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- /************************************************************************
- * Label.js
- ************************************************************************
- * Copyright (c) 2021 Pedro Tonini Rosenberg Schneider.
- *
- * This file is part of Pandora.
- *
- * Pandora is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Pandora is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Pandora. If not, see <https://www.gnu.org/licenses/>.
- *************************************************************************/
- /**
- * The {@code Lagel} class represents an UIObject that holds and HTML label.
- *
- * ! All GameObjects need to be inside the tree to do anything (can be added as a child
- * ! of another GameObject on the tree or as a root).
- *
- * @author Pedro Schneider
- *
- * @class
- */
- class Label extends UIObject
- {
- /**
- * Initializes and empty Label with the specified parameters.
- *
- * @param {String} name name for the Label GameObject.
- * @param {String} text inner HTML text of the label.
- *
- * @constructor
- */
- constructor(name, text = "Label")
- {
- super(name);
- this.text = text; // This Label's inner HTML text.
- this.P5Element = createDiv(text); // This Label's HTML label.
- this.setPosition(0, 0); // Set the position of the Label on the secondary buffer.
- this.setSize(200, 50); // Set the size of the Label on the secondary buffer.
- this.setStyle(STYLE.DEFAULT_STYLE); // Set the default style of the UIObject.
- this.connectCallbacks(); // Connect events of the p5.Element.
- }
- /**
- * Sets the text inside this Label's HTML label.
- *
- * @param {String} t new text for the label.
- */
- setText(t)
- {
- this.P5Element.html(t);
- this.text = t;
- }
- /**
- * Returns this Label's HTML label's text.
- *
- * @returns {String} HTML label's text.
- */
- getText()
- {
- return this.text;
- }
- }
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