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@@ -1,39 +1,113 @@
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-
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-var username;
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+var username, errorEmptyName, words;
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/*
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var bootState = {
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preload: function(){},
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create: function(){},
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+ --------------------------------------- end of phaser functions
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setLang: function(){} //calls loadState
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};
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var loadState = {
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preload: function(){},
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create: function(){} //calls nameState
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+ -------------------------------------- end of phaser functions
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};
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var nameState = {
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preload: function(){},
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create: function(){},
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- clearName: function(){},
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- keyPressed: function( char ){},
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+ ------------------------------------------------ end of phaser functions
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ready: function(){} //calls menu.js -> menuState
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};
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*/
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// choose language screen
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var bootState = {
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-
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+
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+ //Loading all assets
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preload: function() {
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+
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+ var imgsrc = 'assets/img/';
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+
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//Progress bar image
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- game.load.image('progressBar', 'assets/img/pgbar.png');
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+ game.load.image('progressBar', imgsrc+'pgbar.png');
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+
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+ //flags
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+ game.load.image('flag_BR', imgsrc+'flag/BRAZ.jpg');
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+ game.load.image('flag_PE', imgsrc+'flag/PERU.jpg');
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+ game.load.image('flag_US', imgsrc+'flag/UNST.jpg');
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+ game.load.image('flag_FR', imgsrc+'flag/FRAN.jpg');
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- //loading flags (manually)
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- game.load.image('flag_BR', 'assets/img/flag/BRAZ.jpg');
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- game.load.image('flag_PE', 'assets/img/flag/PERU.jpg');
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- game.load.image('flag_US', 'assets/img/flag/UNST.jpg');
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- game.load.image('flag_FR', 'assets/img/flag/FRAN.jpg');
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+ //scenario
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+ game.load.image('bgimage', imgsrc+'bg.jpg');
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+ game.load.image('bgmap', imgsrc+'bg_map.png');
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+ game.load.image('cloud', imgsrc+'cloud.png');
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+ game.load.image('floor', imgsrc+'floor.png');
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+ game.load.image('road', imgsrc+'road.png');
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+
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+ //game phases buttons list
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+ game.load.image('game1c', imgsrc+'game/one-c.png');
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+ game.load.image('game2c', imgsrc+'game/two-c.png');
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+ game.load.image('game3c', imgsrc+'game/three-c.png');
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+ game.load.image('game4c', imgsrc+'game/four-c.png');
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+ game.load.image('game1s', imgsrc+'game/one-s.png');
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+ game.load.image('game2s', imgsrc+'game/two-s.png');
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+ game.load.image('game3s', imgsrc+'game/three-s.png');
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+ game.load.image('game4s', imgsrc+'game/four-s.png');
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+ game.load.image('game5s', imgsrc+'game/five-s.png');
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+
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+ //header menu buttons
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+ game.load.image('back', imgsrc+'menu/back.png');
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+ game.load.image('home', imgsrc+'menu/home.png');
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+ game.load.image('info', imgsrc+'menu/info.png');
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+ game.load.image('world', imgsrc+'menu/language.png');
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+ game.load.image('list', imgsrc+'menu/menu.png');
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+ game.load.image('help', imgsrc+'menu/help.png');
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+ game.load.image('pgbar', imgsrc+'menu/progressBar.png');
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+ game.load.image('block', imgsrc+'menu/block.png');
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+ game.load.image('eraser', imgsrc+'menu/eraser.png');
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+
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+ //operators
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+ game.load.image('add', imgsrc+'operator/add.png');
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+ game.load.image('subtract', imgsrc+'operator/subtract.png');
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+ game.load.image('separator', imgsrc+'operator/separator.png');
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+ game.load.image('equal', imgsrc+'operator/equal.png');
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+
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+ //feedback
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+ game.load.image('h_arrow', imgsrc+'help/arrow.png');
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+ game.load.image('h_double', imgsrc+'help/double.png');
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+ game.load.image('h_error', imgsrc+'help/error.png');
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+ game.load.image('h_ok', imgsrc+'help/ok.png');
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+ game.load.image('down', imgsrc+'help/down.png');
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+ game.load.image('pointer', imgsrc+'help/pointer.png');
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+
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+ // Loading assets based on language
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+ game.load.spritesheet('kid_run', imgsrc+'kid/run.png', 82, 178, 12);
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+ game.load.spritesheet('kid_walk', imgsrc+'kid/walk.png', 78, 175, 24);
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+ game.load.spritesheet('kid_lost', imgsrc+'kid/lost.png', 72, 170, 6);
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+ game.load.spritesheet('tractor', imgsrc+'tractor/frame.png', 201, 144, 10);
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+ game.load.image('balloon', imgsrc+'airballoon_upper.png');
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+ game.load.image('balloon_basket', imgsrc+'airballoon_base.png');
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+ game.load.image('birch', imgsrc+'birch.png');
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+ game.load.image('flag', imgsrc+'flag.png');
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+ game.load.image('house', imgsrc+'house.png');
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+ game.load.image('place_a', imgsrc+'place_a.png');
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+ game.load.image('place_b', imgsrc+'place_b.png');
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+ game.load.image('garage', imgsrc+'garage.png');
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+ game.load.image('farm', imgsrc+'farm.png');
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+ game.load.image('rock', imgsrc+'rock.png');
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+ game.load.image('school', imgsrc+'school.png');
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+ game.load.image('sign', imgsrc+'sign.png');
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+ game.load.image('tree1', imgsrc+'tree.png');
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+ game.load.image('tree2', imgsrc+'tree2.png');
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+ game.load.image('tree3', imgsrc+'tree3.png');
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+ game.load.image('tree4', imgsrc+'tree4.png');
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+
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+ // Loadind Sound Effects
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+ game.load.audio('sound_ok', ['assets/fx/ok.ogg', 'assets/fx/ok.mp3']);
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+ game.load.audio('sound_error', ['assets/fx/error.ogg', 'assets/fx/error.mp3']);
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+ game.load.audio('sound_beep', ['assets/fx/beep.ogg', 'assets/fx/beep.mp3']);
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},
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create: function() {
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@@ -109,75 +183,6 @@ var loadState = {
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// Loading dictionary
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game.load.json('dictionary', 'assets/languages/'+lang+'.json');
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-
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- // Loading global assets (sprites and images)
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- var imgsrc = 'assets/img/';
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-
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- game.load.image('bgimage', imgsrc+'bg.jpg');
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- game.load.image('bgmap', imgsrc+'bg_map.png');
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- game.load.image('cloud', imgsrc+'cloud.png');
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- game.load.image('floor', imgsrc+'floor.png');
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- game.load.image('road', imgsrc+'road.png');
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-
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- //games list buttons
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- game.load.image('game1c', imgsrc+'game/one-c.png');
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- game.load.image('game2c', imgsrc+'game/two-c.png');
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- game.load.image('game3c', imgsrc+'game/three-c.png');
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- game.load.image('game4c', imgsrc+'game/four-c.png');
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- game.load.image('game1s', imgsrc+'game/one-s.png');
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- game.load.image('game2s', imgsrc+'game/two-s.png');
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- game.load.image('game3s', imgsrc+'game/three-s.png');
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- game.load.image('game4s', imgsrc+'game/four-s.png');
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- game.load.image('game5s', imgsrc+'game/five-s.png');
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- //header menu
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- game.load.image('back', imgsrc+'menu/back.png');
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- game.load.image('home', imgsrc+'menu/home.png');
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- game.load.image('info', imgsrc+'menu/info.png');
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- game.load.image('world', imgsrc+'menu/language.png');
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- game.load.image('list', imgsrc+'menu/menu.png');
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- game.load.image('help', imgsrc+'menu/help.png');
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- game.load.image('pgbar', imgsrc+'menu/progressBar.png');
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- game.load.image('block', imgsrc+'menu/block.png');
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- game.load.image('eraser', imgsrc+'menu/eraser.png');
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- //operators
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- game.load.image('add', imgsrc+'operator/add.png');
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- game.load.image('subtract', imgsrc+'operator/subtract.png');
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- game.load.image('separator', imgsrc+'operator/separator.png');
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- game.load.image('equal', imgsrc+'operator/equal.png');
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- //helpers
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- game.load.image('h_arrow', imgsrc+'help/arrow.png');
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- game.load.image('h_double', imgsrc+'help/double.png');
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- game.load.image('h_error', imgsrc+'help/error.png');
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- game.load.image('h_ok', imgsrc+'help/ok.png');
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- game.load.image('down', imgsrc+'help/down.png');
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- game.load.image('pointer', imgsrc+'help/pointer.png');
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-
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- // Loading assets based on lang
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- game.load.spritesheet('kid_run', imgsrc+'kid/run.png', 82, 178, 12);
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- game.load.spritesheet('kid_walk', imgsrc+'kid/walk.png', 78, 175, 24);
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- game.load.spritesheet('kid_lost', imgsrc+'kid/lost.png', 72, 170, 6);
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- game.load.spritesheet('tractor', imgsrc+'tractor/frame.png', 201, 144, 10);
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- game.load.image('balloon', imgsrc+'airballoon_upper.png');
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- game.load.image('balloon_basket', imgsrc+'airballoon_base.png');
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- game.load.image('birch', imgsrc+'birch.png');
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- game.load.image('flag', imgsrc+'flag.png');
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- game.load.image('house', imgsrc+'house.png');
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- game.load.image('place_a', imgsrc+'place_a.png');
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- game.load.image('place_b', imgsrc+'place_b.png');
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- game.load.image('garage', imgsrc+'garage.png');
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- game.load.image('farm', imgsrc+'farm.png');
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- game.load.image('rock', imgsrc+'rock.png');
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- game.load.image('school', imgsrc+'school.png');
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- game.load.image('sign', imgsrc+'sign.png');
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- game.load.image('tree1', imgsrc+'tree.png');
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- game.load.image('tree2', imgsrc+'tree2.png');
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- game.load.image('tree3', imgsrc+'tree3.png');
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- game.load.image('tree4', imgsrc+'tree4.png');
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-
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- // Loadind Sound Effects
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- game.load.audio('sound_ok', ['assets/fx/ok.ogg', 'assets/fx/ok.mp3']);
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- game.load.audio('sound_error', ['assets/fx/error.ogg', 'assets/fx/error.mp3']);
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- game.load.audio('sound_beep', ['assets/fx/beep.ogg', 'assets/fx/beep.mp3']);
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},
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@@ -190,13 +195,14 @@ var loadState = {
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var nameState = {
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preload: function () {
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+
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},
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create: function() {
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game.stage.backgroundColor = '#cce5ff';
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// gets selected language from json
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- var words = game.cache.getJSON('dictionary');
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+ words = game.cache.getJSON('dictionary');
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game.physics.startSystem(Phaser.Physics.ARCADE);
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@@ -217,30 +223,41 @@ var nameState = {
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btn.inputEnabled = true;
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btn.input.useHandCursor = true;
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- btn.events.onInputDown.add(this.ready, null);
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+ btn.events.onInputDown.add(this.nameIsEmpty, null);
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var ready = game.add.text(this.game.world.centerX + 1, this.game.world.centerY + 102, words.ready, { font: '34px Arial', fill: '#f0f5f5', align: 'center' });
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- ready.anchor.setTo(0.5);
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-
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+ ready.anchor.setTo(0.5);
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+
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+ errorEmptyName = game.add.text(this.game.world.centerX, this.game.world.centerY - 70, "", {font: '18px Arial', fill: '#330000', align: 'center'});
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+ errorEmptyName.anchor.setTo(0.5);
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+
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document.getElementById("text-field-div").style.visibility = "visible";
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-
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document.getElementById("name_id").addEventListener('keypress', function(e){
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var keycode = e.keycode ? e.keycode : e.which;
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//se apertar enter vai para ready, assim como o botão
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- if(keycode == 13){
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- nameState["ready"]();
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+ if(keycode == 13){
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+ nameState["nameIsEmpty"]();
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}
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});
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},
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+ nameIsEmpty: function() {
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+ if(document.getElementById("name_id").value!=""){
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+ nameState["ready"]();
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+ errorEmptyName.setText("");
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+ }else{
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+ errorEmptyName.setText(words.empty_name);
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+ }
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+
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+ },
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+
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//var ready = function readyFunction() {...},
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//var ready = function() {...},
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ready: function() {
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-
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// saves the typed name on username variable
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username = document.getElementById("name_id").value;
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- console.log("user is " + username);
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+ console.log("user is" + username);
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document.getElementById("text-field-div").style.visibility = "hidden";
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