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- /************************************************************************
- * AudioPlayer.js
- ************************************************************************
- * Copyright (c) 2021 Pedro Tonini Rosenberg Schneider.
- *
- * This file is part of Pandora.
- *
- * Pandora is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Pandora is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Pandora. If not, see <https://www.gnu.org/licenses/>.
- *************************************************************************/
- class AudioPlayer extends GameObject
- {
- constructor(name, p5Audio = null)
- {
- super(name);
- this.p5Audio = p5Audio;
- }
- setP5Audio(p5Audio)
- {
- if (this.p5Audio) this.p5Audio.stop();
- this.p5Audio = p5Audio;
- }
- getP5Audio()
- {
- return this.p5Audio;
- }
- play()
- {
- if (this.p5Audio) this.p5Audio.play();
- }
- stop()
- {
- if (this.p5Audio) this.p5Audio.stop();
- }
- // TODO: This don't worky, make it worky
- // Something to do with new browser audio policy
- autoplay()
- {
- if (this.p5Audio) this.p5Audio.autoplay(true);
- }
- }
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