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@@ -237,7 +237,13 @@ const game = {
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game.lang = {}; // Clear previously loaded language
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fetch(url, { mode: 'same-origin' })
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- .then((response) => response.text())
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+ .then((response) => {
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+ if (!response.ok)
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+ throw new Error(
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+ 'Game error: translation not found "' + url[0] + '".'
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+ );
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+ return response.text();
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+ })
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.then((text) => {
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const lines = text.split('\n');
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game.loadHandler.type.lang.length = lines.length;
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@@ -246,7 +252,7 @@ const game = {
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try {
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const msg = line.split('=');
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if (msg.length !== 2)
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- throw Error('Game error: sintax error in i18y file');
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+ throw Error('Game error: sintax error in i18y file.');
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game.lang[msg[0].trim()] = msg[1].trim();
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} catch (error) {
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console.error(error.message);
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@@ -255,6 +261,7 @@ const game = {
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});
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})
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.catch((error) => {
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+ game.loadHandler.cachedOneFile('lang');
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console.error(error);
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});
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},
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@@ -279,12 +286,21 @@ const game = {
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urls.forEach((url) => {
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fetch(url[1][1], { mode: 'same-origin' })
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- .then((response) => response.blob())
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+ .then((response) => {
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+ // Since 4xx and 5xx responses aren't network errors, there's nothing to catch. Throw error manually.
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+ if (!response.ok)
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+ throw new Error(
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+ 'Game error: audio not found "' + url[0] + '".'
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+ );
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+ return response.blob();
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+ })
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.then((data) => {
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game.audio[url[0]] = new Audio(URL.createObjectURL(data));
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game.loadHandler.cachedOneFile('audio');
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})
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+ // Fetch promises only reject with a TypeError when a network error occurs.
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.catch((error) => {
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+ game.loadHandler.cachedOneFile('audio');
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console.error(error);
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});
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});
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@@ -310,20 +326,30 @@ const game = {
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game.loadHandler.max += urls.length;
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urls.forEach((url) => {
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- const img = new Image();
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- img.onload = () => {
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- game.image[url[0]] = img;
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- game.loadHandler.cachedOneFile('image');
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- };
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- img.onerror = () => {
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+ try {
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+ const img = new Image();
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+ img.onload = () => {
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+ game.image[url[0]] = img;
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+ game.loadHandler.cachedOneFile('image');
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+ };
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+ img.onerror = () => {
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+ console.error(
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+ 'Game error: image not found "' +
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+ url[0] +
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+ '". Loading fallback image.'
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+ );
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+ // loads fallback image
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+ game.image[url[0]] = img;
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+ img.src = fallbackImgUrl;
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+ game.loadHandler.cachedOneFile('image');
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+ };
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+ img.src = url[1];
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+ } catch (error) {
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+ // game.loadHandler.cachedOneFile('image');
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console.error(
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- 'Game error: image "' + url[0] + '" not found in sourse files.'
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+ 'Game error: unkown image error "' + url[0] + '" - ' + error
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);
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- game.image[url[0]] = img;
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- img.src = fallbackImgUrl;
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- game.loadHandler.cachedOneFile('image');
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- };
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- img.src = url[1];
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+ }
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});
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}
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},
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@@ -354,7 +380,12 @@ const game = {
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game.loadHandler.cachedOneFile('sprite');
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};
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img.onerror = () => {
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- console.error('Game error: sprite not found');
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+ console.error(
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+ 'Game error: sprite not found "' +
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+ url[0] +
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+ '". Loading fallback image.'
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+ );
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+ // loads fallback sprite
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game.sprite[url[0]] = img;
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img.src = fallbackImgUrl;
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img.frames = 1;
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@@ -363,7 +394,10 @@ const game = {
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img.src = url[1];
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img.frames = url[2];
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} catch (error) {
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- console.error(error);
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+ // game.loadHandler.cachedOneFile('sprite');
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+ console.error(
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+ 'Game error: unkown sprite error "' + url[0] + '" - ' + error
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+ );
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}
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});
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}
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@@ -391,7 +425,11 @@ const game = {
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*/
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image: function (x, y, img, scale, alpha) {
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if (x == undefined || y == undefined || img == undefined)
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- console.error('Game error: missing parameters.');
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+ console.error(
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+ 'Game error: Could not render image "' +
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+ img +
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+ '". Missing required parameters.'
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+ );
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else if (game.image[img] == undefined)
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console.error('Game error: image not found in cache: ' + img + '.');
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else {
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@@ -446,9 +484,13 @@ const game = {
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*/
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sprite: function (x, y, img, curFrame, scale, alpha) {
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if (x == undefined || y == undefined || img == undefined)
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- console.error('Game error: missing parameters.');
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+ console.error(
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+ 'Game error: Could not render sprite "' +
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+ img +
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+ '". Missing required parameters.'
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+ );
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else if (game.sprite[img] == undefined)
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- console.error('Game error: sprite not found in cache: ' + img + '.');
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+ console.error('Game error: sprite not found in cache "' + img + '".');
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else {
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const med = {
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typeOfMedia: 'sprite',
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@@ -506,7 +548,9 @@ const game = {
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text == undefined ||
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style == undefined
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) {
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- console.error('Game error: missing parameters.');
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+ console.error(
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+ 'Game error: Could not render text. Missing required parameters.'
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+ );
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} else {
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const med = {
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typeOfMedia: 'text',
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@@ -582,7 +626,9 @@ const game = {
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lineWidth
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) {
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if (x == undefined || y == undefined || width == undefined)
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- console.error('Game error: missing parameters.');
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+ console.error(
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+ 'Game error: Could not render rectangle. Missing required parameters.'
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+ );
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else {
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const med = {
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typeOfMedia: 'rect',
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@@ -647,7 +693,9 @@ const game = {
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*/
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line: function (x0, y0, x1, y1, lineWidth, lineColor, alpha) {
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if (x0 == undefined || y0 == undefined)
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- console.error('Game error: missing parameters.');
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+ console.error(
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+ 'Game error: Could not render line. Missing required parameters.'
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+ );
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else {
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const med = {
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typeOfMedia: 'line',
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@@ -737,7 +785,9 @@ const game = {
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alpha
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) {
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if (x == undefined || y == undefined || diameter == undefined)
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- console.error('Game error: missing parameters.');
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+ console.error(
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+ 'Game error: Could not render circle. Missing required parameters.'
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+ );
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else {
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const med = {
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typeOfMedia: 'arc',
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@@ -827,7 +877,9 @@ const game = {
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angleStart == undefined ||
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angleEnd == undefined
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)
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- console.error('Game error: missing parameters.');
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+ console.error(
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+ 'Game error: Could not render arc. Missing required parameters.'
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+ );
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else {
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const med = {
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typeOfMedia: 'arc',
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