|  | @@ -587,6 +587,14 @@ const circleOne = {
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				|  |  |        self.continue.text.alpha = 0;
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				|  |  |      },
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				|  |  |      renderFractionCalculationUI: function () {
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				|  |  | +      let validCircles = self.circles.list;
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				|  |  | +      if (gameMode === 'b') {
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				|  |  | +        validCircles = [];
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				|  |  | +        for (let i = 0; i < self.control.endIndex; i++) {
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				|  |  | +          validCircles.push(self.circles.list[i]);
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				|  |  | +        }
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				|  |  | +      }
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				|  |  | +
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				|  |  |        const font = textStyles.fraction;
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				|  |  |        font.fill = colors.green;
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				|  |  |  
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				|  | @@ -622,8 +630,8 @@ const circleOne = {
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				|  |  |        renderList.push(card);
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				|  |  |  
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				|  |  |        // Fraction list
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				|  |  | -      for (let i in self.circles.list) {
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				|  |  | -        const curFraction = self.circles.list[i].info.fraction;
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				|  |  | +      for (let i in validCircles) {
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				|  |  | +        const curFraction = validCircles[i].info.fraction;
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				|  |  |          let curFractionSign = '+';
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				|  |  |          if (curFraction.labels[3].name === '-') {
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				|  |  |            curFractionSign = '-';
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				|  | @@ -680,7 +688,7 @@ const circleOne = {
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				|  |  |        // const fractionMiddleX = widthOfChar * (fracLine.length / 2);
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				|  |  |  
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				|  |  |        // Fraction operation with least common multiple
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				|  |  | -      nextX = x0 + self.circles.list.length * offsetX + 20;
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				|  |  | +      nextX = x0 + validCircles.length * offsetX + 20;
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				|  |  |        // renderList.push(game.add.text(nextX, y0 + 35, '=', font));
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				|  |  |  
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				|  |  |        // nextX += offsetX / 2;
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