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@@ -437,17 +437,19 @@ const squareOne = {
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renderUI: function (direc) {
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// Help pointer
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self.help = game.add.image(0, 0, 'pointer', 1.7, 0);
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- //self.help.anchor(0.5, 0);
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+
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+ if (gameMode === 'b') self.help.anchor(0.25, 0.7);
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+ else self.help.anchor(0.5, 0);
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// Selection Arrow
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if (gameMode == 'a') {
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self.arrow = game.add.image(
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self.default.x0 + self.default.width * direc,
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- self.default.y0 + 35,
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+ self.default.y0,
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'arrow_down',
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1.5
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);
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- self.arrow.anchor(0.5, 0.5);
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+ self.arrow.anchor(0.5, 1);
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self.arrow.alpha = 0.5;
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}
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@@ -671,7 +673,7 @@ const squareOne = {
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const aux = self.blocks.floor.list[0];
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self.help.x =
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self.blocks.floor.correctX - (aux.width / 2) * self.control.direc;
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- self.help.y = 501;
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+ self.help.y = self.default.y0;
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// On gameMode (b)
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} else {
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const aux = self.blocks.stack.list[self.blocks.stack.correctIndex];
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