Problem: there was still one mini game generated where the fraction operation would amount to zero due to float imprecision during the pixel calculation
Solution: add 5 extra pixels to the validation to acount for lack of float precision
Refactor:
sync master and develop
make info cards on the main page more semantic
## Fix (circle one / mixed):
* Problem: there was still one mini game generated where the fraction operation would amount to zero due to float imprecision during the pixel calculation
* Solution: add 5 extra pixels to the validation to acount for lack of float precision
## Refactor:
* sync master and develop
* make info cards on the main page more semantic
Fix (circle one / mixed):
Refactor: