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@@ -38,8 +38,8 @@ const squareTwo = {
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blocks: undefined,
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- // help: undefined,
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- // message: undefined,
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+ help: undefined,
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+ message: undefined,
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// continue: undefined,
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/**
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@@ -53,13 +53,17 @@ const squareTwo = {
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// hasClicked: false, // Checks if user has clicked
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// checkAnswer: false, // Check kid inside ballon's basket
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isCorrect: false, // Check if selected blocks are correct
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- // showEndInfo: false,
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+ showEndInfo: false,
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// // mode 'b' exclusive
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// endIndex: undefined,
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// fractionIndex: -1, // Index of clicked circle (game (b))
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// numberOfPlusFractions: undefined,
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};
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-
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+ this.continue = {
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+ modal: undefined,
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+ button: undefined,
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+ text: undefined,
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+ };
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this.default = {
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width: 400 * 1.5,
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height: 50 * 1.5,
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@@ -106,12 +110,11 @@ const squareTwo = {
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}
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// Add kid
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- self.utils.renderCharacters();
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-
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- self.utils.renderBlockSetup();
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+ this.utils.renderCharacters();
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+ this.utils.renderBlockSetup();
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+ this.utils.renderAuxiliarUI();
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game.timer.start(); // Set a timer for the current level (used in postScore)
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-
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game.event.add('click', this.events.onInputDown);
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game.event.add('mousemove', this.events.onInputOver);
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},
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@@ -195,7 +198,8 @@ const squareTwo = {
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self.delay++;
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if (self.delay >= 80) {
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- game.state.start('map');
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+ self.control.showEndInfo = true;
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+ self.utils.showEndInfo();
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}
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}
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@@ -368,7 +372,77 @@ const squareTwo = {
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);
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self.kidAnimation.anchor(0.5, 0.7);
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},
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+ renderAuxiliarUI: function () {
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+ // Intro text
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+ self.message = [];
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+ self.message.push(
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+ game.add.text(
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+ context.canvas.width / 2,
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+ 170,
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+ game.lang.squareTwo_intro1 || '...',
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+ textStyles.h1_
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+ )
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+ );
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+ self.message.push(
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+ game.add.text(
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+ context.canvas.width / 2,
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+ 220,
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+ game.lang.squareTwo_intro2 || '...',
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+ textStyles.h1_
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+ )
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+ );
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+
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+ // continue button
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+ self.continue.modal = game.add.geom.rect(
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+ 0,
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+ 0,
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+ context.canvas.width,
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+ context.canvas.height,
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+ undefined,
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+ 0,
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+ colors.white,
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+ 0
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+ );
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+ self.continue.button = game.add.geom.rect(
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+ context.canvas.width / 2,
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+ context.canvas.height / 2 + 200,
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+ 300,
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+ 100,
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+ undefined,
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+ 0,
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+ colors.green,
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+ 0
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+ );
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+ self.continue.button.anchor(0.5, 0.5);
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+ self.continue.text = game.add.text(
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+ context.canvas.width / 2,
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+ context.canvas.height / 2 + 16 + 200,
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+ game.lang.continue,
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+ textStyles.btn
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+ );
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+ self.continue.text.alpha = 0;
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+ },
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+
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// UPDATE
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+ showEndInfo: function () {
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+ let color;
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+ //let text;
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+ if (self.control.isCorrect) {
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+ color = colors.green;
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+ //text = game.lang.continue;
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+ } else {
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+ color = colors.red;
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+ //text = game.lang.retry;
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+ }
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+ self.continue.modal.alpha = 0.25;
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+ // self.continue.text.name = text;
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+ self.continue.text.alpha = 1;
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+ self.continue.button.fillColor = color;
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+ self.continue.button.alpha = 1;
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+ },
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+ endLevel: function () {
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+ game.state.start('map');
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+ },
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// INFORMATION
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@@ -502,6 +576,13 @@ const squareTwo = {
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if (game.math.isOverIcon(x, y, cur)) self.utils.clickSquareHandler(cur);
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});
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+ // Continue button
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+ if (self.control.showEndInfo) {
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+ if (game.math.isOverIcon(x, y, self.continue.button)) {
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+ self.utils.endLevel();
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+ }
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+ }
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+
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// Click navigation icons
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navigation.onInputDown(x, y);
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@@ -539,6 +620,21 @@ const squareTwo = {
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if (!flagA && !flagB) document.body.style.cursor = 'auto';
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+ // Continue button
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+ if (self.control.showEndInfo) {
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+ if (game.math.isOverIcon(x, y, self.continue.button)) {
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+ // If pointer is over icon
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+ document.body.style.cursor = 'pointer';
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+ self.continue.button.scale = self.continue.button.initialScale * 1.1;
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+ self.continue.text.style = textStyles.btnLg;
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+ } else {
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+ // If pointer is not over icon
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+ document.body.style.cursor = 'auto';
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+ self.continue.button.scale = self.continue.button.initialScale * 1;
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+ self.continue.text.style = textStyles.btn;
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+ }
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+ }
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+
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// Mouse over navigation icons : show name
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navigation.onInputOver(x, y);
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