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@@ -293,7 +293,7 @@ const renderBackground = (type) => {
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if (type === 'farmRoad') {
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game.add.image(0, context.canvas.height - floorSize, 'floor_grass', 1.5);
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- for (let i = 1; i < context.canvas.width / floorSize; i++) {
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+ for (let i = 1; i < context.canvas.width / floorSize - 1; i++) {
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game.add.image(
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i * floorSize,
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context.canvas.height - floorSize,
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