|  | @@ -164,6 +164,20 @@ const gameList = [
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				|  |  |        customMenu: {
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				|  |  |          gameModeBtn: ['mode_0', 'mode_1'],
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				|  |  |          gameOperationBtn: ['operation_plus', 'operation_minus'],
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				|  |  | +        auxiliarTitle: (x, y, offsetW, offsetH) => {
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				|  |  | +          game.add.text(
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				|  |  | +            x + 5 * offsetW,
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				|  |  | +            y + offsetH + 50,
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				|  |  | +            game.lang.show,
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				|  |  | +            textStyles.h4_
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				|  |  | +          );
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				|  |  | +          game.add.text(
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				|  |  | +            x + 5 * offsetW,
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				|  |  | +            y + offsetH + 80,
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				|  |  | +            game.lang.title,
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				|  |  | +            textStyles.h2_
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				|  |  | +          );
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				|  |  | +        },
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				|  |  |          infoBox: () => ({
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				|  |  |            gameMode: {
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				|  |  |              title: game.lang.game_modes,
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				|  | @@ -300,6 +314,20 @@ const gameList = [
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				|  |  |            'operation_minus',
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				|  |  |            'operation_mixed',
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				|  |  |          ],
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				|  |  | +        auxiliarTitle: (x, y, offsetW, offsetH) => {
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				|  |  | +          game.add.text(
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				|  |  | +            x + 5 * offsetW,
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				|  |  | +            y + offsetH + 50,
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				|  |  | +            game.lang.show,
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				|  |  | +            textStyles.h4_
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				|  |  | +          );
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				|  |  | +          game.add.text(
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				|  |  | +            x + 5 * offsetW,
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				|  |  | +            y + offsetH + 80,
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				|  |  | +            game.lang.title,
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				|  |  | +            textStyles.h2_
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				|  |  | +          );
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				|  |  | +        },
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				|  |  |          infoBox: () => ({
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				|  |  |            gameMode: {
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				|  |  |              title: game.lang.game_modes,
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				|  | @@ -411,6 +439,20 @@ const gameList = [
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				|  |  |        customMenu: {
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				|  |  |          gameModeBtn: ['mode_4', 'mode_5'],
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				|  |  |          gameOperationBtn: ['operation_equals'],
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				|  |  | +        auxiliarTitle: (x, y, offsetW, offsetH) => {
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				|  |  | +          game.add.text(
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				|  |  | +            x + 5 * offsetW,
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				|  |  | +            y + offsetH + 50,
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				|  |  | +            game.lang.show,
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				|  |  | +            textStyles.h4_
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				|  |  | +          );
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				|  |  | +          game.add.text(
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				|  |  | +            x + 5 * offsetW + 10,
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				|  |  | +            y + offsetH + 80,
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				|  |  | +            game.lang.aux_rectangle,
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				|  |  | +            textStyles.h4_
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				|  |  | +          );
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				|  |  | +        },
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				|  |  |          infoBox: () => ({
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				|  |  |            gameMode: {
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				|  |  |              title: game.lang.game_modes,
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				|  | @@ -508,6 +550,7 @@ const gameList = [
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				|  |  |    //     customMenu: {
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				|  |  |    //       gameModeBtn: ['mode_6'],
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				|  |  |    //       gameOperationBtn: ['operation_equals'],
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				|  |  | +  //       auxiliarTitle: (x, y, offsetW, offsetH) => {},
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				|  |  |    //       // infoBox
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				|  |  |    //     },
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				|  |  |    //     map: {
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