/* let mapState = { create: function(){}, update: function(){}, ---------------------------- end of phaser functions func_loadGame: function(){}, } */ let mapState = { create: function() { // Background game.add.image(0, 40, 'bgmap'); // Calls function that loads navigation icons iconSettings["func_addButtons"](true,false, true,true,false, false,false, 'difficulty',false); // Styles for labels const stylePlace = { font: '26px Arial', fill: '#ffffff', align: 'center'}; const styleMenu = { font: '30px Arial', fill: '#000000', align: 'center'}; // Progress bar let percentText = passedLevels*25; let percentBlocks = passedLevels; for(let p=0;p0 && p