|  | @@ -461,6 +461,7 @@ const circleOne = {
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				|  |  |            {
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				|  |  |              ...textStyles.h2_,
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				|  |  |              font: 'bold ' + textStyles.h2_.font,
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				|  |  | +            fill: directionModifier == 1 ? colors.green : colors.red,
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				|  |  |            }
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				|  |  |          );
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				|  |  |        }
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				|  | @@ -478,13 +479,17 @@ const circleOne = {
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				|  |  |  
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				|  |  |      renderCircles: function (validPath) {
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				|  |  |        // Balloon place
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				|  |  | -      self.balloonX = context.canvas.width / 2;
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				|  |  | -
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				|  |  |        let restart = false;
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				|  |  | +      const directionModifier = gameOperation == 'minus' ? -1 : 1;
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				|  |  | +      const fractionX =
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				|  |  | +        validPath.x0 +
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				|  |  | +        self.circles.diameter * directionModifier -
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				|  |  | +        15 * directionModifier;
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				|  |  |        const font = {
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				|  |  |          ...textStyles.h3_,
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				|  |  | -        font: 'bold ' + textStyles.h3_.font,
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				|  |  | +        font: 'bold ' + textStyles.h2_.font,
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				|  |  |        };
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				|  |  | +      self.balloonX = context.canvas.width / 2;
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				|  |  |  
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				|  |  |        // Number of circles
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				|  |  |        const max =
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				|  | @@ -498,10 +503,6 @@ const circleOne = {
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				|  |  |          total - 1
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				|  |  |        );
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				|  |  |  
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				|  |  | -      // CIRCLES
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				|  |  | -      const directionModifier = gameOperation == 'minus' ? -1 : 1;
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				|  |  | -      const x = validPath.x0 + 65 * directionModifier;
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				|  |  | -
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				|  |  |        for (let i = 0; i < total; i++) {
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				|  |  |          let curDirection = undefined;
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				|  |  |          let curLineColor = undefined;
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				|  | @@ -597,15 +598,15 @@ const circleOne = {
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				|  |  |  
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				|  |  |            curFractionItems = [
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				|  |  |              {
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				|  |  | -              y: curCircleY + self.circles.diameter / 2 - 5,
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				|  |  | +              y: curCircleY + 34,
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				|  |  |                text: curDivisor,
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				|  |  |              },
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				|  |  |              {
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				|  |  | -              y: curCircleY + 5,
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				|  |  | +              y: curCircleY - 2,
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				|  |  |                text: '1',
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				|  |  |              },
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				|  |  |              {
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				|  |  | -              y: curCircleY + 5,
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				|  |  | +              y: curCircleY - 2,
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				|  |  |                text: '__',
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				|  |  |              },
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				|  |  |            ];
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				|  | @@ -615,7 +616,7 @@ const circleOne = {
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				|  |  |            for (let item in curFractionItems) {
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				|  |  |              curCircleInfo.label.push(
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				|  |  |                game.add.text(
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				|  |  | -                x,
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				|  |  | +                fractionX,
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				|  |  |                  curFractionItems[item].y,
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				|  |  |                  curFractionItems[item].text,
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				|  |  |                  font
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