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@@ -594,7 +594,7 @@ const circleOne = {
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const widthOfChar = 35;
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const widthOfChar = 35;
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const x0 = padding;
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const x0 = padding;
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- const y0 = context.canvas.height / 2;
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+ const y0 = context.canvas.height / 3;
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let nextX = x0;
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let nextX = x0;
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const cardHeight = 400;
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const cardHeight = 400;
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@@ -749,7 +749,7 @@ const circleOne = {
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// continue button
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// continue button
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self.ui.continue.button = game.add.geom.rect(
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self.ui.continue.button = game.add.geom.rect(
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context.canvas.width / 2,
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context.canvas.width / 2,
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- context.canvas.height / 2 + 200,
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+ context.canvas.height / 2 + 100,
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350,
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350,
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100,
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100,
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undefined,
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undefined,
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@@ -759,7 +759,7 @@ const circleOne = {
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self.ui.continue.button.anchor(0.5, 0.5);
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self.ui.continue.button.anchor(0.5, 0.5);
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self.ui.continue.text = game.add.text(
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self.ui.continue.text = game.add.text(
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context.canvas.width / 2,
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context.canvas.width / 2,
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- context.canvas.height / 2 + 16 + 200,
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+ context.canvas.height / 2 + 16 + 100,
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btnText,
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btnText,
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textStyles.btn
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textStyles.btn
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);
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);
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@@ -857,13 +857,13 @@ const circleOne = {
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self.kid.curFrame = self.kid.curFrame < 12 ? 24 : 25;
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self.kid.curFrame = self.kid.curFrame < 12 ? 24 : 25;
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if (audioStatus) game.audio.okSound.play();
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if (audioStatus) game.audio.okSound.play();
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game.add
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game.add
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- .image(x + 50, context.canvas.height / 2, 'answer_correct')
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+ .image(x + 50, context.canvas.height / 3, 'answer_correct')
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.anchor(0.5, 0.5);
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.anchor(0.5, 0.5);
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if (isDebugMode) console.log('Completed Levels: ' + completedLevels);
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if (isDebugMode) console.log('Completed Levels: ' + completedLevels);
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} else {
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} else {
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if (audioStatus) game.audio.errorSound.play();
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if (audioStatus) game.audio.errorSound.play();
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game.add
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game.add
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- .image(x, context.canvas.height / 2, 'answer_wrong')
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+ .image(x, context.canvas.height / 3, 'answer_wrong')
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.anchor(0.5, 0.5);
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.anchor(0.5, 0.5);
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}
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}
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