end - 1)) ? 2 : 1);
return coords(ch, prop)[prop]
}
var order = getOrder(lineObj, doc.direction);
iterateBidiSections(order, fromArg || 0, toArg == null ? lineLen : toArg, function (from, to, dir, i) {
var ltr = dir == "ltr";
var fromPos = coords(from, ltr ? "left" : "right");
var toPos = coords(to - 1, ltr ? "right" : "left");
var openStart = fromArg == null && from == 0, openEnd = toArg == null && to == lineLen;
var first = i == 0, last = !order || i == order.length - 1;
if (toPos.top - fromPos.top <= 3) { // Single line
var openLeft = (docLTR ? openStart : openEnd) && first;
var openRight = (docLTR ? openEnd : openStart) && last;
var left = openLeft ? leftSide : (ltr ? fromPos : toPos).left;
var right = openRight ? rightSide : (ltr ? toPos : fromPos).right;
add(left, fromPos.top, right - left, fromPos.bottom);
} else { // Multiple lines
var topLeft, topRight, botLeft, botRight;
if (ltr) {
topLeft = docLTR && openStart && first ? leftSide : fromPos.left;
topRight = docLTR ? rightSide : wrapX(from, dir, "before");
botLeft = docLTR ? leftSide : wrapX(to, dir, "after");
botRight = docLTR && openEnd && last ? rightSide : toPos.right;
} else {
topLeft = !docLTR ? leftSide : wrapX(from, dir, "before");
topRight = !docLTR && openStart && first ? rightSide : fromPos.right;
botLeft = !docLTR && openEnd && last ? leftSide : toPos.left;
botRight = !docLTR ? rightSide : wrapX(to, dir, "after");
}
add(topLeft, fromPos.top, topRight - topLeft, fromPos.bottom);
if (fromPos.bottom < toPos.top) { add(leftSide, fromPos.bottom, null, toPos.top); }
add(botLeft, toPos.top, botRight - botLeft, toPos.bottom);
}
if (!start || cmpCoords(fromPos, start) < 0) { start = fromPos; }
if (cmpCoords(toPos, start) < 0) { start = toPos; }
if (!end || cmpCoords(fromPos, end) < 0) { end = fromPos; }
if (cmpCoords(toPos, end) < 0) { end = toPos; }
});
return {start: start, end: end}
}
var sFrom = range.from(), sTo = range.to();
if (sFrom.line == sTo.line) {
drawForLine(sFrom.line, sFrom.ch, sTo.ch);
} else {
var fromLine = getLine(doc, sFrom.line), toLine = getLine(doc, sTo.line);
var singleVLine = visualLine(fromLine) == visualLine(toLine);
var leftEnd = drawForLine(sFrom.line, sFrom.ch, singleVLine ? fromLine.text.length + 1 : null).end;
var rightStart = drawForLine(sTo.line, singleVLine ? 0 : null, sTo.ch).start;
if (singleVLine) {
if (leftEnd.top < rightStart.top - 2) {
add(leftEnd.right, leftEnd.top, null, leftEnd.bottom);
add(leftSide, rightStart.top, rightStart.left, rightStart.bottom);
} else {
add(leftEnd.right, leftEnd.top, rightStart.left - leftEnd.right, leftEnd.bottom);
}
}
if (leftEnd.bottom < rightStart.top)
{ add(leftSide, leftEnd.bottom, null, rightStart.top); }
}
output.appendChild(fragment);
}
// Cursor-blinking
function restartBlink(cm) {
if (!cm.state.focused) { return }
var display = cm.display;
clearInterval(display.blinker);
var on = true;
display.cursorDiv.style.visibility = "";
if (cm.options.cursorBlinkRate > 0)
{ display.blinker = setInterval(function () { return display.cursorDiv.style.visibility = (on = !on) ? "" : "hidden"; },
cm.options.cursorBlinkRate); }
else if (cm.options.cursorBlinkRate < 0)
{ display.cursorDiv.style.visibility = "hidden"; }
}
function ensureFocus(cm) {
if (!cm.state.focused) { cm.display.input.focus(); onFocus(cm); }
}
function delayBlurEvent(cm) {
cm.state.delayingBlurEvent = true;
setTimeout(function () { if (cm.state.delayingBlurEvent) {
cm.state.delayingBlurEvent = false;
onBlur(cm);
} }, 100);
}
function onFocus(cm, e) {
if (cm.state.delayingBlurEvent) { cm.state.delayingBlurEvent = false; }
if (cm.options.readOnly == "nocursor") { return }
if (!cm.state.focused) {
signal(cm, "focus", cm, e);
cm.state.focused = true;
addClass(cm.display.wrapper, "CodeMirror-focused");
// This test prevents this from firing when a context
// menu is closed (since the input reset would kill the
// select-all detection hack)
if (!cm.curOp && cm.display.selForContextMenu != cm.doc.sel) {
cm.display.input.reset();
if (webkit) { setTimeout(function () { return cm.display.input.reset(true); }, 20); } // Issue #1730
}
cm.display.input.receivedFocus();
}
restartBlink(cm);
}
function onBlur(cm, e) {
if (cm.state.delayingBlurEvent) { return }
if (cm.state.focused) {
signal(cm, "blur", cm, e);
cm.state.focused = false;
rmClass(cm.display.wrapper, "CodeMirror-focused");
}
clearInterval(cm.display.blinker);
setTimeout(function () { if (!cm.state.focused) { cm.display.shift = false; } }, 150);
}
// Read the actual heights of the rendered lines, and update their
// stored heights to match.
function updateHeightsInViewport(cm) {
var display = cm.display;
var prevBottom = display.lineDiv.offsetTop;
for (var i = 0; i < display.view.length; i++) {
var cur = display.view[i], wrapping = cm.options.lineWrapping;
var height = (void 0), width = 0;
if (cur.hidden) { continue }
if (ie && ie_version < 8) {
var bot = cur.node.offsetTop + cur.node.offsetHeight;
height = bot - prevBottom;
prevBottom = bot;
} else {
var box = cur.node.getBoundingClientRect();
height = box.bottom - box.top;
// Check that lines don't extend past the right of the current
// editor width
if (!wrapping && cur.text.firstChild)
{ width = cur.text.firstChild.getBoundingClientRect().right - box.left - 1; }
}
var diff = cur.line.height - height;
if (diff > .005 || diff < -.005) {
updateLineHeight(cur.line, height);
updateWidgetHeight(cur.line);
if (cur.rest) { for (var j = 0; j < cur.rest.length; j++)
{ updateWidgetHeight(cur.rest[j]); } }
}
if (width > cm.display.sizerWidth) {
var chWidth = Math.ceil(width / charWidth(cm.display));
if (chWidth > cm.display.maxLineLength) {
cm.display.maxLineLength = chWidth;
cm.display.maxLine = cur.line;
cm.display.maxLineChanged = true;
}
}
}
}
// Read and store the height of line widgets associated with the
// given line.
function updateWidgetHeight(line) {
if (line.widgets) { for (var i = 0; i < line.widgets.length; ++i) {
var w = line.widgets[i], parent = w.node.parentNode;
if (parent) { w.height = parent.offsetHeight; }
} }
}
// Compute the lines that are visible in a given viewport (defaults
// the the current scroll position). viewport may contain top,
// height, and ensure (see op.scrollToPos) properties.
function visibleLines(display, doc, viewport) {
var top = viewport && viewport.top != null ? Math.max(0, viewport.top) : display.scroller.scrollTop;
top = Math.floor(top - paddingTop(display));
var bottom = viewport && viewport.bottom != null ? viewport.bottom : top + display.wrapper.clientHeight;
var from = lineAtHeight(doc, top), to = lineAtHeight(doc, bottom);
// Ensure is a {from: {line, ch}, to: {line, ch}} object, and
// forces those lines into the viewport (if possible).
if (viewport && viewport.ensure) {
var ensureFrom = viewport.ensure.from.line, ensureTo = viewport.ensure.to.line;
if (ensureFrom < from) {
from = ensureFrom;
to = lineAtHeight(doc, heightAtLine(getLine(doc, ensureFrom)) + display.wrapper.clientHeight);
} else if (Math.min(ensureTo, doc.lastLine()) >= to) {
from = lineAtHeight(doc, heightAtLine(getLine(doc, ensureTo)) - display.wrapper.clientHeight);
to = ensureTo;
}
}
return {from: from, to: Math.max(to, from + 1)}
}
// SCROLLING THINGS INTO VIEW
// If an editor sits on the top or bottom of the window, partially
// scrolled out of view, this ensures that the cursor is visible.
function maybeScrollWindow(cm, rect) {
if (signalDOMEvent(cm, "scrollCursorIntoView")) { return }
var display = cm.display, box = display.sizer.getBoundingClientRect(), doScroll = null;
if (rect.top + box.top < 0) { doScroll = true; }
else if (rect.bottom + box.top > (window.innerHeight || document.documentElement.clientHeight)) { doScroll = false; }
if (doScroll != null && !phantom) {
var scrollNode = elt("div", "\u200b", null, ("position: absolute;\n top: " + (rect.top - display.viewOffset - paddingTop(cm.display)) + "px;\n height: " + (rect.bottom - rect.top + scrollGap(cm) + display.barHeight) + "px;\n left: " + (rect.left) + "px; width: " + (Math.max(2, rect.right - rect.left)) + "px;"));
cm.display.lineSpace.appendChild(scrollNode);
scrollNode.scrollIntoView(doScroll);
cm.display.lineSpace.removeChild(scrollNode);
}
}
// Scroll a given position into view (immediately), verifying that
// it actually became visible (as line heights are accurately
// measured, the position of something may 'drift' during drawing).
function scrollPosIntoView(cm, pos, end, margin) {
if (margin == null) { margin = 0; }
var rect;
if (!cm.options.lineWrapping && pos == end) {
// Set pos and end to the cursor positions around the character pos sticks to
// If pos.sticky == "before", that is around pos.ch - 1, otherwise around pos.ch
// If pos == Pos(_, 0, "before"), pos and end are unchanged
pos = pos.ch ? Pos(pos.line, pos.sticky == "before" ? pos.ch - 1 : pos.ch, "after") : pos;
end = pos.sticky == "before" ? Pos(pos.line, pos.ch + 1, "before") : pos;
}
for (var limit = 0; limit < 5; limit++) {
var changed = false;
var coords = cursorCoords(cm, pos);
var endCoords = !end || end == pos ? coords : cursorCoords(cm, end);
rect = {left: Math.min(coords.left, endCoords.left),
top: Math.min(coords.top, endCoords.top) - margin,
right: Math.max(coords.left, endCoords.left),
bottom: Math.max(coords.bottom, endCoords.bottom) + margin};
var scrollPos = calculateScrollPos(cm, rect);
var startTop = cm.doc.scrollTop, startLeft = cm.doc.scrollLeft;
if (scrollPos.scrollTop != null) {
updateScrollTop(cm, scrollPos.scrollTop);
if (Math.abs(cm.doc.scrollTop - startTop) > 1) { changed = true; }
}
if (scrollPos.scrollLeft != null) {
setScrollLeft(cm, scrollPos.scrollLeft);
if (Math.abs(cm.doc.scrollLeft - startLeft) > 1) { changed = true; }
}
if (!changed) { break }
}
return rect
}
// Scroll a given set of coordinates into view (immediately).
function scrollIntoView(cm, rect) {
var scrollPos = calculateScrollPos(cm, rect);
if (scrollPos.scrollTop != null) { updateScrollTop(cm, scrollPos.scrollTop); }
if (scrollPos.scrollLeft != null) { setScrollLeft(cm, scrollPos.scrollLeft); }
}
// Calculate a new scroll position needed to scroll the given
// rectangle into view. Returns an object with scrollTop and
// scrollLeft properties. When these are undefined, the
// vertical/horizontal position does not need to be adjusted.
function calculateScrollPos(cm, rect) {
var display = cm.display, snapMargin = textHeight(cm.display);
if (rect.top < 0) { rect.top = 0; }
var screentop = cm.curOp && cm.curOp.scrollTop != null ? cm.curOp.scrollTop : display.scroller.scrollTop;
var screen = displayHeight(cm), result = {};
if (rect.bottom - rect.top > screen) { rect.bottom = rect.top + screen; }
var docBottom = cm.doc.height + paddingVert(display);
var atTop = rect.top < snapMargin, atBottom = rect.bottom > docBottom - snapMargin;
if (rect.top < screentop) {
result.scrollTop = atTop ? 0 : rect.top;
} else if (rect.bottom > screentop + screen) {
var newTop = Math.min(rect.top, (atBottom ? docBottom : rect.bottom) - screen);
if (newTop != screentop) { result.scrollTop = newTop; }
}
var screenleft = cm.curOp && cm.curOp.scrollLeft != null ? cm.curOp.scrollLeft : display.scroller.scrollLeft;
var screenw = displayWidth(cm) - (cm.options.fixedGutter ? display.gutters.offsetWidth : 0);
var tooWide = rect.right - rect.left > screenw;
if (tooWide) { rect.right = rect.left + screenw; }
if (rect.left < 10)
{ result.scrollLeft = 0; }
else if (rect.left < screenleft)
{ result.scrollLeft = Math.max(0, rect.left - (tooWide ? 0 : 10)); }
else if (rect.right > screenw + screenleft - 3)
{ result.scrollLeft = rect.right + (tooWide ? 0 : 10) - screenw; }
return result
}
// Store a relative adjustment to the scroll position in the current
// operation (to be applied when the operation finishes).
function addToScrollTop(cm, top) {
if (top == null) { return }
resolveScrollToPos(cm);
cm.curOp.scrollTop = (cm.curOp.scrollTop == null ? cm.doc.scrollTop : cm.curOp.scrollTop) + top;
}
// Make sure that at the end of the operation the current cursor is
// shown.
function ensureCursorVisible(cm) {
resolveScrollToPos(cm);
var cur = cm.getCursor();
cm.curOp.scrollToPos = {from: cur, to: cur, margin: cm.options.cursorScrollMargin};
}
function scrollToCoords(cm, x, y) {
if (x != null || y != null) { resolveScrollToPos(cm); }
if (x != null) { cm.curOp.scrollLeft = x; }
if (y != null) { cm.curOp.scrollTop = y; }
}
function scrollToRange(cm, range) {
resolveScrollToPos(cm);
cm.curOp.scrollToPos = range;
}
// When an operation has its scrollToPos property set, and another
// scroll action is applied before the end of the operation, this
// 'simulates' scrolling that position into view in a cheap way, so
// that the effect of intermediate scroll commands is not ignored.
function resolveScrollToPos(cm) {
var range = cm.curOp.scrollToPos;
if (range) {
cm.curOp.scrollToPos = null;
var from = estimateCoords(cm, range.from), to = estimateCoords(cm, range.to);
scrollToCoordsRange(cm, from, to, range.margin);
}
}
function scrollToCoordsRange(cm, from, to, margin) {
var sPos = calculateScrollPos(cm, {
left: Math.min(from.left, to.left),
top: Math.min(from.top, to.top) - margin,
right: Math.max(from.right, to.right),
bottom: Math.max(from.bottom, to.bottom) + margin
});
scrollToCoords(cm, sPos.scrollLeft, sPos.scrollTop);
}
// Sync the scrollable area and scrollbars, ensure the viewport
// covers the visible area.
function updateScrollTop(cm, val) {
if (Math.abs(cm.doc.scrollTop - val) < 2) { return }
if (!gecko) { updateDisplaySimple(cm, {top: val}); }
setScrollTop(cm, val, true);
if (gecko) { updateDisplaySimple(cm); }
startWorker(cm, 100);
}
function setScrollTop(cm, val, forceScroll) {
val = Math.max(0, Math.min(cm.display.scroller.scrollHeight - cm.display.scroller.clientHeight, val));
if (cm.display.scroller.scrollTop == val && !forceScroll) { return }
cm.doc.scrollTop = val;
cm.display.scrollbars.setScrollTop(val);
if (cm.display.scroller.scrollTop != val) { cm.display.scroller.scrollTop = val; }
}
// Sync scroller and scrollbar, ensure the gutter elements are
// aligned.
function setScrollLeft(cm, val, isScroller, forceScroll) {
val = Math.max(0, Math.min(val, cm.display.scroller.scrollWidth - cm.display.scroller.clientWidth));
if ((isScroller ? val == cm.doc.scrollLeft : Math.abs(cm.doc.scrollLeft - val) < 2) && !forceScroll) { return }
cm.doc.scrollLeft = val;
alignHorizontally(cm);
if (cm.display.scroller.scrollLeft != val) { cm.display.scroller.scrollLeft = val; }
cm.display.scrollbars.setScrollLeft(val);
}
// SCROLLBARS
// Prepare DOM reads needed to update the scrollbars. Done in one
// shot to minimize update/measure roundtrips.
function measureForScrollbars(cm) {
var d = cm.display, gutterW = d.gutters.offsetWidth;
var docH = Math.round(cm.doc.height + paddingVert(cm.display));
return {
clientHeight: d.scroller.clientHeight,
viewHeight: d.wrapper.clientHeight,
scrollWidth: d.scroller.scrollWidth, clientWidth: d.scroller.clientWidth,
viewWidth: d.wrapper.clientWidth,
barLeft: cm.options.fixedGutter ? gutterW : 0,
docHeight: docH,
scrollHeight: docH + scrollGap(cm) + d.barHeight,
nativeBarWidth: d.nativeBarWidth,
gutterWidth: gutterW
}
}
var NativeScrollbars = function(place, scroll, cm) {
this.cm = cm;
var vert = this.vert = elt("div", [elt("div", null, null, "min-width: 1px")], "CodeMirror-vscrollbar");
var horiz = this.horiz = elt("div", [elt("div", null, null, "height: 100%; min-height: 1px")], "CodeMirror-hscrollbar");
vert.tabIndex = horiz.tabIndex = -1;
place(vert); place(horiz);
on(vert, "scroll", function () {
if (vert.clientHeight) { scroll(vert.scrollTop, "vertical"); }
});
on(horiz, "scroll", function () {
if (horiz.clientWidth) { scroll(horiz.scrollLeft, "horizontal"); }
});
this.checkedZeroWidth = false;
// Need to set a minimum width to see the scrollbar on IE7 (but must not set it on IE8).
if (ie && ie_version < 8) { this.horiz.style.minHeight = this.vert.style.minWidth = "18px"; }
};
NativeScrollbars.prototype.update = function (measure) {
var needsH = measure.scrollWidth > measure.clientWidth + 1;
var needsV = measure.scrollHeight > measure.clientHeight + 1;
var sWidth = measure.nativeBarWidth;
if (needsV) {
this.vert.style.display = "block";
this.vert.style.bottom = needsH ? sWidth + "px" : "0";
var totalHeight = measure.viewHeight - (needsH ? sWidth : 0);
// A bug in IE8 can cause this value to be negative, so guard it.
this.vert.firstChild.style.height =
Math.max(0, measure.scrollHeight - measure.clientHeight + totalHeight) + "px";
} else {
this.vert.style.display = "";
this.vert.firstChild.style.height = "0";
}
if (needsH) {
this.horiz.style.display = "block";
this.horiz.style.right = needsV ? sWidth + "px" : "0";
this.horiz.style.left = measure.barLeft + "px";
var totalWidth = measure.viewWidth - measure.barLeft - (needsV ? sWidth : 0);
this.horiz.firstChild.style.width =
Math.max(0, measure.scrollWidth - measure.clientWidth + totalWidth) + "px";
} else {
this.horiz.style.display = "";
this.horiz.firstChild.style.width = "0";
}
if (!this.checkedZeroWidth && measure.clientHeight > 0) {
if (sWidth == 0) { this.zeroWidthHack(); }
this.checkedZeroWidth = true;
}
return {right: needsV ? sWidth : 0, bottom: needsH ? sWidth : 0}
};
NativeScrollbars.prototype.setScrollLeft = function (pos) {
if (this.horiz.scrollLeft != pos) { this.horiz.scrollLeft = pos; }
if (this.disableHoriz) { this.enableZeroWidthBar(this.horiz, this.disableHoriz, "horiz"); }
};
NativeScrollbars.prototype.setScrollTop = function (pos) {
if (this.vert.scrollTop != pos) { this.vert.scrollTop = pos; }
if (this.disableVert) { this.enableZeroWidthBar(this.vert, this.disableVert, "vert"); }
};
NativeScrollbars.prototype.zeroWidthHack = function () {
var w = mac && !mac_geMountainLion ? "12px" : "18px";
this.horiz.style.height = this.vert.style.width = w;
this.horiz.style.pointerEvents = this.vert.style.pointerEvents = "none";
this.disableHoriz = new Delayed;
this.disableVert = new Delayed;
};
NativeScrollbars.prototype.enableZeroWidthBar = function (bar, delay, type) {
bar.style.pointerEvents = "auto";
function maybeDisable() {
// To find out whether the scrollbar is still visible, we
// check whether the element under the pixel in the bottom
// right corner of the scrollbar box is the scrollbar box
// itself (when the bar is still visible) or its filler child
// (when the bar is hidden). If it is still visible, we keep
// it enabled, if it's hidden, we disable pointer events.
var box = bar.getBoundingClientRect();
var elt = type == "vert" ? document.elementFromPoint(box.right - 1, (box.top + box.bottom) / 2)
: document.elementFromPoint((box.right + box.left) / 2, box.bottom - 1);
if (elt != bar) { bar.style.pointerEvents = "none"; }
else { delay.set(1000, maybeDisable); }
}
delay.set(1000, maybeDisable);
};
NativeScrollbars.prototype.clear = function () {
var parent = this.horiz.parentNode;
parent.removeChild(this.horiz);
parent.removeChild(this.vert);
};
var NullScrollbars = function () {};
NullScrollbars.prototype.update = function () { return {bottom: 0, right: 0} };
NullScrollbars.prototype.setScrollLeft = function () {};
NullScrollbars.prototype.setScrollTop = function () {};
NullScrollbars.prototype.clear = function () {};
function updateScrollbars(cm, measure) {
if (!measure) { measure = measureForScrollbars(cm); }
var startWidth = cm.display.barWidth, startHeight = cm.display.barHeight;
updateScrollbarsInner(cm, measure);
for (var i = 0; i < 4 && startWidth != cm.display.barWidth || startHeight != cm.display.barHeight; i++) {
if (startWidth != cm.display.barWidth && cm.options.lineWrapping)
{ updateHeightsInViewport(cm); }
updateScrollbarsInner(cm, measureForScrollbars(cm));
startWidth = cm.display.barWidth; startHeight = cm.display.barHeight;
}
}
// Re-synchronize the fake scrollbars with the actual size of the
// content.
function updateScrollbarsInner(cm, measure) {
var d = cm.display;
var sizes = d.scrollbars.update(measure);
d.sizer.style.paddingRight = (d.barWidth = sizes.right) + "px";
d.sizer.style.paddingBottom = (d.barHeight = sizes.bottom) + "px";
d.heightForcer.style.borderBottom = sizes.bottom + "px solid transparent";
if (sizes.right && sizes.bottom) {
d.scrollbarFiller.style.display = "block";
d.scrollbarFiller.style.height = sizes.bottom + "px";
d.scrollbarFiller.style.width = sizes.right + "px";
} else { d.scrollbarFiller.style.display = ""; }
if (sizes.bottom && cm.options.coverGutterNextToScrollbar && cm.options.fixedGutter) {
d.gutterFiller.style.display = "block";
d.gutterFiller.style.height = sizes.bottom + "px";
d.gutterFiller.style.width = measure.gutterWidth + "px";
} else { d.gutterFiller.style.display = ""; }
}
var scrollbarModel = {"native": NativeScrollbars, "null": NullScrollbars};
function initScrollbars(cm) {
if (cm.display.scrollbars) {
cm.display.scrollbars.clear();
if (cm.display.scrollbars.addClass)
{ rmClass(cm.display.wrapper, cm.display.scrollbars.addClass); }
}
cm.display.scrollbars = new scrollbarModel[cm.options.scrollbarStyle](function (node) {
cm.display.wrapper.insertBefore(node, cm.display.scrollbarFiller);
// Prevent clicks in the scrollbars from killing focus
on(node, "mousedown", function () {
if (cm.state.focused) { setTimeout(function () { return cm.display.input.focus(); }, 0); }
});
node.setAttribute("cm-not-content", "true");
}, function (pos, axis) {
if (axis == "horizontal") { setScrollLeft(cm, pos); }
else { updateScrollTop(cm, pos); }
}, cm);
if (cm.display.scrollbars.addClass)
{ addClass(cm.display.wrapper, cm.display.scrollbars.addClass); }
}
// Operations are used to wrap a series of changes to the editor
// state in such a way that each change won't have to update the
// cursor and display (which would be awkward, slow, and
// error-prone). Instead, display updates are batched and then all
// combined and executed at once.
var nextOpId = 0;
// Start a new operation.
function startOperation(cm) {
cm.curOp = {
cm: cm,
viewChanged: false, // Flag that indicates that lines might need to be redrawn
startHeight: cm.doc.height, // Used to detect need to update scrollbar
forceUpdate: false, // Used to force a redraw
updateInput: 0, // Whether to reset the input textarea
typing: false, // Whether this reset should be careful to leave existing text (for compositing)
changeObjs: null, // Accumulated changes, for firing change events
cursorActivityHandlers: null, // Set of handlers to fire cursorActivity on
cursorActivityCalled: 0, // Tracks which cursorActivity handlers have been called already
selectionChanged: false, // Whether the selection needs to be redrawn
updateMaxLine: false, // Set when the widest line needs to be determined anew
scrollLeft: null, scrollTop: null, // Intermediate scroll position, not pushed to DOM yet
scrollToPos: null, // Used to scroll to a specific position
focus: false,
id: ++nextOpId // Unique ID
};
pushOperation(cm.curOp);
}
// Finish an operation, updating the display and signalling delayed events
function endOperation(cm) {
var op = cm.curOp;
if (op) { finishOperation(op, function (group) {
for (var i = 0; i < group.ops.length; i++)
{ group.ops[i].cm.curOp = null; }
endOperations(group);
}); }
}
// The DOM updates done when an operation finishes are batched so
// that the minimum number of relayouts are required.
function endOperations(group) {
var ops = group.ops;
for (var i = 0; i < ops.length; i++) // Read DOM
{ endOperation_R1(ops[i]); }
for (var i$1 = 0; i$1 < ops.length; i$1++) // Write DOM (maybe)
{ endOperation_W1(ops[i$1]); }
for (var i$2 = 0; i$2 < ops.length; i$2++) // Read DOM
{ endOperation_R2(ops[i$2]); }
for (var i$3 = 0; i$3 < ops.length; i$3++) // Write DOM (maybe)
{ endOperation_W2(ops[i$3]); }
for (var i$4 = 0; i$4 < ops.length; i$4++) // Read DOM
{ endOperation_finish(ops[i$4]); }
}
function endOperation_R1(op) {
var cm = op.cm, display = cm.display;
maybeClipScrollbars(cm);
if (op.updateMaxLine) { findMaxLine(cm); }
op.mustUpdate = op.viewChanged || op.forceUpdate || op.scrollTop != null ||
op.scrollToPos && (op.scrollToPos.from.line < display.viewFrom ||
op.scrollToPos.to.line >= display.viewTo) ||
display.maxLineChanged && cm.options.lineWrapping;
op.update = op.mustUpdate &&
new DisplayUpdate(cm, op.mustUpdate && {top: op.scrollTop, ensure: op.scrollToPos}, op.forceUpdate);
}
function endOperation_W1(op) {
op.updatedDisplay = op.mustUpdate && updateDisplayIfNeeded(op.cm, op.update);
}
function endOperation_R2(op) {
var cm = op.cm, display = cm.display;
if (op.updatedDisplay) { updateHeightsInViewport(cm); }
op.barMeasure = measureForScrollbars(cm);
// If the max line changed since it was last measured, measure it,
// and ensure the document's width matches it.
// updateDisplay_W2 will use these properties to do the actual resizing
if (display.maxLineChanged && !cm.options.lineWrapping) {
op.adjustWidthTo = measureChar(cm, display.maxLine, display.maxLine.text.length).left + 3;
cm.display.sizerWidth = op.adjustWidthTo;
op.barMeasure.scrollWidth =
Math.max(display.scroller.clientWidth, display.sizer.offsetLeft + op.adjustWidthTo + scrollGap(cm) + cm.display.barWidth);
op.maxScrollLeft = Math.max(0, display.sizer.offsetLeft + op.adjustWidthTo - displayWidth(cm));
}
if (op.updatedDisplay || op.selectionChanged)
{ op.preparedSelection = display.input.prepareSelection(); }
}
function endOperation_W2(op) {
var cm = op.cm;
if (op.adjustWidthTo != null) {
cm.display.sizer.style.minWidth = op.adjustWidthTo + "px";
if (op.maxScrollLeft < cm.doc.scrollLeft)
{ setScrollLeft(cm, Math.min(cm.display.scroller.scrollLeft, op.maxScrollLeft), true); }
cm.display.maxLineChanged = false;
}
var takeFocus = op.focus && op.focus == activeElt();
if (op.preparedSelection)
{ cm.display.input.showSelection(op.preparedSelection, takeFocus); }
if (op.updatedDisplay || op.startHeight != cm.doc.height)
{ updateScrollbars(cm, op.barMeasure); }
if (op.updatedDisplay)
{ setDocumentHeight(cm, op.barMeasure); }
if (op.selectionChanged) { restartBlink(cm); }
if (cm.state.focused && op.updateInput)
{ cm.display.input.reset(op.typing); }
if (takeFocus) { ensureFocus(op.cm); }
}
function endOperation_finish(op) {
var cm = op.cm, display = cm.display, doc = cm.doc;
if (op.updatedDisplay) { postUpdateDisplay(cm, op.update); }
// Abort mouse wheel delta measurement, when scrolling explicitly
if (display.wheelStartX != null && (op.scrollTop != null || op.scrollLeft != null || op.scrollToPos))
{ display.wheelStartX = display.wheelStartY = null; }
// Propagate the scroll position to the actual DOM scroller
if (op.scrollTop != null) { setScrollTop(cm, op.scrollTop, op.forceScroll); }
if (op.scrollLeft != null) { setScrollLeft(cm, op.scrollLeft, true, true); }
// If we need to scroll a specific position into view, do so.
if (op.scrollToPos) {
var rect = scrollPosIntoView(cm, clipPos(doc, op.scrollToPos.from),
clipPos(doc, op.scrollToPos.to), op.scrollToPos.margin);
maybeScrollWindow(cm, rect);
}
// Fire events for markers that are hidden/unidden by editing or
// undoing
var hidden = op.maybeHiddenMarkers, unhidden = op.maybeUnhiddenMarkers;
if (hidden) { for (var i = 0; i < hidden.length; ++i)
{ if (!hidden[i].lines.length) { signal(hidden[i], "hide"); } } }
if (unhidden) { for (var i$1 = 0; i$1 < unhidden.length; ++i$1)
{ if (unhidden[i$1].lines.length) { signal(unhidden[i$1], "unhide"); } } }
if (display.wrapper.offsetHeight)
{ doc.scrollTop = cm.display.scroller.scrollTop; }
// Fire change events, and delayed event handlers
if (op.changeObjs)
{ signal(cm, "changes", cm, op.changeObjs); }
if (op.update)
{ op.update.finish(); }
}
// Run the given function in an operation
function runInOp(cm, f) {
if (cm.curOp) { return f() }
startOperation(cm);
try { return f() }
finally { endOperation(cm); }
}
// Wraps a function in an operation. Returns the wrapped function.
function operation(cm, f) {
return function() {
if (cm.curOp) { return f.apply(cm, arguments) }
startOperation(cm);
try { return f.apply(cm, arguments) }
finally { endOperation(cm); }
}
}
// Used to add methods to editor and doc instances, wrapping them in
// operations.
function methodOp(f) {
return function() {
if (this.curOp) { return f.apply(this, arguments) }
startOperation(this);
try { return f.apply(this, arguments) }
finally { endOperation(this); }
}
}
function docMethodOp(f) {
return function() {
var cm = this.cm;
if (!cm || cm.curOp) { return f.apply(this, arguments) }
startOperation(cm);
try { return f.apply(this, arguments) }
finally { endOperation(cm); }
}
}
// HIGHLIGHT WORKER
function startWorker(cm, time) {
if (cm.doc.highlightFrontier < cm.display.viewTo)
{ cm.state.highlight.set(time, bind(highlightWorker, cm)); }
}
function highlightWorker(cm) {
var doc = cm.doc;
if (doc.highlightFrontier >= cm.display.viewTo) { return }
var end = +new Date + cm.options.workTime;
var context = getContextBefore(cm, doc.highlightFrontier);
var changedLines = [];
doc.iter(context.line, Math.min(doc.first + doc.size, cm.display.viewTo + 500), function (line) {
if (context.line >= cm.display.viewFrom) { // Visible
var oldStyles = line.styles;
var resetState = line.text.length > cm.options.maxHighlightLength ? copyState(doc.mode, context.state) : null;
var highlighted = highlightLine(cm, line, context, true);
if (resetState) { context.state = resetState; }
line.styles = highlighted.styles;
var oldCls = line.styleClasses, newCls = highlighted.classes;
if (newCls) { line.styleClasses = newCls; }
else if (oldCls) { line.styleClasses = null; }
var ischange = !oldStyles || oldStyles.length != line.styles.length ||
oldCls != newCls && (!oldCls || !newCls || oldCls.bgClass != newCls.bgClass || oldCls.textClass != newCls.textClass);
for (var i = 0; !ischange && i < oldStyles.length; ++i) { ischange = oldStyles[i] != line.styles[i]; }
if (ischange) { changedLines.push(context.line); }
line.stateAfter = context.save();
context.nextLine();
} else {
if (line.text.length <= cm.options.maxHighlightLength)
{ processLine(cm, line.text, context); }
line.stateAfter = context.line % 5 == 0 ? context.save() : null;
context.nextLine();
}
if (+new Date > end) {
startWorker(cm, cm.options.workDelay);
return true
}
});
doc.highlightFrontier = context.line;
doc.modeFrontier = Math.max(doc.modeFrontier, context.line);
if (changedLines.length) { runInOp(cm, function () {
for (var i = 0; i < changedLines.length; i++)
{ regLineChange(cm, changedLines[i], "text"); }
}); }
}
// DISPLAY DRAWING
var DisplayUpdate = function(cm, viewport, force) {
var display = cm.display;
this.viewport = viewport;
// Store some values that we'll need later (but don't want to force a relayout for)
this.visible = visibleLines(display, cm.doc, viewport);
this.editorIsHidden = !display.wrapper.offsetWidth;
this.wrapperHeight = display.wrapper.clientHeight;
this.wrapperWidth = display.wrapper.clientWidth;
this.oldDisplayWidth = displayWidth(cm);
this.force = force;
this.dims = getDimensions(cm);
this.events = [];
};
DisplayUpdate.prototype.signal = function (emitter, type) {
if (hasHandler(emitter, type))
{ this.events.push(arguments); }
};
DisplayUpdate.prototype.finish = function () {
for (var i = 0; i < this.events.length; i++)
{ signal.apply(null, this.events[i]); }
};
function maybeClipScrollbars(cm) {
var display = cm.display;
if (!display.scrollbarsClipped && display.scroller.offsetWidth) {
display.nativeBarWidth = display.scroller.offsetWidth - display.scroller.clientWidth;
display.heightForcer.style.height = scrollGap(cm) + "px";
display.sizer.style.marginBottom = -display.nativeBarWidth + "px";
display.sizer.style.borderRightWidth = scrollGap(cm) + "px";
display.scrollbarsClipped = true;
}
}
function selectionSnapshot(cm) {
if (cm.hasFocus()) { return null }
var active = activeElt();
if (!active || !contains(cm.display.lineDiv, active)) { return null }
var result = {activeElt: active};
if (window.getSelection) {
var sel = window.getSelection();
if (sel.anchorNode && sel.extend && contains(cm.display.lineDiv, sel.anchorNode)) {
result.anchorNode = sel.anchorNode;
result.anchorOffset = sel.anchorOffset;
result.focusNode = sel.focusNode;
result.focusOffset = sel.focusOffset;
}
}
return result
}
function restoreSelection(snapshot) {
if (!snapshot || !snapshot.activeElt || snapshot.activeElt == activeElt()) { return }
snapshot.activeElt.focus();
if (!/^(INPUT|TEXTAREA)$/.test(snapshot.activeElt.nodeName) &&
snapshot.anchorNode && contains(document.body, snapshot.anchorNode) && contains(document.body, snapshot.focusNode)) {
var sel = window.getSelection(), range = document.createRange();
range.setEnd(snapshot.anchorNode, snapshot.anchorOffset);
range.collapse(false);
sel.removeAllRanges();
sel.addRange(range);
sel.extend(snapshot.focusNode, snapshot.focusOffset);
}
}
// Does the actual updating of the line display. Bails out
// (returning false) when there is nothing to be done and forced is
// false.
function updateDisplayIfNeeded(cm, update) {
var display = cm.display, doc = cm.doc;
if (update.editorIsHidden) {
resetView(cm);
return false
}
// Bail out if the visible area is already rendered and nothing changed.
if (!update.force &&
update.visible.from >= display.viewFrom && update.visible.to <= display.viewTo &&
(display.updateLineNumbers == null || display.updateLineNumbers >= display.viewTo) &&
display.renderedView == display.view && countDirtyView(cm) == 0)
{ return false }
if (maybeUpdateLineNumberWidth(cm)) {
resetView(cm);
update.dims = getDimensions(cm);
}
// Compute a suitable new viewport (from & to)
var end = doc.first + doc.size;
var from = Math.max(update.visible.from - cm.options.viewportMargin, doc.first);
var to = Math.min(end, update.visible.to + cm.options.viewportMargin);
if (display.viewFrom < from && from - display.viewFrom < 20) { from = Math.max(doc.first, display.viewFrom); }
if (display.viewTo > to && display.viewTo - to < 20) { to = Math.min(end, display.viewTo); }
if (sawCollapsedSpans) {
from = visualLineNo(cm.doc, from);
to = visualLineEndNo(cm.doc, to);
}
var different = from != display.viewFrom || to != display.viewTo ||
display.lastWrapHeight != update.wrapperHeight || display.lastWrapWidth != update.wrapperWidth;
adjustView(cm, from, to);
display.viewOffset = heightAtLine(getLine(cm.doc, display.viewFrom));
// Position the mover div to align with the current scroll position
cm.display.mover.style.top = display.viewOffset + "px";
var toUpdate = countDirtyView(cm);
if (!different && toUpdate == 0 && !update.force && display.renderedView == display.view &&
(display.updateLineNumbers == null || display.updateLineNumbers >= display.viewTo))
{ return false }
// For big changes, we hide the enclosing element during the
// update, since that speeds up the operations on most browsers.
var selSnapshot = selectionSnapshot(cm);
if (toUpdate > 4) { display.lineDiv.style.display = "none"; }
patchDisplay(cm, display.updateLineNumbers, update.dims);
if (toUpdate > 4) { display.lineDiv.style.display = ""; }
display.renderedView = display.view;
// There might have been a widget with a focused element that got
// hidden or updated, if so re-focus it.
restoreSelection(selSnapshot);
// Prevent selection and cursors from interfering with the scroll
// width and height.
removeChildren(display.cursorDiv);
removeChildren(display.selectionDiv);
display.gutters.style.height = display.sizer.style.minHeight = 0;
if (different) {
display.lastWrapHeight = update.wrapperHeight;
display.lastWrapWidth = update.wrapperWidth;
startWorker(cm, 400);
}
display.updateLineNumbers = null;
return true
}
function postUpdateDisplay(cm, update) {
var viewport = update.viewport;
for (var first = true;; first = false) {
if (!first || !cm.options.lineWrapping || update.oldDisplayWidth == displayWidth(cm)) {
// Clip forced viewport to actual scrollable area.
if (viewport && viewport.top != null)
{ viewport = {top: Math.min(cm.doc.height + paddingVert(cm.display) - displayHeight(cm), viewport.top)}; }
// Updated line heights might result in the drawn area not
// actually covering the viewport. Keep looping until it does.
update.visible = visibleLines(cm.display, cm.doc, viewport);
if (update.visible.from >= cm.display.viewFrom && update.visible.to <= cm.display.viewTo)
{ break }
} else if (first) {
update.visible = visibleLines(cm.display, cm.doc, viewport);
}
if (!updateDisplayIfNeeded(cm, update)) { break }
updateHeightsInViewport(cm);
var barMeasure = measureForScrollbars(cm);
updateSelection(cm);
updateScrollbars(cm, barMeasure);
setDocumentHeight(cm, barMeasure);
update.force = false;
}
update.signal(cm, "update", cm);
if (cm.display.viewFrom != cm.display.reportedViewFrom || cm.display.viewTo != cm.display.reportedViewTo) {
update.signal(cm, "viewportChange", cm, cm.display.viewFrom, cm.display.viewTo);
cm.display.reportedViewFrom = cm.display.viewFrom; cm.display.reportedViewTo = cm.display.viewTo;
}
}
function updateDisplaySimple(cm, viewport) {
var update = new DisplayUpdate(cm, viewport);
if (updateDisplayIfNeeded(cm, update)) {
updateHeightsInViewport(cm);
postUpdateDisplay(cm, update);
var barMeasure = measureForScrollbars(cm);
updateSelection(cm);
updateScrollbars(cm, barMeasure);
setDocumentHeight(cm, barMeasure);
update.finish();
}
}
// Sync the actual display DOM structure with display.view, removing
// nodes for lines that are no longer in view, and creating the ones
// that are not there yet, and updating the ones that are out of
// date.
function patchDisplay(cm, updateNumbersFrom, dims) {
var display = cm.display, lineNumbers = cm.options.lineNumbers;
var container = display.lineDiv, cur = container.firstChild;
function rm(node) {
var next = node.nextSibling;
// Works around a throw-scroll bug in OS X Webkit
if (webkit && mac && cm.display.currentWheelTarget == node)
{ node.style.display = "none"; }
else
{ node.parentNode.removeChild(node); }
return next
}
var view = display.view, lineN = display.viewFrom;
// Loop over the elements in the view, syncing cur (the DOM nodes
// in display.lineDiv) with the view as we go.
for (var i = 0; i < view.length; i++) {
var lineView = view[i];
if (lineView.hidden) ; else if (!lineView.node || lineView.node.parentNode != container) { // Not drawn yet
var node = buildLineElement(cm, lineView, lineN, dims);
container.insertBefore(node, cur);
} else { // Already drawn
while (cur != lineView.node) { cur = rm(cur); }
var updateNumber = lineNumbers && updateNumbersFrom != null &&
updateNumbersFrom <= lineN && lineView.lineNumber;
if (lineView.changes) {
if (indexOf(lineView.changes, "gutter") > -1) { updateNumber = false; }
updateLineForChanges(cm, lineView, lineN, dims);
}
if (updateNumber) {
removeChildren(lineView.lineNumber);
lineView.lineNumber.appendChild(document.createTextNode(lineNumberFor(cm.options, lineN)));
}
cur = lineView.node.nextSibling;
}
lineN += lineView.size;
}
while (cur) { cur = rm(cur); }
}
function updateGutterSpace(display) {
var width = display.gutters.offsetWidth;
display.sizer.style.marginLeft = width + "px";
}
function setDocumentHeight(cm, measure) {
cm.display.sizer.style.minHeight = measure.docHeight + "px";
cm.display.heightForcer.style.top = measure.docHeight + "px";
cm.display.gutters.style.height = (measure.docHeight + cm.display.barHeight + scrollGap(cm)) + "px";
}
// Re-align line numbers and gutter marks to compensate for
// horizontal scrolling.
function alignHorizontally(cm) {
var display = cm.display, view = display.view;
if (!display.alignWidgets && (!display.gutters.firstChild || !cm.options.fixedGutter)) { return }
var comp = compensateForHScroll(display) - display.scroller.scrollLeft + cm.doc.scrollLeft;
var gutterW = display.gutters.offsetWidth, left = comp + "px";
for (var i = 0; i < view.length; i++) { if (!view[i].hidden) {
if (cm.options.fixedGutter) {
if (view[i].gutter)
{ view[i].gutter.style.left = left; }
if (view[i].gutterBackground)
{ view[i].gutterBackground.style.left = left; }
}
var align = view[i].alignable;
if (align) { for (var j = 0; j < align.length; j++)
{ align[j].style.left = left; } }
} }
if (cm.options.fixedGutter)
{ display.gutters.style.left = (comp + gutterW) + "px"; }
}
// Used to ensure that the line number gutter is still the right
// size for the current document size. Returns true when an update
// is needed.
function maybeUpdateLineNumberWidth(cm) {
if (!cm.options.lineNumbers) { return false }
var doc = cm.doc, last = lineNumberFor(cm.options, doc.first + doc.size - 1), display = cm.display;
if (last.length != display.lineNumChars) {
var test = display.measure.appendChild(elt("div", [elt("div", last)],
"CodeMirror-linenumber CodeMirror-gutter-elt"));
var innerW = test.firstChild.offsetWidth, padding = test.offsetWidth - innerW;
display.lineGutter.style.width = "";
display.lineNumInnerWidth = Math.max(innerW, display.lineGutter.offsetWidth - padding) + 1;
display.lineNumWidth = display.lineNumInnerWidth + padding;
display.lineNumChars = display.lineNumInnerWidth ? last.length : -1;
display.lineGutter.style.width = display.lineNumWidth + "px";
updateGutterSpace(cm.display);
return true
}
return false
}
function getGutters(gutters, lineNumbers) {
var result = [], sawLineNumbers = false;
for (var i = 0; i < gutters.length; i++) {
var name = gutters[i], style = null;
if (typeof name != "string") { style = name.style; name = name.className; }
if (name == "CodeMirror-linenumbers") {
if (!lineNumbers) { continue }
else { sawLineNumbers = true; }
}
result.push({className: name, style: style});
}
if (lineNumbers && !sawLineNumbers) { result.push({className: "CodeMirror-linenumbers", style: null}); }
return result
}
// Rebuild the gutter elements, ensure the margin to the left of the
// code matches their width.
function renderGutters(display) {
var gutters = display.gutters, specs = display.gutterSpecs;
removeChildren(gutters);
display.lineGutter = null;
for (var i = 0; i < specs.length; ++i) {
var ref = specs[i];
var className = ref.className;
var style = ref.style;
var gElt = gutters.appendChild(elt("div", null, "CodeMirror-gutter " + className));
if (style) { gElt.style.cssText = style; }
if (className == "CodeMirror-linenumbers") {
display.lineGutter = gElt;
gElt.style.width = (display.lineNumWidth || 1) + "px";
}
}
gutters.style.display = specs.length ? "" : "none";
updateGutterSpace(display);
}
function updateGutters(cm) {
renderGutters(cm.display);
regChange(cm);
alignHorizontally(cm);
}
// The display handles the DOM integration, both for input reading
// and content drawing. It holds references to DOM nodes and
// display-related state.
function Display(place, doc, input, options) {
var d = this;
this.input = input;
// Covers bottom-right square when both scrollbars are present.
d.scrollbarFiller = elt("div", null, "CodeMirror-scrollbar-filler");
d.scrollbarFiller.setAttribute("cm-not-content", "true");
// Covers bottom of gutter when coverGutterNextToScrollbar is on
// and h scrollbar is present.
d.gutterFiller = elt("div", null, "CodeMirror-gutter-filler");
d.gutterFiller.setAttribute("cm-not-content", "true");
// Will contain the actual code, positioned to cover the viewport.
d.lineDiv = eltP("div", null, "CodeMirror-code");
// Elements are added to these to represent selection and cursors.
d.selectionDiv = elt("div", null, null, "position: relative; z-index: 1");
d.cursorDiv = elt("div", null, "CodeMirror-cursors");
// A visibility: hidden element used to find the size of things.
d.measure = elt("div", null, "CodeMirror-measure");
// When lines outside of the viewport are measured, they are drawn in this.
d.lineMeasure = elt("div", null, "CodeMirror-measure");
// Wraps everything that needs to exist inside the vertically-padded coordinate system
d.lineSpace = eltP("div", [d.measure, d.lineMeasure, d.selectionDiv, d.cursorDiv, d.lineDiv],
null, "position: relative; outline: none");
var lines = eltP("div", [d.lineSpace], "CodeMirror-lines");
// Moved around its parent to cover visible view.
d.mover = elt("div", [lines], null, "position: relative");
// Set to the height of the document, allowing scrolling.
d.sizer = elt("div", [d.mover], "CodeMirror-sizer");
d.sizerWidth = null;
// Behavior of elts with overflow: auto and padding is
// inconsistent across browsers. This is used to ensure the
// scrollable area is big enough.
d.heightForcer = elt("div", null, null, "position: absolute; height: " + scrollerGap + "px; width: 1px;");
// Will contain the gutters, if any.
d.gutters = elt("div", null, "CodeMirror-gutters");
d.lineGutter = null;
// Actual scrollable element.
d.scroller = elt("div", [d.sizer, d.heightForcer, d.gutters], "CodeMirror-scroll");
d.scroller.setAttribute("tabIndex", "-1");
// The element in which the editor lives.
d.wrapper = elt("div", [d.scrollbarFiller, d.gutterFiller, d.scroller], "CodeMirror");
// Work around IE7 z-index bug (not perfect, hence IE7 not really being supported)
if (ie && ie_version < 8) { d.gutters.style.zIndex = -1; d.scroller.style.paddingRight = 0; }
if (!webkit && !(gecko && mobile)) { d.scroller.draggable = true; }
if (place) {
if (place.appendChild) { place.appendChild(d.wrapper); }
else { place(d.wrapper); }
}
// Current rendered range (may be bigger than the view window).
d.viewFrom = d.viewTo = doc.first;
d.reportedViewFrom = d.reportedViewTo = doc.first;
// Information about the rendered lines.
d.view = [];
d.renderedView = null;
// Holds info about a single rendered line when it was rendered
// for measurement, while not in view.
d.externalMeasured = null;
// Empty space (in pixels) above the view
d.viewOffset = 0;
d.lastWrapHeight = d.lastWrapWidth = 0;
d.updateLineNumbers = null;
d.nativeBarWidth = d.barHeight = d.barWidth = 0;
d.scrollbarsClipped = false;
// Used to only resize the line number gutter when necessary (when
// the amount of lines crosses a boundary that makes its width change)
d.lineNumWidth = d.lineNumInnerWidth = d.lineNumChars = null;
// Set to true when a non-horizontal-scrolling line widget is
// added. As an optimization, line widget aligning is skipped when
// this is false.
d.alignWidgets = false;
d.cachedCharWidth = d.cachedTextHeight = d.cachedPaddingH = null;
// Tracks the maximum line length so that the horizontal scrollbar
// can be kept static when scrolling.
d.maxLine = null;
d.maxLineLength = 0;
d.maxLineChanged = false;
// Used for measuring wheel scrolling granularity
d.wheelDX = d.wheelDY = d.wheelStartX = d.wheelStartY = null;
// True when shift is held down.
d.shift = false;
// Used to track whether anything happened since the context menu
// was opened.
d.selForContextMenu = null;
d.activeTouch = null;
d.gutterSpecs = getGutters(options.gutters, options.lineNumbers);
renderGutters(d);
input.init(d);
}
// Since the delta values reported on mouse wheel events are
// unstandardized between browsers and even browser versions, and
// generally horribly unpredictable, this code starts by measuring
// the scroll effect that the first few mouse wheel events have,
// and, from that, detects the way it can convert deltas to pixel
// offsets afterwards.
//
// The reason we want to know the amount a wheel event will scroll
// is that it gives us a chance to update the display before the
// actual scrolling happens, reducing flickering.
var wheelSamples = 0, wheelPixelsPerUnit = null;
// Fill in a browser-detected starting value on browsers where we
// know one. These don't have to be accurate -- the result of them
// being wrong would just be a slight flicker on the first wheel
// scroll (if it is large enough).
if (ie) { wheelPixelsPerUnit = -.53; }
else if (gecko) { wheelPixelsPerUnit = 15; }
else if (chrome) { wheelPixelsPerUnit = -.7; }
else if (safari) { wheelPixelsPerUnit = -1/3; }
function wheelEventDelta(e) {
var dx = e.wheelDeltaX, dy = e.wheelDeltaY;
if (dx == null && e.detail && e.axis == e.HORIZONTAL_AXIS) { dx = e.detail; }
if (dy == null && e.detail && e.axis == e.VERTICAL_AXIS) { dy = e.detail; }
else if (dy == null) { dy = e.wheelDelta; }
return {x: dx, y: dy}
}
function wheelEventPixels(e) {
var delta = wheelEventDelta(e);
delta.x *= wheelPixelsPerUnit;
delta.y *= wheelPixelsPerUnit;
return delta
}
function onScrollWheel(cm, e) {
var delta = wheelEventDelta(e), dx = delta.x, dy = delta.y;
var display = cm.display, scroll = display.scroller;
// Quit if there's nothing to scroll here
var canScrollX = scroll.scrollWidth > scroll.clientWidth;
var canScrollY = scroll.scrollHeight > scroll.clientHeight;
if (!(dx && canScrollX || dy && canScrollY)) { return }
// Webkit browsers on OS X abort momentum scrolls when the target
// of the scroll event is removed from the scrollable element.
// This hack (see related code in patchDisplay) makes sure the
// element is kept around.
if (dy && mac && webkit) {
outer: for (var cur = e.target, view = display.view; cur != scroll; cur = cur.parentNode) {
for (var i = 0; i < view.length; i++) {
if (view[i].node == cur) {
cm.display.currentWheelTarget = cur;
break outer
}
}
}
}
// On some browsers, horizontal scrolling will cause redraws to
// happen before the gutter has been realigned, causing it to
// wriggle around in a most unseemly way. When we have an
// estimated pixels/delta value, we just handle horizontal
// scrolling entirely here. It'll be slightly off from native, but
// better than glitching out.
if (dx && !gecko && !presto && wheelPixelsPerUnit != null) {
if (dy && canScrollY)
{ updateScrollTop(cm, Math.max(0, scroll.scrollTop + dy * wheelPixelsPerUnit)); }
setScrollLeft(cm, Math.max(0, scroll.scrollLeft + dx * wheelPixelsPerUnit));
// Only prevent default scrolling if vertical scrolling is
// actually possible. Otherwise, it causes vertical scroll
// jitter on OSX trackpads when deltaX is small and deltaY
// is large (issue #3579)
if (!dy || (dy && canScrollY))
{ e_preventDefault(e); }
display.wheelStartX = null; // Abort measurement, if in progress
return
}
// 'Project' the visible viewport to cover the area that is being
// scrolled into view (if we know enough to estimate it).
if (dy && wheelPixelsPerUnit != null) {
var pixels = dy * wheelPixelsPerUnit;
var top = cm.doc.scrollTop, bot = top + display.wrapper.clientHeight;
if (pixels < 0) { top = Math.max(0, top + pixels - 50); }
else { bot = Math.min(cm.doc.height, bot + pixels + 50); }
updateDisplaySimple(cm, {top: top, bottom: bot});
}
if (wheelSamples < 20) {
if (display.wheelStartX == null) {
display.wheelStartX = scroll.scrollLeft; display.wheelStartY = scroll.scrollTop;
display.wheelDX = dx; display.wheelDY = dy;
setTimeout(function () {
if (display.wheelStartX == null) { return }
var movedX = scroll.scrollLeft - display.wheelStartX;
var movedY = scroll.scrollTop - display.wheelStartY;
var sample = (movedY && display.wheelDY && movedY / display.wheelDY) ||
(movedX && display.wheelDX && movedX / display.wheelDX);
display.wheelStartX = display.wheelStartY = null;
if (!sample) { return }
wheelPixelsPerUnit = (wheelPixelsPerUnit * wheelSamples + sample) / (wheelSamples + 1);
++wheelSamples;
}, 200);
} else {
display.wheelDX += dx; display.wheelDY += dy;
}
}
}
// Selection objects are immutable. A new one is created every time
// the selection changes. A selection is one or more non-overlapping
// (and non-touching) ranges, sorted, and an integer that indicates
// which one is the primary selection (the one that's scrolled into
// view, that getCursor returns, etc).
var Selection = function(ranges, primIndex) {
this.ranges = ranges;
this.primIndex = primIndex;
};
Selection.prototype.primary = function () { return this.ranges[this.primIndex] };
Selection.prototype.equals = function (other) {
if (other == this) { return true }
if (other.primIndex != this.primIndex || other.ranges.length != this.ranges.length) { return false }
for (var i = 0; i < this.ranges.length; i++) {
var here = this.ranges[i], there = other.ranges[i];
if (!equalCursorPos(here.anchor, there.anchor) || !equalCursorPos(here.head, there.head)) { return false }
}
return true
};
Selection.prototype.deepCopy = function () {
var out = [];
for (var i = 0; i < this.ranges.length; i++)
{ out[i] = new Range(copyPos(this.ranges[i].anchor), copyPos(this.ranges[i].head)); }
return new Selection(out, this.primIndex)
};
Selection.prototype.somethingSelected = function () {
for (var i = 0; i < this.ranges.length; i++)
{ if (!this.ranges[i].empty()) { return true } }
return false
};
Selection.prototype.contains = function (pos, end) {
if (!end) { end = pos; }
for (var i = 0; i < this.ranges.length; i++) {
var range = this.ranges[i];
if (cmp(end, range.from()) >= 0 && cmp(pos, range.to()) <= 0)
{ return i }
}
return -1
};
var Range = function(anchor, head) {
this.anchor = anchor; this.head = head;
};
Range.prototype.from = function () { return minPos(this.anchor, this.head) };
Range.prototype.to = function () { return maxPos(this.anchor, this.head) };
Range.prototype.empty = function () { return this.head.line == this.anchor.line && this.head.ch == this.anchor.ch };
// Take an unsorted, potentially overlapping set of ranges, and
// build a selection out of it. 'Consumes' ranges array (modifying
// it).
function normalizeSelection(cm, ranges, primIndex) {
var mayTouch = cm && cm.options.selectionsMayTouch;
var prim = ranges[primIndex];
ranges.sort(function (a, b) { return cmp(a.from(), b.from()); });
primIndex = indexOf(ranges, prim);
for (var i = 1; i < ranges.length; i++) {
var cur = ranges[i], prev = ranges[i - 1];
var diff = cmp(prev.to(), cur.from());
if (mayTouch && !cur.empty() ? diff > 0 : diff >= 0) {
var from = minPos(prev.from(), cur.from()), to = maxPos(prev.to(), cur.to());
var inv = prev.empty() ? cur.from() == cur.head : prev.from() == prev.head;
if (i <= primIndex) { --primIndex; }
ranges.splice(--i, 2, new Range(inv ? to : from, inv ? from : to));
}
}
return new Selection(ranges, primIndex)
}
function simpleSelection(anchor, head) {
return new Selection([new Range(anchor, head || anchor)], 0)
}
// Compute the position of the end of a change (its 'to' property
// refers to the pre-change end).
function changeEnd(change) {
if (!change.text) { return change.to }
return Pos(change.from.line + change.text.length - 1,
lst(change.text).length + (change.text.length == 1 ? change.from.ch : 0))
}
// Adjust a position to refer to the post-change position of the
// same text, or the end of the change if the change covers it.
function adjustForChange(pos, change) {
if (cmp(pos, change.from) < 0) { return pos }
if (cmp(pos, change.to) <= 0) { return changeEnd(change) }
var line = pos.line + change.text.length - (change.to.line - change.from.line) - 1, ch = pos.ch;
if (pos.line == change.to.line) { ch += changeEnd(change).ch - change.to.ch; }
return Pos(line, ch)
}
function computeSelAfterChange(doc, change) {
var out = [];
for (var i = 0; i < doc.sel.ranges.length; i++) {
var range = doc.sel.ranges[i];
out.push(new Range(adjustForChange(range.anchor, change),
adjustForChange(range.head, change)));
}
return normalizeSelection(doc.cm, out, doc.sel.primIndex)
}
function offsetPos(pos, old, nw) {
if (pos.line == old.line)
{ return Pos(nw.line, pos.ch - old.ch + nw.ch) }
else
{ return Pos(nw.line + (pos.line - old.line), pos.ch) }
}
// Used by replaceSelections to allow moving the selection to the
// start or around the replaced test. Hint may be "start" or "around".
function computeReplacedSel(doc, changes, hint) {
var out = [];
var oldPrev = Pos(doc.first, 0), newPrev = oldPrev;
for (var i = 0; i < changes.length; i++) {
var change = changes[i];
var from = offsetPos(change.from, oldPrev, newPrev);
var to = offsetPos(changeEnd(change), oldPrev, newPrev);
oldPrev = change.to;
newPrev = to;
if (hint == "around") {
var range = doc.sel.ranges[i], inv = cmp(range.head, range.anchor) < 0;
out[i] = new Range(inv ? to : from, inv ? from : to);
} else {
out[i] = new Range(from, from);
}
}
return new Selection(out, doc.sel.primIndex)
}
// Used to get the editor into a consistent state again when options change.
function loadMode(cm) {
cm.doc.mode = getMode(cm.options, cm.doc.modeOption);
resetModeState(cm);
}
function resetModeState(cm) {
cm.doc.iter(function (line) {
if (line.stateAfter) { line.stateAfter = null; }
if (line.styles) { line.styles = null; }
});
cm.doc.modeFrontier = cm.doc.highlightFrontier = cm.doc.first;
startWorker(cm, 100);
cm.state.modeGen++;
if (cm.curOp) { regChange(cm); }
}
// DOCUMENT DATA STRUCTURE
// By default, updates that start and end at the beginning of a line
// are treated specially, in order to make the association of line
// widgets and marker elements with the text behave more intuitive.
function isWholeLineUpdate(doc, change) {
return change.from.ch == 0 && change.to.ch == 0 && lst(change.text) == "" &&
(!doc.cm || doc.cm.options.wholeLineUpdateBefore)
}
// Perform a change on the document data structure.
function updateDoc(doc, change, markedSpans, estimateHeight) {
function spansFor(n) {return markedSpans ? markedSpans[n] : null}
function update(line, text, spans) {
updateLine(line, text, spans, estimateHeight);
signalLater(line, "change", line, change);
}
function linesFor(start, end) {
var result = [];
for (var i = start; i < end; ++i)
{ result.push(new Line(text[i], spansFor(i), estimateHeight)); }
return result
}
var from = change.from, to = change.to, text = change.text;
var firstLine = getLine(doc, from.line), lastLine = getLine(doc, to.line);
var lastText = lst(text), lastSpans = spansFor(text.length - 1), nlines = to.line - from.line;
// Adjust the line structure
if (change.full) {
doc.insert(0, linesFor(0, text.length));
doc.remove(text.length, doc.size - text.length);
} else if (isWholeLineUpdate(doc, change)) {
// This is a whole-line replace. Treated specially to make
// sure line objects move the way they are supposed to.
var added = linesFor(0, text.length - 1);
update(lastLine, lastLine.text, lastSpans);
if (nlines) { doc.remove(from.line, nlines); }
if (added.length) { doc.insert(from.line, added); }
} else if (firstLine == lastLine) {
if (text.length == 1) {
update(firstLine, firstLine.text.slice(0, from.ch) + lastText + firstLine.text.slice(to.ch), lastSpans);
} else {
var added$1 = linesFor(1, text.length - 1);
added$1.push(new Line(lastText + firstLine.text.slice(to.ch), lastSpans, estimateHeight));
update(firstLine, firstLine.text.slice(0, from.ch) + text[0], spansFor(0));
doc.insert(from.line + 1, added$1);
}
} else if (text.length == 1) {
update(firstLine, firstLine.text.slice(0, from.ch) + text[0] + lastLine.text.slice(to.ch), spansFor(0));
doc.remove(from.line + 1, nlines);
} else {
update(firstLine, firstLine.text.slice(0, from.ch) + text[0], spansFor(0));
update(lastLine, lastText + lastLine.text.slice(to.ch), lastSpans);
var added$2 = linesFor(1, text.length - 1);
if (nlines > 1) { doc.remove(from.line + 1, nlines - 1); }
doc.insert(from.line + 1, added$2);
}
signalLater(doc, "change", doc, change);
}
// Call f for all linked documents.
function linkedDocs(doc, f, sharedHistOnly) {
function propagate(doc, skip, sharedHist) {
if (doc.linked) { for (var i = 0; i < doc.linked.length; ++i) {
var rel = doc.linked[i];
if (rel.doc == skip) { continue }
var shared = sharedHist && rel.sharedHist;
if (sharedHistOnly && !shared) { continue }
f(rel.doc, shared);
propagate(rel.doc, doc, shared);
} }
}
propagate(doc, null, true);
}
// Attach a document to an editor.
function attachDoc(cm, doc) {
if (doc.cm) { throw new Error("This document is already in use.") }
cm.doc = doc;
doc.cm = cm;
estimateLineHeights(cm);
loadMode(cm);
setDirectionClass(cm);
if (!cm.options.lineWrapping) { findMaxLine(cm); }
cm.options.mode = doc.modeOption;
regChange(cm);
}
function setDirectionClass(cm) {
(cm.doc.direction == "rtl" ? addClass : rmClass)(cm.display.lineDiv, "CodeMirror-rtl");
}
function directionChanged(cm) {
runInOp(cm, function () {
setDirectionClass(cm);
regChange(cm);
});
}
function History(startGen) {
// Arrays of change events and selections. Doing something adds an
// event to done and clears undo. Undoing moves events from done
// to undone, redoing moves them in the other direction.
this.done = []; this.undone = [];
this.undoDepth = Infinity;
// Used to track when changes can be merged into a single undo
// event
this.lastModTime = this.lastSelTime = 0;
this.lastOp = this.lastSelOp = null;
this.lastOrigin = this.lastSelOrigin = null;
// Used by the isClean() method
this.generation = this.maxGeneration = startGen || 1;
}
// Create a history change event from an updateDoc-style change
// object.
function historyChangeFromChange(doc, change) {
var histChange = {from: copyPos(change.from), to: changeEnd(change), text: getBetween(doc, change.from, change.to)};
attachLocalSpans(doc, histChange, change.from.line, change.to.line + 1);
linkedDocs(doc, function (doc) { return attachLocalSpans(doc, histChange, change.from.line, change.to.line + 1); }, true);
return histChange
}
// Pop all selection events off the end of a history array. Stop at
// a change event.
function clearSelectionEvents(array) {
while (array.length) {
var last = lst(array);
if (last.ranges) { array.pop(); }
else { break }
}
}
// Find the top change event in the history. Pop off selection
// events that are in the way.
function lastChangeEvent(hist, force) {
if (force) {
clearSelectionEvents(hist.done);
return lst(hist.done)
} else if (hist.done.length && !lst(hist.done).ranges) {
return lst(hist.done)
} else if (hist.done.length > 1 && !hist.done[hist.done.length - 2].ranges) {
hist.done.pop();
return lst(hist.done)
}
}
// Register a change in the history. Merges changes that are within
// a single operation, or are close together with an origin that
// allows merging (starting with "+") into a single event.
function addChangeToHistory(doc, change, selAfter, opId) {
var hist = doc.history;
hist.undone.length = 0;
var time = +new Date, cur;
var last;
if ((hist.lastOp == opId ||
hist.lastOrigin == change.origin && change.origin &&
((change.origin.charAt(0) == "+" && hist.lastModTime > time - (doc.cm ? doc.cm.options.historyEventDelay : 500)) ||
change.origin.charAt(0) == "*")) &&
(cur = lastChangeEvent(hist, hist.lastOp == opId))) {
// Merge this change into the last event
last = lst(cur.changes);
if (cmp(change.from, change.to) == 0 && cmp(change.from, last.to) == 0) {
// Optimized case for simple insertion -- don't want to add
// new changesets for every character typed
last.to = changeEnd(change);
} else {
// Add new sub-event
cur.changes.push(historyChangeFromChange(doc, change));
}
} else {
// Can not be merged, start a new event.
var before = lst(hist.done);
if (!before || !before.ranges)
{ pushSelectionToHistory(doc.sel, hist.done); }
cur = {changes: [historyChangeFromChange(doc, change)],
generation: hist.generation};
hist.done.push(cur);
while (hist.done.length > hist.undoDepth) {
hist.done.shift();
if (!hist.done[0].ranges) { hist.done.shift(); }
}
}
hist.done.push(selAfter);
hist.generation = ++hist.maxGeneration;
hist.lastModTime = hist.lastSelTime = time;
hist.lastOp = hist.lastSelOp = opId;
hist.lastOrigin = hist.lastSelOrigin = change.origin;
if (!last) { signal(doc, "historyAdded"); }
}
function selectionEventCanBeMerged(doc, origin, prev, sel) {
var ch = origin.charAt(0);
return ch == "*" ||
ch == "+" &&
prev.ranges.length == sel.ranges.length &&
prev.somethingSelected() == sel.somethingSelected() &&
new Date - doc.history.lastSelTime <= (doc.cm ? doc.cm.options.historyEventDelay : 500)
}
// Called whenever the selection changes, sets the new selection as
// the pending selection in the history, and pushes the old pending
// selection into the 'done' array when it was significantly
// different (in number of selected ranges, emptiness, or time).
function addSelectionToHistory(doc, sel, opId, options) {
var hist = doc.history, origin = options && options.origin;
// A new event is started when the previous origin does not match
// the current, or the origins don't allow matching. Origins
// starting with * are always merged, those starting with + are
// merged when similar and close together in time.
if (opId == hist.lastSelOp ||
(origin && hist.lastSelOrigin == origin &&
(hist.lastModTime == hist.lastSelTime && hist.lastOrigin == origin ||
selectionEventCanBeMerged(doc, origin, lst(hist.done), sel))))
{ hist.done[hist.done.length - 1] = sel; }
else
{ pushSelectionToHistory(sel, hist.done); }
hist.lastSelTime = +new Date;
hist.lastSelOrigin = origin;
hist.lastSelOp = opId;
if (options && options.clearRedo !== false)
{ clearSelectionEvents(hist.undone); }
}
function pushSelectionToHistory(sel, dest) {
var top = lst(dest);
if (!(top && top.ranges && top.equals(sel)))
{ dest.push(sel); }
}
// Used to store marked span information in the history.
function attachLocalSpans(doc, change, from, to) {
var existing = change["spans_" + doc.id], n = 0;
doc.iter(Math.max(doc.first, from), Math.min(doc.first + doc.size, to), function (line) {
if (line.markedSpans)
{ (existing || (existing = change["spans_" + doc.id] = {}))[n] = line.markedSpans; }
++n;
});
}
// When un/re-doing restores text containing marked spans, those
// that have been explicitly cleared should not be restored.
function removeClearedSpans(spans) {
if (!spans) { return null }
var out;
for (var i = 0; i < spans.length; ++i) {
if (spans[i].marker.explicitlyCleared) { if (!out) { out = spans.slice(0, i); } }
else if (out) { out.push(spans[i]); }
}
return !out ? spans : out.length ? out : null
}
// Retrieve and filter the old marked spans stored in a change event.
function getOldSpans(doc, change) {
var found = change["spans_" + doc.id];
if (!found) { return null }
var nw = [];
for (var i = 0; i < change.text.length; ++i)
{ nw.push(removeClearedSpans(found[i])); }
return nw
}
// Used for un/re-doing changes from the history. Combines the
// result of computing the existing spans with the set of spans that
// existed in the history (so that deleting around a span and then
// undoing brings back the span).
function mergeOldSpans(doc, change) {
var old = getOldSpans(doc, change);
var stretched = stretchSpansOverChange(doc, change);
if (!old) { return stretched }
if (!stretched) { return old }
for (var i = 0; i < old.length; ++i) {
var oldCur = old[i], stretchCur = stretched[i];
if (oldCur && stretchCur) {
spans: for (var j = 0; j < stretchCur.length; ++j) {
var span = stretchCur[j];
for (var k = 0; k < oldCur.length; ++k)
{ if (oldCur[k].marker == span.marker) { continue spans } }
oldCur.push(span);
}
} else if (stretchCur) {
old[i] = stretchCur;
}
}
return old
}
// Used both to provide a JSON-safe object in .getHistory, and, when
// detaching a document, to split the history in two
function copyHistoryArray(events, newGroup, instantiateSel) {
var copy = [];
for (var i = 0; i < events.length; ++i) {
var event = events[i];
if (event.ranges) {
copy.push(instantiateSel ? Selection.prototype.deepCopy.call(event) : event);
continue
}
var changes = event.changes, newChanges = [];
copy.push({changes: newChanges});
for (var j = 0; j < changes.length; ++j) {
var change = changes[j], m = (void 0);
newChanges.push({from: change.from, to: change.to, text: change.text});
if (newGroup) { for (var prop in change) { if (m = prop.match(/^spans_(\d+)$/)) {
if (indexOf(newGroup, Number(m[1])) > -1) {
lst(newChanges)[prop] = change[prop];
delete change[prop];
}
} } }
}
}
return copy
}
// The 'scroll' parameter given to many of these indicated whether
// the new cursor position should be scrolled into view after
// modifying the selection.
// If shift is held or the extend flag is set, extends a range to
// include a given position (and optionally a second position).
// Otherwise, simply returns the range between the given positions.
// Used for cursor motion and such.
function extendRange(range, head, other, extend) {
if (extend) {
var anchor = range.anchor;
if (other) {
var posBefore = cmp(head, anchor) < 0;
if (posBefore != (cmp(other, anchor) < 0)) {
anchor = head;
head = other;
} else if (posBefore != (cmp(head, other) < 0)) {
head = other;
}
}
return new Range(anchor, head)
} else {
return new Range(other || head, head)
}
}
// Extend the primary selection range, discard the rest.
function extendSelection(doc, head, other, options, extend) {
if (extend == null) { extend = doc.cm && (doc.cm.display.shift || doc.extend); }
setSelection(doc, new Selection([extendRange(doc.sel.primary(), head, other, extend)], 0), options);
}
// Extend all selections (pos is an array of selections with length
// equal the number of selections)
function extendSelections(doc, heads, options) {
var out = [];
var extend = doc.cm && (doc.cm.display.shift || doc.extend);
for (var i = 0; i < doc.sel.ranges.length; i++)
{ out[i] = extendRange(doc.sel.ranges[i], heads[i], null, extend); }
var newSel = normalizeSelection(doc.cm, out, doc.sel.primIndex);
setSelection(doc, newSel, options);
}
// Updates a single range in the selection.
function replaceOneSelection(doc, i, range, options) {
var ranges = doc.sel.ranges.slice(0);
ranges[i] = range;
setSelection(doc, normalizeSelection(doc.cm, ranges, doc.sel.primIndex), options);
}
// Reset the selection to a single range.
function setSimpleSelection(doc, anchor, head, options) {
setSelection(doc, simpleSelection(anchor, head), options);
}
// Give beforeSelectionChange handlers a change to influence a
// selection update.
function filterSelectionChange(doc, sel, options) {
var obj = {
ranges: sel.ranges,
update: function(ranges) {
this.ranges = [];
for (var i = 0; i < ranges.length; i++)
{ this.ranges[i] = new Range(clipPos(doc, ranges[i].anchor),
clipPos(doc, ranges[i].head)); }
},
origin: options && options.origin
};
signal(doc, "beforeSelectionChange", doc, obj);
if (doc.cm) { signal(doc.cm, "beforeSelectionChange", doc.cm, obj); }
if (obj.ranges != sel.ranges) { return normalizeSelection(doc.cm, obj.ranges, obj.ranges.length - 1) }
else { return sel }
}
function setSelectionReplaceHistory(doc, sel, options) {
var done = doc.history.done, last = lst(done);
if (last && last.ranges) {
done[done.length - 1] = sel;
setSelectionNoUndo(doc, sel, options);
} else {
setSelection(doc, sel, options);
}
}
// Set a new selection.
function setSelection(doc, sel, options) {
setSelectionNoUndo(doc, sel, options);
addSelectionToHistory(doc, doc.sel, doc.cm ? doc.cm.curOp.id : NaN, options);
}
function setSelectionNoUndo(doc, sel, options) {
if (hasHandler(doc, "beforeSelectionChange") || doc.cm && hasHandler(doc.cm, "beforeSelectionChange"))
{ sel = filterSelectionChange(doc, sel, options); }
var bias = options && options.bias ||
(cmp(sel.primary().head, doc.sel.primary().head) < 0 ? -1 : 1);
setSelectionInner(doc, skipAtomicInSelection(doc, sel, bias, true));
if (!(options && options.scroll === false) && doc.cm)
{ ensureCursorVisible(doc.cm); }
}
function setSelectionInner(doc, sel) {
if (sel.equals(doc.sel)) { return }
doc.sel = sel;
if (doc.cm) {
doc.cm.curOp.updateInput = 1;
doc.cm.curOp.selectionChanged = true;
signalCursorActivity(doc.cm);
}
signalLater(doc, "cursorActivity", doc);
}
// Verify that the selection does not partially select any atomic
// marked ranges.
function reCheckSelection(doc) {
setSelectionInner(doc, skipAtomicInSelection(doc, doc.sel, null, false));
}
// Return a selection that does not partially select any atomic
// ranges.
function skipAtomicInSelection(doc, sel, bias, mayClear) {
var out;
for (var i = 0; i < sel.ranges.length; i++) {
var range = sel.ranges[i];
var old = sel.ranges.length == doc.sel.ranges.length && doc.sel.ranges[i];
var newAnchor = skipAtomic(doc, range.anchor, old && old.anchor, bias, mayClear);
var newHead = skipAtomic(doc, range.head, old && old.head, bias, mayClear);
if (out || newAnchor != range.anchor || newHead != range.head) {
if (!out) { out = sel.ranges.slice(0, i); }
out[i] = new Range(newAnchor, newHead);
}
}
return out ? normalizeSelection(doc.cm, out, sel.primIndex) : sel
}
function skipAtomicInner(doc, pos, oldPos, dir, mayClear) {
var line = getLine(doc, pos.line);
if (line.markedSpans) { for (var i = 0; i < line.markedSpans.length; ++i) {
var sp = line.markedSpans[i], m = sp.marker;
// Determine if we should prevent the cursor being placed to the left/right of an atomic marker
// Historically this was determined using the inclusiveLeft/Right option, but the new way to control it
// is with selectLeft/Right
var preventCursorLeft = ("selectLeft" in m) ? !m.selectLeft : m.inclusiveLeft;
var preventCursorRight = ("selectRight" in m) ? !m.selectRight : m.inclusiveRight;
if ((sp.from == null || (preventCursorLeft ? sp.from <= pos.ch : sp.from < pos.ch)) &&
(sp.to == null || (preventCursorRight ? sp.to >= pos.ch : sp.to > pos.ch))) {
if (mayClear) {
signal(m, "beforeCursorEnter");
if (m.explicitlyCleared) {
if (!line.markedSpans) { break }
else {--i; continue}
}
}
if (!m.atomic) { continue }
if (oldPos) {
var near = m.find(dir < 0 ? 1 : -1), diff = (void 0);
if (dir < 0 ? preventCursorRight : preventCursorLeft)
{ near = movePos(doc, near, -dir, near && near.line == pos.line ? line : null); }
if (near && near.line == pos.line && (diff = cmp(near, oldPos)) && (dir < 0 ? diff < 0 : diff > 0))
{ return skipAtomicInner(doc, near, pos, dir, mayClear) }
}
var far = m.find(dir < 0 ? -1 : 1);
if (dir < 0 ? preventCursorLeft : preventCursorRight)
{ far = movePos(doc, far, dir, far.line == pos.line ? line : null); }
return far ? skipAtomicInner(doc, far, pos, dir, mayClear) : null
}
} }
return pos
}
// Ensure a given position is not inside an atomic range.
function skipAtomic(doc, pos, oldPos, bias, mayClear) {
var dir = bias || 1;
var found = skipAtomicInner(doc, pos, oldPos, dir, mayClear) ||
(!mayClear && skipAtomicInner(doc, pos, oldPos, dir, true)) ||
skipAtomicInner(doc, pos, oldPos, -dir, mayClear) ||
(!mayClear && skipAtomicInner(doc, pos, oldPos, -dir, true));
if (!found) {
doc.cantEdit = true;
return Pos(doc.first, 0)
}
return found
}
function movePos(doc, pos, dir, line) {
if (dir < 0 && pos.ch == 0) {
if (pos.line > doc.first) { return clipPos(doc, Pos(pos.line - 1)) }
else { return null }
} else if (dir > 0 && pos.ch == (line || getLine(doc, pos.line)).text.length) {
if (pos.line < doc.first + doc.size - 1) { return Pos(pos.line + 1, 0) }
else { return null }
} else {
return new Pos(pos.line, pos.ch + dir)
}
}
function selectAll(cm) {
cm.setSelection(Pos(cm.firstLine(), 0), Pos(cm.lastLine()), sel_dontScroll);
}
// UPDATING
// Allow "beforeChange" event handlers to influence a change
function filterChange(doc, change, update) {
var obj = {
canceled: false,
from: change.from,
to: change.to,
text: change.text,
origin: change.origin,
cancel: function () { return obj.canceled = true; }
};
if (update) { obj.update = function (from, to, text, origin) {
if (from) { obj.from = clipPos(doc, from); }
if (to) { obj.to = clipPos(doc, to); }
if (text) { obj.text = text; }
if (origin !== undefined) { obj.origin = origin; }
}; }
signal(doc, "beforeChange", doc, obj);
if (doc.cm) { signal(doc.cm, "beforeChange", doc.cm, obj); }
if (obj.canceled) {
if (doc.cm) { doc.cm.curOp.updateInput = 2; }
return null
}
return {from: obj.from, to: obj.to, text: obj.text, origin: obj.origin}
}
// Apply a change to a document, and add it to the document's
// history, and propagating it to all linked documents.
function makeChange(doc, change, ignoreReadOnly) {
if (doc.cm) {
if (!doc.cm.curOp) { return operation(doc.cm, makeChange)(doc, change, ignoreReadOnly) }
if (doc.cm.state.suppressEdits) { return }
}
if (hasHandler(doc, "beforeChange") || doc.cm && hasHandler(doc.cm, "beforeChange")) {
change = filterChange(doc, change, true);
if (!change) { return }
}
// Possibly split or suppress the update based on the presence
// of read-only spans in its range.
var split = sawReadOnlySpans && !ignoreReadOnly && removeReadOnlyRanges(doc, change.from, change.to);
if (split) {
for (var i = split.length - 1; i >= 0; --i)
{ makeChangeInner(doc, {from: split[i].from, to: split[i].to, text: i ? [""] : change.text, origin: change.origin}); }
} else {
makeChangeInner(doc, change);
}
}
function makeChangeInner(doc, change) {
if (change.text.length == 1 && change.text[0] == "" && cmp(change.from, change.to) == 0) { return }
var selAfter = computeSelAfterChange(doc, change);
addChangeToHistory(doc, change, selAfter, doc.cm ? doc.cm.curOp.id : NaN);
makeChangeSingleDoc(doc, change, selAfter, stretchSpansOverChange(doc, change));
var rebased = [];
linkedDocs(doc, function (doc, sharedHist) {
if (!sharedHist && indexOf(rebased, doc.history) == -1) {
rebaseHist(doc.history, change);
rebased.push(doc.history);
}
makeChangeSingleDoc(doc, change, null, stretchSpansOverChange(doc, change));
});
}
// Revert a change stored in a document's history.
function makeChangeFromHistory(doc, type, allowSelectionOnly) {
var suppress = doc.cm && doc.cm.state.suppressEdits;
if (suppress && !allowSelectionOnly) { return }
var hist = doc.history, event, selAfter = doc.sel;
var source = type == "undo" ? hist.done : hist.undone, dest = type == "undo" ? hist.undone : hist.done;
// Verify that there is a useable event (so that ctrl-z won't
// needlessly clear selection events)
var i = 0;
for (; i < source.length; i++) {
event = source[i];
if (allowSelectionOnly ? event.ranges && !event.equals(doc.sel) : !event.ranges)
{ break }
}
if (i == source.length) { return }
hist.lastOrigin = hist.lastSelOrigin = null;
for (;;) {
event = source.pop();
if (event.ranges) {
pushSelectionToHistory(event, dest);
if (allowSelectionOnly && !event.equals(doc.sel)) {
setSelection(doc, event, {clearRedo: false});
return
}
selAfter = event;
} else if (suppress) {
source.push(event);
return
} else { break }
}
// Build up a reverse change object to add to the opposite history
// stack (redo when undoing, and vice versa).
var antiChanges = [];
pushSelectionToHistory(selAfter, dest);
dest.push({changes: antiChanges, generation: hist.generation});
hist.generation = event.generation || ++hist.maxGeneration;
var filter = hasHandler(doc, "beforeChange") || doc.cm && hasHandler(doc.cm, "beforeChange");
var loop = function ( i ) {
var change = event.changes[i];
change.origin = type;
if (filter && !filterChange(doc, change, false)) {
source.length = 0;
return {}
}
antiChanges.push(historyChangeFromChange(doc, change));
var after = i ? computeSelAfterChange(doc, change) : lst(source);
makeChangeSingleDoc(doc, change, after, mergeOldSpans(doc, change));
if (!i && doc.cm) { doc.cm.scrollIntoView({from: change.from, to: changeEnd(change)}); }
var rebased = [];
// Propagate to the linked documents
linkedDocs(doc, function (doc, sharedHist) {
if (!sharedHist && indexOf(rebased, doc.history) == -1) {
rebaseHist(doc.history, change);
rebased.push(doc.history);
}
makeChangeSingleDoc(doc, change, null, mergeOldSpans(doc, change));
});
};
for (var i$1 = event.changes.length - 1; i$1 >= 0; --i$1) {
var returned = loop( i$1 );
if ( returned ) return returned.v;
}
}
// Sub-views need their line numbers shifted when text is added
// above or below them in the parent document.
function shiftDoc(doc, distance) {
if (distance == 0) { return }
doc.first += distance;
doc.sel = new Selection(map(doc.sel.ranges, function (range) { return new Range(
Pos(range.anchor.line + distance, range.anchor.ch),
Pos(range.head.line + distance, range.head.ch)
); }), doc.sel.primIndex);
if (doc.cm) {
regChange(doc.cm, doc.first, doc.first - distance, distance);
for (var d = doc.cm.display, l = d.viewFrom; l < d.viewTo; l++)
{ regLineChange(doc.cm, l, "gutter"); }
}
}
// More lower-level change function, handling only a single document
// (not linked ones).
function makeChangeSingleDoc(doc, change, selAfter, spans) {
if (doc.cm && !doc.cm.curOp)
{ return operation(doc.cm, makeChangeSingleDoc)(doc, change, selAfter, spans) }
if (change.to.line < doc.first) {
shiftDoc(doc, change.text.length - 1 - (change.to.line - change.from.line));
return
}
if (change.from.line > doc.lastLine()) { return }
// Clip the change to the size of this doc
if (change.from.line < doc.first) {
var shift = change.text.length - 1 - (doc.first - change.from.line);
shiftDoc(doc, shift);
change = {from: Pos(doc.first, 0), to: Pos(change.to.line + shift, change.to.ch),
text: [lst(change.text)], origin: change.origin};
}
var last = doc.lastLine();
if (change.to.line > last) {
change = {from: change.from, to: Pos(last, getLine(doc, last).text.length),
text: [change.text[0]], origin: change.origin};
}
change.removed = getBetween(doc, change.from, change.to);
if (!selAfter) { selAfter = computeSelAfterChange(doc, change); }
if (doc.cm) { makeChangeSingleDocInEditor(doc.cm, change, spans); }
else { updateDoc(doc, change, spans); }
setSelectionNoUndo(doc, selAfter, sel_dontScroll);
if (doc.cantEdit && skipAtomic(doc, Pos(doc.firstLine(), 0)))
{ doc.cantEdit = false; }
}
// Handle the interaction of a change to a document with the editor
// that this document is part of.
function makeChangeSingleDocInEditor(cm, change, spans) {
var doc = cm.doc, display = cm.display, from = change.from, to = change.to;
var recomputeMaxLength = false, checkWidthStart = from.line;
if (!cm.options.lineWrapping) {
checkWidthStart = lineNo(visualLine(getLine(doc, from.line)));
doc.iter(checkWidthStart, to.line + 1, function (line) {
if (line == display.maxLine) {
recomputeMaxLength = true;
return true
}
});
}
if (doc.sel.contains(change.from, change.to) > -1)
{ signalCursorActivity(cm); }
updateDoc(doc, change, spans, estimateHeight(cm));
if (!cm.options.lineWrapping) {
doc.iter(checkWidthStart, from.line + change.text.length, function (line) {
var len = lineLength(line);
if (len > display.maxLineLength) {
display.maxLine = line;
display.maxLineLength = len;
display.maxLineChanged = true;
recomputeMaxLength = false;
}
});
if (recomputeMaxLength) { cm.curOp.updateMaxLine = true; }
}
retreatFrontier(doc, from.line);
startWorker(cm, 400);
var lendiff = change.text.length - (to.line - from.line) - 1;
// Remember that these lines changed, for updating the display
if (change.full)
{ regChange(cm); }
else if (from.line == to.line && change.text.length == 1 && !isWholeLineUpdate(cm.doc, change))
{ regLineChange(cm, from.line, "text"); }
else
{ regChange(cm, from.line, to.line + 1, lendiff); }
var changesHandler = hasHandler(cm, "changes"), changeHandler = hasHandler(cm, "change");
if (changeHandler || changesHandler) {
var obj = {
from: from, to: to,
text: change.text,
removed: change.removed,
origin: change.origin
};
if (changeHandler) { signalLater(cm, "change", cm, obj); }
if (changesHandler) { (cm.curOp.changeObjs || (cm.curOp.changeObjs = [])).push(obj); }
}
cm.display.selForContextMenu = null;
}
function replaceRange(doc, code, from, to, origin) {
var assign;
if (!to) { to = from; }
if (cmp(to, from) < 0) { (assign = [to, from], from = assign[0], to = assign[1]); }
if (typeof code == "string") { code = doc.splitLines(code); }
makeChange(doc, {from: from, to: to, text: code, origin: origin});
}
// Rebasing/resetting history to deal with externally-sourced changes
function rebaseHistSelSingle(pos, from, to, diff) {
if (to < pos.line) {
pos.line += diff;
} else if (from < pos.line) {
pos.line = from;
pos.ch = 0;
}
}
// Tries to rebase an array of history events given a change in the
// document. If the change touches the same lines as the event, the
// event, and everything 'behind' it, is discarded. If the change is
// before the event, the event's positions are updated. Uses a
// copy-on-write scheme for the positions, to avoid having to
// reallocate them all on every rebase, but also avoid problems with
// shared position objects being unsafely updated.
function rebaseHistArray(array, from, to, diff) {
for (var i = 0; i < array.length; ++i) {
var sub = array[i], ok = true;
if (sub.ranges) {
if (!sub.copied) { sub = array[i] = sub.deepCopy(); sub.copied = true; }
for (var j = 0; j < sub.ranges.length; j++) {
rebaseHistSelSingle(sub.ranges[j].anchor, from, to, diff);
rebaseHistSelSingle(sub.ranges[j].head, from, to, diff);
}
continue
}
for (var j$1 = 0; j$1 < sub.changes.length; ++j$1) {
var cur = sub.changes[j$1];
if (to < cur.from.line) {
cur.from = Pos(cur.from.line + diff, cur.from.ch);
cur.to = Pos(cur.to.line + diff, cur.to.ch);
} else if (from <= cur.to.line) {
ok = false;
break
}
}
if (!ok) {
array.splice(0, i + 1);
i = 0;
}
}
}
function rebaseHist(hist, change) {
var from = change.from.line, to = change.to.line, diff = change.text.length - (to - from) - 1;
rebaseHistArray(hist.done, from, to, diff);
rebaseHistArray(hist.undone, from, to, diff);
}
// Utility for applying a change to a line by handle or number,
// returning the number and optionally registering the line as
// changed.
function changeLine(doc, handle, changeType, op) {
var no = handle, line = handle;
if (typeof handle == "number") { line = getLine(doc, clipLine(doc, handle)); }
else { no = lineNo(handle); }
if (no == null) { return null }
if (op(line, no) && doc.cm) { regLineChange(doc.cm, no, changeType); }
return line
}
// The document is represented as a BTree consisting of leaves, with
// chunk of lines in them, and branches, with up to ten leaves or
// other branch nodes below them. The top node is always a branch
// node, and is the document object itself (meaning it has
// additional methods and properties).
//
// All nodes have parent links. The tree is used both to go from
// line numbers to line objects, and to go from objects to numbers.
// It also indexes by height, and is used to convert between height
// and line object, and to find the total height of the document.
//
// See also http://marijnhaverbeke.nl/blog/codemirror-line-tree.html
function LeafChunk(lines) {
this.lines = lines;
this.parent = null;
var height = 0;
for (var i = 0; i < lines.length; ++i) {
lines[i].parent = this;
height += lines[i].height;
}
this.height = height;
}
LeafChunk.prototype = {
chunkSize: function() { return this.lines.length },
// Remove the n lines at offset 'at'.
removeInner: function(at, n) {
for (var i = at, e = at + n; i < e; ++i) {
var line = this.lines[i];
this.height -= line.height;
cleanUpLine(line);
signalLater(line, "delete");
}
this.lines.splice(at, n);
},
// Helper used to collapse a small branch into a single leaf.
collapse: function(lines) {
lines.push.apply(lines, this.lines);
},
// Insert the given array of lines at offset 'at', count them as
// having the given height.
insertInner: function(at, lines, height) {
this.height += height;
this.lines = this.lines.slice(0, at).concat(lines).concat(this.lines.slice(at));
for (var i = 0; i < lines.length; ++i) { lines[i].parent = this; }
},
// Used to iterate over a part of the tree.
iterN: function(at, n, op) {
for (var e = at + n; at < e; ++at)
{ if (op(this.lines[at])) { return true } }
}
};
function BranchChunk(children) {
this.children = children;
var size = 0, height = 0;
for (var i = 0; i < children.length; ++i) {
var ch = children[i];
size += ch.chunkSize(); height += ch.height;
ch.parent = this;
}
this.size = size;
this.height = height;
this.parent = null;
}
BranchChunk.prototype = {
chunkSize: function() { return this.size },
removeInner: function(at, n) {
this.size -= n;
for (var i = 0; i < this.children.length; ++i) {
var child = this.children[i], sz = child.chunkSize();
if (at < sz) {
var rm = Math.min(n, sz - at), oldHeight = child.height;
child.removeInner(at, rm);
this.height -= oldHeight - child.height;
if (sz == rm) { this.children.splice(i--, 1); child.parent = null; }
if ((n -= rm) == 0) { break }
at = 0;
} else { at -= sz; }
}
// If the result is smaller than 25 lines, ensure that it is a
// single leaf node.
if (this.size - n < 25 &&
(this.children.length > 1 || !(this.children[0] instanceof LeafChunk))) {
var lines = [];
this.collapse(lines);
this.children = [new LeafChunk(lines)];
this.children[0].parent = this;
}
},
collapse: function(lines) {
for (var i = 0; i < this.children.length; ++i) { this.children[i].collapse(lines); }
},
insertInner: function(at, lines, height) {
this.size += lines.length;
this.height += height;
for (var i = 0; i < this.children.length; ++i) {
var child = this.children[i], sz = child.chunkSize();
if (at <= sz) {
child.insertInner(at, lines, height);
if (child.lines && child.lines.length > 50) {
// To avoid memory thrashing when child.lines is huge (e.g. first view of a large file), it's never spliced.
// Instead, small slices are taken. They're taken in order because sequential memory accesses are fastest.
var remaining = child.lines.length % 25 + 25;
for (var pos = remaining; pos < child.lines.length;) {
var leaf = new LeafChunk(child.lines.slice(pos, pos += 25));
child.height -= leaf.height;
this.children.splice(++i, 0, leaf);
leaf.parent = this;
}
child.lines = child.lines.slice(0, remaining);
this.maybeSpill();
}
break
}
at -= sz;
}
},
// When a node has grown, check whether it should be split.
maybeSpill: function() {
if (this.children.length <= 10) { return }
var me = this;
do {
var spilled = me.children.splice(me.children.length - 5, 5);
var sibling = new BranchChunk(spilled);
if (!me.parent) { // Become the parent node
var copy = new BranchChunk(me.children);
copy.parent = me;
me.children = [copy, sibling];
me = copy;
} else {
me.size -= sibling.size;
me.height -= sibling.height;
var myIndex = indexOf(me.parent.children, me);
me.parent.children.splice(myIndex + 1, 0, sibling);
}
sibling.parent = me.parent;
} while (me.children.length > 10)
me.parent.maybeSpill();
},
iterN: function(at, n, op) {
for (var i = 0; i < this.children.length; ++i) {
var child = this.children[i], sz = child.chunkSize();
if (at < sz) {
var used = Math.min(n, sz - at);
if (child.iterN(at, used, op)) { return true }
if ((n -= used) == 0) { break }
at = 0;
} else { at -= sz; }
}
}
};
// Line widgets are block elements displayed above or below a line.
var LineWidget = function(doc, node, options) {
if (options) { for (var opt in options) { if (options.hasOwnProperty(opt))
{ this[opt] = options[opt]; } } }
this.doc = doc;
this.node = node;
};
LineWidget.prototype.clear = function () {
var cm = this.doc.cm, ws = this.line.widgets, line = this.line, no = lineNo(line);
if (no == null || !ws) { return }
for (var i = 0; i < ws.length; ++i) { if (ws[i] == this) { ws.splice(i--, 1); } }
if (!ws.length) { line.widgets = null; }
var height = widgetHeight(this);
updateLineHeight(line, Math.max(0, line.height - height));
if (cm) {
runInOp(cm, function () {
adjustScrollWhenAboveVisible(cm, line, -height);
regLineChange(cm, no, "widget");
});
signalLater(cm, "lineWidgetCleared", cm, this, no);
}
};
LineWidget.prototype.changed = function () {
var this$1 = this;
var oldH = this.height, cm = this.doc.cm, line = this.line;
this.height = null;
var diff = widgetHeight(this) - oldH;
if (!diff) { return }
if (!lineIsHidden(this.doc, line)) { updateLineHeight(line, line.height + diff); }
if (cm) {
runInOp(cm, function () {
cm.curOp.forceUpdate = true;
adjustScrollWhenAboveVisible(cm, line, diff);
signalLater(cm, "lineWidgetChanged", cm, this$1, lineNo(line));
});
}
};
eventMixin(LineWidget);
function adjustScrollWhenAboveVisible(cm, line, diff) {
if (heightAtLine(line) < ((cm.curOp && cm.curOp.scrollTop) || cm.doc.scrollTop))
{ addToScrollTop(cm, diff); }
}
function addLineWidget(doc, handle, node, options) {
var widget = new LineWidget(doc, node, options);
var cm = doc.cm;
if (cm && widget.noHScroll) { cm.display.alignWidgets = true; }
changeLine(doc, handle, "widget", function (line) {
var widgets = line.widgets || (line.widgets = []);
if (widget.insertAt == null) { widgets.push(widget); }
else { widgets.splice(Math.min(widgets.length - 1, Math.max(0, widget.insertAt)), 0, widget); }
widget.line = line;
if (cm && !lineIsHidden(doc, line)) {
var aboveVisible = heightAtLine(line) < doc.scrollTop;
updateLineHeight(line, line.height + widgetHeight(widget));
if (aboveVisible) { addToScrollTop(cm, widget.height); }
cm.curOp.forceUpdate = true;
}
return true
});
if (cm) { signalLater(cm, "lineWidgetAdded", cm, widget, typeof handle == "number" ? handle : lineNo(handle)); }
return widget
}
// TEXTMARKERS
// Created with markText and setBookmark methods. A TextMarker is a
// handle that can be used to clear or find a marked position in the
// document. Line objects hold arrays (markedSpans) containing
// {from, to, marker} object pointing to such marker objects, and
// indicating that such a marker is present on that line. Multiple
// lines may point to the same marker when it spans across lines.
// The spans will have null for their from/to properties when the
// marker continues beyond the start/end of the line. Markers have
// links back to the lines they currently touch.
// Collapsed markers have unique ids, in order to be able to order
// them, which is needed for uniquely determining an outer marker
// when they overlap (they may nest, but not partially overlap).
var nextMarkerId = 0;
var TextMarker = function(doc, type) {
this.lines = [];
this.type = type;
this.doc = doc;
this.id = ++nextMarkerId;
};
// Clear the marker.
TextMarker.prototype.clear = function () {
if (this.explicitlyCleared) { return }
var cm = this.doc.cm, withOp = cm && !cm.curOp;
if (withOp) { startOperation(cm); }
if (hasHandler(this, "clear")) {
var found = this.find();
if (found) { signalLater(this, "clear", found.from, found.to); }
}
var min = null, max = null;
for (var i = 0; i < this.lines.length; ++i) {
var line = this.lines[i];
var span = getMarkedSpanFor(line.markedSpans, this);
if (cm && !this.collapsed) { regLineChange(cm, lineNo(line), "text"); }
else if (cm) {
if (span.to != null) { max = lineNo(line); }
if (span.from != null) { min = lineNo(line); }
}
line.markedSpans = removeMarkedSpan(line.markedSpans, span);
if (span.from == null && this.collapsed && !lineIsHidden(this.doc, line) && cm)
{ updateLineHeight(line, textHeight(cm.display)); }
}
if (cm && this.collapsed && !cm.options.lineWrapping) { for (var i$1 = 0; i$1 < this.lines.length; ++i$1) {
var visual = visualLine(this.lines[i$1]), len = lineLength(visual);
if (len > cm.display.maxLineLength) {
cm.display.maxLine = visual;
cm.display.maxLineLength = len;
cm.display.maxLineChanged = true;
}
} }
if (min != null && cm && this.collapsed) { regChange(cm, min, max + 1); }
this.lines.length = 0;
this.explicitlyCleared = true;
if (this.atomic && this.doc.cantEdit) {
this.doc.cantEdit = false;
if (cm) { reCheckSelection(cm.doc); }
}
if (cm) { signalLater(cm, "markerCleared", cm, this, min, max); }
if (withOp) { endOperation(cm); }
if (this.parent) { this.parent.clear(); }
};
// Find the position of the marker in the document. Returns a {from,
// to} object by default. Side can be passed to get a specific side
// -- 0 (both), -1 (left), or 1 (right). When lineObj is true, the
// Pos objects returned contain a line object, rather than a line
// number (used to prevent looking up the same line twice).
TextMarker.prototype.find = function (side, lineObj) {
if (side == null && this.type == "bookmark") { side = 1; }
var from, to;
for (var i = 0; i < this.lines.length; ++i) {
var line = this.lines[i];
var span = getMarkedSpanFor(line.markedSpans, this);
if (span.from != null) {
from = Pos(lineObj ? line : lineNo(line), span.from);
if (side == -1) { return from }
}
if (span.to != null) {
to = Pos(lineObj ? line : lineNo(line), span.to);
if (side == 1) { return to }
}
}
return from && {from: from, to: to}
};
// Signals that the marker's widget changed, and surrounding layout
// should be recomputed.
TextMarker.prototype.changed = function () {
var this$1 = this;
var pos = this.find(-1, true), widget = this, cm = this.doc.cm;
if (!pos || !cm) { return }
runInOp(cm, function () {
var line = pos.line, lineN = lineNo(pos.line);
var view = findViewForLine(cm, lineN);
if (view) {
clearLineMeasurementCacheFor(view);
cm.curOp.selectionChanged = cm.curOp.forceUpdate = true;
}
cm.curOp.updateMaxLine = true;
if (!lineIsHidden(widget.doc, line) && widget.height != null) {
var oldHeight = widget.height;
widget.height = null;
var dHeight = widgetHeight(widget) - oldHeight;
if (dHeight)
{ updateLineHeight(line, line.height + dHeight); }
}
signalLater(cm, "markerChanged", cm, this$1);
});
};
TextMarker.prototype.attachLine = function (line) {
if (!this.lines.length && this.doc.cm) {
var op = this.doc.cm.curOp;
if (!op.maybeHiddenMarkers || indexOf(op.maybeHiddenMarkers, this) == -1)
{ (op.maybeUnhiddenMarkers || (op.maybeUnhiddenMarkers = [])).push(this); }
}
this.lines.push(line);
};
TextMarker.prototype.detachLine = function (line) {
this.lines.splice(indexOf(this.lines, line), 1);
if (!this.lines.length && this.doc.cm) {
var op = this.doc.cm.curOp
;(op.maybeHiddenMarkers || (op.maybeHiddenMarkers = [])).push(this);
}
};
eventMixin(TextMarker);
// Create a marker, wire it up to the right lines, and
function markText(doc, from, to, options, type) {
// Shared markers (across linked documents) are handled separately
// (markTextShared will call out to this again, once per
// document).
if (options && options.shared) { return markTextShared(doc, from, to, options, type) }
// Ensure we are in an operation.
if (doc.cm && !doc.cm.curOp) { return operation(doc.cm, markText)(doc, from, to, options, type) }
var marker = new TextMarker(doc, type), diff = cmp(from, to);
if (options) { copyObj(options, marker, false); }
// Don't connect empty markers unless clearWhenEmpty is false
if (diff > 0 || diff == 0 && marker.clearWhenEmpty !== false)
{ return marker }
if (marker.replacedWith) {
// Showing up as a widget implies collapsed (widget replaces text)
marker.collapsed = true;
marker.widgetNode = eltP("span", [marker.replacedWith], "CodeMirror-widget");
if (!options.handleMouseEvents) { marker.widgetNode.setAttribute("cm-ignore-events", "true"); }
if (options.insertLeft) { marker.widgetNode.insertLeft = true; }
}
if (marker.collapsed) {
if (conflictingCollapsedRange(doc, from.line, from, to, marker) ||
from.line != to.line && conflictingCollapsedRange(doc, to.line, from, to, marker))
{ throw new Error("Inserting collapsed marker partially overlapping an existing one") }
seeCollapsedSpans();
}
if (marker.addToHistory)
{ addChangeToHistory(doc, {from: from, to: to, origin: "markText"}, doc.sel, NaN); }
var curLine = from.line, cm = doc.cm, updateMaxLine;
doc.iter(curLine, to.line + 1, function (line) {
if (cm && marker.collapsed && !cm.options.lineWrapping && visualLine(line) == cm.display.maxLine)
{ updateMaxLine = true; }
if (marker.collapsed && curLine != from.line) { updateLineHeight(line, 0); }
addMarkedSpan(line, new MarkedSpan(marker,
curLine == from.line ? from.ch : null,
curLine == to.line ? to.ch : null));
++curLine;
});
// lineIsHidden depends on the presence of the spans, so needs a second pass
if (marker.collapsed) { doc.iter(from.line, to.line + 1, function (line) {
if (lineIsHidden(doc, line)) { updateLineHeight(line, 0); }
}); }
if (marker.clearOnEnter) { on(marker, "beforeCursorEnter", function () { return marker.clear(); }); }
if (marker.readOnly) {
seeReadOnlySpans();
if (doc.history.done.length || doc.history.undone.length)
{ doc.clearHistory(); }
}
if (marker.collapsed) {
marker.id = ++nextMarkerId;
marker.atomic = true;
}
if (cm) {
// Sync editor state
if (updateMaxLine) { cm.curOp.updateMaxLine = true; }
if (marker.collapsed)
{ regChange(cm, from.line, to.line + 1); }
else if (marker.className || marker.startStyle || marker.endStyle || marker.css ||
marker.attributes || marker.title)
{ for (var i = from.line; i <= to.line; i++) { regLineChange(cm, i, "text"); } }
if (marker.atomic) { reCheckSelection(cm.doc); }
signalLater(cm, "markerAdded", cm, marker);
}
return marker
}
// SHARED TEXTMARKERS
// A shared marker spans multiple linked documents. It is
// implemented as a meta-marker-object controlling multiple normal
// markers.
var SharedTextMarker = function(markers, primary) {
this.markers = markers;
this.primary = primary;
for (var i = 0; i < markers.length; ++i)
{ markers[i].parent = this; }
};
SharedTextMarker.prototype.clear = function () {
if (this.explicitlyCleared) { return }
this.explicitlyCleared = true;
for (var i = 0; i < this.markers.length; ++i)
{ this.markers[i].clear(); }
signalLater(this, "clear");
};
SharedTextMarker.prototype.find = function (side, lineObj) {
return this.primary.find(side, lineObj)
};
eventMixin(SharedTextMarker);
function markTextShared(doc, from, to, options, type) {
options = copyObj(options);
options.shared = false;
var markers = [markText(doc, from, to, options, type)], primary = markers[0];
var widget = options.widgetNode;
linkedDocs(doc, function (doc) {
if (widget) { options.widgetNode = widget.cloneNode(true); }
markers.push(markText(doc, clipPos(doc, from), clipPos(doc, to), options, type));
for (var i = 0; i < doc.linked.length; ++i)
{ if (doc.linked[i].isParent) { return } }
primary = lst(markers);
});
return new SharedTextMarker(markers, primary)
}
function findSharedMarkers(doc) {
return doc.findMarks(Pos(doc.first, 0), doc.clipPos(Pos(doc.lastLine())), function (m) { return m.parent; })
}
function copySharedMarkers(doc, markers) {
for (var i = 0; i < markers.length; i++) {
var marker = markers[i], pos = marker.find();
var mFrom = doc.clipPos(pos.from), mTo = doc.clipPos(pos.to);
if (cmp(mFrom, mTo)) {
var subMark = markText(doc, mFrom, mTo, marker.primary, marker.primary.type);
marker.markers.push(subMark);
subMark.parent = marker;
}
}
}
function detachSharedMarkers(markers) {
var loop = function ( i ) {
var marker = markers[i], linked = [marker.primary.doc];
linkedDocs(marker.primary.doc, function (d) { return linked.push(d); });
for (var j = 0; j < marker.markers.length; j++) {
var subMarker = marker.markers[j];
if (indexOf(linked, subMarker.doc) == -1) {
subMarker.parent = null;
marker.markers.splice(j--, 1);
}
}
};
for (var i = 0; i < markers.length; i++) loop( i );
}
var nextDocId = 0;
var Doc = function(text, mode, firstLine, lineSep, direction) {
if (!(this instanceof Doc)) { return new Doc(text, mode, firstLine, lineSep, direction) }
if (firstLine == null) { firstLine = 0; }
BranchChunk.call(this, [new LeafChunk([new Line("", null)])]);
this.first = firstLine;
this.scrollTop = this.scrollLeft = 0;
this.cantEdit = false;
this.cleanGeneration = 1;
this.modeFrontier = this.highlightFrontier = firstLine;
var start = Pos(firstLine, 0);
this.sel = simpleSelection(start);
this.history = new History(null);
this.id = ++nextDocId;
this.modeOption = mode;
this.lineSep = lineSep;
this.direction = (direction == "rtl") ? "rtl" : "ltr";
this.extend = false;
if (typeof text == "string") { text = this.splitLines(text); }
updateDoc(this, {from: start, to: start, text: text});
setSelection(this, simpleSelection(start), sel_dontScroll);
};
Doc.prototype = createObj(BranchChunk.prototype, {
constructor: Doc,
// Iterate over the document. Supports two forms -- with only one
// argument, it calls that for each line in the document. With
// three, it iterates over the range given by the first two (with
// the second being non-inclusive).
iter: function(from, to, op) {
if (op) { this.iterN(from - this.first, to - from, op); }
else { this.iterN(this.first, this.first + this.size, from); }
},
// Non-public interface for adding and removing lines.
insert: function(at, lines) {
var height = 0;
for (var i = 0; i < lines.length; ++i) { height += lines[i].height; }
this.insertInner(at - this.first, lines, height);
},
remove: function(at, n) { this.removeInner(at - this.first, n); },
// From here, the methods are part of the public interface. Most
// are also available from CodeMirror (editor) instances.
getValue: function(lineSep) {
var lines = getLines(this, this.first, this.first + this.size);
if (lineSep === false) { return lines }
return lines.join(lineSep || this.lineSeparator())
},
setValue: docMethodOp(function(code) {
var top = Pos(this.first, 0), last = this.first + this.size - 1;
makeChange(this, {from: top, to: Pos(last, getLine(this, last).text.length),
text: this.splitLines(code), origin: "setValue", full: true}, true);
if (this.cm) { scrollToCoords(this.cm, 0, 0); }
setSelection(this, simpleSelection(top), sel_dontScroll);
}),
replaceRange: function(code, from, to, origin) {
from = clipPos(this, from);
to = to ? clipPos(this, to) : from;
replaceRange(this, code, from, to, origin);
},
getRange: function(from, to, lineSep) {
var lines = getBetween(this, clipPos(this, from), clipPos(this, to));
if (lineSep === false) { return lines }
return lines.join(lineSep || this.lineSeparator())
},
getLine: function(line) {var l = this.getLineHandle(line); return l && l.text},
getLineHandle: function(line) {if (isLine(this, line)) { return getLine(this, line) }},
getLineNumber: function(line) {return lineNo(line)},
getLineHandleVisualStart: function(line) {
if (typeof line == "number") { line = getLine(this, line); }
return visualLine(line)
},
lineCount: function() {return this.size},
firstLine: function() {return this.first},
lastLine: function() {return this.first + this.size - 1},
clipPos: function(pos) {return clipPos(this, pos)},
getCursor: function(start) {
var range = this.sel.primary(), pos;
if (start == null || start == "head") { pos = range.head; }
else if (start == "anchor") { pos = range.anchor; }
else if (start == "end" || start == "to" || start === false) { pos = range.to(); }
else { pos = range.from(); }
return pos
},
listSelections: function() { return this.sel.ranges },
somethingSelected: function() {return this.sel.somethingSelected()},
setCursor: docMethodOp(function(line, ch, options) {
setSimpleSelection(this, clipPos(this, typeof line == "number" ? Pos(line, ch || 0) : line), null, options);
}),
setSelection: docMethodOp(function(anchor, head, options) {
setSimpleSelection(this, clipPos(this, anchor), clipPos(this, head || anchor), options);
}),
extendSelection: docMethodOp(function(head, other, options) {
extendSelection(this, clipPos(this, head), other && clipPos(this, other), options);
}),
extendSelections: docMethodOp(function(heads, options) {
extendSelections(this, clipPosArray(this, heads), options);
}),
extendSelectionsBy: docMethodOp(function(f, options) {
var heads = map(this.sel.ranges, f);
extendSelections(this, clipPosArray(this, heads), options);
}),
setSelections: docMethodOp(function(ranges, primary, options) {
if (!ranges.length) { return }
var out = [];
for (var i = 0; i < ranges.length; i++)
{ out[i] = new Range(clipPos(this, ranges[i].anchor),
clipPos(this, ranges[i].head)); }
if (primary == null) { primary = Math.min(ranges.length - 1, this.sel.primIndex); }
setSelection(this, normalizeSelection(this.cm, out, primary), options);
}),
addSelection: docMethodOp(function(anchor, head, options) {
var ranges = this.sel.ranges.slice(0);
ranges.push(new Range(clipPos(this, anchor), clipPos(this, head || anchor)));
setSelection(this, normalizeSelection(this.cm, ranges, ranges.length - 1), options);
}),
getSelection: function(lineSep) {
var ranges = this.sel.ranges, lines;
for (var i = 0; i < ranges.length; i++) {
var sel = getBetween(this, ranges[i].from(), ranges[i].to());
lines = lines ? lines.concat(sel) : sel;
}
if (lineSep === false) { return lines }
else { return lines.join(lineSep || this.lineSeparator()) }
},
getSelections: function(lineSep) {
var parts = [], ranges = this.sel.ranges;
for (var i = 0; i < ranges.length; i++) {
var sel = getBetween(this, ranges[i].from(), ranges[i].to());
if (lineSep !== false) { sel = sel.join(lineSep || this.lineSeparator()); }
parts[i] = sel;
}
return parts
},
replaceSelection: function(code, collapse, origin) {
var dup = [];
for (var i = 0; i < this.sel.ranges.length; i++)
{ dup[i] = code; }
this.replaceSelections(dup, collapse, origin || "+input");
},
replaceSelections: docMethodOp(function(code, collapse, origin) {
var changes = [], sel = this.sel;
for (var i = 0; i < sel.ranges.length; i++) {
var range = sel.ranges[i];
changes[i] = {from: range.from(), to: range.to(), text: this.splitLines(code[i]), origin: origin};
}
var newSel = collapse && collapse != "end" && computeReplacedSel(this, changes, collapse);
for (var i$1 = changes.length - 1; i$1 >= 0; i$1--)
{ makeChange(this, changes[i$1]); }
if (newSel) { setSelectionReplaceHistory(this, newSel); }
else if (this.cm) { ensureCursorVisible(this.cm); }
}),
undo: docMethodOp(function() {makeChangeFromHistory(this, "undo");}),
redo: docMethodOp(function() {makeChangeFromHistory(this, "redo");}),
undoSelection: docMethodOp(function() {makeChangeFromHistory(this, "undo", true);}),
redoSelection: docMethodOp(function() {makeChangeFromHistory(this, "redo", true);}),
setExtending: function(val) {this.extend = val;},
getExtending: function() {return this.extend},
historySize: function() {
var hist = this.history, done = 0, undone = 0;
for (var i = 0; i < hist.done.length; i++) { if (!hist.done[i].ranges) { ++done; } }
for (var i$1 = 0; i$1 < hist.undone.length; i$1++) { if (!hist.undone[i$1].ranges) { ++undone; } }
return {undo: done, redo: undone}
},
clearHistory: function() {
var this$1 = this;
this.history = new History(this.history.maxGeneration);
linkedDocs(this, function (doc) { return doc.history = this$1.history; }, true);
},
markClean: function() {
this.cleanGeneration = this.changeGeneration(true);
},
changeGeneration: function(forceSplit) {
if (forceSplit)
{ this.history.lastOp = this.history.lastSelOp = this.history.lastOrigin = null; }
return this.history.generation
},
isClean: function (gen) {
return this.history.generation == (gen || this.cleanGeneration)
},
getHistory: function() {
return {done: copyHistoryArray(this.history.done),
undone: copyHistoryArray(this.history.undone)}
},
setHistory: function(histData) {
var hist = this.history = new History(this.history.maxGeneration);
hist.done = copyHistoryArray(histData.done.slice(0), null, true);
hist.undone = copyHistoryArray(histData.undone.slice(0), null, true);
},
setGutterMarker: docMethodOp(function(line, gutterID, value) {
return changeLine(this, line, "gutter", function (line) {
var markers = line.gutterMarkers || (line.gutterMarkers = {});
markers[gutterID] = value;
if (!value && isEmpty(markers)) { line.gutterMarkers = null; }
return true
})
}),
clearGutter: docMethodOp(function(gutterID) {
var this$1 = this;
this.iter(function (line) {
if (line.gutterMarkers && line.gutterMarkers[gutterID]) {
changeLine(this$1, line, "gutter", function () {
line.gutterMarkers[gutterID] = null;
if (isEmpty(line.gutterMarkers)) { line.gutterMarkers = null; }
return true
});
}
});
}),
lineInfo: function(line) {
var n;
if (typeof line == "number") {
if (!isLine(this, line)) { return null }
n = line;
line = getLine(this, line);
if (!line) { return null }
} else {
n = lineNo(line);
if (n == null) { return null }
}
return {line: n, handle: line, text: line.text, gutterMarkers: line.gutterMarkers,
textClass: line.textClass, bgClass: line.bgClass, wrapClass: line.wrapClass,
widgets: line.widgets}
},
addLineClass: docMethodOp(function(handle, where, cls) {
return changeLine(this, handle, where == "gutter" ? "gutter" : "class", function (line) {
var prop = where == "text" ? "textClass"
: where == "background" ? "bgClass"
: where == "gutter" ? "gutterClass" : "wrapClass";
if (!line[prop]) { line[prop] = cls; }
else if (classTest(cls).test(line[prop])) { return false }
else { line[prop] += " " + cls; }
return true
})
}),
removeLineClass: docMethodOp(function(handle, where, cls) {
return changeLine(this, handle, where == "gutter" ? "gutter" : "class", function (line) {
var prop = where == "text" ? "textClass"
: where == "background" ? "bgClass"
: where == "gutter" ? "gutterClass" : "wrapClass";
var cur = line[prop];
if (!cur) { return false }
else if (cls == null) { line[prop] = null; }
else {
var found = cur.match(classTest(cls));
if (!found) { return false }
var end = found.index + found[0].length;
line[prop] = cur.slice(0, found.index) + (!found.index || end == cur.length ? "" : " ") + cur.slice(end) || null;
}
return true
})
}),
addLineWidget: docMethodOp(function(handle, node, options) {
return addLineWidget(this, handle, node, options)
}),
removeLineWidget: function(widget) { widget.clear(); },
markText: function(from, to, options) {
return markText(this, clipPos(this, from), clipPos(this, to), options, options && options.type || "range")
},
setBookmark: function(pos, options) {
var realOpts = {replacedWith: options && (options.nodeType == null ? options.widget : options),
insertLeft: options && options.insertLeft,
clearWhenEmpty: false, shared: options && options.shared,
handleMouseEvents: options && options.handleMouseEvents};
pos = clipPos(this, pos);
return markText(this, pos, pos, realOpts, "bookmark")
},
findMarksAt: function(pos) {
pos = clipPos(this, pos);
var markers = [], spans = getLine(this, pos.line).markedSpans;
if (spans) { for (var i = 0; i < spans.length; ++i) {
var span = spans[i];
if ((span.from == null || span.from <= pos.ch) &&
(span.to == null || span.to >= pos.ch))
{ markers.push(span.marker.parent || span.marker); }
} }
return markers
},
findMarks: function(from, to, filter) {
from = clipPos(this, from); to = clipPos(this, to);
var found = [], lineNo = from.line;
this.iter(from.line, to.line + 1, function (line) {
var spans = line.markedSpans;
if (spans) { for (var i = 0; i < spans.length; i++) {
var span = spans[i];
if (!(span.to != null && lineNo == from.line && from.ch >= span.to ||
span.from == null && lineNo != from.line ||
span.from != null && lineNo == to.line && span.from >= to.ch) &&
(!filter || filter(span.marker)))
{ found.push(span.marker.parent || span.marker); }
} }
++lineNo;
});
return found
},
getAllMarks: function() {
var markers = [];
this.iter(function (line) {
var sps = line.markedSpans;
if (sps) { for (var i = 0; i < sps.length; ++i)
{ if (sps[i].from != null) { markers.push(sps[i].marker); } } }
});
return markers
},
posFromIndex: function(off) {
var ch, lineNo = this.first, sepSize = this.lineSeparator().length;
this.iter(function (line) {
var sz = line.text.length + sepSize;
if (sz > off) { ch = off; return true }
off -= sz;
++lineNo;
});
return clipPos(this, Pos(lineNo, ch))
},
indexFromPos: function (coords) {
coords = clipPos(this, coords);
var index = coords.ch;
if (coords.line < this.first || coords.ch < 0) { return 0 }
var sepSize = this.lineSeparator().length;
this.iter(this.first, coords.line, function (line) { // iter aborts when callback returns a truthy value
index += line.text.length + sepSize;
});
return index
},
copy: function(copyHistory) {
var doc = new Doc(getLines(this, this.first, this.first + this.size),
this.modeOption, this.first, this.lineSep, this.direction);
doc.scrollTop = this.scrollTop; doc.scrollLeft = this.scrollLeft;
doc.sel = this.sel;
doc.extend = false;
if (copyHistory) {
doc.history.undoDepth = this.history.undoDepth;
doc.setHistory(this.getHistory());
}
return doc
},
linkedDoc: function(options) {
if (!options) { options = {}; }
var from = this.first, to = this.first + this.size;
if (options.from != null && options.from > from) { from = options.from; }
if (options.to != null && options.to < to) { to = options.to; }
var copy = new Doc(getLines(this, from, to), options.mode || this.modeOption, from, this.lineSep, this.direction);
if (options.sharedHist) { copy.history = this.history
; }(this.linked || (this.linked = [])).push({doc: copy, sharedHist: options.sharedHist});
copy.linked = [{doc: this, isParent: true, sharedHist: options.sharedHist}];
copySharedMarkers(copy, findSharedMarkers(this));
return copy
},
unlinkDoc: function(other) {
if (other instanceof CodeMirror) { other = other.doc; }
if (this.linked) { for (var i = 0; i < this.linked.length; ++i) {
var link = this.linked[i];
if (link.doc != other) { continue }
this.linked.splice(i, 1);
other.unlinkDoc(this);
detachSharedMarkers(findSharedMarkers(this));
break
} }
// If the histories were shared, split them again
if (other.history == this.history) {
var splitIds = [other.id];
linkedDocs(other, function (doc) { return splitIds.push(doc.id); }, true);
other.history = new History(null);
other.history.done = copyHistoryArray(this.history.done, splitIds);
other.history.undone = copyHistoryArray(this.history.undone, splitIds);
}
},
iterLinkedDocs: function(f) {linkedDocs(this, f);},
getMode: function() {return this.mode},
getEditor: function() {return this.cm},
splitLines: function(str) {
if (this.lineSep) { return str.split(this.lineSep) }
return splitLinesAuto(str)
},
lineSeparator: function() { return this.lineSep || "\n" },
setDirection: docMethodOp(function (dir) {
if (dir != "rtl") { dir = "ltr"; }
if (dir == this.direction) { return }
this.direction = dir;
this.iter(function (line) { return line.order = null; });
if (this.cm) { directionChanged(this.cm); }
})
});
// Public alias.
Doc.prototype.eachLine = Doc.prototype.iter;
// Kludge to work around strange IE behavior where it'll sometimes
// re-fire a series of drag-related events right after the drop (#1551)
var lastDrop = 0;
function onDrop(e) {
var cm = this;
clearDragCursor(cm);
if (signalDOMEvent(cm, e) || eventInWidget(cm.display, e))
{ return }
e_preventDefault(e);
if (ie) { lastDrop = +new Date; }
var pos = posFromMouse(cm, e, true), files = e.dataTransfer.files;
if (!pos || cm.isReadOnly()) { return }
// Might be a file drop, in which case we simply extract the text
// and insert it.
if (files && files.length && window.FileReader && window.File) {
var n = files.length, text = Array(n), read = 0;
var markAsReadAndPasteIfAllFilesAreRead = function () {
if (++read == n) {
operation(cm, function () {
pos = clipPos(cm.doc, pos);
var change = {from: pos, to: pos,
text: cm.doc.splitLines(
text.filter(function (t) { return t != null; }).join(cm.doc.lineSeparator())),
origin: "paste"};
makeChange(cm.doc, change);
setSelectionReplaceHistory(cm.doc, simpleSelection(clipPos(cm.doc, pos), clipPos(cm.doc, changeEnd(change))));
})();
}
};
var readTextFromFile = function (file, i) {
if (cm.options.allowDropFileTypes &&
indexOf(cm.options.allowDropFileTypes, file.type) == -1) {
markAsReadAndPasteIfAllFilesAreRead();
return
}
var reader = new FileReader;
reader.onerror = function () { return markAsReadAndPasteIfAllFilesAreRead(); };
reader.onload = function () {
var content = reader.result;
if (/[\x00-\x08\x0e-\x1f]{2}/.test(content)) {
markAsReadAndPasteIfAllFilesAreRead();
return
}
text[i] = content;
markAsReadAndPasteIfAllFilesAreRead();
};
reader.readAsText(file);
};
for (var i = 0; i < files.length; i++) { readTextFromFile(files[i], i); }
} else { // Normal drop
// Don't do a replace if the drop happened inside of the selected text.
if (cm.state.draggingText && cm.doc.sel.contains(pos) > -1) {
cm.state.draggingText(e);
// Ensure the editor is re-focused
setTimeout(function () { return cm.display.input.focus(); }, 20);
return
}
try {
var text$1 = e.dataTransfer.getData("Text");
if (text$1) {
var selected;
if (cm.state.draggingText && !cm.state.draggingText.copy)
{ selected = cm.listSelections(); }
setSelectionNoUndo(cm.doc, simpleSelection(pos, pos));
if (selected) { for (var i$1 = 0; i$1 < selected.length; ++i$1)
{ replaceRange(cm.doc, "", selected[i$1].anchor, selected[i$1].head, "drag"); } }
cm.replaceSelection(text$1, "around", "paste");
cm.display.input.focus();
}
}
catch(e){}
}
}
function onDragStart(cm, e) {
if (ie && (!cm.state.draggingText || +new Date - lastDrop < 100)) { e_stop(e); return }
if (signalDOMEvent(cm, e) || eventInWidget(cm.display, e)) { return }
e.dataTransfer.setData("Text", cm.getSelection());
e.dataTransfer.effectAllowed = "copyMove";
// Use dummy image instead of default browsers image.
// Recent Safari (~6.0.2) have a tendency to segfault when this happens, so we don't do it there.
if (e.dataTransfer.setDragImage && !safari) {
var img = elt("img", null, null, "position: fixed; left: 0; top: 0;");
img.src = "data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==";
if (presto) {
img.width = img.height = 1;
cm.display.wrapper.appendChild(img);
// Force a relayout, or Opera won't use our image for some obscure reason
img._top = img.offsetTop;
}
e.dataTransfer.setDragImage(img, 0, 0);
if (presto) { img.parentNode.removeChild(img); }
}
}
function onDragOver(cm, e) {
var pos = posFromMouse(cm, e);
if (!pos) { return }
var frag = document.createDocumentFragment();
drawSelectionCursor(cm, pos, frag);
if (!cm.display.dragCursor) {
cm.display.dragCursor = elt("div", null, "CodeMirror-cursors CodeMirror-dragcursors");
cm.display.lineSpace.insertBefore(cm.display.dragCursor, cm.display.cursorDiv);
}
removeChildrenAndAdd(cm.display.dragCursor, frag);
}
function clearDragCursor(cm) {
if (cm.display.dragCursor) {
cm.display.lineSpace.removeChild(cm.display.dragCursor);
cm.display.dragCursor = null;
}
}
// These must be handled carefully, because naively registering a
// handler for each editor will cause the editors to never be
// garbage collected.
function forEachCodeMirror(f) {
if (!document.getElementsByClassName) { return }
var byClass = document.getElementsByClassName("CodeMirror"), editors = [];
for (var i = 0; i < byClass.length; i++) {
var cm = byClass[i].CodeMirror;
if (cm) { editors.push(cm); }
}
if (editors.length) { editors[0].operation(function () {
for (var i = 0; i < editors.length; i++) { f(editors[i]); }
}); }
}
var globalsRegistered = false;
function ensureGlobalHandlers() {
if (globalsRegistered) { return }
registerGlobalHandlers();
globalsRegistered = true;
}
function registerGlobalHandlers() {
// When the window resizes, we need to refresh active editors.
var resizeTimer;
on(window, "resize", function () {
if (resizeTimer == null) { resizeTimer = setTimeout(function () {
resizeTimer = null;
forEachCodeMirror(onResize);
}, 100); }
});
// When the window loses focus, we want to show the editor as blurred
on(window, "blur", function () { return forEachCodeMirror(onBlur); });
}
// Called when the window resizes
function onResize(cm) {
var d = cm.display;
// Might be a text scaling operation, clear size caches.
d.cachedCharWidth = d.cachedTextHeight = d.cachedPaddingH = null;
d.scrollbarsClipped = false;
cm.setSize();
}
var keyNames = {
3: "Pause", 8: "Backspace", 9: "Tab", 13: "Enter", 16: "Shift", 17: "Ctrl", 18: "Alt",
19: "Pause", 20: "CapsLock", 27: "Esc", 32: "Space", 33: "PageUp", 34: "PageDown", 35: "End",
36: "Home", 37: "Left", 38: "Up", 39: "Right", 40: "Down", 44: "PrintScrn", 45: "Insert",
46: "Delete", 59: ";", 61: "=", 91: "Mod", 92: "Mod", 93: "Mod",
106: "*", 107: "=", 109: "-", 110: ".", 111: "/", 145: "ScrollLock",
173: "-", 186: ";", 187: "=", 188: ",", 189: "-", 190: ".", 191: "/", 192: "`", 219: "[", 220: "\\",
221: "]", 222: "'", 63232: "Up", 63233: "Down", 63234: "Left", 63235: "Right", 63272: "Delete",
63273: "Home", 63275: "End", 63276: "PageUp", 63277: "PageDown", 63302: "Insert"
};
// Number keys
for (var i = 0; i < 10; i++) { keyNames[i + 48] = keyNames[i + 96] = String(i); }
// Alphabetic keys
for (var i$1 = 65; i$1 <= 90; i$1++) { keyNames[i$1] = String.fromCharCode(i$1); }
// Function keys
for (var i$2 = 1; i$2 <= 12; i$2++) { keyNames[i$2 + 111] = keyNames[i$2 + 63235] = "F" + i$2; }
var keyMap = {};
keyMap.basic = {
"Left": "goCharLeft", "Right": "goCharRight", "Up": "goLineUp", "Down": "goLineDown",
"End": "goLineEnd", "Home": "goLineStartSmart", "PageUp": "goPageUp", "PageDown": "goPageDown",
"Delete": "delCharAfter", "Backspace": "delCharBefore", "Shift-Backspace": "delCharBefore",
"Tab": "defaultTab", "Shift-Tab": "indentAuto",
"Enter": "newlineAndIndent", "Insert": "toggleOverwrite",
"Esc": "singleSelection"
};
// Note that the save and find-related commands aren't defined by
// default. User code or addons can define them. Unknown commands
// are simply ignored.
keyMap.pcDefault = {
"Ctrl-A": "selectAll", "Ctrl-D": "deleteLine", "Ctrl-Z": "undo", "Shift-Ctrl-Z": "redo", "Ctrl-Y": "redo",
"Ctrl-Home": "goDocStart", "Ctrl-End": "goDocEnd", "Ctrl-Up": "goLineUp", "Ctrl-Down": "goLineDown",
"Ctrl-Left": "goGroupLeft", "Ctrl-Right": "goGroupRight", "Alt-Left": "goLineStart", "Alt-Right": "goLineEnd",
"Ctrl-Backspace": "delGroupBefore", "Ctrl-Delete": "delGroupAfter", "Ctrl-S": "save", "Ctrl-F": "find",
"Ctrl-G": "findNext", "Shift-Ctrl-G": "findPrev", "Shift-Ctrl-F": "replace", "Shift-Ctrl-R": "replaceAll",
"Ctrl-[": "indentLess", "Ctrl-]": "indentMore",
"Ctrl-U": "undoSelection", "Shift-Ctrl-U": "redoSelection", "Alt-U": "redoSelection",
"fallthrough": "basic"
};
// Very basic readline/emacs-style bindings, which are standard on Mac.
keyMap.emacsy = {
"Ctrl-F": "goCharRight", "Ctrl-B": "goCharLeft", "Ctrl-P": "goLineUp", "Ctrl-N": "goLineDown",
"Alt-F": "goWordRight", "Alt-B": "goWordLeft", "Ctrl-A": "goLineStart", "Ctrl-E": "goLineEnd",
"Ctrl-V": "goPageDown", "Shift-Ctrl-V": "goPageUp", "Ctrl-D": "delCharAfter", "Ctrl-H": "delCharBefore",
"Alt-D": "delWordAfter", "Alt-Backspace": "delWordBefore", "Ctrl-K": "killLine", "Ctrl-T": "transposeChars",
"Ctrl-O": "openLine"
};
keyMap.macDefault = {
"Cmd-A": "selectAll", "Cmd-D": "deleteLine", "Cmd-Z": "undo", "Shift-Cmd-Z": "redo", "Cmd-Y": "redo",
"Cmd-Home": "goDocStart", "Cmd-Up": "goDocStart", "Cmd-End": "goDocEnd", "Cmd-Down": "goDocEnd", "Alt-Left": "goGroupLeft",
"Alt-Right": "goGroupRight", "Cmd-Left": "goLineLeft", "Cmd-Right": "goLineRight", "Alt-Backspace": "delGroupBefore",
"Ctrl-Alt-Backspace": "delGroupAfter", "Alt-Delete": "delGroupAfter", "Cmd-S": "save", "Cmd-F": "find",
"Cmd-G": "findNext", "Shift-Cmd-G": "findPrev", "Cmd-Alt-F": "replace", "Shift-Cmd-Alt-F": "replaceAll",
"Cmd-[": "indentLess", "Cmd-]": "indentMore", "Cmd-Backspace": "delWrappedLineLeft", "Cmd-Delete": "delWrappedLineRight",
"Cmd-U": "undoSelection", "Shift-Cmd-U": "redoSelection", "Ctrl-Up": "goDocStart", "Ctrl-Down": "goDocEnd",
"fallthrough": ["basic", "emacsy"]
};
keyMap["default"] = mac ? keyMap.macDefault : keyMap.pcDefault;
// KEYMAP DISPATCH
function normalizeKeyName(name) {
var parts = name.split(/-(?!$)/);
name = parts[parts.length - 1];
var alt, ctrl, shift, cmd;
for (var i = 0; i < parts.length - 1; i++) {
var mod = parts[i];
if (/^(cmd|meta|m)$/i.test(mod)) { cmd = true; }
else if (/^a(lt)?$/i.test(mod)) { alt = true; }
else if (/^(c|ctrl|control)$/i.test(mod)) { ctrl = true; }
else if (/^s(hift)?$/i.test(mod)) { shift = true; }
else { throw new Error("Unrecognized modifier name: " + mod) }
}
if (alt) { name = "Alt-" + name; }
if (ctrl) { name = "Ctrl-" + name; }
if (cmd) { name = "Cmd-" + name; }
if (shift) { name = "Shift-" + name; }
return name
}
// This is a kludge to keep keymaps mostly working as raw objects
// (backwards compatibility) while at the same time support features
// like normalization and multi-stroke key bindings. It compiles a
// new normalized keymap, and then updates the old object to reflect
// this.
function normalizeKeyMap(keymap) {
var copy = {};
for (var keyname in keymap) { if (keymap.hasOwnProperty(keyname)) {
var value = keymap[keyname];
if (/^(name|fallthrough|(de|at)tach)$/.test(keyname)) { continue }
if (value == "...") { delete keymap[keyname]; continue }
var keys = map(keyname.split(" "), normalizeKeyName);
for (var i = 0; i < keys.length; i++) {
var val = (void 0), name = (void 0);
if (i == keys.length - 1) {
name = keys.join(" ");
val = value;
} else {
name = keys.slice(0, i + 1).join(" ");
val = "...";
}
var prev = copy[name];
if (!prev) { copy[name] = val; }
else if (prev != val) { throw new Error("Inconsistent bindings for " + name) }
}
delete keymap[keyname];
} }
for (var prop in copy) { keymap[prop] = copy[prop]; }
return keymap
}
function lookupKey(key, map, handle, context) {
map = getKeyMap(map);
var found = map.call ? map.call(key, context) : map[key];
if (found === false) { return "nothing" }
if (found === "...") { return "multi" }
if (found != null && handle(found)) { return "handled" }
if (map.fallthrough) {
if (Object.prototype.toString.call(map.fallthrough) != "[object Array]")
{ return lookupKey(key, map.fallthrough, handle, context) }
for (var i = 0; i < map.fallthrough.length; i++) {
var result = lookupKey(key, map.fallthrough[i], handle, context);
if (result) { return result }
}
}
}
// Modifier key presses don't count as 'real' key presses for the
// purpose of keymap fallthrough.
function isModifierKey(value) {
var name = typeof value == "string" ? value : keyNames[value.keyCode];
return name == "Ctrl" || name == "Alt" || name == "Shift" || name == "Mod"
}
function addModifierNames(name, event, noShift) {
var base = name;
if (event.altKey && base != "Alt") { name = "Alt-" + name; }
if ((flipCtrlCmd ? event.metaKey : event.ctrlKey) && base != "Ctrl") { name = "Ctrl-" + name; }
if ((flipCtrlCmd ? event.ctrlKey : event.metaKey) && base != "Cmd") { name = "Cmd-" + name; }
if (!noShift && event.shiftKey && base != "Shift") { name = "Shift-" + name; }
return name
}
// Look up the name of a key as indicated by an event object.
function keyName(event, noShift) {
if (presto && event.keyCode == 34 && event["char"]) { return false }
var name = keyNames[event.keyCode];
if (name == null || event.altGraphKey) { return false }
// Ctrl-ScrollLock has keyCode 3, same as Ctrl-Pause,
// so we'll use event.code when available (Chrome 48+, FF 38+, Safari 10.1+)
if (event.keyCode == 3 && event.code) { name = event.code; }
return addModifierNames(name, event, noShift)
}
function getKeyMap(val) {
return typeof val == "string" ? keyMap[val] : val
}
// Helper for deleting text near the selection(s), used to implement
// backspace, delete, and similar functionality.
function deleteNearSelection(cm, compute) {
var ranges = cm.doc.sel.ranges, kill = [];
// Build up a set of ranges to kill first, merging overlapping
// ranges.
for (var i = 0; i < ranges.length; i++) {
var toKill = compute(ranges[i]);
while (kill.length && cmp(toKill.from, lst(kill).to) <= 0) {
var replaced = kill.pop();
if (cmp(replaced.from, toKill.from) < 0) {
toKill.from = replaced.from;
break
}
}
kill.push(toKill);
}
// Next, remove those actual ranges.
runInOp(cm, function () {
for (var i = kill.length - 1; i >= 0; i--)
{ replaceRange(cm.doc, "", kill[i].from, kill[i].to, "+delete"); }
ensureCursorVisible(cm);
});
}
function moveCharLogically(line, ch, dir) {
var target = skipExtendingChars(line.text, ch + dir, dir);
return target < 0 || target > line.text.length ? null : target
}
function moveLogically(line, start, dir) {
var ch = moveCharLogically(line, start.ch, dir);
return ch == null ? null : new Pos(start.line, ch, dir < 0 ? "after" : "before")
}
function endOfLine(visually, cm, lineObj, lineNo, dir) {
if (visually) {
if (cm.doc.direction == "rtl") { dir = -dir; }
var order = getOrder(lineObj, cm.doc.direction);
if (order) {
var part = dir < 0 ? lst(order) : order[0];
var moveInStorageOrder = (dir < 0) == (part.level == 1);
var sticky = moveInStorageOrder ? "after" : "before";
var ch;
// With a wrapped rtl chunk (possibly spanning multiple bidi parts),
// it could be that the last bidi part is not on the last visual line,
// since visual lines contain content order-consecutive chunks.
// Thus, in rtl, we are looking for the first (content-order) character
// in the rtl chunk that is on the last line (that is, the same line
// as the last (content-order) character).
if (part.level > 0 || cm.doc.direction == "rtl") {
var prep = prepareMeasureForLine(cm, lineObj);
ch = dir < 0 ? lineObj.text.length - 1 : 0;
var targetTop = measureCharPrepared(cm, prep, ch).top;
ch = findFirst(function (ch) { return measureCharPrepared(cm, prep, ch).top == targetTop; }, (dir < 0) == (part.level == 1) ? part.from : part.to - 1, ch);
if (sticky == "before") { ch = moveCharLogically(lineObj, ch, 1); }
} else { ch = dir < 0 ? part.to : part.from; }
return new Pos(lineNo, ch, sticky)
}
}
return new Pos(lineNo, dir < 0 ? lineObj.text.length : 0, dir < 0 ? "before" : "after")
}
function moveVisually(cm, line, start, dir) {
var bidi = getOrder(line, cm.doc.direction);
if (!bidi) { return moveLogically(line, start, dir) }
if (start.ch >= line.text.length) {
start.ch = line.text.length;
start.sticky = "before";
} else if (start.ch <= 0) {
start.ch = 0;
start.sticky = "after";
}
var partPos = getBidiPartAt(bidi, start.ch, start.sticky), part = bidi[partPos];
if (cm.doc.direction == "ltr" && part.level % 2 == 0 && (dir > 0 ? part.to > start.ch : part.from < start.ch)) {
// Case 1: We move within an ltr part in an ltr editor. Even with wrapped lines,
// nothing interesting happens.
return moveLogically(line, start, dir)
}
var mv = function (pos, dir) { return moveCharLogically(line, pos instanceof Pos ? pos.ch : pos, dir); };
var prep;
var getWrappedLineExtent = function (ch) {
if (!cm.options.lineWrapping) { return {begin: 0, end: line.text.length} }
prep = prep || prepareMeasureForLine(cm, line);
return wrappedLineExtentChar(cm, line, prep, ch)
};
var wrappedLineExtent = getWrappedLineExtent(start.sticky == "before" ? mv(start, -1) : start.ch);
if (cm.doc.direction == "rtl" || part.level == 1) {
var moveInStorageOrder = (part.level == 1) == (dir < 0);
var ch = mv(start, moveInStorageOrder ? 1 : -1);
if (ch != null && (!moveInStorageOrder ? ch >= part.from && ch >= wrappedLineExtent.begin : ch <= part.to && ch <= wrappedLineExtent.end)) {
// Case 2: We move within an rtl part or in an rtl editor on the same visual line
var sticky = moveInStorageOrder ? "before" : "after";
return new Pos(start.line, ch, sticky)
}
}
// Case 3: Could not move within this bidi part in this visual line, so leave
// the current bidi part
var searchInVisualLine = function (partPos, dir, wrappedLineExtent) {
var getRes = function (ch, moveInStorageOrder) { return moveInStorageOrder
? new Pos(start.line, mv(ch, 1), "before")
: new Pos(start.line, ch, "after"); };
for (; partPos >= 0 && partPos < bidi.length; partPos += dir) {
var part = bidi[partPos];
var moveInStorageOrder = (dir > 0) == (part.level != 1);
var ch = moveInStorageOrder ? wrappedLineExtent.begin : mv(wrappedLineExtent.end, -1);
if (part.from <= ch && ch < part.to) { return getRes(ch, moveInStorageOrder) }
ch = moveInStorageOrder ? part.from : mv(part.to, -1);
if (wrappedLineExtent.begin <= ch && ch < wrappedLineExtent.end) { return getRes(ch, moveInStorageOrder) }
}
};
// Case 3a: Look for other bidi parts on the same visual line
var res = searchInVisualLine(partPos + dir, dir, wrappedLineExtent);
if (res) { return res }
// Case 3b: Look for other bidi parts on the next visual line
var nextCh = dir > 0 ? wrappedLineExtent.end : mv(wrappedLineExtent.begin, -1);
if (nextCh != null && !(dir > 0 && nextCh == line.text.length)) {
res = searchInVisualLine(dir > 0 ? 0 : bidi.length - 1, dir, getWrappedLineExtent(nextCh));
if (res) { return res }
}
// Case 4: Nowhere to move
return null
}
// Commands are parameter-less actions that can be performed on an
// editor, mostly used for keybindings.
var commands = {
selectAll: selectAll,
singleSelection: function (cm) { return cm.setSelection(cm.getCursor("anchor"), cm.getCursor("head"), sel_dontScroll); },
killLine: function (cm) { return deleteNearSelection(cm, function (range) {
if (range.empty()) {
var len = getLine(cm.doc, range.head.line).text.length;
if (range.head.ch == len && range.head.line < cm.lastLine())
{ return {from: range.head, to: Pos(range.head.line + 1, 0)} }
else
{ return {from: range.head, to: Pos(range.head.line, len)} }
} else {
return {from: range.from(), to: range.to()}
}
}); },
deleteLine: function (cm) { return deleteNearSelection(cm, function (range) { return ({
from: Pos(range.from().line, 0),
to: clipPos(cm.doc, Pos(range.to().line + 1, 0))
}); }); },
delLineLeft: function (cm) { return deleteNearSelection(cm, function (range) { return ({
from: Pos(range.from().line, 0), to: range.from()
}); }); },
delWrappedLineLeft: function (cm) { return deleteNearSelection(cm, function (range) {
var top = cm.charCoords(range.head, "div").top + 5;
var leftPos = cm.coordsChar({left: 0, top: top}, "div");
return {from: leftPos, to: range.from()}
}); },
delWrappedLineRight: function (cm) { return deleteNearSelection(cm, function (range) {
var top = cm.charCoords(range.head, "div").top + 5;
var rightPos = cm.coordsChar({left: cm.display.lineDiv.offsetWidth + 100, top: top}, "div");
return {from: range.from(), to: rightPos }
}); },
undo: function (cm) { return cm.undo(); },
redo: function (cm) { return cm.redo(); },
undoSelection: function (cm) { return cm.undoSelection(); },
redoSelection: function (cm) { return cm.redoSelection(); },
goDocStart: function (cm) { return cm.extendSelection(Pos(cm.firstLine(), 0)); },
goDocEnd: function (cm) { return cm.extendSelection(Pos(cm.lastLine())); },
goLineStart: function (cm) { return cm.extendSelectionsBy(function (range) { return lineStart(cm, range.head.line); },
{origin: "+move", bias: 1}
); },
goLineStartSmart: function (cm) { return cm.extendSelectionsBy(function (range) { return lineStartSmart(cm, range.head); },
{origin: "+move", bias: 1}
); },
goLineEnd: function (cm) { return cm.extendSelectionsBy(function (range) { return lineEnd(cm, range.head.line); },
{origin: "+move", bias: -1}
); },
goLineRight: function (cm) { return cm.extendSelectionsBy(function (range) {
var top = cm.cursorCoords(range.head, "div").top + 5;
return cm.coordsChar({left: cm.display.lineDiv.offsetWidth + 100, top: top}, "div")
}, sel_move); },
goLineLeft: function (cm) { return cm.extendSelectionsBy(function (range) {
var top = cm.cursorCoords(range.head, "div").top + 5;
return cm.coordsChar({left: 0, top: top}, "div")
}, sel_move); },
goLineLeftSmart: function (cm) { return cm.extendSelectionsBy(function (range) {
var top = cm.cursorCoords(range.head, "div").top + 5;
var pos = cm.coordsChar({left: 0, top: top}, "div");
if (pos.ch < cm.getLine(pos.line).search(/\S/)) { return lineStartSmart(cm, range.head) }
return pos
}, sel_move); },
goLineUp: function (cm) { return cm.moveV(-1, "line"); },
goLineDown: function (cm) { return cm.moveV(1, "line"); },
goPageUp: function (cm) { return cm.moveV(-1, "page"); },
goPageDown: function (cm) { return cm.moveV(1, "page"); },
goCharLeft: function (cm) { return cm.moveH(-1, "char"); },
goCharRight: function (cm) { return cm.moveH(1, "char"); },
goColumnLeft: function (cm) { return cm.moveH(-1, "column"); },
goColumnRight: function (cm) { return cm.moveH(1, "column"); },
goWordLeft: function (cm) { return cm.moveH(-1, "word"); },
goGroupRight: function (cm) { return cm.moveH(1, "group"); },
goGroupLeft: function (cm) { return cm.moveH(-1, "group"); },
goWordRight: function (cm) { return cm.moveH(1, "word"); },
delCharBefore: function (cm) { return cm.deleteH(-1, "char"); },
delCharAfter: function (cm) { return cm.deleteH(1, "char"); },
delWordBefore: function (cm) { return cm.deleteH(-1, "word"); },
delWordAfter: function (cm) { return cm.deleteH(1, "word"); },
delGroupBefore: function (cm) { return cm.deleteH(-1, "group"); },
delGroupAfter: function (cm) { return cm.deleteH(1, "group"); },
indentAuto: function (cm) { return cm.indentSelection("smart"); },
indentMore: function (cm) { return cm.indentSelection("add"); },
indentLess: function (cm) { return cm.indentSelection("subtract"); },
insertTab: function (cm) { return cm.replaceSelection("\t"); },
insertSoftTab: function (cm) {
var spaces = [], ranges = cm.listSelections(), tabSize = cm.options.tabSize;
for (var i = 0; i < ranges.length; i++) {
var pos = ranges[i].from();
var col = countColumn(cm.getLine(pos.line), pos.ch, tabSize);
spaces.push(spaceStr(tabSize - col % tabSize));
}
cm.replaceSelections(spaces);
},
defaultTab: function (cm) {
if (cm.somethingSelected()) { cm.indentSelection("add"); }
else { cm.execCommand("insertTab"); }
},
// Swap the two chars left and right of each selection's head.
// Move cursor behind the two swapped characters afterwards.
//
// Doesn't consider line feeds a character.
// Doesn't scan more than one line above to find a character.
// Doesn't do anything on an empty line.
// Doesn't do anything with non-empty selections.
transposeChars: function (cm) { return runInOp(cm, function () {
var ranges = cm.listSelections(), newSel = [];
for (var i = 0; i < ranges.length; i++) {
if (!ranges[i].empty()) { continue }
var cur = ranges[i].head, line = getLine(cm.doc, cur.line).text;
if (line) {
if (cur.ch == line.length) { cur = new Pos(cur.line, cur.ch - 1); }
if (cur.ch > 0) {
cur = new Pos(cur.line, cur.ch + 1);
cm.replaceRange(line.charAt(cur.ch - 1) + line.charAt(cur.ch - 2),
Pos(cur.line, cur.ch - 2), cur, "+transpose");
} else if (cur.line > cm.doc.first) {
var prev = getLine(cm.doc, cur.line - 1).text;
if (prev) {
cur = new Pos(cur.line, 1);
cm.replaceRange(line.charAt(0) + cm.doc.lineSeparator() +
prev.charAt(prev.length - 1),
Pos(cur.line - 1, prev.length - 1), cur, "+transpose");
}
}
}
newSel.push(new Range(cur, cur));
}
cm.setSelections(newSel);
}); },
newlineAndIndent: function (cm) { return runInOp(cm, function () {
var sels = cm.listSelections();
for (var i = sels.length - 1; i >= 0; i--)
{ cm.replaceRange(cm.doc.lineSeparator(), sels[i].anchor, sels[i].head, "+input"); }
sels = cm.listSelections();
for (var i$1 = 0; i$1 < sels.length; i$1++)
{ cm.indentLine(sels[i$1].from().line, null, true); }
ensureCursorVisible(cm);
}); },
openLine: function (cm) { return cm.replaceSelection("\n", "start"); },
toggleOverwrite: function (cm) { return cm.toggleOverwrite(); }
};
function lineStart(cm, lineN) {
var line = getLine(cm.doc, lineN);
var visual = visualLine(line);
if (visual != line) { lineN = lineNo(visual); }
return endOfLine(true, cm, visual, lineN, 1)
}
function lineEnd(cm, lineN) {
var line = getLine(cm.doc, lineN);
var visual = visualLineEnd(line);
if (visual != line) { lineN = lineNo(visual); }
return endOfLine(true, cm, line, lineN, -1)
}
function lineStartSmart(cm, pos) {
var start = lineStart(cm, pos.line);
var line = getLine(cm.doc, start.line);
var order = getOrder(line, cm.doc.direction);
if (!order || order[0].level == 0) {
var firstNonWS = Math.max(start.ch, line.text.search(/\S/));
var inWS = pos.line == start.line && pos.ch <= firstNonWS && pos.ch;
return Pos(start.line, inWS ? 0 : firstNonWS, start.sticky)
}
return start
}
// Run a handler that was bound to a key.
function doHandleBinding(cm, bound, dropShift) {
if (typeof bound == "string") {
bound = commands[bound];
if (!bound) { return false }
}
// Ensure previous input has been read, so that the handler sees a
// consistent view of the document
cm.display.input.ensurePolled();
var prevShift = cm.display.shift, done = false;
try {
if (cm.isReadOnly()) { cm.state.suppressEdits = true; }
if (dropShift) { cm.display.shift = false; }
done = bound(cm) != Pass;
} finally {
cm.display.shift = prevShift;
cm.state.suppressEdits = false;
}
return done
}
function lookupKeyForEditor(cm, name, handle) {
for (var i = 0; i < cm.state.keyMaps.length; i++) {
var result = lookupKey(name, cm.state.keyMaps[i], handle, cm);
if (result) { return result }
}
return (cm.options.extraKeys && lookupKey(name, cm.options.extraKeys, handle, cm))
|| lookupKey(name, cm.options.keyMap, handle, cm)
}
// Note that, despite the name, this function is also used to check
// for bound mouse clicks.
var stopSeq = new Delayed;
function dispatchKey(cm, name, e, handle) {
var seq = cm.state.keySeq;
if (seq) {
if (isModifierKey(name)) { return "handled" }
if (/\'$/.test(name))
{ cm.state.keySeq = null; }
else
{ stopSeq.set(50, function () {
if (cm.state.keySeq == seq) {
cm.state.keySeq = null;
cm.display.input.reset();
}
}); }
if (dispatchKeyInner(cm, seq + " " + name, e, handle)) { return true }
}
return dispatchKeyInner(cm, name, e, handle)
}
function dispatchKeyInner(cm, name, e, handle) {
var result = lookupKeyForEditor(cm, name, handle);
if (result == "multi")
{ cm.state.keySeq = name; }
if (result == "handled")
{ signalLater(cm, "keyHandled", cm, name, e); }
if (result == "handled" || result == "multi") {
e_preventDefault(e);
restartBlink(cm);
}
return !!result
}
// Handle a key from the keydown event.
function handleKeyBinding(cm, e) {
var name = keyName(e, true);
if (!name) { return false }
if (e.shiftKey && !cm.state.keySeq) {
// First try to resolve full name (including 'Shift-'). Failing
// that, see if there is a cursor-motion command (starting with
// 'go') bound to the keyname without 'Shift-'.
return dispatchKey(cm, "Shift-" + name, e, function (b) { return doHandleBinding(cm, b, true); })
|| dispatchKey(cm, name, e, function (b) {
if (typeof b == "string" ? /^go[A-Z]/.test(b) : b.motion)
{ return doHandleBinding(cm, b) }
})
} else {
return dispatchKey(cm, name, e, function (b) { return doHandleBinding(cm, b); })
}
}
// Handle a key from the keypress event
function handleCharBinding(cm, e, ch) {
return dispatchKey(cm, "'" + ch + "'", e, function (b) { return doHandleBinding(cm, b, true); })
}
var lastStoppedKey = null;
function onKeyDown(e) {
var cm = this;
if (e.target && e.target != cm.display.input.getField()) { return }
cm.curOp.focus = activeElt();
if (signalDOMEvent(cm, e)) { return }
// IE does strange things with escape.
if (ie && ie_version < 11 && e.keyCode == 27) { e.returnValue = false; }
var code = e.keyCode;
cm.display.shift = code == 16 || e.shiftKey;
var handled = handleKeyBinding(cm, e);
if (presto) {
lastStoppedKey = handled ? code : null;
// Opera has no cut event... we try to at least catch the key combo
if (!handled && code == 88 && !hasCopyEvent && (mac ? e.metaKey : e.ctrlKey))
{ cm.replaceSelection("", null, "cut"); }
}
if (gecko && !mac && !handled && code == 46 && e.shiftKey && !e.ctrlKey && document.execCommand)
{ document.execCommand("cut"); }
// Turn mouse into crosshair when Alt is held on Mac.
if (code == 18 && !/\bCodeMirror-crosshair\b/.test(cm.display.lineDiv.className))
{ showCrossHair(cm); }
}
function showCrossHair(cm) {
var lineDiv = cm.display.lineDiv;
addClass(lineDiv, "CodeMirror-crosshair");
function up(e) {
if (e.keyCode == 18 || !e.altKey) {
rmClass(lineDiv, "CodeMirror-crosshair");
off(document, "keyup", up);
off(document, "mouseover", up);
}
}
on(document, "keyup", up);
on(document, "mouseover", up);
}
function onKeyUp(e) {
if (e.keyCode == 16) { this.doc.sel.shift = false; }
signalDOMEvent(this, e);
}
function onKeyPress(e) {
var cm = this;
if (e.target && e.target != cm.display.input.getField()) { return }
if (eventInWidget(cm.display, e) || signalDOMEvent(cm, e) || e.ctrlKey && !e.altKey || mac && e.metaKey) { return }
var keyCode = e.keyCode, charCode = e.charCode;
if (presto && keyCode == lastStoppedKey) {lastStoppedKey = null; e_preventDefault(e); return}
if ((presto && (!e.which || e.which < 10)) && handleKeyBinding(cm, e)) { return }
var ch = String.fromCharCode(charCode == null ? keyCode : charCode);
// Some browsers fire keypress events for backspace
if (ch == "\x08") { return }
if (handleCharBinding(cm, e, ch)) { return }
cm.display.input.onKeyPress(e);
}
var DOUBLECLICK_DELAY = 400;
var PastClick = function(time, pos, button) {
this.time = time;
this.pos = pos;
this.button = button;
};
PastClick.prototype.compare = function (time, pos, button) {
return this.time + DOUBLECLICK_DELAY > time &&
cmp(pos, this.pos) == 0 && button == this.button
};
var lastClick, lastDoubleClick;
function clickRepeat(pos, button) {
var now = +new Date;
if (lastDoubleClick && lastDoubleClick.compare(now, pos, button)) {
lastClick = lastDoubleClick = null;
return "triple"
} else if (lastClick && lastClick.compare(now, pos, button)) {
lastDoubleClick = new PastClick(now, pos, button);
lastClick = null;
return "double"
} else {
lastClick = new PastClick(now, pos, button);
lastDoubleClick = null;
return "single"
}
}
// A mouse down can be a single click, double click, triple click,
// start of selection drag, start of text drag, new cursor
// (ctrl-click), rectangle drag (alt-drag), or xwin
// middle-click-paste. Or it might be a click on something we should
// not interfere with, such as a scrollbar or widget.
function onMouseDown(e) {
var cm = this, display = cm.display;
if (signalDOMEvent(cm, e) || display.activeTouch && display.input.supportsTouch()) { return }
display.input.ensurePolled();
display.shift = e.shiftKey;
if (eventInWidget(display, e)) {
if (!webkit) {
// Briefly turn off draggability, to allow widgets to do
// normal dragging things.
display.scroller.draggable = false;
setTimeout(function () { return display.scroller.draggable = true; }, 100);
}
return
}
if (clickInGutter(cm, e)) { return }
var pos = posFromMouse(cm, e), button = e_button(e), repeat = pos ? clickRepeat(pos, button) : "single";
window.focus();
// #3261: make sure, that we're not starting a second selection
if (button == 1 && cm.state.selectingText)
{ cm.state.selectingText(e); }
if (pos && handleMappedButton(cm, button, pos, repeat, e)) { return }
if (button == 1) {
if (pos) { leftButtonDown(cm, pos, repeat, e); }
else if (e_target(e) == display.scroller) { e_preventDefault(e); }
} else if (button == 2) {
if (pos) { extendSelection(cm.doc, pos); }
setTimeout(function () { return display.input.focus(); }, 20);
} else if (button == 3) {
if (captureRightClick) { cm.display.input.onContextMenu(e); }
else { delayBlurEvent(cm); }
}
}
function handleMappedButton(cm, button, pos, repeat, event) {
var name = "Click";
if (repeat == "double") { name = "Double" + name; }
else if (repeat == "triple") { name = "Triple" + name; }
name = (button == 1 ? "Left" : button == 2 ? "Middle" : "Right") + name;
return dispatchKey(cm, addModifierNames(name, event), event, function (bound) {
if (typeof bound == "string") { bound = commands[bound]; }
if (!bound) { return false }
var done = false;
try {
if (cm.isReadOnly()) { cm.state.suppressEdits = true; }
done = bound(cm, pos) != Pass;
} finally {
cm.state.suppressEdits = false;
}
return done
})
}
function configureMouse(cm, repeat, event) {
var option = cm.getOption("configureMouse");
var value = option ? option(cm, repeat, event) : {};
if (value.unit == null) {
var rect = chromeOS ? event.shiftKey && event.metaKey : event.altKey;
value.unit = rect ? "rectangle" : repeat == "single" ? "char" : repeat == "double" ? "word" : "line";
}
if (value.extend == null || cm.doc.extend) { value.extend = cm.doc.extend || event.shiftKey; }
if (value.addNew == null) { value.addNew = mac ? event.metaKey : event.ctrlKey; }
if (value.moveOnDrag == null) { value.moveOnDrag = !(mac ? event.altKey : event.ctrlKey); }
return value
}
function leftButtonDown(cm, pos, repeat, event) {
if (ie) { setTimeout(bind(ensureFocus, cm), 0); }
else { cm.curOp.focus = activeElt(); }
var behavior = configureMouse(cm, repeat, event);
var sel = cm.doc.sel, contained;
if (cm.options.dragDrop && dragAndDrop && !cm.isReadOnly() &&
repeat == "single" && (contained = sel.contains(pos)) > -1 &&
(cmp((contained = sel.ranges[contained]).from(), pos) < 0 || pos.xRel > 0) &&
(cmp(contained.to(), pos) > 0 || pos.xRel < 0))
{ leftButtonStartDrag(cm, event, pos, behavior); }
else
{ leftButtonSelect(cm, event, pos, behavior); }
}
// Start a text drag. When it ends, see if any dragging actually
// happen, and treat as a click if it didn't.
function leftButtonStartDrag(cm, event, pos, behavior) {
var display = cm.display, moved = false;
var dragEnd = operation(cm, function (e) {
if (webkit) { display.scroller.draggable = false; }
cm.state.draggingText = false;
off(display.wrapper.ownerDocument, "mouseup", dragEnd);
off(display.wrapper.ownerDocument, "mousemove", mouseMove);
off(display.scroller, "dragstart", dragStart);
off(display.scroller, "drop", dragEnd);
if (!moved) {
e_preventDefault(e);
if (!behavior.addNew)
{ extendSelection(cm.doc, pos, null, null, behavior.extend); }
// Work around unexplainable focus problem in IE9 (#2127) and Chrome (#3081)
if ((webkit && !safari) || ie && ie_version == 9)
{ setTimeout(function () {display.wrapper.ownerDocument.body.focus({preventScroll: true}); display.input.focus();}, 20); }
else
{ display.input.focus(); }
}
});
var mouseMove = function(e2) {
moved = moved || Math.abs(event.clientX - e2.clientX) + Math.abs(event.clientY - e2.clientY) >= 10;
};
var dragStart = function () { return moved = true; };
// Let the drag handler handle this.
if (webkit) { display.scroller.draggable = true; }
cm.state.draggingText = dragEnd;
dragEnd.copy = !behavior.moveOnDrag;
// IE's approach to draggable
if (display.scroller.dragDrop) { display.scroller.dragDrop(); }
on(display.wrapper.ownerDocument, "mouseup", dragEnd);
on(display.wrapper.ownerDocument, "mousemove", mouseMove);
on(display.scroller, "dragstart", dragStart);
on(display.scroller, "drop", dragEnd);
delayBlurEvent(cm);
setTimeout(function () { return display.input.focus(); }, 20);
}
function rangeForUnit(cm, pos, unit) {
if (unit == "char") { return new Range(pos, pos) }
if (unit == "word") { return cm.findWordAt(pos) }
if (unit == "line") { return new Range(Pos(pos.line, 0), clipPos(cm.doc, Pos(pos.line + 1, 0))) }
var result = unit(cm, pos);
return new Range(result.from, result.to)
}
// Normal selection, as opposed to text dragging.
function leftButtonSelect(cm, event, start, behavior) {
var display = cm.display, doc = cm.doc;
e_preventDefault(event);
var ourRange, ourIndex, startSel = doc.sel, ranges = startSel.ranges;
if (behavior.addNew && !behavior.extend) {
ourIndex = doc.sel.contains(start);
if (ourIndex > -1)
{ ourRange = ranges[ourIndex]; }
else
{ ourRange = new Range(start, start); }
} else {
ourRange = doc.sel.primary();
ourIndex = doc.sel.primIndex;
}
if (behavior.unit == "rectangle") {
if (!behavior.addNew) { ourRange = new Range(start, start); }
start = posFromMouse(cm, event, true, true);
ourIndex = -1;
} else {
var range = rangeForUnit(cm, start, behavior.unit);
if (behavior.extend)
{ ourRange = extendRange(ourRange, range.anchor, range.head, behavior.extend); }
else
{ ourRange = range; }
}
if (!behavior.addNew) {
ourIndex = 0;
setSelection(doc, new Selection([ourRange], 0), sel_mouse);
startSel = doc.sel;
} else if (ourIndex == -1) {
ourIndex = ranges.length;
setSelection(doc, normalizeSelection(cm, ranges.concat([ourRange]), ourIndex),
{scroll: false, origin: "*mouse"});
} else if (ranges.length > 1 && ranges[ourIndex].empty() && behavior.unit == "char" && !behavior.extend) {
setSelection(doc, normalizeSelection(cm, ranges.slice(0, ourIndex).concat(ranges.slice(ourIndex + 1)), 0),
{scroll: false, origin: "*mouse"});
startSel = doc.sel;
} else {
replaceOneSelection(doc, ourIndex, ourRange, sel_mouse);
}
var lastPos = start;
function extendTo(pos) {
if (cmp(lastPos, pos) == 0) { return }
lastPos = pos;
if (behavior.unit == "rectangle") {
var ranges = [], tabSize = cm.options.tabSize;
var startCol = countColumn(getLine(doc, start.line).text, start.ch, tabSize);
var posCol = countColumn(getLine(doc, pos.line).text, pos.ch, tabSize);
var left = Math.min(startCol, posCol), right = Math.max(startCol, posCol);
for (var line = Math.min(start.line, pos.line), end = Math.min(cm.lastLine(), Math.max(start.line, pos.line));
line <= end; line++) {
var text = getLine(doc, line).text, leftPos = findColumn(text, left, tabSize);
if (left == right)
{ ranges.push(new Range(Pos(line, leftPos), Pos(line, leftPos))); }
else if (text.length > leftPos)
{ ranges.push(new Range(Pos(line, leftPos), Pos(line, findColumn(text, right, tabSize)))); }
}
if (!ranges.length) { ranges.push(new Range(start, start)); }
setSelection(doc, normalizeSelection(cm, startSel.ranges.slice(0, ourIndex).concat(ranges), ourIndex),
{origin: "*mouse", scroll: false});
cm.scrollIntoView(pos);
} else {
var oldRange = ourRange;
var range = rangeForUnit(cm, pos, behavior.unit);
var anchor = oldRange.anchor, head;
if (cmp(range.anchor, anchor) > 0) {
head = range.head;
anchor = minPos(oldRange.from(), range.anchor);
} else {
head = range.anchor;
anchor = maxPos(oldRange.to(), range.head);
}
var ranges$1 = startSel.ranges.slice(0);
ranges$1[ourIndex] = bidiSimplify(cm, new Range(clipPos(doc, anchor), head));
setSelection(doc, normalizeSelection(cm, ranges$1, ourIndex), sel_mouse);
}
}
var editorSize = display.wrapper.getBoundingClientRect();
// Used to ensure timeout re-tries don't fire when another extend
// happened in the meantime (clearTimeout isn't reliable -- at
// least on Chrome, the timeouts still happen even when cleared,
// if the clear happens after their scheduled firing time).
var counter = 0;
function extend(e) {
var curCount = ++counter;
var cur = posFromMouse(cm, e, true, behavior.unit == "rectangle");
if (!cur) { return }
if (cmp(cur, lastPos) != 0) {
cm.curOp.focus = activeElt();
extendTo(cur);
var visible = visibleLines(display, doc);
if (cur.line >= visible.to || cur.line < visible.from)
{ setTimeout(operation(cm, function () {if (counter == curCount) { extend(e); }}), 150); }
} else {
var outside = e.clientY < editorSize.top ? -20 : e.clientY > editorSize.bottom ? 20 : 0;
if (outside) { setTimeout(operation(cm, function () {
if (counter != curCount) { return }
display.scroller.scrollTop += outside;
extend(e);
}), 50); }
}
}
function done(e) {
cm.state.selectingText = false;
counter = Infinity;
// If e is null or undefined we interpret this as someone trying
// to explicitly cancel the selection rather than the user
// letting go of the mouse button.
if (e) {
e_preventDefault(e);
display.input.focus();
}
off(display.wrapper.ownerDocument, "mousemove", move);
off(display.wrapper.ownerDocument, "mouseup", up);
doc.history.lastSelOrigin = null;
}
var move = operation(cm, function (e) {
if (e.buttons === 0 || !e_button(e)) { done(e); }
else { extend(e); }
});
var up = operation(cm, done);
cm.state.selectingText = up;
on(display.wrapper.ownerDocument, "mousemove", move);
on(display.wrapper.ownerDocument, "mouseup", up);
}
// Used when mouse-selecting to adjust the anchor to the proper side
// of a bidi jump depending on the visual position of the head.
function bidiSimplify(cm, range) {
var anchor = range.anchor;
var head = range.head;
var anchorLine = getLine(cm.doc, anchor.line);
if (cmp(anchor, head) == 0 && anchor.sticky == head.sticky) { return range }
var order = getOrder(anchorLine);
if (!order) { return range }
var index = getBidiPartAt(order, anchor.ch, anchor.sticky), part = order[index];
if (part.from != anchor.ch && part.to != anchor.ch) { return range }
var boundary = index + ((part.from == anchor.ch) == (part.level != 1) ? 0 : 1);
if (boundary == 0 || boundary == order.length) { return range }
// Compute the relative visual position of the head compared to the
// anchor (<0 is to the left, >0 to the right)
var leftSide;
if (head.line != anchor.line) {
leftSide = (head.line - anchor.line) * (cm.doc.direction == "ltr" ? 1 : -1) > 0;
} else {
var headIndex = getBidiPartAt(order, head.ch, head.sticky);
var dir = headIndex - index || (head.ch - anchor.ch) * (part.level == 1 ? -1 : 1);
if (headIndex == boundary - 1 || headIndex == boundary)
{ leftSide = dir < 0; }
else
{ leftSide = dir > 0; }
}
var usePart = order[boundary + (leftSide ? -1 : 0)];
var from = leftSide == (usePart.level == 1);
var ch = from ? usePart.from : usePart.to, sticky = from ? "after" : "before";
return anchor.ch == ch && anchor.sticky == sticky ? range : new Range(new Pos(anchor.line, ch, sticky), head)
}
// Determines whether an event happened in the gutter, and fires the
// handlers for the corresponding event.
function gutterEvent(cm, e, type, prevent) {
var mX, mY;
if (e.touches) {
mX = e.touches[0].clientX;
mY = e.touches[0].clientY;
} else {
try { mX = e.clientX; mY = e.clientY; }
catch(e) { return false }
}
if (mX >= Math.floor(cm.display.gutters.getBoundingClientRect().right)) { return false }
if (prevent) { e_preventDefault(e); }
var display = cm.display;
var lineBox = display.lineDiv.getBoundingClientRect();
if (mY > lineBox.bottom || !hasHandler(cm, type)) { return e_defaultPrevented(e) }
mY -= lineBox.top - display.viewOffset;
for (var i = 0; i < cm.display.gutterSpecs.length; ++i) {
var g = display.gutters.childNodes[i];
if (g && g.getBoundingClientRect().right >= mX) {
var line = lineAtHeight(cm.doc, mY);
var gutter = cm.display.gutterSpecs[i];
signal(cm, type, cm, line, gutter.className, e);
return e_defaultPrevented(e)
}
}
}
function clickInGutter(cm, e) {
return gutterEvent(cm, e, "gutterClick", true)
}
// CONTEXT MENU HANDLING
// To make the context menu work, we need to briefly unhide the
// textarea (making it as unobtrusive as possible) to let the
// right-click take effect on it.
function onContextMenu(cm, e) {
if (eventInWidget(cm.display, e) || contextMenuInGutter(cm, e)) { return }
if (signalDOMEvent(cm, e, "contextmenu")) { return }
if (!captureRightClick) { cm.display.input.onContextMenu(e); }
}
function contextMenuInGutter(cm, e) {
if (!hasHandler(cm, "gutterContextMenu")) { return false }
return gutterEvent(cm, e, "gutterContextMenu", false)
}
function themeChanged(cm) {
cm.display.wrapper.className = cm.display.wrapper.className.replace(/\s*cm-s-\S+/g, "") +
cm.options.theme.replace(/(^|\s)\s*/g, " cm-s-");
clearCaches(cm);
}
var Init = {toString: function(){return "CodeMirror.Init"}};
var defaults = {};
var optionHandlers = {};
function defineOptions(CodeMirror) {
var optionHandlers = CodeMirror.optionHandlers;
function option(name, deflt, handle, notOnInit) {
CodeMirror.defaults[name] = deflt;
if (handle) { optionHandlers[name] =
notOnInit ? function (cm, val, old) {if (old != Init) { handle(cm, val, old); }} : handle; }
}
CodeMirror.defineOption = option;
// Passed to option handlers when there is no old value.
CodeMirror.Init = Init;
// These two are, on init, called from the constructor because they
// have to be initialized before the editor can start at all.
option("value", "", function (cm, val) { return cm.setValue(val); }, true);
option("mode", null, function (cm, val) {
cm.doc.modeOption = val;
loadMode(cm);
}, true);
option("indentUnit", 2, loadMode, true);
option("indentWithTabs", false);
option("smartIndent", true);
option("tabSize", 4, function (cm) {
resetModeState(cm);
clearCaches(cm);
regChange(cm);
}, true);
option("lineSeparator", null, function (cm, val) {
cm.doc.lineSep = val;
if (!val) { return }
var newBreaks = [], lineNo = cm.doc.first;
cm.doc.iter(function (line) {
for (var pos = 0;;) {
var found = line.text.indexOf(val, pos);
if (found == -1) { break }
pos = found + val.length;
newBreaks.push(Pos(lineNo, found));
}
lineNo++;
});
for (var i = newBreaks.length - 1; i >= 0; i--)
{ replaceRange(cm.doc, val, newBreaks[i], Pos(newBreaks[i].line, newBreaks[i].ch + val.length)); }
});
option("specialChars", /[\u0000-\u001f\u007f-\u009f\u00ad\u061c\u200b-\u200f\u2028\u2029\ufeff\ufff9-\ufffc]/g, function (cm, val, old) {
cm.state.specialChars = new RegExp(val.source + (val.test("\t") ? "" : "|\t"), "g");
if (old != Init) { cm.refresh(); }
});
option("specialCharPlaceholder", defaultSpecialCharPlaceholder, function (cm) { return cm.refresh(); }, true);
option("electricChars", true);
option("inputStyle", mobile ? "contenteditable" : "textarea", function () {
throw new Error("inputStyle can not (yet) be changed in a running editor") // FIXME
}, true);
option("spellcheck", false, function (cm, val) { return cm.getInputField().spellcheck = val; }, true);
option("autocorrect", false, function (cm, val) { return cm.getInputField().autocorrect = val; }, true);
option("autocapitalize", false, function (cm, val) { return cm.getInputField().autocapitalize = val; }, true);
option("rtlMoveVisually", !windows);
option("wholeLineUpdateBefore", true);
option("theme", "default", function (cm) {
themeChanged(cm);
updateGutters(cm);
}, true);
option("keyMap", "default", function (cm, val, old) {
var next = getKeyMap(val);
var prev = old != Init && getKeyMap(old);
if (prev && prev.detach) { prev.detach(cm, next); }
if (next.attach) { next.attach(cm, prev || null); }
});
option("extraKeys", null);
option("configureMouse", null);
option("lineWrapping", false, wrappingChanged, true);
option("gutters", [], function (cm, val) {
cm.display.gutterSpecs = getGutters(val, cm.options.lineNumbers);
updateGutters(cm);
}, true);
option("fixedGutter", true, function (cm, val) {
cm.display.gutters.style.left = val ? compensateForHScroll(cm.display) + "px" : "0";
cm.refresh();
}, true);
option("coverGutterNextToScrollbar", false, function (cm) { return updateScrollbars(cm); }, true);
option("scrollbarStyle", "native", function (cm) {
initScrollbars(cm);
updateScrollbars(cm);
cm.display.scrollbars.setScrollTop(cm.doc.scrollTop);
cm.display.scrollbars.setScrollLeft(cm.doc.scrollLeft);
}, true);
option("lineNumbers", false, function (cm, val) {
cm.display.gutterSpecs = getGutters(cm.options.gutters, val);
updateGutters(cm);
}, true);
option("firstLineNumber", 1, updateGutters, true);
option("lineNumberFormatter", function (integer) { return integer; }, updateGutters, true);
option("showCursorWhenSelecting", false, updateSelection, true);
option("resetSelectionOnContextMenu", true);
option("lineWiseCopyCut", true);
option("pasteLinesPerSelection", true);
option("selectionsMayTouch", false);
option("readOnly", false, function (cm, val) {
if (val == "nocursor") {
onBlur(cm);
cm.display.input.blur();
}
cm.display.input.readOnlyChanged(val);
});
option("screenReaderLabel", null, function (cm, val) {
val = (val === '') ? null : val;
cm.display.input.screenReaderLabelChanged(val);
});
option("disableInput", false, function (cm, val) {if (!val) { cm.display.input.reset(); }}, true);
option("dragDrop", true, dragDropChanged);
option("allowDropFileTypes", null);
option("cursorBlinkRate", 530);
option("cursorScrollMargin", 0);
option("cursorHeight", 1, updateSelection, true);
option("singleCursorHeightPerLine", true, updateSelection, true);
option("workTime", 100);
option("workDelay", 100);
option("flattenSpans", true, resetModeState, true);
option("addModeClass", false, resetModeState, true);
option("pollInterval", 100);
option("undoDepth", 200, function (cm, val) { return cm.doc.history.undoDepth = val; });
option("historyEventDelay", 1250);
option("viewportMargin", 10, function (cm) { return cm.refresh(); }, true);
option("maxHighlightLength", 10000, resetModeState, true);
option("moveInputWithCursor", true, function (cm, val) {
if (!val) { cm.display.input.resetPosition(); }
});
option("tabindex", null, function (cm, val) { return cm.display.input.getField().tabIndex = val || ""; });
option("autofocus", null);
option("direction", "ltr", function (cm, val) { return cm.doc.setDirection(val); }, true);
option("phrases", null);
}
function dragDropChanged(cm, value, old) {
var wasOn = old && old != Init;
if (!value != !wasOn) {
var funcs = cm.display.dragFunctions;
var toggle = value ? on : off;
toggle(cm.display.scroller, "dragstart", funcs.start);
toggle(cm.display.scroller, "dragenter", funcs.enter);
toggle(cm.display.scroller, "dragover", funcs.over);
toggle(cm.display.scroller, "dragleave", funcs.leave);
toggle(cm.display.scroller, "drop", funcs.drop);
}
}
function wrappingChanged(cm) {
if (cm.options.lineWrapping) {
addClass(cm.display.wrapper, "CodeMirror-wrap");
cm.display.sizer.style.minWidth = "";
cm.display.sizerWidth = null;
} else {
rmClass(cm.display.wrapper, "CodeMirror-wrap");
findMaxLine(cm);
}
estimateLineHeights(cm);
regChange(cm);
clearCaches(cm);
setTimeout(function () { return updateScrollbars(cm); }, 100);
}
// A CodeMirror instance represents an editor. This is the object
// that user code is usually dealing with.
function CodeMirror(place, options) {
var this$1 = this;
if (!(this instanceof CodeMirror)) { return new CodeMirror(place, options) }
this.options = options = options ? copyObj(options) : {};
// Determine effective options based on given values and defaults.
copyObj(defaults, options, false);
var doc = options.value;
if (typeof doc == "string") { doc = new Doc(doc, options.mode, null, options.lineSeparator, options.direction); }
else if (options.mode) { doc.modeOption = options.mode; }
this.doc = doc;
var input = new CodeMirror.inputStyles[options.inputStyle](this);
var display = this.display = new Display(place, doc, input, options);
display.wrapper.CodeMirror = this;
themeChanged(this);
if (options.lineWrapping)
{ this.display.wrapper.className += " CodeMirror-wrap"; }
initScrollbars(this);
this.state = {
keyMaps: [], // stores maps added by addKeyMap
overlays: [], // highlighting overlays, as added by addOverlay
modeGen: 0, // bumped when mode/overlay changes, used to invalidate highlighting info
overwrite: false,
delayingBlurEvent: false,
focused: false,
suppressEdits: false, // used to disable editing during key handlers when in readOnly mode
pasteIncoming: -1, cutIncoming: -1, // help recognize paste/cut edits in input.poll
selectingText: false,
draggingText: false,
highlight: new Delayed(), // stores highlight worker timeout
keySeq: null, // Unfinished key sequence
specialChars: null
};
if (options.autofocus && !mobile) { display.input.focus(); }
// Override magic textarea content restore that IE sometimes does
// on our hidden textarea on reload
if (ie && ie_version < 11) { setTimeout(function () { return this$1.display.input.reset(true); }, 20); }
registerEventHandlers(this);
ensureGlobalHandlers();
startOperation(this);
this.curOp.forceUpdate = true;
attachDoc(this, doc);
if ((options.autofocus && !mobile) || this.hasFocus())
{ setTimeout(bind(onFocus, this), 20); }
else
{ onBlur(this); }
for (var opt in optionHandlers) { if (optionHandlers.hasOwnProperty(opt))
{ optionHandlers[opt](this, options[opt], Init); } }
maybeUpdateLineNumberWidth(this);
if (options.finishInit) { options.finishInit(this); }
for (var i = 0; i < initHooks.length; ++i) { initHooks[i](this); }
endOperation(this);
// Suppress optimizelegibility in Webkit, since it breaks text
// measuring on line wrapping boundaries.
if (webkit && options.lineWrapping &&
getComputedStyle(display.lineDiv).textRendering == "optimizelegibility")
{ display.lineDiv.style.textRendering = "auto"; }
}
// The default configuration options.
CodeMirror.defaults = defaults;
// Functions to run when options are changed.
CodeMirror.optionHandlers = optionHandlers;
// Attach the necessary event handlers when initializing the editor
function registerEventHandlers(cm) {
var d = cm.display;
on(d.scroller, "mousedown", operation(cm, onMouseDown));
// Older IE's will not fire a second mousedown for a double click
if (ie && ie_version < 11)
{ on(d.scroller, "dblclick", operation(cm, function (e) {
if (signalDOMEvent(cm, e)) { return }
var pos = posFromMouse(cm, e);
if (!pos || clickInGutter(cm, e) || eventInWidget(cm.display, e)) { return }
e_preventDefault(e);
var word = cm.findWordAt(pos);
extendSelection(cm.doc, word.anchor, word.head);
})); }
else
{ on(d.scroller, "dblclick", function (e) { return signalDOMEvent(cm, e) || e_preventDefault(e); }); }
// Some browsers fire contextmenu *after* opening the menu, at
// which point we can't mess with it anymore. Context menu is
// handled in onMouseDown for these browsers.
on(d.scroller, "contextmenu", function (e) { return onContextMenu(cm, e); });
on(d.input.getField(), "contextmenu", function (e) {
if (!d.scroller.contains(e.target)) { onContextMenu(cm, e); }
});
// Used to suppress mouse event handling when a touch happens
var touchFinished, prevTouch = {end: 0};
function finishTouch() {
if (d.activeTouch) {
touchFinished = setTimeout(function () { return d.activeTouch = null; }, 1000);
prevTouch = d.activeTouch;
prevTouch.end = +new Date;
}
}
function isMouseLikeTouchEvent(e) {
if (e.touches.length != 1) { return false }
var touch = e.touches[0];
return touch.radiusX <= 1 && touch.radiusY <= 1
}
function farAway(touch, other) {
if (other.left == null) { return true }
var dx = other.left - touch.left, dy = other.top - touch.top;
return dx * dx + dy * dy > 20 * 20
}
on(d.scroller, "touchstart", function (e) {
if (!signalDOMEvent(cm, e) && !isMouseLikeTouchEvent(e) && !clickInGutter(cm, e)) {
d.input.ensurePolled();
clearTimeout(touchFinished);
var now = +new Date;
d.activeTouch = {start: now, moved: false,
prev: now - prevTouch.end <= 300 ? prevTouch : null};
if (e.touches.length == 1) {
d.activeTouch.left = e.touches[0].pageX;
d.activeTouch.top = e.touches[0].pageY;
}
}
});
on(d.scroller, "touchmove", function () {
if (d.activeTouch) { d.activeTouch.moved = true; }
});
on(d.scroller, "touchend", function (e) {
var touch = d.activeTouch;
if (touch && !eventInWidget(d, e) && touch.left != null &&
!touch.moved && new Date - touch.start < 300) {
var pos = cm.coordsChar(d.activeTouch, "page"), range;
if (!touch.prev || farAway(touch, touch.prev)) // Single tap
{ range = new Range(pos, pos); }
else if (!touch.prev.prev || farAway(touch, touch.prev.prev)) // Double tap
{ range = cm.findWordAt(pos); }
else // Triple tap
{ range = new Range(Pos(pos.line, 0), clipPos(cm.doc, Pos(pos.line + 1, 0))); }
cm.setSelection(range.anchor, range.head);
cm.focus();
e_preventDefault(e);
}
finishTouch();
});
on(d.scroller, "touchcancel", finishTouch);
// Sync scrolling between fake scrollbars and real scrollable
// area, ensure viewport is updated when scrolling.
on(d.scroller, "scroll", function () {
if (d.scroller.clientHeight) {
updateScrollTop(cm, d.scroller.scrollTop);
setScrollLeft(cm, d.scroller.scrollLeft, true);
signal(cm, "scroll", cm);
}
});
// Listen to wheel events in order to try and update the viewport on time.
on(d.scroller, "mousewheel", function (e) { return onScrollWheel(cm, e); });
on(d.scroller, "DOMMouseScroll", function (e) { return onScrollWheel(cm, e); });
// Prevent wrapper from ever scrolling
on(d.wrapper, "scroll", function () { return d.wrapper.scrollTop = d.wrapper.scrollLeft = 0; });
d.dragFunctions = {
enter: function (e) {if (!signalDOMEvent(cm, e)) { e_stop(e); }},
over: function (e) {if (!signalDOMEvent(cm, e)) { onDragOver(cm, e); e_stop(e); }},
start: function (e) { return onDragStart(cm, e); },
drop: operation(cm, onDrop),
leave: function (e) {if (!signalDOMEvent(cm, e)) { clearDragCursor(cm); }}
};
var inp = d.input.getField();
on(inp, "keyup", function (e) { return onKeyUp.call(cm, e); });
on(inp, "keydown", operation(cm, onKeyDown));
on(inp, "keypress", operation(cm, onKeyPress));
on(inp, "focus", function (e) { return onFocus(cm, e); });
on(inp, "blur", function (e) { return onBlur(cm, e); });
}
var initHooks = [];
CodeMirror.defineInitHook = function (f) { return initHooks.push(f); };
// Indent the given line. The how parameter can be "smart",
// "add"/null, "subtract", or "prev". When aggressive is false
// (typically set to true for forced single-line indents), empty
// lines are not indented, and places where the mode returns Pass
// are left alone.
function indentLine(cm, n, how, aggressive) {
var doc = cm.doc, state;
if (how == null) { how = "add"; }
if (how == "smart") {
// Fall back to "prev" when the mode doesn't have an indentation
// method.
if (!doc.mode.indent) { how = "prev"; }
else { state = getContextBefore(cm, n).state; }
}
var tabSize = cm.options.tabSize;
var line = getLine(doc, n), curSpace = countColumn(line.text, null, tabSize);
if (line.stateAfter) { line.stateAfter = null; }
var curSpaceString = line.text.match(/^\s*/)[0], indentation;
if (!aggressive && !/\S/.test(line.text)) {
indentation = 0;
how = "not";
} else if (how == "smart") {
indentation = doc.mode.indent(state, line.text.slice(curSpaceString.length), line.text);
if (indentation == Pass || indentation > 150) {
if (!aggressive) { return }
how = "prev";
}
}
if (how == "prev") {
if (n > doc.first) { indentation = countColumn(getLine(doc, n-1).text, null, tabSize); }
else { indentation = 0; }
} else if (how == "add") {
indentation = curSpace + cm.options.indentUnit;
} else if (how == "subtract") {
indentation = curSpace - cm.options.indentUnit;
} else if (typeof how == "number") {
indentation = curSpace + how;
}
indentation = Math.max(0, indentation);
var indentString = "", pos = 0;
if (cm.options.indentWithTabs)
{ for (var i = Math.floor(indentation / tabSize); i; --i) {pos += tabSize; indentString += "\t";} }
if (pos < indentation) { indentString += spaceStr(indentation - pos); }
if (indentString != curSpaceString) {
replaceRange(doc, indentString, Pos(n, 0), Pos(n, curSpaceString.length), "+input");
line.stateAfter = null;
return true
} else {
// Ensure that, if the cursor was in the whitespace at the start
// of the line, it is moved to the end of that space.
for (var i$1 = 0; i$1 < doc.sel.ranges.length; i$1++) {
var range = doc.sel.ranges[i$1];
if (range.head.line == n && range.head.ch < curSpaceString.length) {
var pos$1 = Pos(n, curSpaceString.length);
replaceOneSelection(doc, i$1, new Range(pos$1, pos$1));
break
}
}
}
}
// This will be set to a {lineWise: bool, text: [string]} object, so
// that, when pasting, we know what kind of selections the copied
// text was made out of.
var lastCopied = null;
function setLastCopied(newLastCopied) {
lastCopied = newLastCopied;
}
function applyTextInput(cm, inserted, deleted, sel, origin) {
var doc = cm.doc;
cm.display.shift = false;
if (!sel) { sel = doc.sel; }
var recent = +new Date - 200;
var paste = origin == "paste" || cm.state.pasteIncoming > recent;
var textLines = splitLinesAuto(inserted), multiPaste = null;
// When pasting N lines into N selections, insert one line per selection
if (paste && sel.ranges.length > 1) {
if (lastCopied && lastCopied.text.join("\n") == inserted) {
if (sel.ranges.length % lastCopied.text.length == 0) {
multiPaste = [];
for (var i = 0; i < lastCopied.text.length; i++)
{ multiPaste.push(doc.splitLines(lastCopied.text[i])); }
}
} else if (textLines.length == sel.ranges.length && cm.options.pasteLinesPerSelection) {
multiPaste = map(textLines, function (l) { return [l]; });
}
}
var updateInput = cm.curOp.updateInput;
// Normal behavior is to insert the new text into every selection
for (var i$1 = sel.ranges.length - 1; i$1 >= 0; i$1--) {
var range = sel.ranges[i$1];
var from = range.from(), to = range.to();
if (range.empty()) {
if (deleted && deleted > 0) // Handle deletion
{ from = Pos(from.line, from.ch - deleted); }
else if (cm.state.overwrite && !paste) // Handle overwrite
{ to = Pos(to.line, Math.min(getLine(doc, to.line).text.length, to.ch + lst(textLines).length)); }
else if (paste && lastCopied && lastCopied.lineWise && lastCopied.text.join("\n") == inserted)
{ from = to = Pos(from.line, 0); }
}
var changeEvent = {from: from, to: to, text: multiPaste ? multiPaste[i$1 % multiPaste.length] : textLines,
origin: origin || (paste ? "paste" : cm.state.cutIncoming > recent ? "cut" : "+input")};
makeChange(cm.doc, changeEvent);
signalLater(cm, "inputRead", cm, changeEvent);
}
if (inserted && !paste)
{ triggerElectric(cm, inserted); }
ensureCursorVisible(cm);
if (cm.curOp.updateInput < 2) { cm.curOp.updateInput = updateInput; }
cm.curOp.typing = true;
cm.state.pasteIncoming = cm.state.cutIncoming = -1;
}
function handlePaste(e, cm) {
var pasted = e.clipboardData && e.clipboardData.getData("Text");
if (pasted) {
e.preventDefault();
if (!cm.isReadOnly() && !cm.options.disableInput)
{ runInOp(cm, function () { return applyTextInput(cm, pasted, 0, null, "paste"); }); }
return true
}
}
function triggerElectric(cm, inserted) {
// When an 'electric' character is inserted, immediately trigger a reindent
if (!cm.options.electricChars || !cm.options.smartIndent) { return }
var sel = cm.doc.sel;
for (var i = sel.ranges.length - 1; i >= 0; i--) {
var range = sel.ranges[i];
if (range.head.ch > 100 || (i && sel.ranges[i - 1].head.line == range.head.line)) { continue }
var mode = cm.getModeAt(range.head);
var indented = false;
if (mode.electricChars) {
for (var j = 0; j < mode.electricChars.length; j++)
{ if (inserted.indexOf(mode.electricChars.charAt(j)) > -1) {
indented = indentLine(cm, range.head.line, "smart");
break
} }
} else if (mode.electricInput) {
if (mode.electricInput.test(getLine(cm.doc, range.head.line).text.slice(0, range.head.ch)))
{ indented = indentLine(cm, range.head.line, "smart"); }
}
if (indented) { signalLater(cm, "electricInput", cm, range.head.line); }
}
}
function copyableRanges(cm) {
var text = [], ranges = [];
for (var i = 0; i < cm.doc.sel.ranges.length; i++) {
var line = cm.doc.sel.ranges[i].head.line;
var lineRange = {anchor: Pos(line, 0), head: Pos(line + 1, 0)};
ranges.push(lineRange);
text.push(cm.getRange(lineRange.anchor, lineRange.head));
}
return {text: text, ranges: ranges}
}
function disableBrowserMagic(field, spellcheck, autocorrect, autocapitalize) {
field.setAttribute("autocorrect", autocorrect ? "" : "off");
field.setAttribute("autocapitalize", autocapitalize ? "" : "off");
field.setAttribute("spellcheck", !!spellcheck);
}
function hiddenTextarea() {
var te = elt("textarea", null, null, "position: absolute; bottom: -1em; padding: 0; width: 1px; height: 1em; outline: none");
var div = elt("div", [te], null, "overflow: hidden; position: relative; width: 3px; height: 0px;");
// The textarea is kept positioned near the cursor to prevent the
// fact that it'll be scrolled into view on input from scrolling
// our fake cursor out of view. On webkit, when wrap=off, paste is
// very slow. So make the area wide instead.
if (webkit) { te.style.width = "1000px"; }
else { te.setAttribute("wrap", "off"); }
// If border: 0; -- iOS fails to open keyboard (issue #1287)
if (ios) { te.style.border = "1px solid black"; }
disableBrowserMagic(te);
return div
}
// The publicly visible API. Note that methodOp(f) means
// 'wrap f in an operation, performed on its `this` parameter'.
// This is not the complete set of editor methods. Most of the
// methods defined on the Doc type are also injected into
// CodeMirror.prototype, for backwards compatibility and
// convenience.
function addEditorMethods(CodeMirror) {
var optionHandlers = CodeMirror.optionHandlers;
var helpers = CodeMirror.helpers = {};
CodeMirror.prototype = {
constructor: CodeMirror,
focus: function(){window.focus(); this.display.input.focus();},
setOption: function(option, value) {
var options = this.options, old = options[option];
if (options[option] == value && option != "mode") { return }
options[option] = value;
if (optionHandlers.hasOwnProperty(option))
{ operation(this, optionHandlers[option])(this, value, old); }
signal(this, "optionChange", this, option);
},
getOption: function(option) {return this.options[option]},
getDoc: function() {return this.doc},
addKeyMap: function(map, bottom) {
this.state.keyMaps[bottom ? "push" : "unshift"](getKeyMap(map));
},
removeKeyMap: function(map) {
var maps = this.state.keyMaps;
for (var i = 0; i < maps.length; ++i)
{ if (maps[i] == map || maps[i].name == map) {
maps.splice(i, 1);
return true
} }
},
addOverlay: methodOp(function(spec, options) {
var mode = spec.token ? spec : CodeMirror.getMode(this.options, spec);
if (mode.startState) { throw new Error("Overlays may not be stateful.") }
insertSorted(this.state.overlays,
{mode: mode, modeSpec: spec, opaque: options && options.opaque,
priority: (options && options.priority) || 0},
function (overlay) { return overlay.priority; });
this.state.modeGen++;
regChange(this);
}),
removeOverlay: methodOp(function(spec) {
var overlays = this.state.overlays;
for (var i = 0; i < overlays.length; ++i) {
var cur = overlays[i].modeSpec;
if (cur == spec || typeof spec == "string" && cur.name == spec) {
overlays.splice(i, 1);
this.state.modeGen++;
regChange(this);
return
}
}
}),
indentLine: methodOp(function(n, dir, aggressive) {
if (typeof dir != "string" && typeof dir != "number") {
if (dir == null) { dir = this.options.smartIndent ? "smart" : "prev"; }
else { dir = dir ? "add" : "subtract"; }
}
if (isLine(this.doc, n)) { indentLine(this, n, dir, aggressive); }
}),
indentSelection: methodOp(function(how) {
var ranges = this.doc.sel.ranges, end = -1;
for (var i = 0; i < ranges.length; i++) {
var range = ranges[i];
if (!range.empty()) {
var from = range.from(), to = range.to();
var start = Math.max(end, from.line);
end = Math.min(this.lastLine(), to.line - (to.ch ? 0 : 1)) + 1;
for (var j = start; j < end; ++j)
{ indentLine(this, j, how); }
var newRanges = this.doc.sel.ranges;
if (from.ch == 0 && ranges.length == newRanges.length && newRanges[i].from().ch > 0)
{ replaceOneSelection(this.doc, i, new Range(from, newRanges[i].to()), sel_dontScroll); }
} else if (range.head.line > end) {
indentLine(this, range.head.line, how, true);
end = range.head.line;
if (i == this.doc.sel.primIndex) { ensureCursorVisible(this); }
}
}
}),
// Fetch the parser token for a given character. Useful for hacks
// that want to inspect the mode state (say, for completion).
getTokenAt: function(pos, precise) {
return takeToken(this, pos, precise)
},
getLineTokens: function(line, precise) {
return takeToken(this, Pos(line), precise, true)
},
getTokenTypeAt: function(pos) {
pos = clipPos(this.doc, pos);
var styles = getLineStyles(this, getLine(this.doc, pos.line));
var before = 0, after = (styles.length - 1) / 2, ch = pos.ch;
var type;
if (ch == 0) { type = styles[2]; }
else { for (;;) {
var mid = (before + after) >> 1;
if ((mid ? styles[mid * 2 - 1] : 0) >= ch) { after = mid; }
else if (styles[mid * 2 + 1] < ch) { before = mid + 1; }
else { type = styles[mid * 2 + 2]; break }
} }
var cut = type ? type.indexOf("overlay ") : -1;
return cut < 0 ? type : cut == 0 ? null : type.slice(0, cut - 1)
},
getModeAt: function(pos) {
var mode = this.doc.mode;
if (!mode.innerMode) { return mode }
return CodeMirror.innerMode(mode, this.getTokenAt(pos).state).mode
},
getHelper: function(pos, type) {
return this.getHelpers(pos, type)[0]
},
getHelpers: function(pos, type) {
var found = [];
if (!helpers.hasOwnProperty(type)) { return found }
var help = helpers[type], mode = this.getModeAt(pos);
if (typeof mode[type] == "string") {
if (help[mode[type]]) { found.push(help[mode[type]]); }
} else if (mode[type]) {
for (var i = 0; i < mode[type].length; i++) {
var val = help[mode[type][i]];
if (val) { found.push(val); }
}
} else if (mode.helperType && help[mode.helperType]) {
found.push(help[mode.helperType]);
} else if (help[mode.name]) {
found.push(help[mode.name]);
}
for (var i$1 = 0; i$1 < help._global.length; i$1++) {
var cur = help._global[i$1];
if (cur.pred(mode, this) && indexOf(found, cur.val) == -1)
{ found.push(cur.val); }
}
return found
},
getStateAfter: function(line, precise) {
var doc = this.doc;
line = clipLine(doc, line == null ? doc.first + doc.size - 1: line);
return getContextBefore(this, line + 1, precise).state
},
cursorCoords: function(start, mode) {
var pos, range = this.doc.sel.primary();
if (start == null) { pos = range.head; }
else if (typeof start == "object") { pos = clipPos(this.doc, start); }
else { pos = start ? range.from() : range.to(); }
return cursorCoords(this, pos, mode || "page")
},
charCoords: function(pos, mode) {
return charCoords(this, clipPos(this.doc, pos), mode || "page")
},
coordsChar: function(coords, mode) {
coords = fromCoordSystem(this, coords, mode || "page");
return coordsChar(this, coords.left, coords.top)
},
lineAtHeight: function(height, mode) {
height = fromCoordSystem(this, {top: height, left: 0}, mode || "page").top;
return lineAtHeight(this.doc, height + this.display.viewOffset)
},
heightAtLine: function(line, mode, includeWidgets) {
var end = false, lineObj;
if (typeof line == "number") {
var last = this.doc.first + this.doc.size - 1;
if (line < this.doc.first) { line = this.doc.first; }
else if (line > last) { line = last; end = true; }
lineObj = getLine(this.doc, line);
} else {
lineObj = line;
}
return intoCoordSystem(this, lineObj, {top: 0, left: 0}, mode || "page", includeWidgets || end).top +
(end ? this.doc.height - heightAtLine(lineObj) : 0)
},
defaultTextHeight: function() { return textHeight(this.display) },
defaultCharWidth: function() { return charWidth(this.display) },
getViewport: function() { return {from: this.display.viewFrom, to: this.display.viewTo}},
addWidget: function(pos, node, scroll, vert, horiz) {
var display = this.display;
pos = cursorCoords(this, clipPos(this.doc, pos));
var top = pos.bottom, left = pos.left;
node.style.position = "absolute";
node.setAttribute("cm-ignore-events", "true");
this.display.input.setUneditable(node);
display.sizer.appendChild(node);
if (vert == "over") {
top = pos.top;
} else if (vert == "above" || vert == "near") {
var vspace = Math.max(display.wrapper.clientHeight, this.doc.height),
hspace = Math.max(display.sizer.clientWidth, display.lineSpace.clientWidth);
// Default to positioning above (if specified and possible); otherwise default to positioning below
if ((vert == 'above' || pos.bottom + node.offsetHeight > vspace) && pos.top > node.offsetHeight)
{ top = pos.top - node.offsetHeight; }
else if (pos.bottom + node.offsetHeight <= vspace)
{ top = pos.bottom; }
if (left + node.offsetWidth > hspace)
{ left = hspace - node.offsetWidth; }
}
node.style.top = top + "px";
node.style.left = node.style.right = "";
if (horiz == "right") {
left = display.sizer.clientWidth - node.offsetWidth;
node.style.right = "0px";
} else {
if (horiz == "left") { left = 0; }
else if (horiz == "middle") { left = (display.sizer.clientWidth - node.offsetWidth) / 2; }
node.style.left = left + "px";
}
if (scroll)
{ scrollIntoView(this, {left: left, top: top, right: left + node.offsetWidth, bottom: top + node.offsetHeight}); }
},
triggerOnKeyDown: methodOp(onKeyDown),
triggerOnKeyPress: methodOp(onKeyPress),
triggerOnKeyUp: onKeyUp,
triggerOnMouseDown: methodOp(onMouseDown),
execCommand: function(cmd) {
if (commands.hasOwnProperty(cmd))
{ return commands[cmd].call(null, this) }
},
triggerElectric: methodOp(function(text) { triggerElectric(this, text); }),
findPosH: function(from, amount, unit, visually) {
var dir = 1;
if (amount < 0) { dir = -1; amount = -amount; }
var cur = clipPos(this.doc, from);
for (var i = 0; i < amount; ++i) {
cur = findPosH(this.doc, cur, dir, unit, visually);
if (cur.hitSide) { break }
}
return cur
},
moveH: methodOp(function(dir, unit) {
var this$1 = this;
this.extendSelectionsBy(function (range) {
if (this$1.display.shift || this$1.doc.extend || range.empty())
{ return findPosH(this$1.doc, range.head, dir, unit, this$1.options.rtlMoveVisually) }
else
{ return dir < 0 ? range.from() : range.to() }
}, sel_move);
}),
deleteH: methodOp(function(dir, unit) {
var sel = this.doc.sel, doc = this.doc;
if (sel.somethingSelected())
{ doc.replaceSelection("", null, "+delete"); }
else
{ deleteNearSelection(this, function (range) {
var other = findPosH(doc, range.head, dir, unit, false);
return dir < 0 ? {from: other, to: range.head} : {from: range.head, to: other}
}); }
}),
findPosV: function(from, amount, unit, goalColumn) {
var dir = 1, x = goalColumn;
if (amount < 0) { dir = -1; amount = -amount; }
var cur = clipPos(this.doc, from);
for (var i = 0; i < amount; ++i) {
var coords = cursorCoords(this, cur, "div");
if (x == null) { x = coords.left; }
else { coords.left = x; }
cur = findPosV(this, coords, dir, unit);
if (cur.hitSide) { break }
}
return cur
},
moveV: methodOp(function(dir, unit) {
var this$1 = this;
var doc = this.doc, goals = [];
var collapse = !this.display.shift && !doc.extend && doc.sel.somethingSelected();
doc.extendSelectionsBy(function (range) {
if (collapse)
{ return dir < 0 ? range.from() : range.to() }
var headPos = cursorCoords(this$1, range.head, "div");
if (range.goalColumn != null) { headPos.left = range.goalColumn; }
goals.push(headPos.left);
var pos = findPosV(this$1, headPos, dir, unit);
if (unit == "page" && range == doc.sel.primary())
{ addToScrollTop(this$1, charCoords(this$1, pos, "div").top - headPos.top); }
return pos
}, sel_move);
if (goals.length) { for (var i = 0; i < doc.sel.ranges.length; i++)
{ doc.sel.ranges[i].goalColumn = goals[i]; } }
}),
// Find the word at the given position (as returned by coordsChar).
findWordAt: function(pos) {
var doc = this.doc, line = getLine(doc, pos.line).text;
var start = pos.ch, end = pos.ch;
if (line) {
var helper = this.getHelper(pos, "wordChars");
if ((pos.sticky == "before" || end == line.length) && start) { --start; } else { ++end; }
var startChar = line.charAt(start);
var check = isWordChar(startChar, helper)
? function (ch) { return isWordChar(ch, helper); }
: /\s/.test(startChar) ? function (ch) { return /\s/.test(ch); }
: function (ch) { return (!/\s/.test(ch) && !isWordChar(ch)); };
while (start > 0 && check(line.charAt(start - 1))) { --start; }
while (end < line.length && check(line.charAt(end))) { ++end; }
}
return new Range(Pos(pos.line, start), Pos(pos.line, end))
},
toggleOverwrite: function(value) {
if (value != null && value == this.state.overwrite) { return }
if (this.state.overwrite = !this.state.overwrite)
{ addClass(this.display.cursorDiv, "CodeMirror-overwrite"); }
else
{ rmClass(this.display.cursorDiv, "CodeMirror-overwrite"); }
signal(this, "overwriteToggle", this, this.state.overwrite);
},
hasFocus: function() { return this.display.input.getField() == activeElt() },
isReadOnly: function() { return !!(this.options.readOnly || this.doc.cantEdit) },
scrollTo: methodOp(function (x, y) { scrollToCoords(this, x, y); }),
getScrollInfo: function() {
var scroller = this.display.scroller;
return {left: scroller.scrollLeft, top: scroller.scrollTop,
height: scroller.scrollHeight - scrollGap(this) - this.display.barHeight,
width: scroller.scrollWidth - scrollGap(this) - this.display.barWidth,
clientHeight: displayHeight(this), clientWidth: displayWidth(this)}
},
scrollIntoView: methodOp(function(range, margin) {
if (range == null) {
range = {from: this.doc.sel.primary().head, to: null};
if (margin == null) { margin = this.options.cursorScrollMargin; }
} else if (typeof range == "number") {
range = {from: Pos(range, 0), to: null};
} else if (range.from == null) {
range = {from: range, to: null};
}
if (!range.to) { range.to = range.from; }
range.margin = margin || 0;
if (range.from.line != null) {
scrollToRange(this, range);
} else {
scrollToCoordsRange(this, range.from, range.to, range.margin);
}
}),
setSize: methodOp(function(width, height) {
var this$1 = this;
var interpret = function (val) { return typeof val == "number" || /^\d+$/.test(String(val)) ? val + "px" : val; };
if (width != null) { this.display.wrapper.style.width = interpret(width); }
if (height != null) { this.display.wrapper.style.height = interpret(height); }
if (this.options.lineWrapping) { clearLineMeasurementCache(this); }
var lineNo = this.display.viewFrom;
this.doc.iter(lineNo, this.display.viewTo, function (line) {
if (line.widgets) { for (var i = 0; i < line.widgets.length; i++)
{ if (line.widgets[i].noHScroll) { regLineChange(this$1, lineNo, "widget"); break } } }
++lineNo;
});
this.curOp.forceUpdate = true;
signal(this, "refresh", this);
}),
operation: function(f){return runInOp(this, f)},
startOperation: function(){return startOperation(this)},
endOperation: function(){return endOperation(this)},
refresh: methodOp(function() {
var oldHeight = this.display.cachedTextHeight;
regChange(this);
this.curOp.forceUpdate = true;
clearCaches(this);
scrollToCoords(this, this.doc.scrollLeft, this.doc.scrollTop);
updateGutterSpace(this.display);
if (oldHeight == null || Math.abs(oldHeight - textHeight(this.display)) > .5 || this.options.lineWrapping)
{ estimateLineHeights(this); }
signal(this, "refresh", this);
}),
swapDoc: methodOp(function(doc) {
var old = this.doc;
old.cm = null;
// Cancel the current text selection if any (#5821)
if (this.state.selectingText) { this.state.selectingText(); }
attachDoc(this, doc);
clearCaches(this);
this.display.input.reset();
scrollToCoords(this, doc.scrollLeft, doc.scrollTop);
this.curOp.forceScroll = true;
signalLater(this, "swapDoc", this, old);
return old
}),
phrase: function(phraseText) {
var phrases = this.options.phrases;
return phrases && Object.prototype.hasOwnProperty.call(phrases, phraseText) ? phrases[phraseText] : phraseText
},
getInputField: function(){return this.display.input.getField()},
getWrapperElement: function(){return this.display.wrapper},
getScrollerElement: function(){return this.display.scroller},
getGutterElement: function(){return this.display.gutters}
};
eventMixin(CodeMirror);
CodeMirror.registerHelper = function(type, name, value) {
if (!helpers.hasOwnProperty(type)) { helpers[type] = CodeMirror[type] = {_global: []}; }
helpers[type][name] = value;
};
CodeMirror.registerGlobalHelper = function(type, name, predicate, value) {
CodeMirror.registerHelper(type, name, value);
helpers[type]._global.push({pred: predicate, val: value});
};
}
// Used for horizontal relative motion. Dir is -1 or 1 (left or
// right), unit can be "char", "column" (like char, but doesn't
// cross line boundaries), "word" (across next word), or "group" (to
// the start of next group of word or non-word-non-whitespace
// chars). The visually param controls whether, in right-to-left
// text, direction 1 means to move towards the next index in the
// string, or towards the character to the right of the current
// position. The resulting position will have a hitSide=true
// property if it reached the end of the document.
function findPosH(doc, pos, dir, unit, visually) {
var oldPos = pos;
var origDir = dir;
var lineObj = getLine(doc, pos.line);
var lineDir = visually && doc.direction == "rtl" ? -dir : dir;
function findNextLine() {
var l = pos.line + lineDir;
if (l < doc.first || l >= doc.first + doc.size) { return false }
pos = new Pos(l, pos.ch, pos.sticky);
return lineObj = getLine(doc, l)
}
function moveOnce(boundToLine) {
var next;
if (visually) {
next = moveVisually(doc.cm, lineObj, pos, dir);
} else {
next = moveLogically(lineObj, pos, dir);
}
if (next == null) {
if (!boundToLine && findNextLine())
{ pos = endOfLine(visually, doc.cm, lineObj, pos.line, lineDir); }
else
{ return false }
} else {
pos = next;
}
return true
}
if (unit == "char") {
moveOnce();
} else if (unit == "column") {
moveOnce(true);
} else if (unit == "word" || unit == "group") {
var sawType = null, group = unit == "group";
var helper = doc.cm && doc.cm.getHelper(pos, "wordChars");
for (var first = true;; first = false) {
if (dir < 0 && !moveOnce(!first)) { break }
var cur = lineObj.text.charAt(pos.ch) || "\n";
var type = isWordChar(cur, helper) ? "w"
: group && cur == "\n" ? "n"
: !group || /\s/.test(cur) ? null
: "p";
if (group && !first && !type) { type = "s"; }
if (sawType && sawType != type) {
if (dir < 0) {dir = 1; moveOnce(); pos.sticky = "after";}
break
}
if (type) { sawType = type; }
if (dir > 0 && !moveOnce(!first)) { break }
}
}
var result = skipAtomic(doc, pos, oldPos, origDir, true);
if (equalCursorPos(oldPos, result)) { result.hitSide = true; }
return result
}
// For relative vertical movement. Dir may be -1 or 1. Unit can be
// "page" or "line". The resulting position will have a hitSide=true
// property if it reached the end of the document.
function findPosV(cm, pos, dir, unit) {
var doc = cm.doc, x = pos.left, y;
if (unit == "page") {
var pageSize = Math.min(cm.display.wrapper.clientHeight, window.innerHeight || document.documentElement.clientHeight);
var moveAmount = Math.max(pageSize - .5 * textHeight(cm.display), 3);
y = (dir > 0 ? pos.bottom : pos.top) + dir * moveAmount;
} else if (unit == "line") {
y = dir > 0 ? pos.bottom + 3 : pos.top - 3;
}
var target;
for (;;) {
target = coordsChar(cm, x, y);
if (!target.outside) { break }
if (dir < 0 ? y <= 0 : y >= doc.height) { target.hitSide = true; break }
y += dir * 5;
}
return target
}
// CONTENTEDITABLE INPUT STYLE
var ContentEditableInput = function(cm) {
this.cm = cm;
this.lastAnchorNode = this.lastAnchorOffset = this.lastFocusNode = this.lastFocusOffset = null;
this.polling = new Delayed();
this.composing = null;
this.gracePeriod = false;
this.readDOMTimeout = null;
};
ContentEditableInput.prototype.init = function (display) {
var this$1 = this;
var input = this, cm = input.cm;
var div = input.div = display.lineDiv;
disableBrowserMagic(div, cm.options.spellcheck, cm.options.autocorrect, cm.options.autocapitalize);
function belongsToInput(e) {
for (var t = e.target; t; t = t.parentNode) {
if (t == div) { return true }
if (/\bCodeMirror-(?:line)?widget\b/.test(t.className)) { break }
}
return false
}
on(div, "paste", function (e) {
if (!belongsToInput(e) || signalDOMEvent(cm, e) || handlePaste(e, cm)) { return }
// IE doesn't fire input events, so we schedule a read for the pasted content in this way
if (ie_version <= 11) { setTimeout(operation(cm, function () { return this$1.updateFromDOM(); }), 20); }
});
on(div, "compositionstart", function (e) {
this$1.composing = {data: e.data, done: false};
});
on(div, "compositionupdate", function (e) {
if (!this$1.composing) { this$1.composing = {data: e.data, done: false}; }
});
on(div, "compositionend", function (e) {
if (this$1.composing) {
if (e.data != this$1.composing.data) { this$1.readFromDOMSoon(); }
this$1.composing.done = true;
}
});
on(div, "touchstart", function () { return input.forceCompositionEnd(); });
on(div, "input", function () {
if (!this$1.composing) { this$1.readFromDOMSoon(); }
});
function onCopyCut(e) {
if (!belongsToInput(e) || signalDOMEvent(cm, e)) { return }
if (cm.somethingSelected()) {
setLastCopied({lineWise: false, text: cm.getSelections()});
if (e.type == "cut") { cm.replaceSelection("", null, "cut"); }
} else if (!cm.options.lineWiseCopyCut) {
return
} else {
var ranges = copyableRanges(cm);
setLastCopied({lineWise: true, text: ranges.text});
if (e.type == "cut") {
cm.operation(function () {
cm.setSelections(ranges.ranges, 0, sel_dontScroll);
cm.replaceSelection("", null, "cut");
});
}
}
if (e.clipboardData) {
e.clipboardData.clearData();
var content = lastCopied.text.join("\n");
// iOS exposes the clipboard API, but seems to discard content inserted into it
e.clipboardData.setData("Text", content);
if (e.clipboardData.getData("Text") == content) {
e.preventDefault();
return
}
}
// Old-fashioned briefly-focus-a-textarea hack
var kludge = hiddenTextarea(), te = kludge.firstChild;
cm.display.lineSpace.insertBefore(kludge, cm.display.lineSpace.firstChild);
te.value = lastCopied.text.join("\n");
var hadFocus = document.activeElement;
selectInput(te);
setTimeout(function () {
cm.display.lineSpace.removeChild(kludge);
hadFocus.focus();
if (hadFocus == div) { input.showPrimarySelection(); }
}, 50);
}
on(div, "copy", onCopyCut);
on(div, "cut", onCopyCut);
};
ContentEditableInput.prototype.screenReaderLabelChanged = function (label) {
// Label for screenreaders, accessibility
if(label) {
this.div.setAttribute('aria-label', label);
} else {
this.div.removeAttribute('aria-label');
}
};
ContentEditableInput.prototype.prepareSelection = function () {
var result = prepareSelection(this.cm, false);
result.focus = document.activeElement == this.div;
return result
};
ContentEditableInput.prototype.showSelection = function (info, takeFocus) {
if (!info || !this.cm.display.view.length) { return }
if (info.focus || takeFocus) { this.showPrimarySelection(); }
this.showMultipleSelections(info);
};
ContentEditableInput.prototype.getSelection = function () {
return this.cm.display.wrapper.ownerDocument.getSelection()
};
ContentEditableInput.prototype.showPrimarySelection = function () {
var sel = this.getSelection(), cm = this.cm, prim = cm.doc.sel.primary();
var from = prim.from(), to = prim.to();
if (cm.display.viewTo == cm.display.viewFrom || from.line >= cm.display.viewTo || to.line < cm.display.viewFrom) {
sel.removeAllRanges();
return
}
var curAnchor = domToPos(cm, sel.anchorNode, sel.anchorOffset);
var curFocus = domToPos(cm, sel.focusNode, sel.focusOffset);
if (curAnchor && !curAnchor.bad && curFocus && !curFocus.bad &&
cmp(minPos(curAnchor, curFocus), from) == 0 &&
cmp(maxPos(curAnchor, curFocus), to) == 0)
{ return }
var view = cm.display.view;
var start = (from.line >= cm.display.viewFrom && posToDOM(cm, from)) ||
{node: view[0].measure.map[2], offset: 0};
var end = to.line < cm.display.viewTo && posToDOM(cm, to);
if (!end) {
var measure = view[view.length - 1].measure;
var map = measure.maps ? measure.maps[measure.maps.length - 1] : measure.map;
end = {node: map[map.length - 1], offset: map[map.length - 2] - map[map.length - 3]};
}
if (!start || !end) {
sel.removeAllRanges();
return
}
var old = sel.rangeCount && sel.getRangeAt(0), rng;
try { rng = range(start.node, start.offset, end.offset, end.node); }
catch(e) {} // Our model of the DOM might be outdated, in which case the range we try to set can be impossible
if (rng) {
if (!gecko && cm.state.focused) {
sel.collapse(start.node, start.offset);
if (!rng.collapsed) {
sel.removeAllRanges();
sel.addRange(rng);
}
} else {
sel.removeAllRanges();
sel.addRange(rng);
}
if (old && sel.anchorNode == null) { sel.addRange(old); }
else if (gecko) { this.startGracePeriod(); }
}
this.rememberSelection();
};
ContentEditableInput.prototype.startGracePeriod = function () {
var this$1 = this;
clearTimeout(this.gracePeriod);
this.gracePeriod = setTimeout(function () {
this$1.gracePeriod = false;
if (this$1.selectionChanged())
{ this$1.cm.operation(function () { return this$1.cm.curOp.selectionChanged = true; }); }
}, 20);
};
ContentEditableInput.prototype.showMultipleSelections = function (info) {
removeChildrenAndAdd(this.cm.display.cursorDiv, info.cursors);
removeChildrenAndAdd(this.cm.display.selectionDiv, info.selection);
};
ContentEditableInput.prototype.rememberSelection = function () {
var sel = this.getSelection();
this.lastAnchorNode = sel.anchorNode; this.lastAnchorOffset = sel.anchorOffset;
this.lastFocusNode = sel.focusNode; this.lastFocusOffset = sel.focusOffset;
};
ContentEditableInput.prototype.selectionInEditor = function () {
var sel = this.getSelection();
if (!sel.rangeCount) { return false }
var node = sel.getRangeAt(0).commonAncestorContainer;
return contains(this.div, node)
};
ContentEditableInput.prototype.focus = function () {
if (this.cm.options.readOnly != "nocursor") {
if (!this.selectionInEditor() || document.activeElement != this.div)
{ this.showSelection(this.prepareSelection(), true); }
this.div.focus();
}
};
ContentEditableInput.prototype.blur = function () { this.div.blur(); };
ContentEditableInput.prototype.getField = function () { return this.div };
ContentEditableInput.prototype.supportsTouch = function () { return true };
ContentEditableInput.prototype.receivedFocus = function () {
var input = this;
if (this.selectionInEditor())
{ this.pollSelection(); }
else
{ runInOp(this.cm, function () { return input.cm.curOp.selectionChanged = true; }); }
function poll() {
if (input.cm.state.focused) {
input.pollSelection();
input.polling.set(input.cm.options.pollInterval, poll);
}
}
this.polling.set(this.cm.options.pollInterval, poll);
};
ContentEditableInput.prototype.selectionChanged = function () {
var sel = this.getSelection();
return sel.anchorNode != this.lastAnchorNode || sel.anchorOffset != this.lastAnchorOffset ||
sel.focusNode != this.lastFocusNode || sel.focusOffset != this.lastFocusOffset
};
ContentEditableInput.prototype.pollSelection = function () {
if (this.readDOMTimeout != null || this.gracePeriod || !this.selectionChanged()) { return }
var sel = this.getSelection(), cm = this.cm;
// On Android Chrome (version 56, at least), backspacing into an
// uneditable block element will put the cursor in that element,
// and then, because it's not editable, hide the virtual keyboard.
// Because Android doesn't allow us to actually detect backspace
// presses in a sane way, this code checks for when that happens
// and simulates a backspace press in this case.
if (android && chrome && this.cm.display.gutterSpecs.length && isInGutter(sel.anchorNode)) {
this.cm.triggerOnKeyDown({type: "keydown", keyCode: 8, preventDefault: Math.abs});
this.blur();
this.focus();
return
}
if (this.composing) { return }
this.rememberSelection();
var anchor = domToPos(cm, sel.anchorNode, sel.anchorOffset);
var head = domToPos(cm, sel.focusNode, sel.focusOffset);
if (anchor && head) { runInOp(cm, function () {
setSelection(cm.doc, simpleSelection(anchor, head), sel_dontScroll);
if (anchor.bad || head.bad) { cm.curOp.selectionChanged = true; }
}); }
};
ContentEditableInput.prototype.pollContent = function () {
if (this.readDOMTimeout != null) {
clearTimeout(this.readDOMTimeout);
this.readDOMTimeout = null;
}
var cm = this.cm, display = cm.display, sel = cm.doc.sel.primary();
var from = sel.from(), to = sel.to();
if (from.ch == 0 && from.line > cm.firstLine())
{ from = Pos(from.line - 1, getLine(cm.doc, from.line - 1).length); }
if (to.ch == getLine(cm.doc, to.line).text.length && to.line < cm.lastLine())
{ to = Pos(to.line + 1, 0); }
if (from.line < display.viewFrom || to.line > display.viewTo - 1) { return false }
var fromIndex, fromLine, fromNode;
if (from.line == display.viewFrom || (fromIndex = findViewIndex(cm, from.line)) == 0) {
fromLine = lineNo(display.view[0].line);
fromNode = display.view[0].node;
} else {
fromLine = lineNo(display.view[fromIndex].line);
fromNode = display.view[fromIndex - 1].node.nextSibling;
}
var toIndex = findViewIndex(cm, to.line);
var toLine, toNode;
if (toIndex == display.view.length - 1) {
toLine = display.viewTo - 1;
toNode = display.lineDiv.lastChild;
} else {
toLine = lineNo(display.view[toIndex + 1].line) - 1;
toNode = display.view[toIndex + 1].node.previousSibling;
}
if (!fromNode) { return false }
var newText = cm.doc.splitLines(domTextBetween(cm, fromNode, toNode, fromLine, toLine));
var oldText = getBetween(cm.doc, Pos(fromLine, 0), Pos(toLine, getLine(cm.doc, toLine).text.length));
while (newText.length > 1 && oldText.length > 1) {
if (lst(newText) == lst(oldText)) { newText.pop(); oldText.pop(); toLine--; }
else if (newText[0] == oldText[0]) { newText.shift(); oldText.shift(); fromLine++; }
else { break }
}
var cutFront = 0, cutEnd = 0;
var newTop = newText[0], oldTop = oldText[0], maxCutFront = Math.min(newTop.length, oldTop.length);
while (cutFront < maxCutFront && newTop.charCodeAt(cutFront) == oldTop.charCodeAt(cutFront))
{ ++cutFront; }
var newBot = lst(newText), oldBot = lst(oldText);
var maxCutEnd = Math.min(newBot.length - (newText.length == 1 ? cutFront : 0),
oldBot.length - (oldText.length == 1 ? cutFront : 0));
while (cutEnd < maxCutEnd &&
newBot.charCodeAt(newBot.length - cutEnd - 1) == oldBot.charCodeAt(oldBot.length - cutEnd - 1))
{ ++cutEnd; }
// Try to move start of change to start of selection if ambiguous
if (newText.length == 1 && oldText.length == 1 && fromLine == from.line) {
while (cutFront && cutFront > from.ch &&
newBot.charCodeAt(newBot.length - cutEnd - 1) == oldBot.charCodeAt(oldBot.length - cutEnd - 1)) {
cutFront--;
cutEnd++;
}
}
newText[newText.length - 1] = newBot.slice(0, newBot.length - cutEnd).replace(/^\u200b+/, "");
newText[0] = newText[0].slice(cutFront).replace(/\u200b+$/, "");
var chFrom = Pos(fromLine, cutFront);
var chTo = Pos(toLine, oldText.length ? lst(oldText).length - cutEnd : 0);
if (newText.length > 1 || newText[0] || cmp(chFrom, chTo)) {
replaceRange(cm.doc, newText, chFrom, chTo, "+input");
return true
}
};
ContentEditableInput.prototype.ensurePolled = function () {
this.forceCompositionEnd();
};
ContentEditableInput.prototype.reset = function () {
this.forceCompositionEnd();
};
ContentEditableInput.prototype.forceCompositionEnd = function () {
if (!this.composing) { return }
clearTimeout(this.readDOMTimeout);
this.composing = null;
this.updateFromDOM();
this.div.blur();
this.div.focus();
};
ContentEditableInput.prototype.readFromDOMSoon = function () {
var this$1 = this;
if (this.readDOMTimeout != null) { return }
this.readDOMTimeout = setTimeout(function () {
this$1.readDOMTimeout = null;
if (this$1.composing) {
if (this$1.composing.done) { this$1.composing = null; }
else { return }
}
this$1.updateFromDOM();
}, 80);
};
ContentEditableInput.prototype.updateFromDOM = function () {
var this$1 = this;
if (this.cm.isReadOnly() || !this.pollContent())
{ runInOp(this.cm, function () { return regChange(this$1.cm); }); }
};
ContentEditableInput.prototype.setUneditable = function (node) {
node.contentEditable = "false";
};
ContentEditableInput.prototype.onKeyPress = function (e) {
if (e.charCode == 0 || this.composing) { return }
e.preventDefault();
if (!this.cm.isReadOnly())
{ operation(this.cm, applyTextInput)(this.cm, String.fromCharCode(e.charCode == null ? e.keyCode : e.charCode), 0); }
};
ContentEditableInput.prototype.readOnlyChanged = function (val) {
this.div.contentEditable = String(val != "nocursor");
};
ContentEditableInput.prototype.onContextMenu = function () {};
ContentEditableInput.prototype.resetPosition = function () {};
ContentEditableInput.prototype.needsContentAttribute = true;
function posToDOM(cm, pos) {
var view = findViewForLine(cm, pos.line);
if (!view || view.hidden) { return null }
var line = getLine(cm.doc, pos.line);
var info = mapFromLineView(view, line, pos.line);
var order = getOrder(line, cm.doc.direction), side = "left";
if (order) {
var partPos = getBidiPartAt(order, pos.ch);
side = partPos % 2 ? "right" : "left";
}
var result = nodeAndOffsetInLineMap(info.map, pos.ch, side);
result.offset = result.collapse == "right" ? result.end : result.start;
return result
}
function isInGutter(node) {
for (var scan = node; scan; scan = scan.parentNode)
{ if (/CodeMirror-gutter-wrapper/.test(scan.className)) { return true } }
return false
}
function badPos(pos, bad) { if (bad) { pos.bad = true; } return pos }
function domTextBetween(cm, from, to, fromLine, toLine) {
var text = "", closing = false, lineSep = cm.doc.lineSeparator(), extraLinebreak = false;
function recognizeMarker(id) { return function (marker) { return marker.id == id; } }
function close() {
if (closing) {
text += lineSep;
if (extraLinebreak) { text += lineSep; }
closing = extraLinebreak = false;
}
}
function addText(str) {
if (str) {
close();
text += str;
}
}
function walk(node) {
if (node.nodeType == 1) {
var cmText = node.getAttribute("cm-text");
if (cmText) {
addText(cmText);
return
}
var markerID = node.getAttribute("cm-marker"), range;
if (markerID) {
var found = cm.findMarks(Pos(fromLine, 0), Pos(toLine + 1, 0), recognizeMarker(+markerID));
if (found.length && (range = found[0].find(0)))
{ addText(getBetween(cm.doc, range.from, range.to).join(lineSep)); }
return
}
if (node.getAttribute("contenteditable") == "false") { return }
var isBlock = /^(pre|div|p|li|table|br)$/i.test(node.nodeName);
if (!/^br$/i.test(node.nodeName) && node.textContent.length == 0) { return }
if (isBlock) { close(); }
for (var i = 0; i < node.childNodes.length; i++)
{ walk(node.childNodes[i]); }
if (/^(pre|p)$/i.test(node.nodeName)) { extraLinebreak = true; }
if (isBlock) { closing = true; }
} else if (node.nodeType == 3) {
addText(node.nodeValue.replace(/\u200b/g, "").replace(/\u00a0/g, " "));
}
}
for (;;) {
walk(from);
if (from == to) { break }
from = from.nextSibling;
extraLinebreak = false;
}
return text
}
function domToPos(cm, node, offset) {
var lineNode;
if (node == cm.display.lineDiv) {
lineNode = cm.display.lineDiv.childNodes[offset];
if (!lineNode) { return badPos(cm.clipPos(Pos(cm.display.viewTo - 1)), true) }
node = null; offset = 0;
} else {
for (lineNode = node;; lineNode = lineNode.parentNode) {
if (!lineNode || lineNode == cm.display.lineDiv) { return null }
if (lineNode.parentNode && lineNode.parentNode == cm.display.lineDiv) { break }
}
}
for (var i = 0; i < cm.display.view.length; i++) {
var lineView = cm.display.view[i];
if (lineView.node == lineNode)
{ return locateNodeInLineView(lineView, node, offset) }
}
}
function locateNodeInLineView(lineView, node, offset) {
var wrapper = lineView.text.firstChild, bad = false;
if (!node || !contains(wrapper, node)) { return badPos(Pos(lineNo(lineView.line), 0), true) }
if (node == wrapper) {
bad = true;
node = wrapper.childNodes[offset];
offset = 0;
if (!node) {
var line = lineView.rest ? lst(lineView.rest) : lineView.line;
return badPos(Pos(lineNo(line), line.text.length), bad)
}
}
var textNode = node.nodeType == 3 ? node : null, topNode = node;
if (!textNode && node.childNodes.length == 1 && node.firstChild.nodeType == 3) {
textNode = node.firstChild;
if (offset) { offset = textNode.nodeValue.length; }
}
while (topNode.parentNode != wrapper) { topNode = topNode.parentNode; }
var measure = lineView.measure, maps = measure.maps;
function find(textNode, topNode, offset) {
for (var i = -1; i < (maps ? maps.length : 0); i++) {
var map = i < 0 ? measure.map : maps[i];
for (var j = 0; j < map.length; j += 3) {
var curNode = map[j + 2];
if (curNode == textNode || curNode == topNode) {
var line = lineNo(i < 0 ? lineView.line : lineView.rest[i]);
var ch = map[j] + offset;
if (offset < 0 || curNode != textNode) { ch = map[j + (offset ? 1 : 0)]; }
return Pos(line, ch)
}
}
}
}
var found = find(textNode, topNode, offset);
if (found) { return badPos(found, bad) }
// FIXME this is all really shaky. might handle the few cases it needs to handle, but likely to cause problems
for (var after = topNode.nextSibling, dist = textNode ? textNode.nodeValue.length - offset : 0; after; after = after.nextSibling) {
found = find(after, after.firstChild, 0);
if (found)
{ return badPos(Pos(found.line, found.ch - dist), bad) }
else
{ dist += after.textContent.length; }
}
for (var before = topNode.previousSibling, dist$1 = offset; before; before = before.previousSibling) {
found = find(before, before.firstChild, -1);
if (found)
{ return badPos(Pos(found.line, found.ch + dist$1), bad) }
else
{ dist$1 += before.textContent.length; }
}
}
// TEXTAREA INPUT STYLE
var TextareaInput = function(cm) {
this.cm = cm;
// See input.poll and input.reset
this.prevInput = "";
// Flag that indicates whether we expect input to appear real soon
// now (after some event like 'keypress' or 'input') and are
// polling intensively.
this.pollingFast = false;
// Self-resetting timeout for the poller
this.polling = new Delayed();
// Used to work around IE issue with selection being forgotten when focus moves away from textarea
this.hasSelection = false;
this.composing = null;
};
TextareaInput.prototype.init = function (display) {
var this$1 = this;
var input = this, cm = this.cm;
this.createField(display);
var te = this.textarea;
display.wrapper.insertBefore(this.wrapper, display.wrapper.firstChild);
// Needed to hide big blue blinking cursor on Mobile Safari (doesn't seem to work in iOS 8 anymore)
if (ios) { te.style.width = "0px"; }
on(te, "input", function () {
if (ie && ie_version >= 9 && this$1.hasSelection) { this$1.hasSelection = null; }
input.poll();
});
on(te, "paste", function (e) {
if (signalDOMEvent(cm, e) || handlePaste(e, cm)) { return }
cm.state.pasteIncoming = +new Date;
input.fastPoll();
});
function prepareCopyCut(e) {
if (signalDOMEvent(cm, e)) { return }
if (cm.somethingSelected()) {
setLastCopied({lineWise: false, text: cm.getSelections()});
} else if (!cm.options.lineWiseCopyCut) {
return
} else {
var ranges = copyableRanges(cm);
setLastCopied({lineWise: true, text: ranges.text});
if (e.type == "cut") {
cm.setSelections(ranges.ranges, null, sel_dontScroll);
} else {
input.prevInput = "";
te.value = ranges.text.join("\n");
selectInput(te);
}
}
if (e.type == "cut") { cm.state.cutIncoming = +new Date; }
}
on(te, "cut", prepareCopyCut);
on(te, "copy", prepareCopyCut);
on(display.scroller, "paste", function (e) {
if (eventInWidget(display, e) || signalDOMEvent(cm, e)) { return }
if (!te.dispatchEvent) {
cm.state.pasteIncoming = +new Date;
input.focus();
return
}
// Pass the `paste` event to the textarea so it's handled by its event listener.
var event = new Event("paste");
event.clipboardData = e.clipboardData;
te.dispatchEvent(event);
});
// Prevent normal selection in the editor (we handle our own)
on(display.lineSpace, "selectstart", function (e) {
if (!eventInWidget(display, e)) { e_preventDefault(e); }
});
on(te, "compositionstart", function () {
var start = cm.getCursor("from");
if (input.composing) { input.composing.range.clear(); }
input.composing = {
start: start,
range: cm.markText(start, cm.getCursor("to"), {className: "CodeMirror-composing"})
};
});
on(te, "compositionend", function () {
if (input.composing) {
input.poll();
input.composing.range.clear();
input.composing = null;
}
});
};
TextareaInput.prototype.createField = function (_display) {
// Wraps and hides input textarea
this.wrapper = hiddenTextarea();
// The semihidden textarea that is focused when the editor is
// focused, and receives input.
this.textarea = this.wrapper.firstChild;
};
TextareaInput.prototype.screenReaderLabelChanged = function (label) {
// Label for screenreaders, accessibility
if(label) {
this.textarea.setAttribute('aria-label', label);
} else {
this.textarea.removeAttribute('aria-label');
}
};
TextareaInput.prototype.prepareSelection = function () {
// Redraw the selection and/or cursor
var cm = this.cm, display = cm.display, doc = cm.doc;
var result = prepareSelection(cm);
// Move the hidden textarea near the cursor to prevent scrolling artifacts
if (cm.options.moveInputWithCursor) {
var headPos = cursorCoords(cm, doc.sel.primary().head, "div");
var wrapOff = display.wrapper.getBoundingClientRect(), lineOff = display.lineDiv.getBoundingClientRect();
result.teTop = Math.max(0, Math.min(display.wrapper.clientHeight - 10,
headPos.top + lineOff.top - wrapOff.top));
result.teLeft = Math.max(0, Math.min(display.wrapper.clientWidth - 10,
headPos.left + lineOff.left - wrapOff.left));
}
return result
};
TextareaInput.prototype.showSelection = function (drawn) {
var cm = this.cm, display = cm.display;
removeChildrenAndAdd(display.cursorDiv, drawn.cursors);
removeChildrenAndAdd(display.selectionDiv, drawn.selection);
if (drawn.teTop != null) {
this.wrapper.style.top = drawn.teTop + "px";
this.wrapper.style.left = drawn.teLeft + "px";
}
};
// Reset the input to correspond to the selection (or to be empty,
// when not typing and nothing is selected)
TextareaInput.prototype.reset = function (typing) {
if (this.contextMenuPending || this.composing) { return }
var cm = this.cm;
if (cm.somethingSelected()) {
this.prevInput = "";
var content = cm.getSelection();
this.textarea.value = content;
if (cm.state.focused) { selectInput(this.textarea); }
if (ie && ie_version >= 9) { this.hasSelection = content; }
} else if (!typing) {
this.prevInput = this.textarea.value = "";
if (ie && ie_version >= 9) { this.hasSelection = null; }
}
};
TextareaInput.prototype.getField = function () { return this.textarea };
TextareaInput.prototype.supportsTouch = function () { return false };
TextareaInput.prototype.focus = function () {
if (this.cm.options.readOnly != "nocursor" && (!mobile || activeElt() != this.textarea)) {
try { this.textarea.focus(); }
catch (e) {} // IE8 will throw if the textarea is display: none or not in DOM
}
};
TextareaInput.prototype.blur = function () { this.textarea.blur(); };
TextareaInput.prototype.resetPosition = function () {
this.wrapper.style.top = this.wrapper.style.left = 0;
};
TextareaInput.prototype.receivedFocus = function () { this.slowPoll(); };
// Poll for input changes, using the normal rate of polling. This
// runs as long as the editor is focused.
TextareaInput.prototype.slowPoll = function () {
var this$1 = this;
if (this.pollingFast) { return }
this.polling.set(this.cm.options.pollInterval, function () {
this$1.poll();
if (this$1.cm.state.focused) { this$1.slowPoll(); }
});
};
// When an event has just come in that is likely to add or change
// something in the input textarea, we poll faster, to ensure that
// the change appears on the screen quickly.
TextareaInput.prototype.fastPoll = function () {
var missed = false, input = this;
input.pollingFast = true;
function p() {
var changed = input.poll();
if (!changed && !missed) {missed = true; input.polling.set(60, p);}
else {input.pollingFast = false; input.slowPoll();}
}
input.polling.set(20, p);
};
// Read input from the textarea, and update the document to match.
// When something is selected, it is present in the textarea, and
// selected (unless it is huge, in which case a placeholder is
// used). When nothing is selected, the cursor sits after previously
// seen text (can be empty), which is stored in prevInput (we must
// not reset the textarea when typing, because that breaks IME).
TextareaInput.prototype.poll = function () {
var this$1 = this;
var cm = this.cm, input = this.textarea, prevInput = this.prevInput;
// Since this is called a *lot*, try to bail out as cheaply as
// possible when it is clear that nothing happened. hasSelection
// will be the case when there is a lot of text in the textarea,
// in which case reading its value would be expensive.
if (this.contextMenuPending || !cm.state.focused ||
(hasSelection(input) && !prevInput && !this.composing) ||
cm.isReadOnly() || cm.options.disableInput || cm.state.keySeq)
{ return false }
var text = input.value;
// If nothing changed, bail.
if (text == prevInput && !cm.somethingSelected()) { return false }
// Work around nonsensical selection resetting in IE9/10, and
// inexplicable appearance of private area unicode characters on
// some key combos in Mac (#2689).
if (ie && ie_version >= 9 && this.hasSelection === text ||
mac && /[\uf700-\uf7ff]/.test(text)) {
cm.display.input.reset();
return false
}
if (cm.doc.sel == cm.display.selForContextMenu) {
var first = text.charCodeAt(0);
if (first == 0x200b && !prevInput) { prevInput = "\u200b"; }
if (first == 0x21da) { this.reset(); return this.cm.execCommand("undo") }
}
// Find the part of the input that is actually new
var same = 0, l = Math.min(prevInput.length, text.length);
while (same < l && prevInput.charCodeAt(same) == text.charCodeAt(same)) { ++same; }
runInOp(cm, function () {
applyTextInput(cm, text.slice(same), prevInput.length - same,
null, this$1.composing ? "*compose" : null);
// Don't leave long text in the textarea, since it makes further polling slow
if (text.length > 1000 || text.indexOf("\n") > -1) { input.value = this$1.prevInput = ""; }
else { this$1.prevInput = text; }
if (this$1.composing) {
this$1.composing.range.clear();
this$1.composing.range = cm.markText(this$1.composing.start, cm.getCursor("to"),
{className: "CodeMirror-composing"});
}
});
return true
};
TextareaInput.prototype.ensurePolled = function () {
if (this.pollingFast && this.poll()) { this.pollingFast = false; }
};
TextareaInput.prototype.onKeyPress = function () {
if (ie && ie_version >= 9) { this.hasSelection = null; }
this.fastPoll();
};
TextareaInput.prototype.onContextMenu = function (e) {
var input = this, cm = input.cm, display = cm.display, te = input.textarea;
if (input.contextMenuPending) { input.contextMenuPending(); }
var pos = posFromMouse(cm, e), scrollPos = display.scroller.scrollTop;
if (!pos || presto) { return } // Opera is difficult.
// Reset the current text selection only if the click is done outside of the selection
// and 'resetSelectionOnContextMenu' option is true.
var reset = cm.options.resetSelectionOnContextMenu;
if (reset && cm.doc.sel.contains(pos) == -1)
{ operation(cm, setSelection)(cm.doc, simpleSelection(pos), sel_dontScroll); }
var oldCSS = te.style.cssText, oldWrapperCSS = input.wrapper.style.cssText;
var wrapperBox = input.wrapper.offsetParent.getBoundingClientRect();
input.wrapper.style.cssText = "position: static";
te.style.cssText = "position: absolute; width: 30px; height: 30px;\n top: " + (e.clientY - wrapperBox.top - 5) + "px; left: " + (e.clientX - wrapperBox.left - 5) + "px;\n z-index: 1000; background: " + (ie ? "rgba(255, 255, 255, .05)" : "transparent") + ";\n outline: none; border-width: 0; outline: none; overflow: hidden; opacity: .05; filter: alpha(opacity=5);";
var oldScrollY;
if (webkit) { oldScrollY = window.scrollY; } // Work around Chrome issue (#2712)
display.input.focus();
if (webkit) { window.scrollTo(null, oldScrollY); }
display.input.reset();
// Adds "Select all" to context menu in FF
if (!cm.somethingSelected()) { te.value = input.prevInput = " "; }
input.contextMenuPending = rehide;
display.selForContextMenu = cm.doc.sel;
clearTimeout(display.detectingSelectAll);
// Select-all will be greyed out if there's nothing to select, so
// this adds a zero-width space so that we can later check whether
// it got selected.
function prepareSelectAllHack() {
if (te.selectionStart != null) {
var selected = cm.somethingSelected();
var extval = "\u200b" + (selected ? te.value : "");
te.value = "\u21da"; // Used to catch context-menu undo
te.value = extval;
input.prevInput = selected ? "" : "\u200b";
te.selectionStart = 1; te.selectionEnd = extval.length;
// Re-set this, in case some other handler touched the
// selection in the meantime.
display.selForContextMenu = cm.doc.sel;
}
}
function rehide() {
if (input.contextMenuPending != rehide) { return }
input.contextMenuPending = false;
input.wrapper.style.cssText = oldWrapperCSS;
te.style.cssText = oldCSS;
if (ie && ie_version < 9) { display.scrollbars.setScrollTop(display.scroller.scrollTop = scrollPos); }
// Try to detect the user choosing select-all
if (te.selectionStart != null) {
if (!ie || (ie && ie_version < 9)) { prepareSelectAllHack(); }
var i = 0, poll = function () {
if (display.selForContextMenu == cm.doc.sel && te.selectionStart == 0 &&
te.selectionEnd > 0 && input.prevInput == "\u200b") {
operation(cm, selectAll)(cm);
} else if (i++ < 10) {
display.detectingSelectAll = setTimeout(poll, 500);
} else {
display.selForContextMenu = null;
display.input.reset();
}
};
display.detectingSelectAll = setTimeout(poll, 200);
}
}
if (ie && ie_version >= 9) { prepareSelectAllHack(); }
if (captureRightClick) {
e_stop(e);
var mouseup = function () {
off(window, "mouseup", mouseup);
setTimeout(rehide, 20);
};
on(window, "mouseup", mouseup);
} else {
setTimeout(rehide, 50);
}
};
TextareaInput.prototype.readOnlyChanged = function (val) {
if (!val) { this.reset(); }
this.textarea.disabled = val == "nocursor";
};
TextareaInput.prototype.setUneditable = function () {};
TextareaInput.prototype.needsContentAttribute = false;
function fromTextArea(textarea, options) {
options = options ? copyObj(options) : {};
options.value = textarea.value;
if (!options.tabindex && textarea.tabIndex)
{ options.tabindex = textarea.tabIndex; }
if (!options.placeholder && textarea.placeholder)
{ options.placeholder = textarea.placeholder; }
// Set autofocus to true if this textarea is focused, or if it has
// autofocus and no other element is focused.
if (options.autofocus == null) {
var hasFocus = activeElt();
options.autofocus = hasFocus == textarea ||
textarea.getAttribute("autofocus") != null && hasFocus == document.body;
}
function save() {textarea.value = cm.getValue();}
var realSubmit;
if (textarea.form) {
on(textarea.form, "submit", save);
// Deplorable hack to make the submit method do the right thing.
if (!options.leaveSubmitMethodAlone) {
var form = textarea.form;
realSubmit = form.submit;
try {
var wrappedSubmit = form.submit = function () {
save();
form.submit = realSubmit;
form.submit();
form.submit = wrappedSubmit;
};
} catch(e) {}
}
}
options.finishInit = function (cm) {
cm.save = save;
cm.getTextArea = function () { return textarea; };
cm.toTextArea = function () {
cm.toTextArea = isNaN; // Prevent this from being ran twice
save();
textarea.parentNode.removeChild(cm.getWrapperElement());
textarea.style.display = "";
if (textarea.form) {
off(textarea.form, "submit", save);
if (!options.leaveSubmitMethodAlone && typeof textarea.form.submit == "function")
{ textarea.form.submit = realSubmit; }
}
};
};
textarea.style.display = "none";
var cm = CodeMirror(function (node) { return textarea.parentNode.insertBefore(node, textarea.nextSibling); },
options);
return cm
}
function addLegacyProps(CodeMirror) {
CodeMirror.off = off;
CodeMirror.on = on;
CodeMirror.wheelEventPixels = wheelEventPixels;
CodeMirror.Doc = Doc;
CodeMirror.splitLines = splitLinesAuto;
CodeMirror.countColumn = countColumn;
CodeMirror.findColumn = findColumn;
CodeMirror.isWordChar = isWordCharBasic;
CodeMirror.Pass = Pass;
CodeMirror.signal = signal;
CodeMirror.Line = Line;
CodeMirror.changeEnd = changeEnd;
CodeMirror.scrollbarModel = scrollbarModel;
CodeMirror.Pos = Pos;
CodeMirror.cmpPos = cmp;
CodeMirror.modes = modes;
CodeMirror.mimeModes = mimeModes;
CodeMirror.resolveMode = resolveMode;
CodeMirror.getMode = getMode;
CodeMirror.modeExtensions = modeExtensions;
CodeMirror.extendMode = extendMode;
CodeMirror.copyState = copyState;
CodeMirror.startState = startState;
CodeMirror.innerMode = innerMode;
CodeMirror.commands = commands;
CodeMirror.keyMap = keyMap;
CodeMirror.keyName = keyName;
CodeMirror.isModifierKey = isModifierKey;
CodeMirror.lookupKey = lookupKey;
CodeMirror.normalizeKeyMap = normalizeKeyMap;
CodeMirror.StringStream = StringStream;
CodeMirror.SharedTextMarker = SharedTextMarker;
CodeMirror.TextMarker = TextMarker;
CodeMirror.LineWidget = LineWidget;
CodeMirror.e_preventDefault = e_preventDefault;
CodeMirror.e_stopPropagation = e_stopPropagation;
CodeMirror.e_stop = e_stop;
CodeMirror.addClass = addClass;
CodeMirror.contains = contains;
CodeMirror.rmClass = rmClass;
CodeMirror.keyNames = keyNames;
}
// EDITOR CONSTRUCTOR
defineOptions(CodeMirror);
addEditorMethods(CodeMirror);
// Set up methods on CodeMirror's prototype to redirect to the editor's document.
var dontDelegate = "iter insert remove copy getEditor constructor".split(" ");
for (var prop in Doc.prototype) { if (Doc.prototype.hasOwnProperty(prop) && indexOf(dontDelegate, prop) < 0)
{ CodeMirror.prototype[prop] = (function(method) {
return function() {return method.apply(this.doc, arguments)}
})(Doc.prototype[prop]); } }
eventMixin(Doc);
CodeMirror.inputStyles = {"textarea": TextareaInput, "contenteditable": ContentEditableInput};
// Extra arguments are stored as the mode's dependencies, which is
// used by (legacy) mechanisms like loadmode.js to automatically
// load a mode. (Preferred mechanism is the require/define calls.)
CodeMirror.defineMode = function(name/*, mode, …*/) {
if (!CodeMirror.defaults.mode && name != "null") { CodeMirror.defaults.mode = name; }
defineMode.apply(this, arguments);
};
CodeMirror.defineMIME = defineMIME;
// Minimal default mode.
CodeMirror.defineMode("null", function () { return ({token: function (stream) { return stream.skipToEnd(); }}); });
CodeMirror.defineMIME("text/plain", "null");
// EXTENSIONS
CodeMirror.defineExtension = function (name, func) {
CodeMirror.prototype[name] = func;
};
CodeMirror.defineDocExtension = function (name, func) {
Doc.prototype[name] = func;
};
CodeMirror.fromTextArea = fromTextArea;
addLegacyProps(CodeMirror);
CodeMirror.version = "5.54.0";
return CodeMirror;
})));
/***/ }),
/***/ "./node_modules/decimal.js/decimal.js":
/*!********************************************!*\
!*** ./node_modules/decimal.js/decimal.js ***!
\********************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
var __WEBPACK_AMD_DEFINE_RESULT__;;(function (globalScope) {
'use strict';
/*
* decimal.js v10.2.0
* An arbitrary-precision Decimal type for JavaScript.
* https://github.com/MikeMcl/decimal.js
* Copyright (c) 2019 Michael Mclaughlin
* MIT Licence
*/
// ----------------------------------- EDITABLE DEFAULTS ------------------------------------ //
// The maximum exponent magnitude.
// The limit on the value of `toExpNeg`, `toExpPos`, `minE` and `maxE`.
var EXP_LIMIT = 9e15, // 0 to 9e15
// The limit on the value of `precision`, and on the value of the first argument to
// `toDecimalPlaces`, `toExponential`, `toFixed`, `toPrecision` and `toSignificantDigits`.
MAX_DIGITS = 1e9, // 0 to 1e9
// Base conversion alphabet.
NUMERALS = '0123456789abcdef',
// The natural logarithm of 10 (1025 digits).
LN10 = '2.3025850929940456840179914546843642076011014886287729760333279009675726096773524802359972050895982983419677840422862486334095254650828067566662873690987816894829072083255546808437998948262331985283935053089653777326288461633662222876982198867465436674744042432743651550489343149393914796194044002221051017141748003688084012647080685567743216228355220114804663715659121373450747856947683463616792101806445070648000277502684916746550586856935673420670581136429224554405758925724208241314695689016758940256776311356919292033376587141660230105703089634572075440370847469940168269282808481184289314848524948644871927809676271275775397027668605952496716674183485704422507197965004714951050492214776567636938662976979522110718264549734772662425709429322582798502585509785265383207606726317164309505995087807523710333101197857547331541421808427543863591778117054309827482385045648019095610299291824318237525357709750539565187697510374970888692180205189339507238539205144634197265287286965110862571492198849978748873771345686209167058',
// Pi (1025 digits).
PI = '3.1415926535897932384626433832795028841971693993751058209749445923078164062862089986280348253421170679821480865132823066470938446095505822317253594081284811174502841027019385211055596446229489549303819644288109756659334461284756482337867831652712019091456485669234603486104543266482133936072602491412737245870066063155881748815209209628292540917153643678925903600113305305488204665213841469519415116094330572703657595919530921861173819326117931051185480744623799627495673518857527248912279381830119491298336733624406566430860213949463952247371907021798609437027705392171762931767523846748184676694051320005681271452635608277857713427577896091736371787214684409012249534301465495853710507922796892589235420199561121290219608640344181598136297747713099605187072113499999983729780499510597317328160963185950244594553469083026425223082533446850352619311881710100031378387528865875332083814206171776691473035982534904287554687311595628638823537875937519577818577805321712268066130019278766111959092164201989380952572010654858632789',
// The initial configuration properties of the Decimal constructor.
DEFAULTS = {
// These values must be integers within the stated ranges (inclusive).
// Most of these values can be changed at run-time using the `Decimal.config` method.
// The maximum number of significant digits of the result of a calculation or base conversion.
// E.g. `Decimal.config({ precision: 20 });`
precision: 20, // 1 to MAX_DIGITS
// The rounding mode used when rounding to `precision`.
//
// ROUND_UP 0 Away from zero.
// ROUND_DOWN 1 Towards zero.
// ROUND_CEIL 2 Towards +Infinity.
// ROUND_FLOOR 3 Towards -Infinity.
// ROUND_HALF_UP 4 Towards nearest neighbour. If equidistant, up.
// ROUND_HALF_DOWN 5 Towards nearest neighbour. If equidistant, down.
// ROUND_HALF_EVEN 6 Towards nearest neighbour. If equidistant, towards even neighbour.
// ROUND_HALF_CEIL 7 Towards nearest neighbour. If equidistant, towards +Infinity.
// ROUND_HALF_FLOOR 8 Towards nearest neighbour. If equidistant, towards -Infinity.
//
// E.g.
// `Decimal.rounding = 4;`
// `Decimal.rounding = Decimal.ROUND_HALF_UP;`
rounding: 4, // 0 to 8
// The modulo mode used when calculating the modulus: a mod n.
// The quotient (q = a / n) is calculated according to the corresponding rounding mode.
// The remainder (r) is calculated as: r = a - n * q.
//
// UP 0 The remainder is positive if the dividend is negative, else is negative.
// DOWN 1 The remainder has the same sign as the dividend (JavaScript %).
// FLOOR 3 The remainder has the same sign as the divisor (Python %).
// HALF_EVEN 6 The IEEE 754 remainder function.
// EUCLID 9 Euclidian division. q = sign(n) * floor(a / abs(n)). Always positive.
//
// Truncated division (1), floored division (3), the IEEE 754 remainder (6), and Euclidian
// division (9) are commonly used for the modulus operation. The other rounding modes can also
// be used, but they may not give useful results.
modulo: 1, // 0 to 9
// The exponent value at and beneath which `toString` returns exponential notation.
// JavaScript numbers: -7
toExpNeg: -7, // 0 to -EXP_LIMIT
// The exponent value at and above which `toString` returns exponential notation.
// JavaScript numbers: 21
toExpPos: 21, // 0 to EXP_LIMIT
// The minimum exponent value, beneath which underflow to zero occurs.
// JavaScript numbers: -324 (5e-324)
minE: -EXP_LIMIT, // -1 to -EXP_LIMIT
// The maximum exponent value, above which overflow to Infinity occurs.
// JavaScript numbers: 308 (1.7976931348623157e+308)
maxE: EXP_LIMIT, // 1 to EXP_LIMIT
// Whether to use cryptographically-secure random number generation, if available.
crypto: false // true/false
},
// ----------------------------------- END OF EDITABLE DEFAULTS ------------------------------- //
Decimal, inexact, noConflict, quadrant,
external = true,
decimalError = '[DecimalError] ',
invalidArgument = decimalError + 'Invalid argument: ',
precisionLimitExceeded = decimalError + 'Precision limit exceeded',
cryptoUnavailable = decimalError + 'crypto unavailable',
mathfloor = Math.floor,
mathpow = Math.pow,
isBinary = /^0b([01]+(\.[01]*)?|\.[01]+)(p[+-]?\d+)?$/i,
isHex = /^0x([0-9a-f]+(\.[0-9a-f]*)?|\.[0-9a-f]+)(p[+-]?\d+)?$/i,
isOctal = /^0o([0-7]+(\.[0-7]*)?|\.[0-7]+)(p[+-]?\d+)?$/i,
isDecimal = /^(\d+(\.\d*)?|\.\d+)(e[+-]?\d+)?$/i,
BASE = 1e7,
LOG_BASE = 7,
MAX_SAFE_INTEGER = 9007199254740991,
LN10_PRECISION = LN10.length - 1,
PI_PRECISION = PI.length - 1,
// Decimal.prototype object
P = { name: '[object Decimal]' };
// Decimal prototype methods
/*
* absoluteValue abs
* ceil
* comparedTo cmp
* cosine cos
* cubeRoot cbrt
* decimalPlaces dp
* dividedBy div
* dividedToIntegerBy divToInt
* equals eq
* floor
* greaterThan gt
* greaterThanOrEqualTo gte
* hyperbolicCosine cosh
* hyperbolicSine sinh
* hyperbolicTangent tanh
* inverseCosine acos
* inverseHyperbolicCosine acosh
* inverseHyperbolicSine asinh
* inverseHyperbolicTangent atanh
* inverseSine asin
* inverseTangent atan
* isFinite
* isInteger isInt
* isNaN
* isNegative isNeg
* isPositive isPos
* isZero
* lessThan lt
* lessThanOrEqualTo lte
* logarithm log
* [maximum] [max]
* [minimum] [min]
* minus sub
* modulo mod
* naturalExponential exp
* naturalLogarithm ln
* negated neg
* plus add
* precision sd
* round
* sine sin
* squareRoot sqrt
* tangent tan
* times mul
* toBinary
* toDecimalPlaces toDP
* toExponential
* toFixed
* toFraction
* toHexadecimal toHex
* toNearest
* toNumber
* toOctal
* toPower pow
* toPrecision
* toSignificantDigits toSD
* toString
* truncated trunc
* valueOf toJSON
*/
/*
* Return a new Decimal whose value is the absolute value of this Decimal.
*
*/
P.absoluteValue = P.abs = function () {
var x = new this.constructor(this);
if (x.s < 0) x.s = 1;
return finalise(x);
};
/*
* Return a new Decimal whose value is the value of this Decimal rounded to a whole number in the
* direction of positive Infinity.
*
*/
P.ceil = function () {
return finalise(new this.constructor(this), this.e + 1, 2);
};
/*
* Return
* 1 if the value of this Decimal is greater than the value of `y`,
* -1 if the value of this Decimal is less than the value of `y`,
* 0 if they have the same value,
* NaN if the value of either Decimal is NaN.
*
*/
P.comparedTo = P.cmp = function (y) {
var i, j, xdL, ydL,
x = this,
xd = x.d,
yd = (y = new x.constructor(y)).d,
xs = x.s,
ys = y.s;
// Either NaN or ±Infinity?
if (!xd || !yd) {
return !xs || !ys ? NaN : xs !== ys ? xs : xd === yd ? 0 : !xd ^ xs < 0 ? 1 : -1;
}
// Either zero?
if (!xd[0] || !yd[0]) return xd[0] ? xs : yd[0] ? -ys : 0;
// Signs differ?
if (xs !== ys) return xs;
// Compare exponents.
if (x.e !== y.e) return x.e > y.e ^ xs < 0 ? 1 : -1;
xdL = xd.length;
ydL = yd.length;
// Compare digit by digit.
for (i = 0, j = xdL < ydL ? xdL : ydL; i < j; ++i) {
if (xd[i] !== yd[i]) return xd[i] > yd[i] ^ xs < 0 ? 1 : -1;
}
// Compare lengths.
return xdL === ydL ? 0 : xdL > ydL ^ xs < 0 ? 1 : -1;
};
/*
* Return a new Decimal whose value is the cosine of the value in radians of this Decimal.
*
* Domain: [-Infinity, Infinity]
* Range: [-1, 1]
*
* cos(0) = 1
* cos(-0) = 1
* cos(Infinity) = NaN
* cos(-Infinity) = NaN
* cos(NaN) = NaN
*
*/
P.cosine = P.cos = function () {
var pr, rm,
x = this,
Ctor = x.constructor;
if (!x.d) return new Ctor(NaN);
// cos(0) = cos(-0) = 1
if (!x.d[0]) return new Ctor(1);
pr = Ctor.precision;
rm = Ctor.rounding;
Ctor.precision = pr + Math.max(x.e, x.sd()) + LOG_BASE;
Ctor.rounding = 1;
x = cosine(Ctor, toLessThanHalfPi(Ctor, x));
Ctor.precision = pr;
Ctor.rounding = rm;
return finalise(quadrant == 2 || quadrant == 3 ? x.neg() : x, pr, rm, true);
};
/*
*
* Return a new Decimal whose value is the cube root of the value of this Decimal, rounded to
* `precision` significant digits using rounding mode `rounding`.
*
* cbrt(0) = 0
* cbrt(-0) = -0
* cbrt(1) = 1
* cbrt(-1) = -1
* cbrt(N) = N
* cbrt(-I) = -I
* cbrt(I) = I
*
* Math.cbrt(x) = (x < 0 ? -Math.pow(-x, 1/3) : Math.pow(x, 1/3))
*
*/
P.cubeRoot = P.cbrt = function () {
var e, m, n, r, rep, s, sd, t, t3, t3plusx,
x = this,
Ctor = x.constructor;
if (!x.isFinite() || x.isZero()) return new Ctor(x);
external = false;
// Initial estimate.
s = x.s * mathpow(x.s * x, 1 / 3);
// Math.cbrt underflow/overflow?
// Pass x to Math.pow as integer, then adjust the exponent of the result.
if (!s || Math.abs(s) == 1 / 0) {
n = digitsToString(x.d);
e = x.e;
// Adjust n exponent so it is a multiple of 3 away from x exponent.
if (s = (e - n.length + 1) % 3) n += (s == 1 || s == -2 ? '0' : '00');
s = mathpow(n, 1 / 3);
// Rarely, e may be one less than the result exponent value.
e = mathfloor((e + 1) / 3) - (e % 3 == (e < 0 ? -1 : 2));
if (s == 1 / 0) {
n = '5e' + e;
} else {
n = s.toExponential();
n = n.slice(0, n.indexOf('e') + 1) + e;
}
r = new Ctor(n);
r.s = x.s;
} else {
r = new Ctor(s.toString());
}
sd = (e = Ctor.precision) + 3;
// Halley's method.
// TODO? Compare Newton's method.
for (;;) {
t = r;
t3 = t.times(t).times(t);
t3plusx = t3.plus(x);
r = divide(t3plusx.plus(x).times(t), t3plusx.plus(t3), sd + 2, 1);
// TODO? Replace with for-loop and checkRoundingDigits.
if (digitsToString(t.d).slice(0, sd) === (n = digitsToString(r.d)).slice(0, sd)) {
n = n.slice(sd - 3, sd + 1);
// The 4th rounding digit may be in error by -1 so if the 4 rounding digits are 9999 or 4999
// , i.e. approaching a rounding boundary, continue the iteration.
if (n == '9999' || !rep && n == '4999') {
// On the first iteration only, check to see if rounding up gives the exact result as the
// nines may infinitely repeat.
if (!rep) {
finalise(t, e + 1, 0);
if (t.times(t).times(t).eq(x)) {
r = t;
break;
}
}
sd += 4;
rep = 1;
} else {
// If the rounding digits are null, 0{0,4} or 50{0,3}, check for an exact result.
// If not, then there are further digits and m will be truthy.
if (!+n || !+n.slice(1) && n.charAt(0) == '5') {
// Truncate to the first rounding digit.
finalise(r, e + 1, 1);
m = !r.times(r).times(r).eq(x);
}
break;
}
}
}
external = true;
return finalise(r, e, Ctor.rounding, m);
};
/*
* Return the number of decimal places of the value of this Decimal.
*
*/
P.decimalPlaces = P.dp = function () {
var w,
d = this.d,
n = NaN;
if (d) {
w = d.length - 1;
n = (w - mathfloor(this.e / LOG_BASE)) * LOG_BASE;
// Subtract the number of trailing zeros of the last word.
w = d[w];
if (w) for (; w % 10 == 0; w /= 10) n--;
if (n < 0) n = 0;
}
return n;
};
/*
* n / 0 = I
* n / N = N
* n / I = 0
* 0 / n = 0
* 0 / 0 = N
* 0 / N = N
* 0 / I = 0
* N / n = N
* N / 0 = N
* N / N = N
* N / I = N
* I / n = I
* I / 0 = I
* I / N = N
* I / I = N
*
* Return a new Decimal whose value is the value of this Decimal divided by `y`, rounded to
* `precision` significant digits using rounding mode `rounding`.
*
*/
P.dividedBy = P.div = function (y) {
return divide(this, new this.constructor(y));
};
/*
* Return a new Decimal whose value is the integer part of dividing the value of this Decimal
* by the value of `y`, rounded to `precision` significant digits using rounding mode `rounding`.
*
*/
P.dividedToIntegerBy = P.divToInt = function (y) {
var x = this,
Ctor = x.constructor;
return finalise(divide(x, new Ctor(y), 0, 1, 1), Ctor.precision, Ctor.rounding);
};
/*
* Return true if the value of this Decimal is equal to the value of `y`, otherwise return false.
*
*/
P.equals = P.eq = function (y) {
return this.cmp(y) === 0;
};
/*
* Return a new Decimal whose value is the value of this Decimal rounded to a whole number in the
* direction of negative Infinity.
*
*/
P.floor = function () {
return finalise(new this.constructor(this), this.e + 1, 3);
};
/*
* Return true if the value of this Decimal is greater than the value of `y`, otherwise return
* false.
*
*/
P.greaterThan = P.gt = function (y) {
return this.cmp(y) > 0;
};
/*
* Return true if the value of this Decimal is greater than or equal to the value of `y`,
* otherwise return false.
*
*/
P.greaterThanOrEqualTo = P.gte = function (y) {
var k = this.cmp(y);
return k == 1 || k === 0;
};
/*
* Return a new Decimal whose value is the hyperbolic cosine of the value in radians of this
* Decimal.
*
* Domain: [-Infinity, Infinity]
* Range: [1, Infinity]
*
* cosh(x) = 1 + x^2/2! + x^4/4! + x^6/6! + ...
*
* cosh(0) = 1
* cosh(-0) = 1
* cosh(Infinity) = Infinity
* cosh(-Infinity) = Infinity
* cosh(NaN) = NaN
*
* x time taken (ms) result
* 1000 9 9.8503555700852349694e+433
* 10000 25 4.4034091128314607936e+4342
* 100000 171 1.4033316802130615897e+43429
* 1000000 3817 1.5166076984010437725e+434294
* 10000000 abandoned after 2 minute wait
*
* TODO? Compare performance of cosh(x) = 0.5 * (exp(x) + exp(-x))
*
*/
P.hyperbolicCosine = P.cosh = function () {
var k, n, pr, rm, len,
x = this,
Ctor = x.constructor,
one = new Ctor(1);
if (!x.isFinite()) return new Ctor(x.s ? 1 / 0 : NaN);
if (x.isZero()) return one;
pr = Ctor.precision;
rm = Ctor.rounding;
Ctor.precision = pr + Math.max(x.e, x.sd()) + 4;
Ctor.rounding = 1;
len = x.d.length;
// Argument reduction: cos(4x) = 1 - 8cos^2(x) + 8cos^4(x) + 1
// i.e. cos(x) = 1 - cos^2(x/4)(8 - 8cos^2(x/4))
// Estimate the optimum number of times to use the argument reduction.
// TODO? Estimation reused from cosine() and may not be optimal here.
if (len < 32) {
k = Math.ceil(len / 3);
n = (1 / tinyPow(4, k)).toString();
} else {
k = 16;
n = '2.3283064365386962890625e-10';
}
x = taylorSeries(Ctor, 1, x.times(n), new Ctor(1), true);
// Reverse argument reduction
var cosh2_x,
i = k,
d8 = new Ctor(8);
for (; i--;) {
cosh2_x = x.times(x);
x = one.minus(cosh2_x.times(d8.minus(cosh2_x.times(d8))));
}
return finalise(x, Ctor.precision = pr, Ctor.rounding = rm, true);
};
/*
* Return a new Decimal whose value is the hyperbolic sine of the value in radians of this
* Decimal.
*
* Domain: [-Infinity, Infinity]
* Range: [-Infinity, Infinity]
*
* sinh(x) = x + x^3/3! + x^5/5! + x^7/7! + ...
*
* sinh(0) = 0
* sinh(-0) = -0
* sinh(Infinity) = Infinity
* sinh(-Infinity) = -Infinity
* sinh(NaN) = NaN
*
* x time taken (ms)
* 10 2 ms
* 100 5 ms
* 1000 14 ms
* 10000 82 ms
* 100000 886 ms 1.4033316802130615897e+43429
* 200000 2613 ms
* 300000 5407 ms
* 400000 8824 ms
* 500000 13026 ms 8.7080643612718084129e+217146
* 1000000 48543 ms
*
* TODO? Compare performance of sinh(x) = 0.5 * (exp(x) - exp(-x))
*
*/
P.hyperbolicSine = P.sinh = function () {
var k, pr, rm, len,
x = this,
Ctor = x.constructor;
if (!x.isFinite() || x.isZero()) return new Ctor(x);
pr = Ctor.precision;
rm = Ctor.rounding;
Ctor.precision = pr + Math.max(x.e, x.sd()) + 4;
Ctor.rounding = 1;
len = x.d.length;
if (len < 3) {
x = taylorSeries(Ctor, 2, x, x, true);
} else {
// Alternative argument reduction: sinh(3x) = sinh(x)(3 + 4sinh^2(x))
// i.e. sinh(x) = sinh(x/3)(3 + 4sinh^2(x/3))
// 3 multiplications and 1 addition
// Argument reduction: sinh(5x) = sinh(x)(5 + sinh^2(x)(20 + 16sinh^2(x)))
// i.e. sinh(x) = sinh(x/5)(5 + sinh^2(x/5)(20 + 16sinh^2(x/5)))
// 4 multiplications and 2 additions
// Estimate the optimum number of times to use the argument reduction.
k = 1.4 * Math.sqrt(len);
k = k > 16 ? 16 : k | 0;
x = x.times(1 / tinyPow(5, k));
x = taylorSeries(Ctor, 2, x, x, true);
// Reverse argument reduction
var sinh2_x,
d5 = new Ctor(5),
d16 = new Ctor(16),
d20 = new Ctor(20);
for (; k--;) {
sinh2_x = x.times(x);
x = x.times(d5.plus(sinh2_x.times(d16.times(sinh2_x).plus(d20))));
}
}
Ctor.precision = pr;
Ctor.rounding = rm;
return finalise(x, pr, rm, true);
};
/*
* Return a new Decimal whose value is the hyperbolic tangent of the value in radians of this
* Decimal.
*
* Domain: [-Infinity, Infinity]
* Range: [-1, 1]
*
* tanh(x) = sinh(x) / cosh(x)
*
* tanh(0) = 0
* tanh(-0) = -0
* tanh(Infinity) = 1
* tanh(-Infinity) = -1
* tanh(NaN) = NaN
*
*/
P.hyperbolicTangent = P.tanh = function () {
var pr, rm,
x = this,
Ctor = x.constructor;
if (!x.isFinite()) return new Ctor(x.s);
if (x.isZero()) return new Ctor(x);
pr = Ctor.precision;
rm = Ctor.rounding;
Ctor.precision = pr + 7;
Ctor.rounding = 1;
return divide(x.sinh(), x.cosh(), Ctor.precision = pr, Ctor.rounding = rm);
};
/*
* Return a new Decimal whose value is the arccosine (inverse cosine) in radians of the value of
* this Decimal.
*
* Domain: [-1, 1]
* Range: [0, pi]
*
* acos(x) = pi/2 - asin(x)
*
* acos(0) = pi/2
* acos(-0) = pi/2
* acos(1) = 0
* acos(-1) = pi
* acos(1/2) = pi/3
* acos(-1/2) = 2*pi/3
* acos(|x| > 1) = NaN
* acos(NaN) = NaN
*
*/
P.inverseCosine = P.acos = function () {
var halfPi,
x = this,
Ctor = x.constructor,
k = x.abs().cmp(1),
pr = Ctor.precision,
rm = Ctor.rounding;
if (k !== -1) {
return k === 0
// |x| is 1
? x.isNeg() ? getPi(Ctor, pr, rm) : new Ctor(0)
// |x| > 1 or x is NaN
: new Ctor(NaN);
}
if (x.isZero()) return getPi(Ctor, pr + 4, rm).times(0.5);
// TODO? Special case acos(0.5) = pi/3 and acos(-0.5) = 2*pi/3
Ctor.precision = pr + 6;
Ctor.rounding = 1;
x = x.asin();
halfPi = getPi(Ctor, pr + 4, rm).times(0.5);
Ctor.precision = pr;
Ctor.rounding = rm;
return halfPi.minus(x);
};
/*
* Return a new Decimal whose value is the inverse of the hyperbolic cosine in radians of the
* value of this Decimal.
*
* Domain: [1, Infinity]
* Range: [0, Infinity]
*
* acosh(x) = ln(x + sqrt(x^2 - 1))
*
* acosh(x < 1) = NaN
* acosh(NaN) = NaN
* acosh(Infinity) = Infinity
* acosh(-Infinity) = NaN
* acosh(0) = NaN
* acosh(-0) = NaN
* acosh(1) = 0
* acosh(-1) = NaN
*
*/
P.inverseHyperbolicCosine = P.acosh = function () {
var pr, rm,
x = this,
Ctor = x.constructor;
if (x.lte(1)) return new Ctor(x.eq(1) ? 0 : NaN);
if (!x.isFinite()) return new Ctor(x);
pr = Ctor.precision;
rm = Ctor.rounding;
Ctor.precision = pr + Math.max(Math.abs(x.e), x.sd()) + 4;
Ctor.rounding = 1;
external = false;
x = x.times(x).minus(1).sqrt().plus(x);
external = true;
Ctor.precision = pr;
Ctor.rounding = rm;
return x.ln();
};
/*
* Return a new Decimal whose value is the inverse of the hyperbolic sine in radians of the value
* of this Decimal.
*
* Domain: [-Infinity, Infinity]
* Range: [-Infinity, Infinity]
*
* asinh(x) = ln(x + sqrt(x^2 + 1))
*
* asinh(NaN) = NaN
* asinh(Infinity) = Infinity
* asinh(-Infinity) = -Infinity
* asinh(0) = 0
* asinh(-0) = -0
*
*/
P.inverseHyperbolicSine = P.asinh = function () {
var pr, rm,
x = this,
Ctor = x.constructor;
if (!x.isFinite() || x.isZero()) return new Ctor(x);
pr = Ctor.precision;
rm = Ctor.rounding;
Ctor.precision = pr + 2 * Math.max(Math.abs(x.e), x.sd()) + 6;
Ctor.rounding = 1;
external = false;
x = x.times(x).plus(1).sqrt().plus(x);
external = true;
Ctor.precision = pr;
Ctor.rounding = rm;
return x.ln();
};
/*
* Return a new Decimal whose value is the inverse of the hyperbolic tangent in radians of the
* value of this Decimal.
*
* Domain: [-1, 1]
* Range: [-Infinity, Infinity]
*
* atanh(x) = 0.5 * ln((1 + x) / (1 - x))
*
* atanh(|x| > 1) = NaN
* atanh(NaN) = NaN
* atanh(Infinity) = NaN
* atanh(-Infinity) = NaN
* atanh(0) = 0
* atanh(-0) = -0
* atanh(1) = Infinity
* atanh(-1) = -Infinity
*
*/
P.inverseHyperbolicTangent = P.atanh = function () {
var pr, rm, wpr, xsd,
x = this,
Ctor = x.constructor;
if (!x.isFinite()) return new Ctor(NaN);
if (x.e >= 0) return new Ctor(x.abs().eq(1) ? x.s / 0 : x.isZero() ? x : NaN);
pr = Ctor.precision;
rm = Ctor.rounding;
xsd = x.sd();
if (Math.max(xsd, pr) < 2 * -x.e - 1) return finalise(new Ctor(x), pr, rm, true);
Ctor.precision = wpr = xsd - x.e;
x = divide(x.plus(1), new Ctor(1).minus(x), wpr + pr, 1);
Ctor.precision = pr + 4;
Ctor.rounding = 1;
x = x.ln();
Ctor.precision = pr;
Ctor.rounding = rm;
return x.times(0.5);
};
/*
* Return a new Decimal whose value is the arcsine (inverse sine) in radians of the value of this
* Decimal.
*
* Domain: [-Infinity, Infinity]
* Range: [-pi/2, pi/2]
*
* asin(x) = 2*atan(x/(1 + sqrt(1 - x^2)))
*
* asin(0) = 0
* asin(-0) = -0
* asin(1/2) = pi/6
* asin(-1/2) = -pi/6
* asin(1) = pi/2
* asin(-1) = -pi/2
* asin(|x| > 1) = NaN
* asin(NaN) = NaN
*
* TODO? Compare performance of Taylor series.
*
*/
P.inverseSine = P.asin = function () {
var halfPi, k,
pr, rm,
x = this,
Ctor = x.constructor;
if (x.isZero()) return new Ctor(x);
k = x.abs().cmp(1);
pr = Ctor.precision;
rm = Ctor.rounding;
if (k !== -1) {
// |x| is 1
if (k === 0) {
halfPi = getPi(Ctor, pr + 4, rm).times(0.5);
halfPi.s = x.s;
return halfPi;
}
// |x| > 1 or x is NaN
return new Ctor(NaN);
}
// TODO? Special case asin(1/2) = pi/6 and asin(-1/2) = -pi/6
Ctor.precision = pr + 6;
Ctor.rounding = 1;
x = x.div(new Ctor(1).minus(x.times(x)).sqrt().plus(1)).atan();
Ctor.precision = pr;
Ctor.rounding = rm;
return x.times(2);
};
/*
* Return a new Decimal whose value is the arctangent (inverse tangent) in radians of the value
* of this Decimal.
*
* Domain: [-Infinity, Infinity]
* Range: [-pi/2, pi/2]
*
* atan(x) = x - x^3/3 + x^5/5 - x^7/7 + ...
*
* atan(0) = 0
* atan(-0) = -0
* atan(1) = pi/4
* atan(-1) = -pi/4
* atan(Infinity) = pi/2
* atan(-Infinity) = -pi/2
* atan(NaN) = NaN
*
*/
P.inverseTangent = P.atan = function () {
var i, j, k, n, px, t, r, wpr, x2,
x = this,
Ctor = x.constructor,
pr = Ctor.precision,
rm = Ctor.rounding;
if (!x.isFinite()) {
if (!x.s) return new Ctor(NaN);
if (pr + 4 <= PI_PRECISION) {
r = getPi(Ctor, pr + 4, rm).times(0.5);
r.s = x.s;
return r;
}
} else if (x.isZero()) {
return new Ctor(x);
} else if (x.abs().eq(1) && pr + 4 <= PI_PRECISION) {
r = getPi(Ctor, pr + 4, rm).times(0.25);
r.s = x.s;
return r;
}
Ctor.precision = wpr = pr + 10;
Ctor.rounding = 1;
// TODO? if (x >= 1 && pr <= PI_PRECISION) atan(x) = halfPi * x.s - atan(1 / x);
// Argument reduction
// Ensure |x| < 0.42
// atan(x) = 2 * atan(x / (1 + sqrt(1 + x^2)))
k = Math.min(28, wpr / LOG_BASE + 2 | 0);
for (i = k; i; --i) x = x.div(x.times(x).plus(1).sqrt().plus(1));
external = false;
j = Math.ceil(wpr / LOG_BASE);
n = 1;
x2 = x.times(x);
r = new Ctor(x);
px = x;
// atan(x) = x - x^3/3 + x^5/5 - x^7/7 + ...
for (; i !== -1;) {
px = px.times(x2);
t = r.minus(px.div(n += 2));
px = px.times(x2);
r = t.plus(px.div(n += 2));
if (r.d[j] !== void 0) for (i = j; r.d[i] === t.d[i] && i--;);
}
if (k) r = r.times(2 << (k - 1));
external = true;
return finalise(r, Ctor.precision = pr, Ctor.rounding = rm, true);
};
/*
* Return true if the value of this Decimal is a finite number, otherwise return false.
*
*/
P.isFinite = function () {
return !!this.d;
};
/*
* Return true if the value of this Decimal is an integer, otherwise return false.
*
*/
P.isInteger = P.isInt = function () {
return !!this.d && mathfloor(this.e / LOG_BASE) > this.d.length - 2;
};
/*
* Return true if the value of this Decimal is NaN, otherwise return false.
*
*/
P.isNaN = function () {
return !this.s;
};
/*
* Return true if the value of this Decimal is negative, otherwise return false.
*
*/
P.isNegative = P.isNeg = function () {
return this.s < 0;
};
/*
* Return true if the value of this Decimal is positive, otherwise return false.
*
*/
P.isPositive = P.isPos = function () {
return this.s > 0;
};
/*
* Return true if the value of this Decimal is 0 or -0, otherwise return false.
*
*/
P.isZero = function () {
return !!this.d && this.d[0] === 0;
};
/*
* Return true if the value of this Decimal is less than `y`, otherwise return false.
*
*/
P.lessThan = P.lt = function (y) {
return this.cmp(y) < 0;
};
/*
* Return true if the value of this Decimal is less than or equal to `y`, otherwise return false.
*
*/
P.lessThanOrEqualTo = P.lte = function (y) {
return this.cmp(y) < 1;
};
/*
* Return the logarithm of the value of this Decimal to the specified base, rounded to `precision`
* significant digits using rounding mode `rounding`.
*
* If no base is specified, return log[10](arg).
*
* log[base](arg) = ln(arg) / ln(base)
*
* The result will always be correctly rounded if the base of the log is 10, and 'almost always'
* otherwise:
*
* Depending on the rounding mode, the result may be incorrectly rounded if the first fifteen
* rounding digits are [49]99999999999999 or [50]00000000000000. In that case, the maximum error
* between the result and the correctly rounded result will be one ulp (unit in the last place).
*
* log[-b](a) = NaN
* log[0](a) = NaN
* log[1](a) = NaN
* log[NaN](a) = NaN
* log[Infinity](a) = NaN
* log[b](0) = -Infinity
* log[b](-0) = -Infinity
* log[b](-a) = NaN
* log[b](1) = 0
* log[b](Infinity) = Infinity
* log[b](NaN) = NaN
*
* [base] {number|string|Decimal} The base of the logarithm.
*
*/
P.logarithm = P.log = function (base) {
var isBase10, d, denominator, k, inf, num, sd, r,
arg = this,
Ctor = arg.constructor,
pr = Ctor.precision,
rm = Ctor.rounding,
guard = 5;
// Default base is 10.
if (base == null) {
base = new Ctor(10);
isBase10 = true;
} else {
base = new Ctor(base);
d = base.d;
// Return NaN if base is negative, or non-finite, or is 0 or 1.
if (base.s < 0 || !d || !d[0] || base.eq(1)) return new Ctor(NaN);
isBase10 = base.eq(10);
}
d = arg.d;
// Is arg negative, non-finite, 0 or 1?
if (arg.s < 0 || !d || !d[0] || arg.eq(1)) {
return new Ctor(d && !d[0] ? -1 / 0 : arg.s != 1 ? NaN : d ? 0 : 1 / 0);
}
// The result will have a non-terminating decimal expansion if base is 10 and arg is not an
// integer power of 10.
if (isBase10) {
if (d.length > 1) {
inf = true;
} else {
for (k = d[0]; k % 10 === 0;) k /= 10;
inf = k !== 1;
}
}
external = false;
sd = pr + guard;
num = naturalLogarithm(arg, sd);
denominator = isBase10 ? getLn10(Ctor, sd + 10) : naturalLogarithm(base, sd);
// The result will have 5 rounding digits.
r = divide(num, denominator, sd, 1);
// If at a rounding boundary, i.e. the result's rounding digits are [49]9999 or [50]0000,
// calculate 10 further digits.
//
// If the result is known to have an infinite decimal expansion, repeat this until it is clear
// that the result is above or below the boundary. Otherwise, if after calculating the 10
// further digits, the last 14 are nines, round up and assume the result is exact.
// Also assume the result is exact if the last 14 are zero.
//
// Example of a result that will be incorrectly rounded:
// log[1048576](4503599627370502) = 2.60000000000000009610279511444746...
// The above result correctly rounded using ROUND_CEIL to 1 decimal place should be 2.7, but it
// will be given as 2.6 as there are 15 zeros immediately after the requested decimal place, so
// the exact result would be assumed to be 2.6, which rounded using ROUND_CEIL to 1 decimal
// place is still 2.6.
if (checkRoundingDigits(r.d, k = pr, rm)) {
do {
sd += 10;
num = naturalLogarithm(arg, sd);
denominator = isBase10 ? getLn10(Ctor, sd + 10) : naturalLogarithm(base, sd);
r = divide(num, denominator, sd, 1);
if (!inf) {
// Check for 14 nines from the 2nd rounding digit, as the first may be 4.
if (+digitsToString(r.d).slice(k + 1, k + 15) + 1 == 1e14) {
r = finalise(r, pr + 1, 0);
}
break;
}
} while (checkRoundingDigits(r.d, k += 10, rm));
}
external = true;
return finalise(r, pr, rm);
};
/*
* Return a new Decimal whose value is the maximum of the arguments and the value of this Decimal.
*
* arguments {number|string|Decimal}
*
P.max = function () {
Array.prototype.push.call(arguments, this);
return maxOrMin(this.constructor, arguments, 'lt');
};
*/
/*
* Return a new Decimal whose value is the minimum of the arguments and the value of this Decimal.
*
* arguments {number|string|Decimal}
*
P.min = function () {
Array.prototype.push.call(arguments, this);
return maxOrMin(this.constructor, arguments, 'gt');
};
*/
/*
* n - 0 = n
* n - N = N
* n - I = -I
* 0 - n = -n
* 0 - 0 = 0
* 0 - N = N
* 0 - I = -I
* N - n = N
* N - 0 = N
* N - N = N
* N - I = N
* I - n = I
* I - 0 = I
* I - N = N
* I - I = N
*
* Return a new Decimal whose value is the value of this Decimal minus `y`, rounded to `precision`
* significant digits using rounding mode `rounding`.
*
*/
P.minus = P.sub = function (y) {
var d, e, i, j, k, len, pr, rm, xd, xe, xLTy, yd,
x = this,
Ctor = x.constructor;
y = new Ctor(y);
// If either is not finite...
if (!x.d || !y.d) {
// Return NaN if either is NaN.
if (!x.s || !y.s) y = new Ctor(NaN);
// Return y negated if x is finite and y is ±Infinity.
else if (x.d) y.s = -y.s;
// Return x if y is finite and x is ±Infinity.
// Return x if both are ±Infinity with different signs.
// Return NaN if both are ±Infinity with the same sign.
else y = new Ctor(y.d || x.s !== y.s ? x : NaN);
return y;
}
// If signs differ...
if (x.s != y.s) {
y.s = -y.s;
return x.plus(y);
}
xd = x.d;
yd = y.d;
pr = Ctor.precision;
rm = Ctor.rounding;
// If either is zero...
if (!xd[0] || !yd[0]) {
// Return y negated if x is zero and y is non-zero.
if (yd[0]) y.s = -y.s;
// Return x if y is zero and x is non-zero.
else if (xd[0]) y = new Ctor(x);
// Return zero if both are zero.
// From IEEE 754 (2008) 6.3: 0 - 0 = -0 - -0 = -0 when rounding to -Infinity.
else return new Ctor(rm === 3 ? -0 : 0);
return external ? finalise(y, pr, rm) : y;
}
// x and y are finite, non-zero numbers with the same sign.
// Calculate base 1e7 exponents.
e = mathfloor(y.e / LOG_BASE);
xe = mathfloor(x.e / LOG_BASE);
xd = xd.slice();
k = xe - e;
// If base 1e7 exponents differ...
if (k) {
xLTy = k < 0;
if (xLTy) {
d = xd;
k = -k;
len = yd.length;
} else {
d = yd;
e = xe;
len = xd.length;
}
// Numbers with massively different exponents would result in a very high number of
// zeros needing to be prepended, but this can be avoided while still ensuring correct
// rounding by limiting the number of zeros to `Math.ceil(pr / LOG_BASE) + 2`.
i = Math.max(Math.ceil(pr / LOG_BASE), len) + 2;
if (k > i) {
k = i;
d.length = 1;
}
// Prepend zeros to equalise exponents.
d.reverse();
for (i = k; i--;) d.push(0);
d.reverse();
// Base 1e7 exponents equal.
} else {
// Check digits to determine which is the bigger number.
i = xd.length;
len = yd.length;
xLTy = i < len;
if (xLTy) len = i;
for (i = 0; i < len; i++) {
if (xd[i] != yd[i]) {
xLTy = xd[i] < yd[i];
break;
}
}
k = 0;
}
if (xLTy) {
d = xd;
xd = yd;
yd = d;
y.s = -y.s;
}
len = xd.length;
// Append zeros to `xd` if shorter.
// Don't add zeros to `yd` if shorter as subtraction only needs to start at `yd` length.
for (i = yd.length - len; i > 0; --i) xd[len++] = 0;
// Subtract yd from xd.
for (i = yd.length; i > k;) {
if (xd[--i] < yd[i]) {
for (j = i; j && xd[--j] === 0;) xd[j] = BASE - 1;
--xd[j];
xd[i] += BASE;
}
xd[i] -= yd[i];
}
// Remove trailing zeros.
for (; xd[--len] === 0;) xd.pop();
// Remove leading zeros and adjust exponent accordingly.
for (; xd[0] === 0; xd.shift()) --e;
// Zero?
if (!xd[0]) return new Ctor(rm === 3 ? -0 : 0);
y.d = xd;
y.e = getBase10Exponent(xd, e);
return external ? finalise(y, pr, rm) : y;
};
/*
* n % 0 = N
* n % N = N
* n % I = n
* 0 % n = 0
* -0 % n = -0
* 0 % 0 = N
* 0 % N = N
* 0 % I = 0
* N % n = N
* N % 0 = N
* N % N = N
* N % I = N
* I % n = N
* I % 0 = N
* I % N = N
* I % I = N
*
* Return a new Decimal whose value is the value of this Decimal modulo `y`, rounded to
* `precision` significant digits using rounding mode `rounding`.
*
* The result depends on the modulo mode.
*
*/
P.modulo = P.mod = function (y) {
var q,
x = this,
Ctor = x.constructor;
y = new Ctor(y);
// Return NaN if x is ±Infinity or NaN, or y is NaN or ±0.
if (!x.d || !y.s || y.d && !y.d[0]) return new Ctor(NaN);
// Return x if y is ±Infinity or x is ±0.
if (!y.d || x.d && !x.d[0]) {
return finalise(new Ctor(x), Ctor.precision, Ctor.rounding);
}
// Prevent rounding of intermediate calculations.
external = false;
if (Ctor.modulo == 9) {
// Euclidian division: q = sign(y) * floor(x / abs(y))
// result = x - q * y where 0 <= result < abs(y)
q = divide(x, y.abs(), 0, 3, 1);
q.s *= y.s;
} else {
q = divide(x, y, 0, Ctor.modulo, 1);
}
q = q.times(y);
external = true;
return x.minus(q);
};
/*
* Return a new Decimal whose value is the natural exponential of the value of this Decimal,
* i.e. the base e raised to the power the value of this Decimal, rounded to `precision`
* significant digits using rounding mode `rounding`.
*
*/
P.naturalExponential = P.exp = function () {
return naturalExponential(this);
};
/*
* Return a new Decimal whose value is the natural logarithm of the value of this Decimal,
* rounded to `precision` significant digits using rounding mode `rounding`.
*
*/
P.naturalLogarithm = P.ln = function () {
return naturalLogarithm(this);
};
/*
* Return a new Decimal whose value is the value of this Decimal negated, i.e. as if multiplied by
* -1.
*
*/
P.negated = P.neg = function () {
var x = new this.constructor(this);
x.s = -x.s;
return finalise(x);
};
/*
* n + 0 = n
* n + N = N
* n + I = I
* 0 + n = n
* 0 + 0 = 0
* 0 + N = N
* 0 + I = I
* N + n = N
* N + 0 = N
* N + N = N
* N + I = N
* I + n = I
* I + 0 = I
* I + N = N
* I + I = I
*
* Return a new Decimal whose value is the value of this Decimal plus `y`, rounded to `precision`
* significant digits using rounding mode `rounding`.
*
*/
P.plus = P.add = function (y) {
var carry, d, e, i, k, len, pr, rm, xd, yd,
x = this,
Ctor = x.constructor;
y = new Ctor(y);
// If either is not finite...
if (!x.d || !y.d) {
// Return NaN if either is NaN.
if (!x.s || !y.s) y = new Ctor(NaN);
// Return x if y is finite and x is ±Infinity.
// Return x if both are ±Infinity with the same sign.
// Return NaN if both are ±Infinity with different signs.
// Return y if x is finite and y is ±Infinity.
else if (!x.d) y = new Ctor(y.d || x.s === y.s ? x : NaN);
return y;
}
// If signs differ...
if (x.s != y.s) {
y.s = -y.s;
return x.minus(y);
}
xd = x.d;
yd = y.d;
pr = Ctor.precision;
rm = Ctor.rounding;
// If either is zero...
if (!xd[0] || !yd[0]) {
// Return x if y is zero.
// Return y if y is non-zero.
if (!yd[0]) y = new Ctor(x);
return external ? finalise(y, pr, rm) : y;
}
// x and y are finite, non-zero numbers with the same sign.
// Calculate base 1e7 exponents.
k = mathfloor(x.e / LOG_BASE);
e = mathfloor(y.e / LOG_BASE);
xd = xd.slice();
i = k - e;
// If base 1e7 exponents differ...
if (i) {
if (i < 0) {
d = xd;
i = -i;
len = yd.length;
} else {
d = yd;
e = k;
len = xd.length;
}
// Limit number of zeros prepended to max(ceil(pr / LOG_BASE), len) + 1.
k = Math.ceil(pr / LOG_BASE);
len = k > len ? k + 1 : len + 1;
if (i > len) {
i = len;
d.length = 1;
}
// Prepend zeros to equalise exponents. Note: Faster to use reverse then do unshifts.
d.reverse();
for (; i--;) d.push(0);
d.reverse();
}
len = xd.length;
i = yd.length;
// If yd is longer than xd, swap xd and yd so xd points to the longer array.
if (len - i < 0) {
i = len;
d = yd;
yd = xd;
xd = d;
}
// Only start adding at yd.length - 1 as the further digits of xd can be left as they are.
for (carry = 0; i;) {
carry = (xd[--i] = xd[i] + yd[i] + carry) / BASE | 0;
xd[i] %= BASE;
}
if (carry) {
xd.unshift(carry);
++e;
}
// Remove trailing zeros.
// No need to check for zero, as +x + +y != 0 && -x + -y != 0
for (len = xd.length; xd[--len] == 0;) xd.pop();
y.d = xd;
y.e = getBase10Exponent(xd, e);
return external ? finalise(y, pr, rm) : y;
};
/*
* Return the number of significant digits of the value of this Decimal.
*
* [z] {boolean|number} Whether to count integer-part trailing zeros: true, false, 1 or 0.
*
*/
P.precision = P.sd = function (z) {
var k,
x = this;
if (z !== void 0 && z !== !!z && z !== 1 && z !== 0) throw Error(invalidArgument + z);
if (x.d) {
k = getPrecision(x.d);
if (z && x.e + 1 > k) k = x.e + 1;
} else {
k = NaN;
}
return k;
};
/*
* Return a new Decimal whose value is the value of this Decimal rounded to a whole number using
* rounding mode `rounding`.
*
*/
P.round = function () {
var x = this,
Ctor = x.constructor;
return finalise(new Ctor(x), x.e + 1, Ctor.rounding);
};
/*
* Return a new Decimal whose value is the sine of the value in radians of this Decimal.
*
* Domain: [-Infinity, Infinity]
* Range: [-1, 1]
*
* sin(x) = x - x^3/3! + x^5/5! - ...
*
* sin(0) = 0
* sin(-0) = -0
* sin(Infinity) = NaN
* sin(-Infinity) = NaN
* sin(NaN) = NaN
*
*/
P.sine = P.sin = function () {
var pr, rm,
x = this,
Ctor = x.constructor;
if (!x.isFinite()) return new Ctor(NaN);
if (x.isZero()) return new Ctor(x);
pr = Ctor.precision;
rm = Ctor.rounding;
Ctor.precision = pr + Math.max(x.e, x.sd()) + LOG_BASE;
Ctor.rounding = 1;
x = sine(Ctor, toLessThanHalfPi(Ctor, x));
Ctor.precision = pr;
Ctor.rounding = rm;
return finalise(quadrant > 2 ? x.neg() : x, pr, rm, true);
};
/*
* Return a new Decimal whose value is the square root of this Decimal, rounded to `precision`
* significant digits using rounding mode `rounding`.
*
* sqrt(-n) = N
* sqrt(N) = N
* sqrt(-I) = N
* sqrt(I) = I
* sqrt(0) = 0
* sqrt(-0) = -0
*
*/
P.squareRoot = P.sqrt = function () {
var m, n, sd, r, rep, t,
x = this,
d = x.d,
e = x.e,
s = x.s,
Ctor = x.constructor;
// Negative/NaN/Infinity/zero?
if (s !== 1 || !d || !d[0]) {
return new Ctor(!s || s < 0 && (!d || d[0]) ? NaN : d ? x : 1 / 0);
}
external = false;
// Initial estimate.
s = Math.sqrt(+x);
// Math.sqrt underflow/overflow?
// Pass x to Math.sqrt as integer, then adjust the exponent of the result.
if (s == 0 || s == 1 / 0) {
n = digitsToString(d);
if ((n.length + e) % 2 == 0) n += '0';
s = Math.sqrt(n);
e = mathfloor((e + 1) / 2) - (e < 0 || e % 2);
if (s == 1 / 0) {
n = '1e' + e;
} else {
n = s.toExponential();
n = n.slice(0, n.indexOf('e') + 1) + e;
}
r = new Ctor(n);
} else {
r = new Ctor(s.toString());
}
sd = (e = Ctor.precision) + 3;
// Newton-Raphson iteration.
for (;;) {
t = r;
r = t.plus(divide(x, t, sd + 2, 1)).times(0.5);
// TODO? Replace with for-loop and checkRoundingDigits.
if (digitsToString(t.d).slice(0, sd) === (n = digitsToString(r.d)).slice(0, sd)) {
n = n.slice(sd - 3, sd + 1);
// The 4th rounding digit may be in error by -1 so if the 4 rounding digits are 9999 or
// 4999, i.e. approaching a rounding boundary, continue the iteration.
if (n == '9999' || !rep && n == '4999') {
// On the first iteration only, check to see if rounding up gives the exact result as the
// nines may infinitely repeat.
if (!rep) {
finalise(t, e + 1, 0);
if (t.times(t).eq(x)) {
r = t;
break;
}
}
sd += 4;
rep = 1;
} else {
// If the rounding digits are null, 0{0,4} or 50{0,3}, check for an exact result.
// If not, then there are further digits and m will be truthy.
if (!+n || !+n.slice(1) && n.charAt(0) == '5') {
// Truncate to the first rounding digit.
finalise(r, e + 1, 1);
m = !r.times(r).eq(x);
}
break;
}
}
}
external = true;
return finalise(r, e, Ctor.rounding, m);
};
/*
* Return a new Decimal whose value is the tangent of the value in radians of this Decimal.
*
* Domain: [-Infinity, Infinity]
* Range: [-Infinity, Infinity]
*
* tan(0) = 0
* tan(-0) = -0
* tan(Infinity) = NaN
* tan(-Infinity) = NaN
* tan(NaN) = NaN
*
*/
P.tangent = P.tan = function () {
var pr, rm,
x = this,
Ctor = x.constructor;
if (!x.isFinite()) return new Ctor(NaN);
if (x.isZero()) return new Ctor(x);
pr = Ctor.precision;
rm = Ctor.rounding;
Ctor.precision = pr + 10;
Ctor.rounding = 1;
x = x.sin();
x.s = 1;
x = divide(x, new Ctor(1).minus(x.times(x)).sqrt(), pr + 10, 0);
Ctor.precision = pr;
Ctor.rounding = rm;
return finalise(quadrant == 2 || quadrant == 4 ? x.neg() : x, pr, rm, true);
};
/*
* n * 0 = 0
* n * N = N
* n * I = I
* 0 * n = 0
* 0 * 0 = 0
* 0 * N = N
* 0 * I = N
* N * n = N
* N * 0 = N
* N * N = N
* N * I = N
* I * n = I
* I * 0 = N
* I * N = N
* I * I = I
*
* Return a new Decimal whose value is this Decimal times `y`, rounded to `precision` significant
* digits using rounding mode `rounding`.
*
*/
P.times = P.mul = function (y) {
var carry, e, i, k, r, rL, t, xdL, ydL,
x = this,
Ctor = x.constructor,
xd = x.d,
yd = (y = new Ctor(y)).d;
y.s *= x.s;
// If either is NaN, ±Infinity or ±0...
if (!xd || !xd[0] || !yd || !yd[0]) {
return new Ctor(!y.s || xd && !xd[0] && !yd || yd && !yd[0] && !xd
// Return NaN if either is NaN.
// Return NaN if x is ±0 and y is ±Infinity, or y is ±0 and x is ±Infinity.
? NaN
// Return ±Infinity if either is ±Infinity.
// Return ±0 if either is ±0.
: !xd || !yd ? y.s / 0 : y.s * 0);
}
e = mathfloor(x.e / LOG_BASE) + mathfloor(y.e / LOG_BASE);
xdL = xd.length;
ydL = yd.length;
// Ensure xd points to the longer array.
if (xdL < ydL) {
r = xd;
xd = yd;
yd = r;
rL = xdL;
xdL = ydL;
ydL = rL;
}
// Initialise the result array with zeros.
r = [];
rL = xdL + ydL;
for (i = rL; i--;) r.push(0);
// Multiply!
for (i = ydL; --i >= 0;) {
carry = 0;
for (k = xdL + i; k > i;) {
t = r[k] + yd[i] * xd[k - i - 1] + carry;
r[k--] = t % BASE | 0;
carry = t / BASE | 0;
}
r[k] = (r[k] + carry) % BASE | 0;
}
// Remove trailing zeros.
for (; !r[--rL];) r.pop();
if (carry) ++e;
else r.shift();
y.d = r;
y.e = getBase10Exponent(r, e);
return external ? finalise(y, Ctor.precision, Ctor.rounding) : y;
};
/*
* Return a string representing the value of this Decimal in base 2, round to `sd` significant
* digits using rounding mode `rm`.
*
* If the optional `sd` argument is present then return binary exponential notation.
*
* [sd] {number} Significant digits. Integer, 1 to MAX_DIGITS inclusive.
* [rm] {number} Rounding mode. Integer, 0 to 8 inclusive.
*
*/
P.toBinary = function (sd, rm) {
return toStringBinary(this, 2, sd, rm);
};
/*
* Return a new Decimal whose value is the value of this Decimal rounded to a maximum of `dp`
* decimal places using rounding mode `rm` or `rounding` if `rm` is omitted.
*
* If `dp` is omitted, return a new Decimal whose value is the value of this Decimal.
*
* [dp] {number} Decimal places. Integer, 0 to MAX_DIGITS inclusive.
* [rm] {number} Rounding mode. Integer, 0 to 8 inclusive.
*
*/
P.toDecimalPlaces = P.toDP = function (dp, rm) {
var x = this,
Ctor = x.constructor;
x = new Ctor(x);
if (dp === void 0) return x;
checkInt32(dp, 0, MAX_DIGITS);
if (rm === void 0) rm = Ctor.rounding;
else checkInt32(rm, 0, 8);
return finalise(x, dp + x.e + 1, rm);
};
/*
* Return a string representing the value of this Decimal in exponential notation rounded to
* `dp` fixed decimal places using rounding mode `rounding`.
*
* [dp] {number} Decimal places. Integer, 0 to MAX_DIGITS inclusive.
* [rm] {number} Rounding mode. Integer, 0 to 8 inclusive.
*
*/
P.toExponential = function (dp, rm) {
var str,
x = this,
Ctor = x.constructor;
if (dp === void 0) {
str = finiteToString(x, true);
} else {
checkInt32(dp, 0, MAX_DIGITS);
if (rm === void 0) rm = Ctor.rounding;
else checkInt32(rm, 0, 8);
x = finalise(new Ctor(x), dp + 1, rm);
str = finiteToString(x, true, dp + 1);
}
return x.isNeg() && !x.isZero() ? '-' + str : str;
};
/*
* Return a string representing the value of this Decimal in normal (fixed-point) notation to
* `dp` fixed decimal places and rounded using rounding mode `rm` or `rounding` if `rm` is
* omitted.
*
* As with JavaScript numbers, (-0).toFixed(0) is '0', but e.g. (-0.00001).toFixed(0) is '-0'.
*
* [dp] {number} Decimal places. Integer, 0 to MAX_DIGITS inclusive.
* [rm] {number} Rounding mode. Integer, 0 to 8 inclusive.
*
* (-0).toFixed(0) is '0', but (-0.1).toFixed(0) is '-0'.
* (-0).toFixed(1) is '0.0', but (-0.01).toFixed(1) is '-0.0'.
* (-0).toFixed(3) is '0.000'.
* (-0.5).toFixed(0) is '-0'.
*
*/
P.toFixed = function (dp, rm) {
var str, y,
x = this,
Ctor = x.constructor;
if (dp === void 0) {
str = finiteToString(x);
} else {
checkInt32(dp, 0, MAX_DIGITS);
if (rm === void 0) rm = Ctor.rounding;
else checkInt32(rm, 0, 8);
y = finalise(new Ctor(x), dp + x.e + 1, rm);
str = finiteToString(y, false, dp + y.e + 1);
}
// To determine whether to add the minus sign look at the value before it was rounded,
// i.e. look at `x` rather than `y`.
return x.isNeg() && !x.isZero() ? '-' + str : str;
};
/*
* Return an array representing the value of this Decimal as a simple fraction with an integer
* numerator and an integer denominator.
*
* The denominator will be a positive non-zero value less than or equal to the specified maximum
* denominator. If a maximum denominator is not specified, the denominator will be the lowest
* value necessary to represent the number exactly.
*
* [maxD] {number|string|Decimal} Maximum denominator. Integer >= 1 and < Infinity.
*
*/
P.toFraction = function (maxD) {
var d, d0, d1, d2, e, k, n, n0, n1, pr, q, r,
x = this,
xd = x.d,
Ctor = x.constructor;
if (!xd) return new Ctor(x);
n1 = d0 = new Ctor(1);
d1 = n0 = new Ctor(0);
d = new Ctor(d1);
e = d.e = getPrecision(xd) - x.e - 1;
k = e % LOG_BASE;
d.d[0] = mathpow(10, k < 0 ? LOG_BASE + k : k);
if (maxD == null) {
// d is 10**e, the minimum max-denominator needed.
maxD = e > 0 ? d : n1;
} else {
n = new Ctor(maxD);
if (!n.isInt() || n.lt(n1)) throw Error(invalidArgument + n);
maxD = n.gt(d) ? (e > 0 ? d : n1) : n;
}
external = false;
n = new Ctor(digitsToString(xd));
pr = Ctor.precision;
Ctor.precision = e = xd.length * LOG_BASE * 2;
for (;;) {
q = divide(n, d, 0, 1, 1);
d2 = d0.plus(q.times(d1));
if (d2.cmp(maxD) == 1) break;
d0 = d1;
d1 = d2;
d2 = n1;
n1 = n0.plus(q.times(d2));
n0 = d2;
d2 = d;
d = n.minus(q.times(d2));
n = d2;
}
d2 = divide(maxD.minus(d0), d1, 0, 1, 1);
n0 = n0.plus(d2.times(n1));
d0 = d0.plus(d2.times(d1));
n0.s = n1.s = x.s;
// Determine which fraction is closer to x, n0/d0 or n1/d1?
r = divide(n1, d1, e, 1).minus(x).abs().cmp(divide(n0, d0, e, 1).minus(x).abs()) < 1
? [n1, d1] : [n0, d0];
Ctor.precision = pr;
external = true;
return r;
};
/*
* Return a string representing the value of this Decimal in base 16, round to `sd` significant
* digits using rounding mode `rm`.
*
* If the optional `sd` argument is present then return binary exponential notation.
*
* [sd] {number} Significant digits. Integer, 1 to MAX_DIGITS inclusive.
* [rm] {number} Rounding mode. Integer, 0 to 8 inclusive.
*
*/
P.toHexadecimal = P.toHex = function (sd, rm) {
return toStringBinary(this, 16, sd, rm);
};
/*
* Returns a new Decimal whose value is the nearest multiple of `y` in the direction of rounding
* mode `rm`, or `Decimal.rounding` if `rm` is omitted, to the value of this Decimal.
*
* The return value will always have the same sign as this Decimal, unless either this Decimal
* or `y` is NaN, in which case the return value will be also be NaN.
*
* The return value is not affected by the value of `precision`.
*
* y {number|string|Decimal} The magnitude to round to a multiple of.
* [rm] {number} Rounding mode. Integer, 0 to 8 inclusive.
*
* 'toNearest() rounding mode not an integer: {rm}'
* 'toNearest() rounding mode out of range: {rm}'
*
*/
P.toNearest = function (y, rm) {
var x = this,
Ctor = x.constructor;
x = new Ctor(x);
if (y == null) {
// If x is not finite, return x.
if (!x.d) return x;
y = new Ctor(1);
rm = Ctor.rounding;
} else {
y = new Ctor(y);
if (rm === void 0) {
rm = Ctor.rounding;
} else {
checkInt32(rm, 0, 8);
}
// If x is not finite, return x if y is not NaN, else NaN.
if (!x.d) return y.s ? x : y;
// If y is not finite, return Infinity with the sign of x if y is Infinity, else NaN.
if (!y.d) {
if (y.s) y.s = x.s;
return y;
}
}
// If y is not zero, calculate the nearest multiple of y to x.
if (y.d[0]) {
external = false;
x = divide(x, y, 0, rm, 1).times(y);
external = true;
finalise(x);
// If y is zero, return zero with the sign of x.
} else {
y.s = x.s;
x = y;
}
return x;
};
/*
* Return the value of this Decimal converted to a number primitive.
* Zero keeps its sign.
*
*/
P.toNumber = function () {
return +this;
};
/*
* Return a string representing the value of this Decimal in base 8, round to `sd` significant
* digits using rounding mode `rm`.
*
* If the optional `sd` argument is present then return binary exponential notation.
*
* [sd] {number} Significant digits. Integer, 1 to MAX_DIGITS inclusive.
* [rm] {number} Rounding mode. Integer, 0 to 8 inclusive.
*
*/
P.toOctal = function (sd, rm) {
return toStringBinary(this, 8, sd, rm);
};
/*
* Return a new Decimal whose value is the value of this Decimal raised to the power `y`, rounded
* to `precision` significant digits using rounding mode `rounding`.
*
* ECMAScript compliant.
*
* pow(x, NaN) = NaN
* pow(x, ±0) = 1
* pow(NaN, non-zero) = NaN
* pow(abs(x) > 1, +Infinity) = +Infinity
* pow(abs(x) > 1, -Infinity) = +0
* pow(abs(x) == 1, ±Infinity) = NaN
* pow(abs(x) < 1, +Infinity) = +0
* pow(abs(x) < 1, -Infinity) = +Infinity
* pow(+Infinity, y > 0) = +Infinity
* pow(+Infinity, y < 0) = +0
* pow(-Infinity, odd integer > 0) = -Infinity
* pow(-Infinity, even integer > 0) = +Infinity
* pow(-Infinity, odd integer < 0) = -0
* pow(-Infinity, even integer < 0) = +0
* pow(+0, y > 0) = +0
* pow(+0, y < 0) = +Infinity
* pow(-0, odd integer > 0) = -0
* pow(-0, even integer > 0) = +0
* pow(-0, odd integer < 0) = -Infinity
* pow(-0, even integer < 0) = +Infinity
* pow(finite x < 0, finite non-integer) = NaN
*
* For non-integer or very large exponents pow(x, y) is calculated using
*
* x^y = exp(y*ln(x))
*
* Assuming the first 15 rounding digits are each equally likely to be any digit 0-9, the
* probability of an incorrectly rounded result
* P([49]9{14} | [50]0{14}) = 2 * 0.2 * 10^-14 = 4e-15 = 1/2.5e+14
* i.e. 1 in 250,000,000,000,000
*
* If a result is incorrectly rounded the maximum error will be 1 ulp (unit in last place).
*
* y {number|string|Decimal} The power to which to raise this Decimal.
*
*/
P.toPower = P.pow = function (y) {
var e, k, pr, r, rm, s,
x = this,
Ctor = x.constructor,
yn = +(y = new Ctor(y));
// Either ±Infinity, NaN or ±0?
if (!x.d || !y.d || !x.d[0] || !y.d[0]) return new Ctor(mathpow(+x, yn));
x = new Ctor(x);
if (x.eq(1)) return x;
pr = Ctor.precision;
rm = Ctor.rounding;
if (y.eq(1)) return finalise(x, pr, rm);
// y exponent
e = mathfloor(y.e / LOG_BASE);
// If y is a small integer use the 'exponentiation by squaring' algorithm.
if (e >= y.d.length - 1 && (k = yn < 0 ? -yn : yn) <= MAX_SAFE_INTEGER) {
r = intPow(Ctor, x, k, pr);
return y.s < 0 ? new Ctor(1).div(r) : finalise(r, pr, rm);
}
s = x.s;
// if x is negative
if (s < 0) {
// if y is not an integer
if (e < y.d.length - 1) return new Ctor(NaN);
// Result is positive if x is negative and the last digit of integer y is even.
if ((y.d[e] & 1) == 0) s = 1;
// if x.eq(-1)
if (x.e == 0 && x.d[0] == 1 && x.d.length == 1) {
x.s = s;
return x;
}
}
// Estimate result exponent.
// x^y = 10^e, where e = y * log10(x)
// log10(x) = log10(x_significand) + x_exponent
// log10(x_significand) = ln(x_significand) / ln(10)
k = mathpow(+x, yn);
e = k == 0 || !isFinite(k)
? mathfloor(yn * (Math.log('0.' + digitsToString(x.d)) / Math.LN10 + x.e + 1))
: new Ctor(k + '').e;
// Exponent estimate may be incorrect e.g. x: 0.999999999999999999, y: 2.29, e: 0, r.e: -1.
// Overflow/underflow?
if (e > Ctor.maxE + 1 || e < Ctor.minE - 1) return new Ctor(e > 0 ? s / 0 : 0);
external = false;
Ctor.rounding = x.s = 1;
// Estimate the extra guard digits needed to ensure five correct rounding digits from
// naturalLogarithm(x). Example of failure without these extra digits (precision: 10):
// new Decimal(2.32456).pow('2087987436534566.46411')
// should be 1.162377823e+764914905173815, but is 1.162355823e+764914905173815
k = Math.min(12, (e + '').length);
// r = x^y = exp(y*ln(x))
r = naturalExponential(y.times(naturalLogarithm(x, pr + k)), pr);
// r may be Infinity, e.g. (0.9999999999999999).pow(-1e+40)
if (r.d) {
// Truncate to the required precision plus five rounding digits.
r = finalise(r, pr + 5, 1);
// If the rounding digits are [49]9999 or [50]0000 increase the precision by 10 and recalculate
// the result.
if (checkRoundingDigits(r.d, pr, rm)) {
e = pr + 10;
// Truncate to the increased precision plus five rounding digits.
r = finalise(naturalExponential(y.times(naturalLogarithm(x, e + k)), e), e + 5, 1);
// Check for 14 nines from the 2nd rounding digit (the first rounding digit may be 4 or 9).
if (+digitsToString(r.d).slice(pr + 1, pr + 15) + 1 == 1e14) {
r = finalise(r, pr + 1, 0);
}
}
}
r.s = s;
external = true;
Ctor.rounding = rm;
return finalise(r, pr, rm);
};
/*
* Return a string representing the value of this Decimal rounded to `sd` significant digits
* using rounding mode `rounding`.
*
* Return exponential notation if `sd` is less than the number of digits necessary to represent
* the integer part of the value in normal notation.
*
* [sd] {number} Significant digits. Integer, 1 to MAX_DIGITS inclusive.
* [rm] {number} Rounding mode. Integer, 0 to 8 inclusive.
*
*/
P.toPrecision = function (sd, rm) {
var str,
x = this,
Ctor = x.constructor;
if (sd === void 0) {
str = finiteToString(x, x.e <= Ctor.toExpNeg || x.e >= Ctor.toExpPos);
} else {
checkInt32(sd, 1, MAX_DIGITS);
if (rm === void 0) rm = Ctor.rounding;
else checkInt32(rm, 0, 8);
x = finalise(new Ctor(x), sd, rm);
str = finiteToString(x, sd <= x.e || x.e <= Ctor.toExpNeg, sd);
}
return x.isNeg() && !x.isZero() ? '-' + str : str;
};
/*
* Return a new Decimal whose value is the value of this Decimal rounded to a maximum of `sd`
* significant digits using rounding mode `rm`, or to `precision` and `rounding` respectively if
* omitted.
*
* [sd] {number} Significant digits. Integer, 1 to MAX_DIGITS inclusive.
* [rm] {number} Rounding mode. Integer, 0 to 8 inclusive.
*
* 'toSD() digits out of range: {sd}'
* 'toSD() digits not an integer: {sd}'
* 'toSD() rounding mode not an integer: {rm}'
* 'toSD() rounding mode out of range: {rm}'
*
*/
P.toSignificantDigits = P.toSD = function (sd, rm) {
var x = this,
Ctor = x.constructor;
if (sd === void 0) {
sd = Ctor.precision;
rm = Ctor.rounding;
} else {
checkInt32(sd, 1, MAX_DIGITS);
if (rm === void 0) rm = Ctor.rounding;
else checkInt32(rm, 0, 8);
}
return finalise(new Ctor(x), sd, rm);
};
/*
* Return a string representing the value of this Decimal.
*
* Return exponential notation if this Decimal has a positive exponent equal to or greater than
* `toExpPos`, or a negative exponent equal to or less than `toExpNeg`.
*
*/
P.toString = function () {
var x = this,
Ctor = x.constructor,
str = finiteToString(x, x.e <= Ctor.toExpNeg || x.e >= Ctor.toExpPos);
return x.isNeg() && !x.isZero() ? '-' + str : str;
};
/*
* Return a new Decimal whose value is the value of this Decimal truncated to a whole number.
*
*/
P.truncated = P.trunc = function () {
return finalise(new this.constructor(this), this.e + 1, 1);
};
/*
* Return a string representing the value of this Decimal.
* Unlike `toString`, negative zero will include the minus sign.
*
*/
P.valueOf = P.toJSON = function () {
var x = this,
Ctor = x.constructor,
str = finiteToString(x, x.e <= Ctor.toExpNeg || x.e >= Ctor.toExpPos);
return x.isNeg() ? '-' + str : str;
};
/*
// Add aliases to match BigDecimal method names.
// P.add = P.plus;
P.subtract = P.minus;
P.multiply = P.times;
P.divide = P.div;
P.remainder = P.mod;
P.compareTo = P.cmp;
P.negate = P.neg;
*/
// Helper functions for Decimal.prototype (P) and/or Decimal methods, and their callers.
/*
* digitsToString P.cubeRoot, P.logarithm, P.squareRoot, P.toFraction, P.toPower,
* finiteToString, naturalExponential, naturalLogarithm
* checkInt32 P.toDecimalPlaces, P.toExponential, P.toFixed, P.toNearest,
* P.toPrecision, P.toSignificantDigits, toStringBinary, random
* checkRoundingDigits P.logarithm, P.toPower, naturalExponential, naturalLogarithm
* convertBase toStringBinary, parseOther
* cos P.cos
* divide P.atanh, P.cubeRoot, P.dividedBy, P.dividedToIntegerBy,
* P.logarithm, P.modulo, P.squareRoot, P.tan, P.tanh, P.toFraction,
* P.toNearest, toStringBinary, naturalExponential, naturalLogarithm,
* taylorSeries, atan2, parseOther
* finalise P.absoluteValue, P.atan, P.atanh, P.ceil, P.cos, P.cosh,
* P.cubeRoot, P.dividedToIntegerBy, P.floor, P.logarithm, P.minus,
* P.modulo, P.negated, P.plus, P.round, P.sin, P.sinh, P.squareRoot,
* P.tan, P.times, P.toDecimalPlaces, P.toExponential, P.toFixed,
* P.toNearest, P.toPower, P.toPrecision, P.toSignificantDigits,
* P.truncated, divide, getLn10, getPi, naturalExponential,
* naturalLogarithm, ceil, floor, round, trunc
* finiteToString P.toExponential, P.toFixed, P.toPrecision, P.toString, P.valueOf,
* toStringBinary
* getBase10Exponent P.minus, P.plus, P.times, parseOther
* getLn10 P.logarithm, naturalLogarithm
* getPi P.acos, P.asin, P.atan, toLessThanHalfPi, atan2
* getPrecision P.precision, P.toFraction
* getZeroString digitsToString, finiteToString
* intPow P.toPower, parseOther
* isOdd toLessThanHalfPi
* maxOrMin max, min
* naturalExponential P.naturalExponential, P.toPower
* naturalLogarithm P.acosh, P.asinh, P.atanh, P.logarithm, P.naturalLogarithm,
* P.toPower, naturalExponential
* nonFiniteToString finiteToString, toStringBinary
* parseDecimal Decimal
* parseOther Decimal
* sin P.sin
* taylorSeries P.cosh, P.sinh, cos, sin
* toLessThanHalfPi P.cos, P.sin
* toStringBinary P.toBinary, P.toHexadecimal, P.toOctal
* truncate intPow
*
* Throws: P.logarithm, P.precision, P.toFraction, checkInt32, getLn10, getPi,
* naturalLogarithm, config, parseOther, random, Decimal
*/
function digitsToString(d) {
var i, k, ws,
indexOfLastWord = d.length - 1,
str = '',
w = d[0];
if (indexOfLastWord > 0) {
str += w;
for (i = 1; i < indexOfLastWord; i++) {
ws = d[i] + '';
k = LOG_BASE - ws.length;
if (k) str += getZeroString(k);
str += ws;
}
w = d[i];
ws = w + '';
k = LOG_BASE - ws.length;
if (k) str += getZeroString(k);
} else if (w === 0) {
return '0';
}
// Remove trailing zeros of last w.
for (; w % 10 === 0;) w /= 10;
return str + w;
}
function checkInt32(i, min, max) {
if (i !== ~~i || i < min || i > max) {
throw Error(invalidArgument + i);
}
}
/*
* Check 5 rounding digits if `repeating` is null, 4 otherwise.
* `repeating == null` if caller is `log` or `pow`,
* `repeating != null` if caller is `naturalLogarithm` or `naturalExponential`.
*/
function checkRoundingDigits(d, i, rm, repeating) {
var di, k, r, rd;
// Get the length of the first word of the array d.
for (k = d[0]; k >= 10; k /= 10) --i;
// Is the rounding digit in the first word of d?
if (--i < 0) {
i += LOG_BASE;
di = 0;
} else {
di = Math.ceil((i + 1) / LOG_BASE);
i %= LOG_BASE;
}
// i is the index (0 - 6) of the rounding digit.
// E.g. if within the word 3487563 the first rounding digit is 5,
// then i = 4, k = 1000, rd = 3487563 % 1000 = 563
k = mathpow(10, LOG_BASE - i);
rd = d[di] % k | 0;
if (repeating == null) {
if (i < 3) {
if (i == 0) rd = rd / 100 | 0;
else if (i == 1) rd = rd / 10 | 0;
r = rm < 4 && rd == 99999 || rm > 3 && rd == 49999 || rd == 50000 || rd == 0;
} else {
r = (rm < 4 && rd + 1 == k || rm > 3 && rd + 1 == k / 2) &&
(d[di + 1] / k / 100 | 0) == mathpow(10, i - 2) - 1 ||
(rd == k / 2 || rd == 0) && (d[di + 1] / k / 100 | 0) == 0;
}
} else {
if (i < 4) {
if (i == 0) rd = rd / 1000 | 0;
else if (i == 1) rd = rd / 100 | 0;
else if (i == 2) rd = rd / 10 | 0;
r = (repeating || rm < 4) && rd == 9999 || !repeating && rm > 3 && rd == 4999;
} else {
r = ((repeating || rm < 4) && rd + 1 == k ||
(!repeating && rm > 3) && rd + 1 == k / 2) &&
(d[di + 1] / k / 1000 | 0) == mathpow(10, i - 3) - 1;
}
}
return r;
}
// Convert string of `baseIn` to an array of numbers of `baseOut`.
// Eg. convertBase('255', 10, 16) returns [15, 15].
// Eg. convertBase('ff', 16, 10) returns [2, 5, 5].
function convertBase(str, baseIn, baseOut) {
var j,
arr = [0],
arrL,
i = 0,
strL = str.length;
for (; i < strL;) {
for (arrL = arr.length; arrL--;) arr[arrL] *= baseIn;
arr[0] += NUMERALS.indexOf(str.charAt(i++));
for (j = 0; j < arr.length; j++) {
if (arr[j] > baseOut - 1) {
if (arr[j + 1] === void 0) arr[j + 1] = 0;
arr[j + 1] += arr[j] / baseOut | 0;
arr[j] %= baseOut;
}
}
}
return arr.reverse();
}
/*
* cos(x) = 1 - x^2/2! + x^4/4! - ...
* |x| < pi/2
*
*/
function cosine(Ctor, x) {
var k, y,
len = x.d.length;
// Argument reduction: cos(4x) = 8*(cos^4(x) - cos^2(x)) + 1
// i.e. cos(x) = 8*(cos^4(x/4) - cos^2(x/4)) + 1
// Estimate the optimum number of times to use the argument reduction.
if (len < 32) {
k = Math.ceil(len / 3);
y = (1 / tinyPow(4, k)).toString();
} else {
k = 16;
y = '2.3283064365386962890625e-10';
}
Ctor.precision += k;
x = taylorSeries(Ctor, 1, x.times(y), new Ctor(1));
// Reverse argument reduction
for (var i = k; i--;) {
var cos2x = x.times(x);
x = cos2x.times(cos2x).minus(cos2x).times(8).plus(1);
}
Ctor.precision -= k;
return x;
}
/*
* Perform division in the specified base.
*/
var divide = (function () {
// Assumes non-zero x and k, and hence non-zero result.
function multiplyInteger(x, k, base) {
var temp,
carry = 0,
i = x.length;
for (x = x.slice(); i--;) {
temp = x[i] * k + carry;
x[i] = temp % base | 0;
carry = temp / base | 0;
}
if (carry) x.unshift(carry);
return x;
}
function compare(a, b, aL, bL) {
var i, r;
if (aL != bL) {
r = aL > bL ? 1 : -1;
} else {
for (i = r = 0; i < aL; i++) {
if (a[i] != b[i]) {
r = a[i] > b[i] ? 1 : -1;
break;
}
}
}
return r;
}
function subtract(a, b, aL, base) {
var i = 0;
// Subtract b from a.
for (; aL--;) {
a[aL] -= i;
i = a[aL] < b[aL] ? 1 : 0;
a[aL] = i * base + a[aL] - b[aL];
}
// Remove leading zeros.
for (; !a[0] && a.length > 1;) a.shift();
}
return function (x, y, pr, rm, dp, base) {
var cmp, e, i, k, logBase, more, prod, prodL, q, qd, rem, remL, rem0, sd, t, xi, xL, yd0,
yL, yz,
Ctor = x.constructor,
sign = x.s == y.s ? 1 : -1,
xd = x.d,
yd = y.d;
// Either NaN, Infinity or 0?
if (!xd || !xd[0] || !yd || !yd[0]) {
return new Ctor(// Return NaN if either NaN, or both Infinity or 0.
!x.s || !y.s || (xd ? yd && xd[0] == yd[0] : !yd) ? NaN :
// Return ±0 if x is 0 or y is ±Infinity, or return ±Infinity as y is 0.
xd && xd[0] == 0 || !yd ? sign * 0 : sign / 0);
}
if (base) {
logBase = 1;
e = x.e - y.e;
} else {
base = BASE;
logBase = LOG_BASE;
e = mathfloor(x.e / logBase) - mathfloor(y.e / logBase);
}
yL = yd.length;
xL = xd.length;
q = new Ctor(sign);
qd = q.d = [];
// Result exponent may be one less than e.
// The digit array of a Decimal from toStringBinary may have trailing zeros.
for (i = 0; yd[i] == (xd[i] || 0); i++);
if (yd[i] > (xd[i] || 0)) e--;
if (pr == null) {
sd = pr = Ctor.precision;
rm = Ctor.rounding;
} else if (dp) {
sd = pr + (x.e - y.e) + 1;
} else {
sd = pr;
}
if (sd < 0) {
qd.push(1);
more = true;
} else {
// Convert precision in number of base 10 digits to base 1e7 digits.
sd = sd / logBase + 2 | 0;
i = 0;
// divisor < 1e7
if (yL == 1) {
k = 0;
yd = yd[0];
sd++;
// k is the carry.
for (; (i < xL || k) && sd--; i++) {
t = k * base + (xd[i] || 0);
qd[i] = t / yd | 0;
k = t % yd | 0;
}
more = k || i < xL;
// divisor >= 1e7
} else {
// Normalise xd and yd so highest order digit of yd is >= base/2
k = base / (yd[0] + 1) | 0;
if (k > 1) {
yd = multiplyInteger(yd, k, base);
xd = multiplyInteger(xd, k, base);
yL = yd.length;
xL = xd.length;
}
xi = yL;
rem = xd.slice(0, yL);
remL = rem.length;
// Add zeros to make remainder as long as divisor.
for (; remL < yL;) rem[remL++] = 0;
yz = yd.slice();
yz.unshift(0);
yd0 = yd[0];
if (yd[1] >= base / 2) ++yd0;
do {
k = 0;
// Compare divisor and remainder.
cmp = compare(yd, rem, yL, remL);
// If divisor < remainder.
if (cmp < 0) {
// Calculate trial digit, k.
rem0 = rem[0];
if (yL != remL) rem0 = rem0 * base + (rem[1] || 0);
// k will be how many times the divisor goes into the current remainder.
k = rem0 / yd0 | 0;
// Algorithm:
// 1. product = divisor * trial digit (k)
// 2. if product > remainder: product -= divisor, k--
// 3. remainder -= product
// 4. if product was < remainder at 2:
// 5. compare new remainder and divisor
// 6. If remainder > divisor: remainder -= divisor, k++
if (k > 1) {
if (k >= base) k = base - 1;
// product = divisor * trial digit.
prod = multiplyInteger(yd, k, base);
prodL = prod.length;
remL = rem.length;
// Compare product and remainder.
cmp = compare(prod, rem, prodL, remL);
// product > remainder.
if (cmp == 1) {
k--;
// Subtract divisor from product.
subtract(prod, yL < prodL ? yz : yd, prodL, base);
}
} else {
// cmp is -1.
// If k is 0, there is no need to compare yd and rem again below, so change cmp to 1
// to avoid it. If k is 1 there is a need to compare yd and rem again below.
if (k == 0) cmp = k = 1;
prod = yd.slice();
}
prodL = prod.length;
if (prodL < remL) prod.unshift(0);
// Subtract product from remainder.
subtract(rem, prod, remL, base);
// If product was < previous remainder.
if (cmp == -1) {
remL = rem.length;
// Compare divisor and new remainder.
cmp = compare(yd, rem, yL, remL);
// If divisor < new remainder, subtract divisor from remainder.
if (cmp < 1) {
k++;
// Subtract divisor from remainder.
subtract(rem, yL < remL ? yz : yd, remL, base);
}
}
remL = rem.length;
} else if (cmp === 0) {
k++;
rem = [0];
} // if cmp === 1, k will be 0
// Add the next digit, k, to the result array.
qd[i++] = k;
// Update the remainder.
if (cmp && rem[0]) {
rem[remL++] = xd[xi] || 0;
} else {
rem = [xd[xi]];
remL = 1;
}
} while ((xi++ < xL || rem[0] !== void 0) && sd--);
more = rem[0] !== void 0;
}
// Leading zero?
if (!qd[0]) qd.shift();
}
// logBase is 1 when divide is being used for base conversion.
if (logBase == 1) {
q.e = e;
inexact = more;
} else {
// To calculate q.e, first get the number of digits of qd[0].
for (i = 1, k = qd[0]; k >= 10; k /= 10) i++;
q.e = i + e * logBase - 1;
finalise(q, dp ? pr + q.e + 1 : pr, rm, more);
}
return q;
};
})();
/*
* Round `x` to `sd` significant digits using rounding mode `rm`.
* Check for over/under-flow.
*/
function finalise(x, sd, rm, isTruncated) {
var digits, i, j, k, rd, roundUp, w, xd, xdi,
Ctor = x.constructor;
// Don't round if sd is null or undefined.
out: if (sd != null) {
xd = x.d;
// Infinity/NaN.
if (!xd) return x;
// rd: the rounding digit, i.e. the digit after the digit that may be rounded up.
// w: the word of xd containing rd, a base 1e7 number.
// xdi: the index of w within xd.
// digits: the number of digits of w.
// i: what would be the index of rd within w if all the numbers were 7 digits long (i.e. if
// they had leading zeros)
// j: if > 0, the actual index of rd within w (if < 0, rd is a leading zero).
// Get the length of the first word of the digits array xd.
for (digits = 1, k = xd[0]; k >= 10; k /= 10) digits++;
i = sd - digits;
// Is the rounding digit in the first word of xd?
if (i < 0) {
i += LOG_BASE;
j = sd;
w = xd[xdi = 0];
// Get the rounding digit at index j of w.
rd = w / mathpow(10, digits - j - 1) % 10 | 0;
} else {
xdi = Math.ceil((i + 1) / LOG_BASE);
k = xd.length;
if (xdi >= k) {
if (isTruncated) {
// Needed by `naturalExponential`, `naturalLogarithm` and `squareRoot`.
for (; k++ <= xdi;) xd.push(0);
w = rd = 0;
digits = 1;
i %= LOG_BASE;
j = i - LOG_BASE + 1;
} else {
break out;
}
} else {
w = k = xd[xdi];
// Get the number of digits of w.
for (digits = 1; k >= 10; k /= 10) digits++;
// Get the index of rd within w.
i %= LOG_BASE;
// Get the index of rd within w, adjusted for leading zeros.
// The number of leading zeros of w is given by LOG_BASE - digits.
j = i - LOG_BASE + digits;
// Get the rounding digit at index j of w.
rd = j < 0 ? 0 : w / mathpow(10, digits - j - 1) % 10 | 0;
}
}
// Are there any non-zero digits after the rounding digit?
isTruncated = isTruncated || sd < 0 ||
xd[xdi + 1] !== void 0 || (j < 0 ? w : w % mathpow(10, digits - j - 1));
// The expression `w % mathpow(10, digits - j - 1)` returns all the digits of w to the right
// of the digit at (left-to-right) index j, e.g. if w is 908714 and j is 2, the expression
// will give 714.
roundUp = rm < 4
? (rd || isTruncated) && (rm == 0 || rm == (x.s < 0 ? 3 : 2))
: rd > 5 || rd == 5 && (rm == 4 || isTruncated || rm == 6 &&
// Check whether the digit to the left of the rounding digit is odd.
((i > 0 ? j > 0 ? w / mathpow(10, digits - j) : 0 : xd[xdi - 1]) % 10) & 1 ||
rm == (x.s < 0 ? 8 : 7));
if (sd < 1 || !xd[0]) {
xd.length = 0;
if (roundUp) {
// Convert sd to decimal places.
sd -= x.e + 1;
// 1, 0.1, 0.01, 0.001, 0.0001 etc.
xd[0] = mathpow(10, (LOG_BASE - sd % LOG_BASE) % LOG_BASE);
x.e = -sd || 0;
} else {
// Zero.
xd[0] = x.e = 0;
}
return x;
}
// Remove excess digits.
if (i == 0) {
xd.length = xdi;
k = 1;
xdi--;
} else {
xd.length = xdi + 1;
k = mathpow(10, LOG_BASE - i);
// E.g. 56700 becomes 56000 if 7 is the rounding digit.
// j > 0 means i > number of leading zeros of w.
xd[xdi] = j > 0 ? (w / mathpow(10, digits - j) % mathpow(10, j) | 0) * k : 0;
}
if (roundUp) {
for (;;) {
// Is the digit to be rounded up in the first word of xd?
if (xdi == 0) {
// i will be the length of xd[0] before k is added.
for (i = 1, j = xd[0]; j >= 10; j /= 10) i++;
j = xd[0] += k;
for (k = 1; j >= 10; j /= 10) k++;
// if i != k the length has increased.
if (i != k) {
x.e++;
if (xd[0] == BASE) xd[0] = 1;
}
break;
} else {
xd[xdi] += k;
if (xd[xdi] != BASE) break;
xd[xdi--] = 0;
k = 1;
}
}
}
// Remove trailing zeros.
for (i = xd.length; xd[--i] === 0;) xd.pop();
}
if (external) {
// Overflow?
if (x.e > Ctor.maxE) {
// Infinity.
x.d = null;
x.e = NaN;
// Underflow?
} else if (x.e < Ctor.minE) {
// Zero.
x.e = 0;
x.d = [0];
// Ctor.underflow = true;
} // else Ctor.underflow = false;
}
return x;
}
function finiteToString(x, isExp, sd) {
if (!x.isFinite()) return nonFiniteToString(x);
var k,
e = x.e,
str = digitsToString(x.d),
len = str.length;
if (isExp) {
if (sd && (k = sd - len) > 0) {
str = str.charAt(0) + '.' + str.slice(1) + getZeroString(k);
} else if (len > 1) {
str = str.charAt(0) + '.' + str.slice(1);
}
str = str + (x.e < 0 ? 'e' : 'e+') + x.e;
} else if (e < 0) {
str = '0.' + getZeroString(-e - 1) + str;
if (sd && (k = sd - len) > 0) str += getZeroString(k);
} else if (e >= len) {
str += getZeroString(e + 1 - len);
if (sd && (k = sd - e - 1) > 0) str = str + '.' + getZeroString(k);
} else {
if ((k = e + 1) < len) str = str.slice(0, k) + '.' + str.slice(k);
if (sd && (k = sd - len) > 0) {
if (e + 1 === len) str += '.';
str += getZeroString(k);
}
}
return str;
}
// Calculate the base 10 exponent from the base 1e7 exponent.
function getBase10Exponent(digits, e) {
var w = digits[0];
// Add the number of digits of the first word of the digits array.
for ( e *= LOG_BASE; w >= 10; w /= 10) e++;
return e;
}
function getLn10(Ctor, sd, pr) {
if (sd > LN10_PRECISION) {
// Reset global state in case the exception is caught.
external = true;
if (pr) Ctor.precision = pr;
throw Error(precisionLimitExceeded);
}
return finalise(new Ctor(LN10), sd, 1, true);
}
function getPi(Ctor, sd, rm) {
if (sd > PI_PRECISION) throw Error(precisionLimitExceeded);
return finalise(new Ctor(PI), sd, rm, true);
}
function getPrecision(digits) {
var w = digits.length - 1,
len = w * LOG_BASE + 1;
w = digits[w];
// If non-zero...
if (w) {
// Subtract the number of trailing zeros of the last word.
for (; w % 10 == 0; w /= 10) len--;
// Add the number of digits of the first word.
for (w = digits[0]; w >= 10; w /= 10) len++;
}
return len;
}
function getZeroString(k) {
var zs = '';
for (; k--;) zs += '0';
return zs;
}
/*
* Return a new Decimal whose value is the value of Decimal `x` to the power `n`, where `n` is an
* integer of type number.
*
* Implements 'exponentiation by squaring'. Called by `pow` and `parseOther`.
*
*/
function intPow(Ctor, x, n, pr) {
var isTruncated,
r = new Ctor(1),
// Max n of 9007199254740991 takes 53 loop iterations.
// Maximum digits array length; leaves [28, 34] guard digits.
k = Math.ceil(pr / LOG_BASE + 4);
external = false;
for (;;) {
if (n % 2) {
r = r.times(x);
if (truncate(r.d, k)) isTruncated = true;
}
n = mathfloor(n / 2);
if (n === 0) {
// To ensure correct rounding when r.d is truncated, increment the last word if it is zero.
n = r.d.length - 1;
if (isTruncated && r.d[n] === 0) ++r.d[n];
break;
}
x = x.times(x);
truncate(x.d, k);
}
external = true;
return r;
}
function isOdd(n) {
return n.d[n.d.length - 1] & 1;
}
/*
* Handle `max` and `min`. `ltgt` is 'lt' or 'gt'.
*/
function maxOrMin(Ctor, args, ltgt) {
var y,
x = new Ctor(args[0]),
i = 0;
for (; ++i < args.length;) {
y = new Ctor(args[i]);
if (!y.s) {
x = y;
break;
} else if (x[ltgt](y)) {
x = y;
}
}
return x;
}
/*
* Return a new Decimal whose value is the natural exponential of `x` rounded to `sd` significant
* digits.
*
* Taylor/Maclaurin series.
*
* exp(x) = x^0/0! + x^1/1! + x^2/2! + x^3/3! + ...
*
* Argument reduction:
* Repeat x = x / 32, k += 5, until |x| < 0.1
* exp(x) = exp(x / 2^k)^(2^k)
*
* Previously, the argument was initially reduced by
* exp(x) = exp(r) * 10^k where r = x - k * ln10, k = floor(x / ln10)
* to first put r in the range [0, ln10], before dividing by 32 until |x| < 0.1, but this was
* found to be slower than just dividing repeatedly by 32 as above.
*
* Max integer argument: exp('20723265836946413') = 6.3e+9000000000000000
* Min integer argument: exp('-20723265836946411') = 1.2e-9000000000000000
* (Math object integer min/max: Math.exp(709) = 8.2e+307, Math.exp(-745) = 5e-324)
*
* exp(Infinity) = Infinity
* exp(-Infinity) = 0
* exp(NaN) = NaN
* exp(±0) = 1
*
* exp(x) is non-terminating for any finite, non-zero x.
*
* The result will always be correctly rounded.
*
*/
function naturalExponential(x, sd) {
var denominator, guard, j, pow, sum, t, wpr,
rep = 0,
i = 0,
k = 0,
Ctor = x.constructor,
rm = Ctor.rounding,
pr = Ctor.precision;
// 0/NaN/Infinity?
if (!x.d || !x.d[0] || x.e > 17) {
return new Ctor(x.d
? !x.d[0] ? 1 : x.s < 0 ? 0 : 1 / 0
: x.s ? x.s < 0 ? 0 : x : 0 / 0);
}
if (sd == null) {
external = false;
wpr = pr;
} else {
wpr = sd;
}
t = new Ctor(0.03125);
// while abs(x) >= 0.1
while (x.e > -2) {
// x = x / 2^5
x = x.times(t);
k += 5;
}
// Use 2 * log10(2^k) + 5 (empirically derived) to estimate the increase in precision
// necessary to ensure the first 4 rounding digits are correct.
guard = Math.log(mathpow(2, k)) / Math.LN10 * 2 + 5 | 0;
wpr += guard;
denominator = pow = sum = new Ctor(1);
Ctor.precision = wpr;
for (;;) {
pow = finalise(pow.times(x), wpr, 1);
denominator = denominator.times(++i);
t = sum.plus(divide(pow, denominator, wpr, 1));
if (digitsToString(t.d).slice(0, wpr) === digitsToString(sum.d).slice(0, wpr)) {
j = k;
while (j--) sum = finalise(sum.times(sum), wpr, 1);
// Check to see if the first 4 rounding digits are [49]999.
// If so, repeat the summation with a higher precision, otherwise
// e.g. with precision: 18, rounding: 1
// exp(18.404272462595034083567793919843761) = 98372560.1229999999 (should be 98372560.123)
// `wpr - guard` is the index of first rounding digit.
if (sd == null) {
if (rep < 3 && checkRoundingDigits(sum.d, wpr - guard, rm, rep)) {
Ctor.precision = wpr += 10;
denominator = pow = t = new Ctor(1);
i = 0;
rep++;
} else {
return finalise(sum, Ctor.precision = pr, rm, external = true);
}
} else {
Ctor.precision = pr;
return sum;
}
}
sum = t;
}
}
/*
* Return a new Decimal whose value is the natural logarithm of `x` rounded to `sd` significant
* digits.
*
* ln(-n) = NaN
* ln(0) = -Infinity
* ln(-0) = -Infinity
* ln(1) = 0
* ln(Infinity) = Infinity
* ln(-Infinity) = NaN
* ln(NaN) = NaN
*
* ln(n) (n != 1) is non-terminating.
*
*/
function naturalLogarithm(y, sd) {
var c, c0, denominator, e, numerator, rep, sum, t, wpr, x1, x2,
n = 1,
guard = 10,
x = y,
xd = x.d,
Ctor = x.constructor,
rm = Ctor.rounding,
pr = Ctor.precision;
// Is x negative or Infinity, NaN, 0 or 1?
if (x.s < 0 || !xd || !xd[0] || !x.e && xd[0] == 1 && xd.length == 1) {
return new Ctor(xd && !xd[0] ? -1 / 0 : x.s != 1 ? NaN : xd ? 0 : x);
}
if (sd == null) {
external = false;
wpr = pr;
} else {
wpr = sd;
}
Ctor.precision = wpr += guard;
c = digitsToString(xd);
c0 = c.charAt(0);
if (Math.abs(e = x.e) < 1.5e15) {
// Argument reduction.
// The series converges faster the closer the argument is to 1, so using
// ln(a^b) = b * ln(a), ln(a) = ln(a^b) / b
// multiply the argument by itself until the leading digits of the significand are 7, 8, 9,
// 10, 11, 12 or 13, recording the number of multiplications so the sum of the series can
// later be divided by this number, then separate out the power of 10 using
// ln(a*10^b) = ln(a) + b*ln(10).
// max n is 21 (gives 0.9, 1.0 or 1.1) (9e15 / 21 = 4.2e14).
//while (c0 < 9 && c0 != 1 || c0 == 1 && c.charAt(1) > 1) {
// max n is 6 (gives 0.7 - 1.3)
while (c0 < 7 && c0 != 1 || c0 == 1 && c.charAt(1) > 3) {
x = x.times(y);
c = digitsToString(x.d);
c0 = c.charAt(0);
n++;
}
e = x.e;
if (c0 > 1) {
x = new Ctor('0.' + c);
e++;
} else {
x = new Ctor(c0 + '.' + c.slice(1));
}
} else {
// The argument reduction method above may result in overflow if the argument y is a massive
// number with exponent >= 1500000000000000 (9e15 / 6 = 1.5e15), so instead recall this
// function using ln(x*10^e) = ln(x) + e*ln(10).
t = getLn10(Ctor, wpr + 2, pr).times(e + '');
x = naturalLogarithm(new Ctor(c0 + '.' + c.slice(1)), wpr - guard).plus(t);
Ctor.precision = pr;
return sd == null ? finalise(x, pr, rm, external = true) : x;
}
// x1 is x reduced to a value near 1.
x1 = x;
// Taylor series.
// ln(y) = ln((1 + x)/(1 - x)) = 2(x + x^3/3 + x^5/5 + x^7/7 + ...)
// where x = (y - 1)/(y + 1) (|x| < 1)
sum = numerator = x = divide(x.minus(1), x.plus(1), wpr, 1);
x2 = finalise(x.times(x), wpr, 1);
denominator = 3;
for (;;) {
numerator = finalise(numerator.times(x2), wpr, 1);
t = sum.plus(divide(numerator, new Ctor(denominator), wpr, 1));
if (digitsToString(t.d).slice(0, wpr) === digitsToString(sum.d).slice(0, wpr)) {
sum = sum.times(2);
// Reverse the argument reduction. Check that e is not 0 because, besides preventing an
// unnecessary calculation, -0 + 0 = +0 and to ensure correct rounding -0 needs to stay -0.
if (e !== 0) sum = sum.plus(getLn10(Ctor, wpr + 2, pr).times(e + ''));
sum = divide(sum, new Ctor(n), wpr, 1);
// Is rm > 3 and the first 4 rounding digits 4999, or rm < 4 (or the summation has
// been repeated previously) and the first 4 rounding digits 9999?
// If so, restart the summation with a higher precision, otherwise
// e.g. with precision: 12, rounding: 1
// ln(135520028.6126091714265381533) = 18.7246299999 when it should be 18.72463.
// `wpr - guard` is the index of first rounding digit.
if (sd == null) {
if (checkRoundingDigits(sum.d, wpr - guard, rm, rep)) {
Ctor.precision = wpr += guard;
t = numerator = x = divide(x1.minus(1), x1.plus(1), wpr, 1);
x2 = finalise(x.times(x), wpr, 1);
denominator = rep = 1;
} else {
return finalise(sum, Ctor.precision = pr, rm, external = true);
}
} else {
Ctor.precision = pr;
return sum;
}
}
sum = t;
denominator += 2;
}
}
// ±Infinity, NaN.
function nonFiniteToString(x) {
// Unsigned.
return String(x.s * x.s / 0);
}
/*
* Parse the value of a new Decimal `x` from string `str`.
*/
function parseDecimal(x, str) {
var e, i, len;
// Decimal point?
if ((e = str.indexOf('.')) > -1) str = str.replace('.', '');
// Exponential form?
if ((i = str.search(/e/i)) > 0) {
// Determine exponent.
if (e < 0) e = i;
e += +str.slice(i + 1);
str = str.substring(0, i);
} else if (e < 0) {
// Integer.
e = str.length;
}
// Determine leading zeros.
for (i = 0; str.charCodeAt(i) === 48; i++);
// Determine trailing zeros.
for (len = str.length; str.charCodeAt(len - 1) === 48; --len);
str = str.slice(i, len);
if (str) {
len -= i;
x.e = e = e - i - 1;
x.d = [];
// Transform base
// e is the base 10 exponent.
// i is where to slice str to get the first word of the digits array.
i = (e + 1) % LOG_BASE;
if (e < 0) i += LOG_BASE;
if (i < len) {
if (i) x.d.push(+str.slice(0, i));
for (len -= LOG_BASE; i < len;) x.d.push(+str.slice(i, i += LOG_BASE));
str = str.slice(i);
i = LOG_BASE - str.length;
} else {
i -= len;
}
for (; i--;) str += '0';
x.d.push(+str);
if (external) {
// Overflow?
if (x.e > x.constructor.maxE) {
// Infinity.
x.d = null;
x.e = NaN;
// Underflow?
} else if (x.e < x.constructor.minE) {
// Zero.
x.e = 0;
x.d = [0];
// x.constructor.underflow = true;
} // else x.constructor.underflow = false;
}
} else {
// Zero.
x.e = 0;
x.d = [0];
}
return x;
}
/*
* Parse the value of a new Decimal `x` from a string `str`, which is not a decimal value.
*/
function parseOther(x, str) {
var base, Ctor, divisor, i, isFloat, len, p, xd, xe;
if (str === 'Infinity' || str === 'NaN') {
if (!+str) x.s = NaN;
x.e = NaN;
x.d = null;
return x;
}
if (isHex.test(str)) {
base = 16;
str = str.toLowerCase();
} else if (isBinary.test(str)) {
base = 2;
} else if (isOctal.test(str)) {
base = 8;
} else {
throw Error(invalidArgument + str);
}
// Is there a binary exponent part?
i = str.search(/p/i);
if (i > 0) {
p = +str.slice(i + 1);
str = str.substring(2, i);
} else {
str = str.slice(2);
}
// Convert `str` as an integer then divide the result by `base` raised to a power such that the
// fraction part will be restored.
i = str.indexOf('.');
isFloat = i >= 0;
Ctor = x.constructor;
if (isFloat) {
str = str.replace('.', '');
len = str.length;
i = len - i;
// log[10](16) = 1.2041... , log[10](88) = 1.9444....
divisor = intPow(Ctor, new Ctor(base), i, i * 2);
}
xd = convertBase(str, base, BASE);
xe = xd.length - 1;
// Remove trailing zeros.
for (i = xe; xd[i] === 0; --i) xd.pop();
if (i < 0) return new Ctor(x.s * 0);
x.e = getBase10Exponent(xd, xe);
x.d = xd;
external = false;
// At what precision to perform the division to ensure exact conversion?
// maxDecimalIntegerPartDigitCount = ceil(log[10](b) * otherBaseIntegerPartDigitCount)
// log[10](2) = 0.30103, log[10](8) = 0.90309, log[10](16) = 1.20412
// E.g. ceil(1.2 * 3) = 4, so up to 4 decimal digits are needed to represent 3 hex int digits.
// maxDecimalFractionPartDigitCount = {Hex:4|Oct:3|Bin:1} * otherBaseFractionPartDigitCount
// Therefore using 4 * the number of digits of str will always be enough.
if (isFloat) x = divide(x, divisor, len * 4);
// Multiply by the binary exponent part if present.
if (p) x = x.times(Math.abs(p) < 54 ? mathpow(2, p) : Decimal.pow(2, p));
external = true;
return x;
}
/*
* sin(x) = x - x^3/3! + x^5/5! - ...
* |x| < pi/2
*
*/
function sine(Ctor, x) {
var k,
len = x.d.length;
if (len < 3) return taylorSeries(Ctor, 2, x, x);
// Argument reduction: sin(5x) = 16*sin^5(x) - 20*sin^3(x) + 5*sin(x)
// i.e. sin(x) = 16*sin^5(x/5) - 20*sin^3(x/5) + 5*sin(x/5)
// and sin(x) = sin(x/5)(5 + sin^2(x/5)(16sin^2(x/5) - 20))
// Estimate the optimum number of times to use the argument reduction.
k = 1.4 * Math.sqrt(len);
k = k > 16 ? 16 : k | 0;
x = x.times(1 / tinyPow(5, k));
x = taylorSeries(Ctor, 2, x, x);
// Reverse argument reduction
var sin2_x,
d5 = new Ctor(5),
d16 = new Ctor(16),
d20 = new Ctor(20);
for (; k--;) {
sin2_x = x.times(x);
x = x.times(d5.plus(sin2_x.times(d16.times(sin2_x).minus(d20))));
}
return x;
}
// Calculate Taylor series for `cos`, `cosh`, `sin` and `sinh`.
function taylorSeries(Ctor, n, x, y, isHyperbolic) {
var j, t, u, x2,
i = 1,
pr = Ctor.precision,
k = Math.ceil(pr / LOG_BASE);
external = false;
x2 = x.times(x);
u = new Ctor(y);
for (;;) {
t = divide(u.times(x2), new Ctor(n++ * n++), pr, 1);
u = isHyperbolic ? y.plus(t) : y.minus(t);
y = divide(t.times(x2), new Ctor(n++ * n++), pr, 1);
t = u.plus(y);
if (t.d[k] !== void 0) {
for (j = k; t.d[j] === u.d[j] && j--;);
if (j == -1) break;
}
j = u;
u = y;
y = t;
t = j;
i++;
}
external = true;
t.d.length = k + 1;
return t;
}
// Exponent e must be positive and non-zero.
function tinyPow(b, e) {
var n = b;
while (--e) n *= b;
return n;
}
// Return the absolute value of `x` reduced to less than or equal to half pi.
function toLessThanHalfPi(Ctor, x) {
var t,
isNeg = x.s < 0,
pi = getPi(Ctor, Ctor.precision, 1),
halfPi = pi.times(0.5);
x = x.abs();
if (x.lte(halfPi)) {
quadrant = isNeg ? 4 : 1;
return x;
}
t = x.divToInt(pi);
if (t.isZero()) {
quadrant = isNeg ? 3 : 2;
} else {
x = x.minus(t.times(pi));
// 0 <= x < pi
if (x.lte(halfPi)) {
quadrant = isOdd(t) ? (isNeg ? 2 : 3) : (isNeg ? 4 : 1);
return x;
}
quadrant = isOdd(t) ? (isNeg ? 1 : 4) : (isNeg ? 3 : 2);
}
return x.minus(pi).abs();
}
/*
* Return the value of Decimal `x` as a string in base `baseOut`.
*
* If the optional `sd` argument is present include a binary exponent suffix.
*/
function toStringBinary(x, baseOut, sd, rm) {
var base, e, i, k, len, roundUp, str, xd, y,
Ctor = x.constructor,
isExp = sd !== void 0;
if (isExp) {
checkInt32(sd, 1, MAX_DIGITS);
if (rm === void 0) rm = Ctor.rounding;
else checkInt32(rm, 0, 8);
} else {
sd = Ctor.precision;
rm = Ctor.rounding;
}
if (!x.isFinite()) {
str = nonFiniteToString(x);
} else {
str = finiteToString(x);
i = str.indexOf('.');
// Use exponential notation according to `toExpPos` and `toExpNeg`? No, but if required:
// maxBinaryExponent = floor((decimalExponent + 1) * log[2](10))
// minBinaryExponent = floor(decimalExponent * log[2](10))
// log[2](10) = 3.321928094887362347870319429489390175864
if (isExp) {
base = 2;
if (baseOut == 16) {
sd = sd * 4 - 3;
} else if (baseOut == 8) {
sd = sd * 3 - 2;
}
} else {
base = baseOut;
}
// Convert the number as an integer then divide the result by its base raised to a power such
// that the fraction part will be restored.
// Non-integer.
if (i >= 0) {
str = str.replace('.', '');
y = new Ctor(1);
y.e = str.length - i;
y.d = convertBase(finiteToString(y), 10, base);
y.e = y.d.length;
}
xd = convertBase(str, 10, base);
e = len = xd.length;
// Remove trailing zeros.
for (; xd[--len] == 0;) xd.pop();
if (!xd[0]) {
str = isExp ? '0p+0' : '0';
} else {
if (i < 0) {
e--;
} else {
x = new Ctor(x);
x.d = xd;
x.e = e;
x = divide(x, y, sd, rm, 0, base);
xd = x.d;
e = x.e;
roundUp = inexact;
}
// The rounding digit, i.e. the digit after the digit that may be rounded up.
i = xd[sd];
k = base / 2;
roundUp = roundUp || xd[sd + 1] !== void 0;
roundUp = rm < 4
? (i !== void 0 || roundUp) && (rm === 0 || rm === (x.s < 0 ? 3 : 2))
: i > k || i === k && (rm === 4 || roundUp || rm === 6 && xd[sd - 1] & 1 ||
rm === (x.s < 0 ? 8 : 7));
xd.length = sd;
if (roundUp) {
// Rounding up may mean the previous digit has to be rounded up and so on.
for (; ++xd[--sd] > base - 1;) {
xd[sd] = 0;
if (!sd) {
++e;
xd.unshift(1);
}
}
}
// Determine trailing zeros.
for (len = xd.length; !xd[len - 1]; --len);
// E.g. [4, 11, 15] becomes 4bf.
for (i = 0, str = ''; i < len; i++) str += NUMERALS.charAt(xd[i]);
// Add binary exponent suffix?
if (isExp) {
if (len > 1) {
if (baseOut == 16 || baseOut == 8) {
i = baseOut == 16 ? 4 : 3;
for (--len; len % i; len++) str += '0';
xd = convertBase(str, base, baseOut);
for (len = xd.length; !xd[len - 1]; --len);
// xd[0] will always be be 1
for (i = 1, str = '1.'; i < len; i++) str += NUMERALS.charAt(xd[i]);
} else {
str = str.charAt(0) + '.' + str.slice(1);
}
}
str = str + (e < 0 ? 'p' : 'p+') + e;
} else if (e < 0) {
for (; ++e;) str = '0' + str;
str = '0.' + str;
} else {
if (++e > len) for (e -= len; e-- ;) str += '0';
else if (e < len) str = str.slice(0, e) + '.' + str.slice(e);
}
}
str = (baseOut == 16 ? '0x' : baseOut == 2 ? '0b' : baseOut == 8 ? '0o' : '') + str;
}
return x.s < 0 ? '-' + str : str;
}
// Does not strip trailing zeros.
function truncate(arr, len) {
if (arr.length > len) {
arr.length = len;
return true;
}
}
// Decimal methods
/*
* abs
* acos
* acosh
* add
* asin
* asinh
* atan
* atanh
* atan2
* cbrt
* ceil
* clone
* config
* cos
* cosh
* div
* exp
* floor
* hypot
* ln
* log
* log2
* log10
* max
* min
* mod
* mul
* pow
* random
* round
* set
* sign
* sin
* sinh
* sqrt
* sub
* tan
* tanh
* trunc
*/
/*
* Return a new Decimal whose value is the absolute value of `x`.
*
* x {number|string|Decimal}
*
*/
function abs(x) {
return new this(x).abs();
}
/*
* Return a new Decimal whose value is the arccosine in radians of `x`.
*
* x {number|string|Decimal}
*
*/
function acos(x) {
return new this(x).acos();
}
/*
* Return a new Decimal whose value is the inverse of the hyperbolic cosine of `x`, rounded to
* `precision` significant digits using rounding mode `rounding`.
*
* x {number|string|Decimal} A value in radians.
*
*/
function acosh(x) {
return new this(x).acosh();
}
/*
* Return a new Decimal whose value is the sum of `x` and `y`, rounded to `precision` significant
* digits using rounding mode `rounding`.
*
* x {number|string|Decimal}
* y {number|string|Decimal}
*
*/
function add(x, y) {
return new this(x).plus(y);
}
/*
* Return a new Decimal whose value is the arcsine in radians of `x`, rounded to `precision`
* significant digits using rounding mode `rounding`.
*
* x {number|string|Decimal}
*
*/
function asin(x) {
return new this(x).asin();
}
/*
* Return a new Decimal whose value is the inverse of the hyperbolic sine of `x`, rounded to
* `precision` significant digits using rounding mode `rounding`.
*
* x {number|string|Decimal} A value in radians.
*
*/
function asinh(x) {
return new this(x).asinh();
}
/*
* Return a new Decimal whose value is the arctangent in radians of `x`, rounded to `precision`
* significant digits using rounding mode `rounding`.
*
* x {number|string|Decimal}
*
*/
function atan(x) {
return new this(x).atan();
}
/*
* Return a new Decimal whose value is the inverse of the hyperbolic tangent of `x`, rounded to
* `precision` significant digits using rounding mode `rounding`.
*
* x {number|string|Decimal} A value in radians.
*
*/
function atanh(x) {
return new this(x).atanh();
}
/*
* Return a new Decimal whose value is the arctangent in radians of `y/x` in the range -pi to pi
* (inclusive), rounded to `precision` significant digits using rounding mode `rounding`.
*
* Domain: [-Infinity, Infinity]
* Range: [-pi, pi]
*
* y {number|string|Decimal} The y-coordinate.
* x {number|string|Decimal} The x-coordinate.
*
* atan2(±0, -0) = ±pi
* atan2(±0, +0) = ±0
* atan2(±0, -x) = ±pi for x > 0
* atan2(±0, x) = ±0 for x > 0
* atan2(-y, ±0) = -pi/2 for y > 0
* atan2(y, ±0) = pi/2 for y > 0
* atan2(±y, -Infinity) = ±pi for finite y > 0
* atan2(±y, +Infinity) = ±0 for finite y > 0
* atan2(±Infinity, x) = ±pi/2 for finite x
* atan2(±Infinity, -Infinity) = ±3*pi/4
* atan2(±Infinity, +Infinity) = ±pi/4
* atan2(NaN, x) = NaN
* atan2(y, NaN) = NaN
*
*/
function atan2(y, x) {
y = new this(y);
x = new this(x);
var r,
pr = this.precision,
rm = this.rounding,
wpr = pr + 4;
// Either NaN
if (!y.s || !x.s) {
r = new this(NaN);
// Both ±Infinity
} else if (!y.d && !x.d) {
r = getPi(this, wpr, 1).times(x.s > 0 ? 0.25 : 0.75);
r.s = y.s;
// x is ±Infinity or y is ±0
} else if (!x.d || y.isZero()) {
r = x.s < 0 ? getPi(this, pr, rm) : new this(0);
r.s = y.s;
// y is ±Infinity or x is ±0
} else if (!y.d || x.isZero()) {
r = getPi(this, wpr, 1).times(0.5);
r.s = y.s;
// Both non-zero and finite
} else if (x.s < 0) {
this.precision = wpr;
this.rounding = 1;
r = this.atan(divide(y, x, wpr, 1));
x = getPi(this, wpr, 1);
this.precision = pr;
this.rounding = rm;
r = y.s < 0 ? r.minus(x) : r.plus(x);
} else {
r = this.atan(divide(y, x, wpr, 1));
}
return r;
}
/*
* Return a new Decimal whose value is the cube root of `x`, rounded to `precision` significant
* digits using rounding mode `rounding`.
*
* x {number|string|Decimal}
*
*/
function cbrt(x) {
return new this(x).cbrt();
}
/*
* Return a new Decimal whose value is `x` rounded to an integer using `ROUND_CEIL`.
*
* x {number|string|Decimal}
*
*/
function ceil(x) {
return finalise(x = new this(x), x.e + 1, 2);
}
/*
* Configure global settings for a Decimal constructor.
*
* `obj` is an object with one or more of the following properties,
*
* precision {number}
* rounding {number}
* toExpNeg {number}
* toExpPos {number}
* maxE {number}
* minE {number}
* modulo {number}
* crypto {boolean|number}
* defaults {true}
*
* E.g. Decimal.config({ precision: 20, rounding: 4 })
*
*/
function config(obj) {
if (!obj || typeof obj !== 'object') throw Error(decimalError + 'Object expected');
var i, p, v,
useDefaults = obj.defaults === true,
ps = [
'precision', 1, MAX_DIGITS,
'rounding', 0, 8,
'toExpNeg', -EXP_LIMIT, 0,
'toExpPos', 0, EXP_LIMIT,
'maxE', 0, EXP_LIMIT,
'minE', -EXP_LIMIT, 0,
'modulo', 0, 9
];
for (i = 0; i < ps.length; i += 3) {
if (p = ps[i], useDefaults) this[p] = DEFAULTS[p];
if ((v = obj[p]) !== void 0) {
if (mathfloor(v) === v && v >= ps[i + 1] && v <= ps[i + 2]) this[p] = v;
else throw Error(invalidArgument + p + ': ' + v);
}
}
if (p = 'crypto', useDefaults) this[p] = DEFAULTS[p];
if ((v = obj[p]) !== void 0) {
if (v === true || v === false || v === 0 || v === 1) {
if (v) {
if (typeof crypto != 'undefined' && crypto &&
(crypto.getRandomValues || crypto.randomBytes)) {
this[p] = true;
} else {
throw Error(cryptoUnavailable);
}
} else {
this[p] = false;
}
} else {
throw Error(invalidArgument + p + ': ' + v);
}
}
return this;
}
/*
* Return a new Decimal whose value is the cosine of `x`, rounded to `precision` significant
* digits using rounding mode `rounding`.
*
* x {number|string|Decimal} A value in radians.
*
*/
function cos(x) {
return new this(x).cos();
}
/*
* Return a new Decimal whose value is the hyperbolic cosine of `x`, rounded to precision
* significant digits using rounding mode `rounding`.
*
* x {number|string|Decimal} A value in radians.
*
*/
function cosh(x) {
return new this(x).cosh();
}
/*
* Create and return a Decimal constructor with the same configuration properties as this Decimal
* constructor.
*
*/
function clone(obj) {
var i, p, ps;
/*
* The Decimal constructor and exported function.
* Return a new Decimal instance.
*
* v {number|string|Decimal} A numeric value.
*
*/
function Decimal(v) {
var e, i, t,
x = this;
// Decimal called without new.
if (!(x instanceof Decimal)) return new Decimal(v);
// Retain a reference to this Decimal constructor, and shadow Decimal.prototype.constructor
// which points to Object.
x.constructor = Decimal;
// Duplicate.
if (v instanceof Decimal) {
x.s = v.s;
if (external) {
if (!v.d || v.e > Decimal.maxE) {
// Infinity.
x.e = NaN;
x.d = null;
} else if (v.e < Decimal.minE) {
// Zero.
x.e = 0;
x.d = [0];
} else {
x.e = v.e;
x.d = v.d.slice();
}
} else {
x.e = v.e;
x.d = v.d ? v.d.slice() : v.d;
}
return;
}
t = typeof v;
if (t === 'number') {
if (v === 0) {
x.s = 1 / v < 0 ? -1 : 1;
x.e = 0;
x.d = [0];
return;
}
if (v < 0) {
v = -v;
x.s = -1;
} else {
x.s = 1;
}
// Fast path for small integers.
if (v === ~~v && v < 1e7) {
for (e = 0, i = v; i >= 10; i /= 10) e++;
if (external) {
if (e > Decimal.maxE) {
x.e = NaN;
x.d = null;
} else if (e < Decimal.minE) {
x.e = 0;
x.d = [0];
} else {
x.e = e;
x.d = [v];
}
} else {
x.e = e;
x.d = [v];
}
return;
// Infinity, NaN.
} else if (v * 0 !== 0) {
if (!v) x.s = NaN;
x.e = NaN;
x.d = null;
return;
}
return parseDecimal(x, v.toString());
} else if (t !== 'string') {
throw Error(invalidArgument + v);
}
// Minus sign?
if ((i = v.charCodeAt(0)) === 45) {
v = v.slice(1);
x.s = -1;
} else {
// Plus sign?
if (i === 43) v = v.slice(1);
x.s = 1;
}
return isDecimal.test(v) ? parseDecimal(x, v) : parseOther(x, v);
}
Decimal.prototype = P;
Decimal.ROUND_UP = 0;
Decimal.ROUND_DOWN = 1;
Decimal.ROUND_CEIL = 2;
Decimal.ROUND_FLOOR = 3;
Decimal.ROUND_HALF_UP = 4;
Decimal.ROUND_HALF_DOWN = 5;
Decimal.ROUND_HALF_EVEN = 6;
Decimal.ROUND_HALF_CEIL = 7;
Decimal.ROUND_HALF_FLOOR = 8;
Decimal.EUCLID = 9;
Decimal.config = Decimal.set = config;
Decimal.clone = clone;
Decimal.isDecimal = isDecimalInstance;
Decimal.abs = abs;
Decimal.acos = acos;
Decimal.acosh = acosh; // ES6
Decimal.add = add;
Decimal.asin = asin;
Decimal.asinh = asinh; // ES6
Decimal.atan = atan;
Decimal.atanh = atanh; // ES6
Decimal.atan2 = atan2;
Decimal.cbrt = cbrt; // ES6
Decimal.ceil = ceil;
Decimal.cos = cos;
Decimal.cosh = cosh; // ES6
Decimal.div = div;
Decimal.exp = exp;
Decimal.floor = floor;
Decimal.hypot = hypot; // ES6
Decimal.ln = ln;
Decimal.log = log;
Decimal.log10 = log10; // ES6
Decimal.log2 = log2; // ES6
Decimal.max = max;
Decimal.min = min;
Decimal.mod = mod;
Decimal.mul = mul;
Decimal.pow = pow;
Decimal.random = random;
Decimal.round = round;
Decimal.sign = sign; // ES6
Decimal.sin = sin;
Decimal.sinh = sinh; // ES6
Decimal.sqrt = sqrt;
Decimal.sub = sub;
Decimal.tan = tan;
Decimal.tanh = tanh; // ES6
Decimal.trunc = trunc; // ES6
if (obj === void 0) obj = {};
if (obj) {
if (obj.defaults !== true) {
ps = ['precision', 'rounding', 'toExpNeg', 'toExpPos', 'maxE', 'minE', 'modulo', 'crypto'];
for (i = 0; i < ps.length;) if (!obj.hasOwnProperty(p = ps[i++])) obj[p] = this[p];
}
}
Decimal.config(obj);
return Decimal;
}
/*
* Return a new Decimal whose value is `x` divided by `y`, rounded to `precision` significant
* digits using rounding mode `rounding`.
*
* x {number|string|Decimal}
* y {number|string|Decimal}
*
*/
function div(x, y) {
return new this(x).div(y);
}
/*
* Return a new Decimal whose value is the natural exponential of `x`, rounded to `precision`
* significant digits using rounding mode `rounding`.
*
* x {number|string|Decimal} The power to which to raise the base of the natural log.
*
*/
function exp(x) {
return new this(x).exp();
}
/*
* Return a new Decimal whose value is `x` round to an integer using `ROUND_FLOOR`.
*
* x {number|string|Decimal}
*
*/
function floor(x) {
return finalise(x = new this(x), x.e + 1, 3);
}
/*
* Return a new Decimal whose value is the square root of the sum of the squares of the arguments,
* rounded to `precision` significant digits using rounding mode `rounding`.
*
* hypot(a, b, ...) = sqrt(a^2 + b^2 + ...)
*
* arguments {number|string|Decimal}
*
*/
function hypot() {
var i, n,
t = new this(0);
external = false;
for (i = 0; i < arguments.length;) {
n = new this(arguments[i++]);
if (!n.d) {
if (n.s) {
external = true;
return new this(1 / 0);
}
t = n;
} else if (t.d) {
t = t.plus(n.times(n));
}
}
external = true;
return t.sqrt();
}
/*
* Return true if object is a Decimal instance (where Decimal is any Decimal constructor),
* otherwise return false.
*
*/
function isDecimalInstance(obj) {
return obj instanceof Decimal || obj && obj.name === '[object Decimal]' || false;
}
/*
* Return a new Decimal whose value is the natural logarithm of `x`, rounded to `precision`
* significant digits using rounding mode `rounding`.
*
* x {number|string|Decimal}
*
*/
function ln(x) {
return new this(x).ln();
}
/*
* Return a new Decimal whose value is the log of `x` to the base `y`, or to base 10 if no base
* is specified, rounded to `precision` significant digits using rounding mode `rounding`.
*
* log[y](x)
*
* x {number|string|Decimal} The argument of the logarithm.
* y {number|string|Decimal} The base of the logarithm.
*
*/
function log(x, y) {
return new this(x).log(y);
}
/*
* Return a new Decimal whose value is the base 2 logarithm of `x`, rounded to `precision`
* significant digits using rounding mode `rounding`.
*
* x {number|string|Decimal}
*
*/
function log2(x) {
return new this(x).log(2);
}
/*
* Return a new Decimal whose value is the base 10 logarithm of `x`, rounded to `precision`
* significant digits using rounding mode `rounding`.
*
* x {number|string|Decimal}
*
*/
function log10(x) {
return new this(x).log(10);
}
/*
* Return a new Decimal whose value is the maximum of the arguments.
*
* arguments {number|string|Decimal}
*
*/
function max() {
return maxOrMin(this, arguments, 'lt');
}
/*
* Return a new Decimal whose value is the minimum of the arguments.
*
* arguments {number|string|Decimal}
*
*/
function min() {
return maxOrMin(this, arguments, 'gt');
}
/*
* Return a new Decimal whose value is `x` modulo `y`, rounded to `precision` significant digits
* using rounding mode `rounding`.
*
* x {number|string|Decimal}
* y {number|string|Decimal}
*
*/
function mod(x, y) {
return new this(x).mod(y);
}
/*
* Return a new Decimal whose value is `x` multiplied by `y`, rounded to `precision` significant
* digits using rounding mode `rounding`.
*
* x {number|string|Decimal}
* y {number|string|Decimal}
*
*/
function mul(x, y) {
return new this(x).mul(y);
}
/*
* Return a new Decimal whose value is `x` raised to the power `y`, rounded to precision
* significant digits using rounding mode `rounding`.
*
* x {number|string|Decimal} The base.
* y {number|string|Decimal} The exponent.
*
*/
function pow(x, y) {
return new this(x).pow(y);
}
/*
* Returns a new Decimal with a random value equal to or greater than 0 and less than 1, and with
* `sd`, or `Decimal.precision` if `sd` is omitted, significant digits (or less if trailing zeros
* are produced).
*
* [sd] {number} Significant digits. Integer, 0 to MAX_DIGITS inclusive.
*
*/
function random(sd) {
var d, e, k, n,
i = 0,
r = new this(1),
rd = [];
if (sd === void 0) sd = this.precision;
else checkInt32(sd, 1, MAX_DIGITS);
k = Math.ceil(sd / LOG_BASE);
if (!this.crypto) {
for (; i < k;) rd[i++] = Math.random() * 1e7 | 0;
// Browsers supporting crypto.getRandomValues.
} else if (crypto.getRandomValues) {
d = crypto.getRandomValues(new Uint32Array(k));
for (; i < k;) {
n = d[i];
// 0 <= n < 4294967296
// Probability n >= 4.29e9, is 4967296 / 4294967296 = 0.00116 (1 in 865).
if (n >= 4.29e9) {
d[i] = crypto.getRandomValues(new Uint32Array(1))[0];
} else {
// 0 <= n <= 4289999999
// 0 <= (n % 1e7) <= 9999999
rd[i++] = n % 1e7;
}
}
// Node.js supporting crypto.randomBytes.
} else if (crypto.randomBytes) {
// buffer
d = crypto.randomBytes(k *= 4);
for (; i < k;) {
// 0 <= n < 2147483648
n = d[i] + (d[i + 1] << 8) + (d[i + 2] << 16) + ((d[i + 3] & 0x7f) << 24);
// Probability n >= 2.14e9, is 7483648 / 2147483648 = 0.0035 (1 in 286).
if (n >= 2.14e9) {
crypto.randomBytes(4).copy(d, i);
} else {
// 0 <= n <= 2139999999
// 0 <= (n % 1e7) <= 9999999
rd.push(n % 1e7);
i += 4;
}
}
i = k / 4;
} else {
throw Error(cryptoUnavailable);
}
k = rd[--i];
sd %= LOG_BASE;
// Convert trailing digits to zeros according to sd.
if (k && sd) {
n = mathpow(10, LOG_BASE - sd);
rd[i] = (k / n | 0) * n;
}
// Remove trailing words which are zero.
for (; rd[i] === 0; i--) rd.pop();
// Zero?
if (i < 0) {
e = 0;
rd = [0];
} else {
e = -1;
// Remove leading words which are zero and adjust exponent accordingly.
for (; rd[0] === 0; e -= LOG_BASE) rd.shift();
// Count the digits of the first word of rd to determine leading zeros.
for (k = 1, n = rd[0]; n >= 10; n /= 10) k++;
// Adjust the exponent for leading zeros of the first word of rd.
if (k < LOG_BASE) e -= LOG_BASE - k;
}
r.e = e;
r.d = rd;
return r;
}
/*
* Return a new Decimal whose value is `x` rounded to an integer using rounding mode `rounding`.
*
* To emulate `Math.round`, set rounding to 7 (ROUND_HALF_CEIL).
*
* x {number|string|Decimal}
*
*/
function round(x) {
return finalise(x = new this(x), x.e + 1, this.rounding);
}
/*
* Return
* 1 if x > 0,
* -1 if x < 0,
* 0 if x is 0,
* -0 if x is -0,
* NaN otherwise
*
* x {number|string|Decimal}
*
*/
function sign(x) {
x = new this(x);
return x.d ? (x.d[0] ? x.s : 0 * x.s) : x.s || NaN;
}
/*
* Return a new Decimal whose value is the sine of `x`, rounded to `precision` significant digits
* using rounding mode `rounding`.
*
* x {number|string|Decimal} A value in radians.
*
*/
function sin(x) {
return new this(x).sin();
}
/*
* Return a new Decimal whose value is the hyperbolic sine of `x`, rounded to `precision`
* significant digits using rounding mode `rounding`.
*
* x {number|string|Decimal} A value in radians.
*
*/
function sinh(x) {
return new this(x).sinh();
}
/*
* Return a new Decimal whose value is the square root of `x`, rounded to `precision` significant
* digits using rounding mode `rounding`.
*
* x {number|string|Decimal}
*
*/
function sqrt(x) {
return new this(x).sqrt();
}
/*
* Return a new Decimal whose value is `x` minus `y`, rounded to `precision` significant digits
* using rounding mode `rounding`.
*
* x {number|string|Decimal}
* y {number|string|Decimal}
*
*/
function sub(x, y) {
return new this(x).sub(y);
}
/*
* Return a new Decimal whose value is the tangent of `x`, rounded to `precision` significant
* digits using rounding mode `rounding`.
*
* x {number|string|Decimal} A value in radians.
*
*/
function tan(x) {
return new this(x).tan();
}
/*
* Return a new Decimal whose value is the hyperbolic tangent of `x`, rounded to `precision`
* significant digits using rounding mode `rounding`.
*
* x {number|string|Decimal} A value in radians.
*
*/
function tanh(x) {
return new this(x).tanh();
}
/*
* Return a new Decimal whose value is `x` truncated to an integer.
*
* x {number|string|Decimal}
*
*/
function trunc(x) {
return finalise(x = new this(x), x.e + 1, 1);
}
// Create and configure initial Decimal constructor.
Decimal = clone(DEFAULTS);
Decimal['default'] = Decimal.Decimal = Decimal;
// Create the internal constants from their string values.
LN10 = new Decimal(LN10);
PI = new Decimal(PI);
// Export.
// AMD.
if (true) {
!(__WEBPACK_AMD_DEFINE_RESULT__ = (function () {
return Decimal;
}).call(exports, __webpack_require__, exports, module),
__WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));
// Node and other environments that support module.exports.
} else {}
})(this);
/***/ }),
/***/ "./node_modules/line-i18n/dist/LanguageService.js":
/*!********************************************************!*\
!*** ./node_modules/line-i18n/dist/LanguageService.js ***!
\********************************************************/
/*! exports provided: LanguageService */
/***/ (function(module, __webpack_exports__, __webpack_require__) {
"use strict";
__webpack_require__.r(__webpack_exports__);
/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "LanguageService", function() { return LanguageService; });
var LanguageService = /** @class */ (function () {
function LanguageService(lsKey, defaultLang) {
if (defaultLang === void 0) { defaultLang = 'pt'; }
this.lsKey = lsKey;
this.defaultLang = defaultLang;
this.listeners = [];
this.document = document;
this.setupListener();
}
LanguageService.prototype.setupListener = function () {
var _this = this;
if (this.document !== null) {
this.document.addEventListener("storage", (function (event) {
var e = event;
if (e.key === _this.lsKey) {
_this.listeners.forEach(function (l) { return l(); });
}
}));
}
};
LanguageService.prototype.getLang = function () {
var lang = localStorage.getItem(this.lsKey);
if (lang === null || lang === undefined) {
console.warn("Internal Error: User language information has not been set. Returning default...");
return this.getDefaultLang();
}
return lang;
};
LanguageService.prototype.getDefaultLang = function () {
return this.defaultLang;
};
LanguageService.prototype.registerLanguageChangeListener = function (listener) {
this.listeners.push(listener);
};
return LanguageService;
}());
/***/ }),
/***/ "./node_modules/line-i18n/dist/LanguageServiceNoLS.js":
/*!************************************************************!*\
!*** ./node_modules/line-i18n/dist/LanguageServiceNoLS.js ***!
\************************************************************/
/*! exports provided: LanguageServiceNoLS */
/***/ (function(module, __webpack_exports__, __webpack_require__) {
"use strict";
__webpack_require__.r(__webpack_exports__);
/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "LanguageServiceNoLS", function() { return LanguageServiceNoLS; });
var LanguageServiceNoLS = /** @class */ (function () {
function LanguageServiceNoLS(lang) {
this.lang = lang;
this.listeners = [];
}
LanguageServiceNoLS.prototype.setupListener = function () { };
LanguageServiceNoLS.prototype.notifyChange = function () {
this.listeners.forEach(function (l) { return l(); });
};
LanguageServiceNoLS.prototype.setLang = function (lang) {
this.lang = lang;
this.notifyChange();
};
LanguageServiceNoLS.prototype.getLang = function () {
return this.lang;
};
LanguageServiceNoLS.prototype.getDefaultLang = function () {
return this.lang;
};
LanguageServiceNoLS.prototype.registerLanguageChangeListener = function (listener) {
this.listeners.push(listener);
};
return LanguageServiceNoLS;
}());
/***/ }),
/***/ "./node_modules/line-i18n/dist/LocalizedStrings.js":
/*!*********************************************************!*\
!*** ./node_modules/line-i18n/dist/LocalizedStrings.js ***!
\*********************************************************/
/*! exports provided: LocalizedStrings */
/***/ (function(module, __webpack_exports__, __webpack_require__) {
"use strict";
__webpack_require__.r(__webpack_exports__);
/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "LocalizedStrings", function() { return LocalizedStrings; });
/* harmony import */ var _StringTypes__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./StringTypes */ "./node_modules/line-i18n/dist/StringTypes.js");
var LocalizedStrings = /** @class */ (function () {
function LocalizedStrings(service, i18nData, listenToChange) {
var _this = this;
if (listenToChange === void 0) { listenToChange = false; }
this.service = service;
this.i18nData = i18nData;
this.listenToChange = listenToChange;
this.document = document;
if (this.listenToChange) {
service.registerLanguageChangeListener(function () {
_this.updateTagText();
});
}
}
LocalizedStrings.prototype.getString = function (id, type) {
var i18nObj = this.i18nData[this.service.getLang()];
if (!i18nObj) {
console.warn("Internal Error. The language set at ivprog.lang is not valid: " + this.service.getLang());
return this.getDefaultString(id, type);
}
if (!i18nObj[type]) {
return this.getDefaultString(id, type);
}
else if (!i18nObj[type][id]) {
return this.getDefaultString(id, type);
}
else {
return i18nObj[type][id];
}
};
LocalizedStrings.prototype.getDefaultString = function (id, type) {
var i18nObj = this.i18nData[this.service.getDefaultLang()];
if (!i18nObj[type]) {
return "{MISSING_I18N_TYPE_IDENTIFIER: " + type + "}";
}
else if (!i18nObj[type][id]) {
return "{MISSING_I18N_IDENTIFIER: " + id + "}";
}
else {
return i18nObj[type][id];
}
};
LocalizedStrings.prototype.getOR = function () {
return this.getUI("string_join_or");
};
LocalizedStrings.prototype.getError = function (id, context) {
if (context === void 0) { context = []; }
var text = this.getString(id, _StringTypes__WEBPACK_IMPORTED_MODULE_0__["StringTypes"].ERROR);
return this.processString(text, context);
};
LocalizedStrings.prototype.getMessage = function (id, context) {
if (context === void 0) { context = []; }
var text = this.getString(id, _StringTypes__WEBPACK_IMPORTED_MODULE_0__["StringTypes"].MESSAGE);
return this.processString(text, context);
};
LocalizedStrings.prototype.getUI = function (id, context) {
if (context === void 0) { context = []; }
var text = this.getString(id, _StringTypes__WEBPACK_IMPORTED_MODULE_0__["StringTypes"].UI);
return this.processString(text, context);
};
LocalizedStrings.prototype.processString = function (text, context) {
for (var i = 0; i < context.length; i++) {
var v = context[i];
text = text.replace("$" + i, v);
}
return text;
};
LocalizedStrings.prototype.updateTagText = function (func) {
var _this = this;
if (func === void 0) { func = null; }
if (this.document !== null) {
var list = this.document.querySelectorAll("data.i18n");
list.forEach(function (node) {
if (func === null) {
node.innerHTML = _this.processTagTex(node.getAttribute("value"));
}
else {
node.innerHTML = func(node.getAttribute("value"));
}
});
}
};
LocalizedStrings.prototype.processTagTex = function (text) {
if (text === null) {
return "";
}
var opts = text.split(":");
var type = opts[0].toLowerCase();
var id = opts[1];
if (_StringTypes__WEBPACK_IMPORTED_MODULE_0__["StringTypes"].ERROR === type) {
return this.getError(id);
}
else if (_StringTypes__WEBPACK_IMPORTED_MODULE_0__["StringTypes"].MESSAGE === type) {
return this.getMessage(id);
}
else if (_StringTypes__WEBPACK_IMPORTED_MODULE_0__["StringTypes"].UI === type) {
return this.getUI(id);
}
else {
console.warn(" A string has been passed to the i18n helper function that was not in the form type:id -> " +
text);
return this.getString(id, type);
}
};
return LocalizedStrings;
}());
/***/ }),
/***/ "./node_modules/line-i18n/dist/StringTypes.js":
/*!****************************************************!*\
!*** ./node_modules/line-i18n/dist/StringTypes.js ***!
\****************************************************/
/*! exports provided: StringTypes */
/***/ (function(module, __webpack_exports__, __webpack_require__) {
"use strict";
__webpack_require__.r(__webpack_exports__);
/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "StringTypes", function() { return StringTypes; });
var StringTypes;
(function (StringTypes) {
StringTypes["ERROR"] = "error";
StringTypes["MESSAGE"] = "message";
StringTypes["UI"] = "ui";
})(StringTypes || (StringTypes = {}));
/***/ }),
/***/ "./node_modules/line-i18n/dist/index.js":
/*!**********************************************!*\
!*** ./node_modules/line-i18n/dist/index.js ***!
\**********************************************/
/*! exports provided: default */
/***/ (function(module, __webpack_exports__, __webpack_require__) {
"use strict";
__webpack_require__.r(__webpack_exports__);
/* harmony import */ var _LanguageService__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./LanguageService */ "./node_modules/line-i18n/dist/LanguageService.js");
/* harmony import */ var _LocalizedStrings__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./LocalizedStrings */ "./node_modules/line-i18n/dist/LocalizedStrings.js");
/* harmony import */ var _StringTypes__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./StringTypes */ "./node_modules/line-i18n/dist/StringTypes.js");
/* harmony import */ var _LanguageServiceNoLS__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./LanguageServiceNoLS */ "./node_modules/line-i18n/dist/LanguageServiceNoLS.js");
/* harmony default export */ __webpack_exports__["default"] = ({
LanguageService: _LanguageService__WEBPACK_IMPORTED_MODULE_0__["LanguageService"],
LanguageServiceNoLS: _LanguageServiceNoLS__WEBPACK_IMPORTED_MODULE_3__["LanguageServiceNoLS"],
LocalizedStrings: _LocalizedStrings__WEBPACK_IMPORTED_MODULE_1__["LocalizedStrings"],
StringTypes: _StringTypes__WEBPACK_IMPORTED_MODULE_2__["StringTypes"]
});
/***/ }),
/***/ "./node_modules/melanke-watchjs/src/watch.js":
/*!***************************************************!*\
!*** ./node_modules/melanke-watchjs/src/watch.js ***!
\***************************************************/
/*! no static exports found */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/**
* DEVELOPED BY
* GIL LOPES BUENO
* gilbueno.mail@gmail.com
*
* WORKS WITH:
* IE8*, IE 9+, FF 4+, SF 5+, WebKit, CH 7+, OP 12+, BESEN, Rhino 1.7+
* For IE8 (and other legacy browsers) WatchJS will use dirty checking
*
* FORK:
* https://github.com/melanke/Watch.JS
*
* LICENSE: MIT
*/
(function (factory) {
if (true) {
// Node. Does not work with strict CommonJS, but
// only CommonJS-like enviroments that support module.exports,
// like Node.
module.exports = factory();
} else {}
}(function () {
var WatchJS = {
noMore: false, // use WatchJS.suspend(obj) instead
useDirtyCheck: false, // use only dirty checking to track changes.
preserveExistingSetters: false
},
lengthsubjects = [];
var dirtyChecklist = [];
var pendingChanges = []; // used coalesce changes from defineProperty and __defineSetter__
var supportDefineProperty = false;
try {
supportDefineProperty = Object.defineProperty && Object.defineProperty({},'x', {});
} catch(ex) { /* not supported */ }
var isFunction = function (functionToCheck) {
var getType = {};
return functionToCheck && getType.toString.call(functionToCheck) == '[object Function]';
};
var isInt = function (x) {
return x % 1 === 0;
};
var isArray = function(obj) {
return Object.prototype.toString.call(obj) === '[object Array]';
};
var isObject = function(obj) {
return {}.toString.apply(obj) === '[object Object]';
};
var getObjDiff = function(a, b){
var aplus = [],
bplus = [];
if(!(typeof a == "string") && !(typeof b == "string")){
if (isArray(a) && b) {
for (var i=0; i 0) {
for (var prop = 0; prop < obj.length; prop++) { // watch objects in array
watchAll(obj[prop],watcher,level, addNRemove);
}
}
}
else {
var prop,props = [];
for (prop in obj) { //for each attribute if obj is an object
if (prop == "$val" || (!supportDefineProperty && prop === 'watchers')) {
continue;
}
if (Object.prototype.hasOwnProperty.call(obj, prop)) {
props.push(prop); //put in the props
}
}
watchMany(obj, props, watcher, level, addNRemove); //watch all items of the props
}
if (addNRemove) {
pushToLengthSubjects(obj, "$$watchlengthsubjectroot", watcher, level);
}
};
var watchMany = function (obj, props, watcher, level, addNRemove) {
if ((typeof obj == "string") || (!(obj instanceof Object) && !isArray(obj))) { //accepts only objects and array (not string)
return;
}
for (var i=0; i 0)){
watchAll(obj[prop], watcher, level!==undefined? level-1 : level); //recursively watch all attributes of this
}
defineWatcher(obj, prop, watcher, level);
if(addNRemove && (level === undefined || level > 0)){
pushToLengthSubjects(obj, prop, watcher, level);
}
};
var unwatch = function () {
if (isFunction(arguments[1])) {
unwatchAll.apply(this, arguments);
} else if (isArray(arguments[1])) {
unwatchMany.apply(this, arguments);
} else {
unwatchOne.apply(this, arguments);
}
};
var unwatchAll = function (obj, watcher) {
if (obj instanceof String || (!(obj instanceof Object) && !isArray(obj))) { //accepts only objects and array (not string)
return;
}
if (isArray(obj)) {
var props = ['__watchall__'];
for (var prop = 0; prop < obj.length; prop++) { //for each item if obj is an array
props.push(prop); //put in the props
}
unwatchMany(obj, props, watcher); //watch all itens of the props
} else {
var unwatchPropsInObject = function (obj2) {
var props = [];
for (var prop2 in obj2) { //for each attribute if obj is an object
if (obj2.hasOwnProperty(prop2)) {
if (obj2[prop2] instanceof Object) {
unwatchPropsInObject(obj2[prop2]); //recurs into object props
} else {
props.push(prop2); //put in the props
}
}
}
unwatchMany(obj2, props, watcher); //unwatch all of the props
};
unwatchPropsInObject(obj);
}
};
var unwatchMany = function (obj, props, watcher) {
for (var prop2 in props) { //watch each attribute of "props" if is an object
if (props.hasOwnProperty(prop2)) {
unwatchOne(obj, props[prop2], watcher);
}
}
};
var timeouts = [],
timerID = null;
function clearTimerID() {
timerID = null;
for(var i=0; i< timeouts.length; i++) {
timeouts[i]();
}
timeouts.length = 0;
}
var getTimerID= function () {
if (!timerID) {
timerID = setTimeout(clearTimerID);
}
return timerID;
}
var registerTimeout = function(fn) { // register function to be called on timeout
if (timerID==null) getTimerID();
timeouts[timeouts.length] = fn;
}
// Track changes made to an array, object or an object's property
// and invoke callback with a single change object containing type, value, oldvalue and array splices
// Syntax:
// trackChange(obj, callback, recursive, addNRemove)
// trackChange(obj, prop, callback, recursive, addNRemove)
var trackChange = function() {
var fn = (isFunction(arguments[2])) ? trackProperty : trackObject ;
fn.apply(this,arguments);
}
// track changes made to an object and invoke callback with a single change object containing type, value and array splices
var trackObject= function(obj, callback, recursive, addNRemove) {
var change = null,lastTimerID = -1;
var isArr = isArray(obj);
var level,fn = function(prop, action, newValue, oldValue) {
var timerID = getTimerID();
if (lastTimerID!==timerID) { // check if timer has changed since last update
lastTimerID = timerID;
change = {
type: 'update'
}
change['value'] = obj;
change['splices'] = null;
registerTimeout(function() {
callback.call(this,change);
change = null;
});
}
// create splices for array changes
if (isArr && obj === this && change !== null) {
if (action==='pop'||action==='shift') {
newValue = [];
oldValue = [oldValue];
}
else if (action==='push'||action==='unshift') {
newValue = [newValue];
oldValue = [];
}
else if (action!=='splice') {
return; // return here - for reverse and sort operations we don't need to return splices. a simple update will do
}
if (!change.splices) change.splices = [];
change.splices[change.splices.length] = {
index: prop,
deleteCount: oldValue ? oldValue.length : 0,
addedCount: newValue ? newValue.length : 0,
added: newValue,
deleted: oldValue
};
}
}
level = (recursive==true) ? undefined : 0;
watchAll(obj,fn, level, addNRemove);
}
// track changes made to the property of an object and invoke callback with a single change object containing type, value, oldvalue and splices
var trackProperty = function(obj,prop,callback,recursive, addNRemove) {
if (obj && prop) {
watchOne(obj,prop,function(prop, action, newvalue, oldvalue) {
var change = {
type: 'update'
}
change['value'] = newvalue;
change['oldvalue'] = oldvalue;
if (recursive && isObject(newvalue)||isArray(newvalue)) {
trackObject(newvalue,callback,recursive, addNRemove);
}
callback.call(this,change);
},0)
if (recursive && isObject(obj[prop])||isArray(obj[prop])) {
trackObject(obj[prop],callback,recursive, addNRemove);
}
}
}
var defineWatcher = function (obj, prop, watcher, level) {
var newWatcher = false;
var isArr = isArray(obj);
if (!obj.watchers) {
defineProp(obj, "watchers", {});
if (isArr) {
// watch array functions
watchFunctions(obj, function(index,action,newValue, oldValue) {
addPendingChange(obj, index, action,newValue, oldValue);
if (level !== 0 && newValue && (isObject(newValue) || isArray(newValue))) {
var i,n, ln, wAll, watchList = obj.watchers[prop];
if ((wAll = obj.watchers['__watchall__'])) {
watchList = watchList ? watchList.concat(wAll) : wAll;
}
ln = watchList ? watchList.length : 0;
for (i = 0; i 0 ? arguments[0] : undefined;
}
response = original.apply(obj, arguments);
if (methodName !== 'slice') {
if (methodName === 'pop') {
oldValue = response;
index = obj.length;
}
else if (methodName === 'push') {
index = obj.length-1;
}
else if (methodName === 'shift') {
oldValue = response;
}
else if (methodName !== 'unshift' && newValue===undefined) {
newValue = response;
}
callback.call(obj, index, methodName,newValue, oldValue)
}
return response;
});
};
var watchFunctions = function(obj, callback) {
if (!isFunction(callback) || !obj || (obj instanceof String) || (!isArray(obj))) {
return;
}
for (var i = methodNames.length, methodName; i--;) {
methodName = methodNames[i];
defineArrayMethodWatcher(obj, obj[methodName], methodName, callback);
}
};
var unwatchOne = function (obj, prop, watcher) {
if (prop) {
if (obj.watchers && obj.watchers[prop]) {
if (watcher === undefined) {
delete obj.watchers[prop]; // remove all property watchers
}
else {
for (var i = 0; i < obj.watchers[prop].length; i++) {
var w = obj.watchers[prop][i];
if (w == watcher) {
obj.watchers[prop].splice(i, 1);
}
}
}
}
} else {
delete obj.watchers;
}
removeFromLengthSubjects(obj, prop, watcher);
removeFromDirtyChecklist(obj, prop);
};
// suspend watchers until next update cycle
var suspend = function(obj, prop) {
if (obj.watchers) {
var name = '__wjs_suspend__'+(prop!==undefined ? prop : '');
obj.watchers[name] = true;
}
}
var isSuspended = function(obj, prop) {
return obj.watchers
&& (obj.watchers['__wjs_suspend__'] ||
obj.watchers['__wjs_suspend__'+prop]);
}
// resumes preivously suspended watchers
var resume = function(obj, prop) {
registerTimeout(function() {
delete obj.watchers['__wjs_suspend__'];
delete obj.watchers['__wjs_suspend__'+prop];
})
}
var pendingTimerID = null;
var addPendingChange = function(obj,prop, mode, newval, oldval) {
pendingChanges[pendingChanges.length] = {
obj:obj,
prop: prop,
mode: mode,
newval: newval,
oldval: oldval
};
if (pendingTimerID===null) {
pendingTimerID = setTimeout(applyPendingChanges);
}
};
var applyPendingChanges = function() {
// apply pending changes
var change = null;
pendingTimerID = null;
for(var i=0;i < pendingChanges.length;i++) {
change = pendingChanges[i];
callWatchers(change.obj, change.prop, change.mode, change.newval, change.oldval);
}
if (change) {
pendingChanges = [];
change = null;
}
}
var loop = function(){
// check for new or deleted props
for(var i=0; i 0) {
for (var i = 0; i < dirtyChecklist.length; i++) {
n = dirtyChecklist[i];
value = n.object[n.prop];
if (!compareValues(n.orig, value)) {
n.orig = clone(value);
n.callback(value);
}
}
}
};
var compareValues = function(a,b) {
var i, state = true;
if (a!==b) {
if (isObject(a)) {
for(i in a) {
if (!supportDefineProperty && i==='watchers') continue;
if (a[i]!==b[i]) {
state = false;
break;
};
}
}
else {
state = false;
}
}
return state;
}
var pushToLengthSubjects = function(obj, prop, watcher, level){
var actual;
if (prop === "$$watchlengthsubjectroot") {
actual = clone(obj);
} else {
actual = clone(obj[prop]);
}
lengthsubjects.push({
obj: obj,
prop: prop,
actual: actual,
watcher: watcher,
level: level
});
};
var removeFromLengthSubjects = function(obj, prop, watcher){
for (var i=0; i result for the
// current iteration.
result.value = unwrapped;
resolve(result);
}, function(error) {
// If a rejected Promise was yielded, throw the rejection back
// into the async generator function so it can be handled there.
return invoke("throw", error, resolve, reject);
});
}
}
var previousPromise;
function enqueue(method, arg) {
function callInvokeWithMethodAndArg() {
return new PromiseImpl(function(resolve, reject) {
invoke(method, arg, resolve, reject);
});
}
return previousPromise =
// If enqueue has been called before, then we want to wait until
// all previous Promises have been resolved before calling invoke,
// so that results are always delivered in the correct order. If
// enqueue has not been called before, then it is important to
// call invoke immediately, without waiting on a callback to fire,
// so that the async generator function has the opportunity to do
// any necessary setup in a predictable way. This predictability
// is why the Promise constructor synchronously invokes its
// executor callback, and why async functions synchronously
// execute code before the first await. Since we implement simple
// async functions in terms of async generators, it is especially
// important to get this right, even though it requires care.
previousPromise ? previousPromise.then(
callInvokeWithMethodAndArg,
// Avoid propagating failures to Promises returned by later
// invocations of the iterator.
callInvokeWithMethodAndArg
) : callInvokeWithMethodAndArg();
}
// Define the unified helper method that is used to implement .next,
// .throw, and .return (see defineIteratorMethods).
this._invoke = enqueue;
}
defineIteratorMethods(AsyncIterator.prototype);
AsyncIterator.prototype[asyncIteratorSymbol] = function () {
return this;
};
exports.AsyncIterator = AsyncIterator;
// Note that simple async functions are implemented on top of
// AsyncIterator objects; they just return a Promise for the value of
// the final result produced by the iterator.
exports.async = function(innerFn, outerFn, self, tryLocsList, PromiseImpl) {
if (PromiseImpl === void 0) PromiseImpl = Promise;
var iter = new AsyncIterator(
wrap(innerFn, outerFn, self, tryLocsList),
PromiseImpl
);
return exports.isGeneratorFunction(outerFn)
? iter // If outerFn is a generator, return the full iterator.
: iter.next().then(function(result) {
return result.done ? result.value : iter.next();
});
};
function makeInvokeMethod(innerFn, self, context) {
var state = GenStateSuspendedStart;
return function invoke(method, arg) {
if (state === GenStateExecuting) {
throw new Error("Generator is already running");
}
if (state === GenStateCompleted) {
if (method === "throw") {
throw arg;
}
// Be forgiving, per 25.3.3.3.3 of the spec:
// https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume
return doneResult();
}
context.method = method;
context.arg = arg;
while (true) {
var delegate = context.delegate;
if (delegate) {
var delegateResult = maybeInvokeDelegate(delegate, context);
if (delegateResult) {
if (delegateResult === ContinueSentinel) continue;
return delegateResult;
}
}
if (context.method === "next") {
// Setting context._sent for legacy support of Babel's
// function.sent implementation.
context.sent = context._sent = context.arg;
} else if (context.method === "throw") {
if (state === GenStateSuspendedStart) {
state = GenStateCompleted;
throw context.arg;
}
context.dispatchException(context.arg);
} else if (context.method === "return") {
context.abrupt("return", context.arg);
}
state = GenStateExecuting;
var record = tryCatch(innerFn, self, context);
if (record.type === "normal") {
// If an exception is thrown from innerFn, we leave state ===
// GenStateExecuting and loop back for another invocation.
state = context.done
? GenStateCompleted
: GenStateSuspendedYield;
if (record.arg === ContinueSentinel) {
continue;
}
return {
value: record.arg,
done: context.done
};
} else if (record.type === "throw") {
state = GenStateCompleted;
// Dispatch the exception by looping back around to the
// context.dispatchException(context.arg) call above.
context.method = "throw";
context.arg = record.arg;
}
}
};
}
// Call delegate.iterator[context.method](context.arg) and handle the
// result, either by returning a { value, done } result from the
// delegate iterator, or by modifying context.method and context.arg,
// setting context.delegate to null, and returning the ContinueSentinel.
function maybeInvokeDelegate(delegate, context) {
var method = delegate.iterator[context.method];
if (method === undefined) {
// A .throw or .return when the delegate iterator has no .throw
// method always terminates the yield* loop.
context.delegate = null;
if (context.method === "throw") {
// Note: ["return"] must be used for ES3 parsing compatibility.
if (delegate.iterator["return"]) {
// If the delegate iterator has a return method, give it a
// chance to clean up.
context.method = "return";
context.arg = undefined;
maybeInvokeDelegate(delegate, context);
if (context.method === "throw") {
// If maybeInvokeDelegate(context) changed context.method from
// "return" to "throw", let that override the TypeError below.
return ContinueSentinel;
}
}
context.method = "throw";
context.arg = new TypeError(
"The iterator does not provide a 'throw' method");
}
return ContinueSentinel;
}
var record = tryCatch(method, delegate.iterator, context.arg);
if (record.type === "throw") {
context.method = "throw";
context.arg = record.arg;
context.delegate = null;
return ContinueSentinel;
}
var info = record.arg;
if (! info) {
context.method = "throw";
context.arg = new TypeError("iterator result is not an object");
context.delegate = null;
return ContinueSentinel;
}
if (info.done) {
// Assign the result of the finished delegate to the temporary
// variable specified by delegate.resultName (see delegateYield).
context[delegate.resultName] = info.value;
// Resume execution at the desired location (see delegateYield).
context.next = delegate.nextLoc;
// If context.method was "throw" but the delegate handled the
// exception, let the outer generator proceed normally. If
// context.method was "next", forget context.arg since it has been
// "consumed" by the delegate iterator. If context.method was
// "return", allow the original .return call to continue in the
// outer generator.
if (context.method !== "return") {
context.method = "next";
context.arg = undefined;
}
} else {
// Re-yield the result returned by the delegate method.
return info;
}
// The delegate iterator is finished, so forget it and continue with
// the outer generator.
context.delegate = null;
return ContinueSentinel;
}
// Define Generator.prototype.{next,throw,return} in terms of the
// unified ._invoke helper method.
defineIteratorMethods(Gp);
Gp[toStringTagSymbol] = "Generator";
// A Generator should always return itself as the iterator object when the
// @@iterator function is called on it. Some browsers' implementations of the
// iterator prototype chain incorrectly implement this, causing the Generator
// object to not be returned from this call. This ensures that doesn't happen.
// See https://github.com/facebook/regenerator/issues/274 for more details.
Gp[iteratorSymbol] = function() {
return this;
};
Gp.toString = function() {
return "[object Generator]";
};
function pushTryEntry(locs) {
var entry = { tryLoc: locs[0] };
if (1 in locs) {
entry.catchLoc = locs[1];
}
if (2 in locs) {
entry.finallyLoc = locs[2];
entry.afterLoc = locs[3];
}
this.tryEntries.push(entry);
}
function resetTryEntry(entry) {
var record = entry.completion || {};
record.type = "normal";
delete record.arg;
entry.completion = record;
}
function Context(tryLocsList) {
// The root entry object (effectively a try statement without a catch
// or a finally block) gives us a place to store values thrown from
// locations where there is no enclosing try statement.
this.tryEntries = [{ tryLoc: "root" }];
tryLocsList.forEach(pushTryEntry, this);
this.reset(true);
}
exports.keys = function(object) {
var keys = [];
for (var key in object) {
keys.push(key);
}
keys.reverse();
// Rather than returning an object with a next method, we keep
// things simple and return the next function itself.
return function next() {
while (keys.length) {
var key = keys.pop();
if (key in object) {
next.value = key;
next.done = false;
return next;
}
}
// To avoid creating an additional object, we just hang the .value
// and .done properties off the next function object itself. This
// also ensures that the minifier will not anonymize the function.
next.done = true;
return next;
};
};
function values(iterable) {
if (iterable) {
var iteratorMethod = iterable[iteratorSymbol];
if (iteratorMethod) {
return iteratorMethod.call(iterable);
}
if (typeof iterable.next === "function") {
return iterable;
}
if (!isNaN(iterable.length)) {
var i = -1, next = function next() {
while (++i < iterable.length) {
if (hasOwn.call(iterable, i)) {
next.value = iterable[i];
next.done = false;
return next;
}
}
next.value = undefined;
next.done = true;
return next;
};
return next.next = next;
}
}
// Return an iterator with no values.
return { next: doneResult };
}
exports.values = values;
function doneResult() {
return { value: undefined, done: true };
}
Context.prototype = {
constructor: Context,
reset: function(skipTempReset) {
this.prev = 0;
this.next = 0;
// Resetting context._sent for legacy support of Babel's
// function.sent implementation.
this.sent = this._sent = undefined;
this.done = false;
this.delegate = null;
this.method = "next";
this.arg = undefined;
this.tryEntries.forEach(resetTryEntry);
if (!skipTempReset) {
for (var name in this) {
// Not sure about the optimal order of these conditions:
if (name.charAt(0) === "t" &&
hasOwn.call(this, name) &&
!isNaN(+name.slice(1))) {
this[name] = undefined;
}
}
}
},
stop: function() {
this.done = true;
var rootEntry = this.tryEntries[0];
var rootRecord = rootEntry.completion;
if (rootRecord.type === "throw") {
throw rootRecord.arg;
}
return this.rval;
},
dispatchException: function(exception) {
if (this.done) {
throw exception;
}
var context = this;
function handle(loc, caught) {
record.type = "throw";
record.arg = exception;
context.next = loc;
if (caught) {
// If the dispatched exception was caught by a catch block,
// then let that catch block handle the exception normally.
context.method = "next";
context.arg = undefined;
}
return !! caught;
}
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
var record = entry.completion;
if (entry.tryLoc === "root") {
// Exception thrown outside of any try block that could handle
// it, so set the completion value of the entire function to
// throw the exception.
return handle("end");
}
if (entry.tryLoc <= this.prev) {
var hasCatch = hasOwn.call(entry, "catchLoc");
var hasFinally = hasOwn.call(entry, "finallyLoc");
if (hasCatch && hasFinally) {
if (this.prev < entry.catchLoc) {
return handle(entry.catchLoc, true);
} else if (this.prev < entry.finallyLoc) {
return handle(entry.finallyLoc);
}
} else if (hasCatch) {
if (this.prev < entry.catchLoc) {
return handle(entry.catchLoc, true);
}
} else if (hasFinally) {
if (this.prev < entry.finallyLoc) {
return handle(entry.finallyLoc);
}
} else {
throw new Error("try statement without catch or finally");
}
}
}
},
abrupt: function(type, arg) {
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
if (entry.tryLoc <= this.prev &&
hasOwn.call(entry, "finallyLoc") &&
this.prev < entry.finallyLoc) {
var finallyEntry = entry;
break;
}
}
if (finallyEntry &&
(type === "break" ||
type === "continue") &&
finallyEntry.tryLoc <= arg &&
arg <= finallyEntry.finallyLoc) {
// Ignore the finally entry if control is not jumping to a
// location outside the try/catch block.
finallyEntry = null;
}
var record = finallyEntry ? finallyEntry.completion : {};
record.type = type;
record.arg = arg;
if (finallyEntry) {
this.method = "next";
this.next = finallyEntry.finallyLoc;
return ContinueSentinel;
}
return this.complete(record);
},
complete: function(record, afterLoc) {
if (record.type === "throw") {
throw record.arg;
}
if (record.type === "break" ||
record.type === "continue") {
this.next = record.arg;
} else if (record.type === "return") {
this.rval = this.arg = record.arg;
this.method = "return";
this.next = "end";
} else if (record.type === "normal" && afterLoc) {
this.next = afterLoc;
}
return ContinueSentinel;
},
finish: function(finallyLoc) {
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
if (entry.finallyLoc === finallyLoc) {
this.complete(entry.completion, entry.afterLoc);
resetTryEntry(entry);
return ContinueSentinel;
}
}
},
"catch": function(tryLoc) {
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
if (entry.tryLoc === tryLoc) {
var record = entry.completion;
if (record.type === "throw") {
var thrown = record.arg;
resetTryEntry(entry);
}
return thrown;
}
}
// The context.catch method must only be called with a location
// argument that corresponds to a known catch block.
throw new Error("illegal catch attempt");
},
delegateYield: function(iterable, resultName, nextLoc) {
this.delegate = {
iterator: values(iterable),
resultName: resultName,
nextLoc: nextLoc
};
if (this.method === "next") {
// Deliberately forget the last sent value so that we don't
// accidentally pass it on to the delegate.
this.arg = undefined;
}
return ContinueSentinel;
}
};
// Regardless of whether this script is executing as a CommonJS module
// or not, return the runtime object so that we can declare the variable
// regeneratorRuntime in the outer scope, which allows this module to be
// injected easily by `bin/regenerator --include-runtime script.js`.
return exports;
}(
// If this script is executing as a CommonJS module, use module.exports
// as the regeneratorRuntime namespace. Otherwise create a new empty
// object. Either way, the resulting object will be used to initialize
// the regeneratorRuntime variable at the top of this file.
true ? module.exports : undefined
));
try {
regeneratorRuntime = runtime;
} catch (accidentalStrictMode) {
// This module should not be running in strict mode, so the above
// assignment should always work unless something is misconfigured. Just
// in case runtime.js accidentally runs in strict mode, we can escape
// strict mode using a global Function call. This could conceivably fail
// if a Content Security Policy forbids using Function, but in that case
// the proper solution is to fix the accidental strict mode problem. If
// you've misconfigured your bundler to force strict mode and applied a
// CSP to forbid Function, and you're not willing to fix either of those
// problems, please detail your unique predicament in a GitHub issue.
Function("r", "regeneratorRuntime = r")(runtime);
}
/***/ })
}]);
//# sourceMappingURL=vendors~main.685d1cf2ece1ed4ebb99.js.map