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- import $ from 'jquery';
- import { Types } from './types';
- import * as Models from './ivprog_elements';
- import { LocalizedStrings } from './../services/localizedStringsService';
- import * as GlobalsManagement from './globals';
- import * as VariablesManagement from './variables';
- import * as CommentsManagement from './commands/comment';
- import * as ReadersManagement from './commands/reader';
- import * as WritersManagement from './commands/writer';
- import * as AttributionsManagement from './commands/attribution';
- import * as IftruesManagement from './commands/iftrue';
- import * as RepeatNtimesManagement from './commands/repeatNtimes';
- import * as WhiletruesManagement from './commands/whiletrue';
- import * as DowhiletruesManagement from './commands/dowhiletrue';
- import * as SwitchesManagement from './commands/switch';
- import * as FunctioncallsManagement from './commands/functioncall';
- var has_element_created_draged = false;
- var which_element_is_draged = null;
- export function createFloatingCommand (function_obj, function_container, command_type, mouse_event) {
- var floatingObject;
- switch (command_type) {
- case Models.COMMAND_TYPES.comment:
- floatingObject = CommentsManagement.createFloatingCommand();
- break;
- case Models.COMMAND_TYPES.reader:
- floatingObject = ReadersManagement.createFloatingCommand();
- break;
- case Models.COMMAND_TYPES.writer:
- floatingObject = WritersManagement.createFloatingCommand();
- break;
- case Models.COMMAND_TYPES.attribution:
- floatingObject = AttributionsManagement.createFloatingCommand();
- break;
- case Models.COMMAND_TYPES.iftrue:
- floatingObject = IftruesManagement.createFloatingCommand();
- break;
- case Models.COMMAND_TYPES.repeatNtimes:
- floatingObject = RepeatNtimesManagement.createFloatingCommand();
- break;
- case Models.COMMAND_TYPES.whiletrue:
- floatingObject = WhiletruesManagement.createFloatingCommand();
- break;
- case Models.COMMAND_TYPES.dowhiletrue:
- floatingObject = DowhiletruesManagement.createFloatingCommand();
- break;
- case Models.COMMAND_TYPES.switch:
- floatingObject = SwitchesManagement.createFloatingCommand();
- break;
- case Models.COMMAND_TYPES.functioncall:
- floatingObject = FunctioncallsManagement.createFloatingCommand();
- break;
- }
- $(floatingObject).draggable().appendTo("body");
- $( floatingObject ).mouseup(function(evt) {
- manageCommand(function_obj, function_container, evt, command_type);
- });
-
- floatingObject.css("position", "absolute");
- mouse_event.type = "mousedown.draggable";
- mouse_event.target = floatingObject[0];
- floatingObject.css("left", mouse_event.pageX - 15);
- floatingObject.css("top", mouse_event.pageY - 15);
- floatingObject.trigger(mouse_event);
- }
- // before_after_inside: 1 -> before, 2 -> after, 3 -> inside
- function renderCommand (command, element_reference, before_after_inside) {
- var createdElement;
- switch (command.type) {
- case Models.COMMAND_TYPES.comment:
- createdElement = CommentsManagement.renderCommand(command);
- break;
- case Models.COMMAND_TYPES.reader:
- createdElement = ReadersManagement.renderCommand(command);
- break;
- case Models.COMMAND_TYPES.writer:
- createdElement = WritersManagement.renderCommand(command);
- break;
- case Models.COMMAND_TYPES.attribution:
- createdElement = AttributionsManagement.renderCommand(command);
- break;
- case Models.COMMAND_TYPES.iftrue:
- createdElement = IftruesManagement.renderCommand(command);
- break;
- case Models.COMMAND_TYPES.repeatNtimes:
- createdElement = RepeatNtimesManagement.renderCommand(command);
- break;
- case Models.COMMAND_TYPES.whiletrue:
- createdElement = WhiletruesManagement.renderCommand(command);
- break;
- case Models.COMMAND_TYPES.dowhiletrue:
- createdElement = DowhiletruesManagement.renderCommand(command);
- break;
- case Models.COMMAND_TYPES.switch:
- createdElement = SwitchesManagement.renderCommand(command);
- break;
- case Models.COMMAND_TYPES.functioncall:
- createdElement = FunctioncallsManagement.renderCommand(command);
- break;
- }
- switch (before_after_inside) {
- case 1:
- $( createdElement ).insertBefore(element_reference);
- break;
- case 2:
- $( createdElement ).insertAfter(element_reference);
- break;
- case 3:
- $( element_reference ).append(createdElement);
- break;
- }
- }
- function genericCreateCommand (command_type) {
- switch (command_type) {
- case Models.COMMAND_TYPES.comment:
- return new Models.Comment(null);
- case Models.COMMAND_TYPES.reader:
- return new Models.Reader(null, null, null);
- case Models.COMMAND_TYPES.writer:
- return new Models.Writer(null);
- case Models.COMMAND_TYPES.attribution:
- return new Models.Attribution(null, null);
- case Models.COMMAND_TYPES.iftrue:
- return new Models.IfTrue(null, null, null);
- case Models.COMMAND_TYPES.repeatNtimes:
- return new Models.RepeatNTimes(null, null, null, null);
- case Models.COMMAND_TYPES.whiletrue:
- return new Models.WhileTrue(null, null);
- case Models.COMMAND_TYPES.dowhiletrue:
- return new Models.DoWhileTrue(null, null);
- case Models.COMMAND_TYPES.switch:
- return new Models.Switch(null, null, null);
- case Models.COMMAND_TYPES.functioncall:
- return new Models.FunctionCall(null, null);
- }
- }
- function manageCommand (function_obj, function_container, event, command_type) {
- $( ".created_element" ).each(function( index ) {
- $(this).remove();
- });
- var el = document.elementFromPoint(event.clientX, event.clientY);
- console.log('soltou no: ');
- console.log(el);
- console.log($(el).data('fun'));
- // Primeiro verificar se ele soltou no espaço da função correta:
- var hier = $(el).parentsUntil(".all_functions");
- var esta_correto = false;
- var esta_na_div_correta = false;
- if ($(el).hasClass("commands_list_div")) {
- esta_na_div_correta = true;
- }
- for (var i = 0; i < hier.length; i++) {
- if ($(hier[i]).hasClass("commands_list_div")) {
- esta_na_div_correta = true;
- }
- if ($(hier[i]).data('fun') == function_obj) {
- esta_correto = true;
- break;
- }
- }
- if (!esta_correto) {
- has_element_created_draged = false;
- which_element_is_draged = null;
- return;
- } else {
- if (!esta_na_div_correta) {
- has_element_created_draged = false;
- which_element_is_draged = null;
- return;
- }
- }
- // Agora é descobrir qual o escopo para adicionar o comando:
- // Se o elemento clicado possuir o atributo "fun", então, é direto na div dos comandos:
- if (typeof $(el).data('fun') !== 'undefined') {
- // Se a lista de comandos estiver vazia, então é o primeiro.
- // Portanto, ele deve soltar o elemento obrigatoriamente no objeto vazio
- if (($(el).data('fun').commands == null) || ($(el).data('fun').commands.length == 0)) {
- // pode adicionar
- $(el).data('fun').commands = [];
- var new_cmd = genericCreateCommand(command_type);
- $(el).data('fun').commands.push(new_cmd);
- renderCommand(new_cmd, $(function_container).find('.commands_list_div'), 3);
-
- } else { // Entra nesse else, caso já existam outros comandos no bloco:
- findNearbyCommandToAddInFunctionScope(el, event, $(function_container).find('.commands_list_div'), function_obj, command_type);
- }
- return;
- } else { // Se entrar nesse bloco 'else', quer dizer que o usuário não soltou o elemento necessariamente na div específica da função
- // portanto, devemos procurar nos elementos DOM, em que lugar da função, ele soltou o comando
- /*var hier = $(el).parentsUntil(".all_functions");
- for (i = 0; i < hier.length; i++) {
- if ($(hier[i]).data('fun') == function_to_add) {
- programa.funcoes[function_to_add].comandos.push(createElementGenericFunction());
- break;
- }
- }*/
- //findPositionAndInsertCommand(el, event);
- var caminho = findPositionAndPathToElementTarget(el, event);
- console.log("soltou sobre o seguinte elemento: ");
- console.log(caminho);
- console.log("soltou sobre o seguinte DOM: ");
- console.log(el);
- // se for 1, então está no nível do corpo da função:
- if (caminho.length == 1) {
- console.log("o caminho é de tamanho 1 e o objeto é o seguinte: " + caminho[0]);
- console.log(programa.funcoes[function_to_add].comandos[caminho[0]]);
- // se for do tipo true ou false, temos que determinar se soltou no if ou no else:
- if (programa.funcoes[function_to_add].comandos[caminho[0]].tipo == tiposComandos.iftrue) {
- if ($(el).data('if')) {
- if ((programa.funcoes[function_to_add].comandos[caminho[0]].commands_block == null)
- || (programa.funcoes[function_to_add].comandos[caminho[0]].commands_block.length == 0)) {
- programa.funcoes[function_to_add].comandos[caminho[0]].commands_block = [];
- programa.funcoes[function_to_add].comandos[caminho[0]].commands_block.push(createElementGenericFunction());
- } else {
- programa.funcoes[function_to_add].comandos[caminho[0]].commands_block.push(createElementGenericFunction());
- }
- } else if ($(el).data('else')) {
- if ((programa.funcoes[function_to_add].comandos[caminho[0]].commands_else == null)
- || (programa.funcoes[function_to_add].comandos[caminho[0]].commands_else.length == 0)) {
- programa.funcoes[function_to_add].comandos[caminho[0]].commands_else = [];
- programa.funcoes[function_to_add].comandos[caminho[0]].commands_else.push(createElementGenericFunction());
- } else {
- programa.funcoes[function_to_add].comandos[caminho[0]].commands_else.push(createElementGenericFunction());
- }
- } else {
- console.log("soltou dentro do if, fora dos divs corretos... VERIFICAR QUAL ESTÁ MAIS PRÓXIMO... O IF OU O ELSE --- NNN11");
- discoveryIfOrElse(el, event);
- }
- } else {
- if ((programa.funcoes[function_to_add].comandos[caminho[0]].tipo == tiposComandos.repeatNtimes)
- || (programa.funcoes[function_to_add].comandos[caminho[0]].tipo == tiposComandos.whiletrue)
- || (programa.funcoes[function_to_add].comandos[caminho[0]].tipo == tiposComandos.dowhiletrue)
- || (programa.funcoes[function_to_add].comandos[caminho[0]].tipo == tiposComandos.switch) ) {
-
- if ((programa.funcoes[function_to_add].comandos[caminho[0]].commands_block == null)
- || (programa.funcoes[function_to_add].comandos[caminho[0]].commands_block.length == 0)) {
- programa.funcoes[function_to_add].comandos[caminho[0]].commands_block = [];
- programa.funcoes[function_to_add].comandos[caminho[0]].commands_block.push(createElementGenericFunction());
- } else {
- programa.funcoes[function_to_add].comandos[caminho[0]].commands_block.push(createElementGenericFunction());
- }
- } else {
-
- var result = getBeforeOrAfterOrEndAllocate(el, event);
- if (result == true) {
- console.log("adicionando ANTES");
- programa.funcoes[function_to_add].comandos.splice(caminho[0], 0, createElementGenericFunction());
- } else {
- console.log("adicionando DEPOIS");
- programa.funcoes[function_to_add].comandos.splice(caminho[0] + 1, 0, createElementGenericFunction());
- }
- }
- }
-
- } else { // caso seja mais de um, o caminho, então, precisamos percorrer até achar:
- // CONTINUAR DAQUI:
- console.log("ACHO QUE É A SITUAÇÃO DE BLOCO INTERNO");
- console.log("SOLTOU NO ELEMENTO A SEGUIR: ");
- console.log(el.relatedObj);
- console.log("PAI DO ELEMENTO QUE ELA SOLTOU: ");
- console.log(el.parentNode.relatedObj);
- //
- if ((el.parentNode.relatedObj.tipo == tiposComandos.iftrue)) {
- if ($(el.parentNode).data('if') || $(el).data('if')) {
- if ((el.parentNode.relatedObj.commands_block == null)
- || (el.parentNode.relatedObj.commands_block.length == 0)) {
- el.parentNode.relatedObj.commands_block = [];
- el.parentNode.relatedObj.commands_block.push(createElementGenericFunction());
- } else {
- if ($(el).data('if')) {
- // Descobrir qual o elemento mais próximo de onde ele soltou o comando recém criado:
- console.log("SITUAÇÃO TRATADA NO K1!");
- getNearbyIndexOfElementOnClick(el, event);
- } else {
- if (getBeforeOrAfterOrEndAllocate(el, event)) {
- console.log("K1 ANTECAO! SOLTOU ANTES DO ELEMENTO ALVO");
- el.parentNode.relatedObj.commands_block.splice($(el).data('index'), 0, createElementGenericFunction());
- } else {
- console.log("K1 ANTECAO! SOLTOU DEPOIS DO ELEMENTO ALVO");
- el.parentNode.relatedObj.commands_block.splice($(el).data('index') + 1, 0, createElementGenericFunction());
- }
- }
- //el.parentNode.relatedObj.commands_block.push(createElementGenericFunction());
- }
- } else if ($(el.parentNode).data('else') || $(el).data('else')) {
- if ((el.parentNode.relatedObj.commands_else == null)
- || (el.parentNode.relatedObj.commands_else.length == 0)) {
- el.parentNode.relatedObj.commands_else = [];
- el.parentNode.relatedObj.commands_else.push(createElementGenericFunction());
- } else {
- if ($(el).data('else')) {
- // Descobrir qual o elemento mais próximo de onde ele soltou o comando recém criado:
- console.log("SITUAÇÃO TRATADA NO K2!");
- getNearbyIndexOfElementOnClick(el, event);
- } else {
- if (getBeforeOrAfterOrEndAllocate(el, event)) {
- console.log("K2 ANTECAO! SOLTOU ANTES DO ELEMENTO ALVO");
- el.parentNode.relatedObj.commands_else.splice($(el).data('index'), 0, createElementGenericFunction());
- } else {
- console.log("K2 ANTECAO! SOLTOU DEPOIS DO ELEMENTO ALVO");
- el.parentNode.relatedObj.commands_else.splice($(el).data('index') + 1, 0, createElementGenericFunction());
- }
- }
- //el.parentNode.relatedObj.commands_else.push(createElementGenericFunction());
- }
- } else {
- console.log("soltou dentro do if, fora dos divs corretos... VERIFICAR QUAL ESTÁ MAIS PRÓXIMO... O IF OU O ELSE --- NNN22");
- discoveryIfOrElse(el, event);
- }
- } else {
- console.log("COMEÇAR A TRATAR!...");
- if ((el.parentNode.relatedObj.tipo == tiposComandos.repeatNtimes)
- || (el.parentNode.relatedObj.tipo == tiposComandos.whiletrue)
- || (el.parentNode.relatedObj.tipo == tiposComandos.dowhiletrue)
- || (el.parentNode.relatedObj.tipo == tiposComandos.switch)
- || (el.parentNode.relatedObj.tipo == tiposComandos.iftrue)) {
- if ((el.parentNode.relatedObj.commands_block == null)
- || (el.parentNode.relatedObj.commands_block.length == 0)) {
-
- el.parentNode.relatedObj.commands_block = [];
- el.parentNode.relatedObj.commands_block.push(createElementGenericFunction());
- } else {
- if (typeof $(el).data('subblock') !== 'undefined') {
-
- console.log("SITUAÇÃO TRATADA NO K3!");
- getNearbyIndexOfElementOnClick(el, event);
- } else {
- if (getBeforeOrAfterOrEndAllocate(el, event)) {
- console.log("K3 ANTECAO! SOLTOU ANTES DO ELEMENTO ALVO");
- el.parentNode.relatedObj.commands_block.splice($(el).data('index'), 0, createElementGenericFunction());
- } else {
- console.log("K3 ANTECAO! SOLTOU DEPOIS DO ELEMENTO ALVO");
- el.parentNode.relatedObj.commands_block.splice($(el).data('index') + 1, 0, createElementGenericFunction());
- }
- }
- //el.parentNode.relatedObj.commands_block.push(createElementGenericFunction());
- }
- } else {
- console.log("AGORA SIM! SITUAÇÃO K4!");
- console.log("VOU ADICIONAR NO SEGINTE ELEMENTO: ");
- console.log(el.parentNode.parentNode.relatedObj);
- if (getBeforeOrAfterOrEndAllocate(el.parentNode, event)) {
- el.parentNode.parentNode.relatedObj.commands_block.splice($(el.parentNode).data('index'), 0, createElementGenericFunction());
- } else {
- el.parentNode.parentNode.relatedObj.commands_block.splice($(el.parentNode).data('index') + 1, 0, createElementGenericFunction());
- }
- }
- }
-
- /*console.log("elemento superior: ");
- console.log(programa.funcoes[function_to_add].comandos[caminho[0]]);
- console.log("elemento específico:
- console.log(findElementByPath(caminho));*/
- }
- }
- //console.log("onde soltou:");
- //console.log(el);
-
- has_element_created_draged = false;
- which_element_is_draged = null;
- function_to_add = -1;
- renderAlgorithm();
- }
- function findNearbyCommandToAddInFunctionScope(el, event, node_list_commands, function_obj, command_type) {
- var all_sub = $(node_list_commands).find('div');
- var menor_distancia = 999999999;
- var elemento_menor_distancia = null;
- var antes = true;
- var t_bot;
- var t_top;
- // Descobrindo o elemento mais próximo:
- for (var i = 0; i < all_sub.length; i++) {
-
- t_top = all_sub[i].getBoundingClientRect().top;
- t_bot = all_sub[i].getBoundingClientRect().top + all_sub[i].getBoundingClientRect().height;
- if ((t_top - event.clientY) < menor_distancia) {
- menor_distancia = event.clientY - t_top;
- elemento_menor_distancia = all_sub[i];
- }
- }
- borda_inferior = elemento_menor_distancia.parentNode.getBoundingClientRect().top + elemento_menor_distancia.parentNode.getBoundingClientRect().height;
-
- // Está mais próximo da borda de baixo, ou seja.. inserir por último:
- if ((borda_inferior - event.clientY) < menor_distancia) {
- function_obj.commands.push(genericCreateCommand(command_type));
- } else {
- function_obj.commands.splice($(elemento_menor_distancia).data('index'), 0, genericCreateCommand(command_type));
- }
- }
- function findPositionAndPathToElementTarget(el, event) {
- var full_path = [];
- var m;
- if (typeof $(el).data('fullpath') !== 'undefined') {
- m = $(el).data('fullpath');
- } else {
-
- var hier = $(el).parentsUntil(".all_functions");
- for (var i = 0; i < hier.length; i++) {
- if (typeof $(hier[i]).data('fullpath') !== 'undefined') {
- m = $(hier[i]).data('fullpath');
- break;
- }
- }
- }
- if (isNaN(m)) {
- full_path = m.split(',');
- /*for (i = 0; i < full_path.length; i++) {
- full_path[i] = parseInt(full_path[i]);
- }*/
- return full_path;
- } else {
- return [m];
- }
- }
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