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@@ -38,6 +38,8 @@ function getParameterByName(name) {
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function getAnswer() {
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let str = '';
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if (iLMparameters.iLM_PARAM_SendAnswer == 'false') {
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+ alert("(getAnswer) I'm a student sending results (getAnswer())");
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+
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// Student - sending results
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str +=
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'gameName:' +
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@@ -65,7 +67,10 @@ function getAnswer() {
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moodleVar.time[i] +
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'}';
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}
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+ console.log(str);
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} else {
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+ alert("(getAnswer) I'm a professor creating an assignment (getAnswer())");
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+
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// Professor - creating new assignment
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if (!gameName) {
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alert(game.lang.error_must_select_game);
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@@ -102,12 +107,27 @@ function getAnswer() {
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*/
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function getEvaluation() {
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if (iLMparameters.iLM_PARAM_SendAnswer == 'false') {
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+ alert(
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+ "(getEvaluation) I'm a student getting an evaluation (getEvaluation())"
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+ );
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+
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// Student
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let i;
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for (i = 0; i < moodleVar.hits.length && moodleVar.hits[i] == 1; i++);
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const grade = i / 4;
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- parent.getEvaluationCallback(grade); // Sends grade to moodle db
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+ // console.clear();
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+ // console.log(grade);
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+ try {
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+ parent.getEvaluationCallback(grade); // Sends grade to moodle db
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+ } catch (error) {
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+ console.error('Game error: Could not send evaluation. ' + error);
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+ }
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+ console.log('done');
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return grade;
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+ } else {
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+ alert(
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+ "(getEvaluation) I'm a professor getting an evaluation (getEvaluation())"
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+ );
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}
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}
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@@ -116,21 +136,30 @@ function getEvaluation() {
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* Holds the parameters passed by the iAssign to the iLM via URL.
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*/
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const iLMparameters = {
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- /**
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- * This parameter gets the role in which the iLM is being used: <br>
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- * - if true, the user is creating a new iLM (as professor) <br>
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- * - if false, the user is solving the iLM (as student), value=false
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- */
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- iLM_PARAM_SendAnswer: getParameterByName('iLM_PARAM_SendAnswer'), // Checks if you're student (false) or professor (true)
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- /**
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- * This parameter is used when the user is opening an iLM to solve it. <br>
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+ /** This parameter is used when the user is opening an iLM to solve it. <br>
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* It holds a URL with the path to the game file (assignment/iLM) created by the professor. <br>
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* Example: http://myschool.edu/moodle/mod/iassign/ilm_security.php?id=3&token=b3660dd4de0b0e9bb01fea6cc8f02ccd&view=1
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*
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* The first parameter, 'token', can be used only once.
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- * Once the iLM gets the game file, the token is destroied (for security).
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- */
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+ * Once the iLM gets the game file, the token is destroied (for security).*/
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+
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+ // This parameter must receive from iAssign the URL of the iLM content
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+ // Example: http://myschool.edu/moodle/mod/iassign/ilm_security.php?id=3&token=b3660dd4de0b0e9bb01fea6cc8f02ccd&view=1
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+ // The first parameter, 'token', can be used only once, after sending its content to the iLM, iAssign will erase the file (avoiding "peeping")
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iLM_PARAM_Assignment: getParameterByName('iLM_PARAM_Assignment'),
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+
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+ /** This parameter gets the role in which the iLM is being used: <br>
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+ * - if true, the user is creating a new iLM (as professor) <br>
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+ * - if false, the user is solving the iLM (as student), value=false */
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+
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+ // iLM_PARAM_SendAnswer = true <=> iLM MUST NOT send any answer to the server
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+ iLM_PARAM_SendAnswer: getParameterByName('iLM_PARAM_SendAnswer'), // Checks if you're student (false) or professor (true)
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+
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+ /**
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+ * if iLM_PARAM_Authoring == true <=> iLM WILL be used by TEACHER to create a new exercise
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+ */
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+ iLM_PARAM_Authoring: getParameterByName('iLM_PARAM_Authoring'),
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+
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/**
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* Gets current moodle language.
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*/
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@@ -138,6 +167,7 @@ const iLMparameters = {
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iLM_PARAM_ServerToGetAnswerURL: getParameterByName(
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'iLM_PARAM_ServerToGetAnswerURL'
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),
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+ iLM_PARAM_ArchiveContent: getParameterByName('iLM_PARAM_ArchiveContent'),
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};
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/**
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