|  | @@ -50,10 +50,10 @@ function getAnswer() {
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															|  |        gameOperation +
 |  |        gameOperation +
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															|  |        '\ngameDifficulty:' +
 |  |        '\ngameDifficulty:' +
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															|  |        gameDifficulty +
 |  |        gameDifficulty +
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															|  | -      '\nshowFractions:' +
 |  | 
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															|  | -      showFractions +
 |  | 
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															|  |        '\ngameId:' +
 |  |        '\ngameId:' +
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															|  |        gameId +
 |  |        gameId +
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															|  | 
 |  | +      '\nshowFractions:' +
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															|  | 
 |  | +      showFractions +
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															|  |        '\nresults:';
 |  |        '\nresults:';
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															|  |      for (let i = 0; i < moodleVar.hits.length; i++) {
 |  |      for (let i = 0; i < moodleVar.hits.length; i++) {
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															|  |        str +=
 |  |        str +=
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															|  | @@ -88,10 +88,10 @@ function getAnswer() {
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															|  |        gameOperation +
 |  |        gameOperation +
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															|  |        '\ngameDifficulty:' +
 |  |        '\ngameDifficulty:' +
 | 
												
													
														
															|  |        gameDifficulty +
 |  |        gameDifficulty +
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															|  | -      '\nshowFractions:' +
 |  | 
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															|  | -      showFractions +
 |  | 
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															|  |        '\ngameId:' +
 |  |        '\ngameId:' +
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															|  | -      gameId;
 |  | 
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															|  | 
 |  | +      gameId +
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															|  | 
 |  | +      '\nshowFractions:' +
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															|  | 
 |  | +      showFractions;
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															|  |    }
 |  |    }
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															|  |  
 |  |  
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															|  |    return str;
 |  |    return str;
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															|  | @@ -264,7 +264,6 @@ const updateGlobalVariables = function (infoGame, infoResults) {
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															|  |          gameId = 0;
 |  |          gameId = 0;
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															|  |      }
 |  |      }
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															|  |    }
 |  |    }
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															|  | -
 |  | 
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															|  |    gameShape = infoGame['gameShape'];
 |  |    gameShape = infoGame['gameShape'];
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															|  |    gameMode = infoGame['gameMode'];
 |  |    gameMode = infoGame['gameMode'];
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															|  |    gameOperation = infoGame['gameOperation'];
 |  |    gameOperation = infoGame['gameOperation'];
 |