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- /************************************************************************
- * Button.js
- ************************************************************************
- * Copyright (c) 2021 Pedro Tonini Rosenberg Schneider.
- *
- * This file is part of Pandora.
- *
- * Pandora is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Pandora is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Pandora. If not, see <https://www.gnu.org/licenses/>.
- *************************************************************************/
- /**
- * The {@code Button} class represents an UIObject that holds and HTML button.
- *
- * ! All GameObjects need to be inside the tree to do anything (can be added as a child
- * ! of another GameObject on the tree or as a root).
- *
- * @author Pedro Schneider
- *
- * @class
- */
- class Button extends UIObject
- {
- /**
- * Initializes an empty Button GameObject.
- *
- * @param {String} name
- * @param {String} label
- *
- * @constructor
- */
- constructor(name, label = "Button")
- {
- super(name);
- this.P5Element = createButton(); // This Button's HTML button.
- this.label = label; // This Button's label
- this.P5Element.html(label); // Set the label to the inner HTML of the button.
- this.setPosition(0, 0); // Set the position of the Button on the secondary buffer.
- this.setStyle(STYLE.DEFAULT_STYLE); // Set the default style of the UIObject.
- this.connectCallbacks(); // Connect the events of the p5.Element.
- }
- /**
- * Sets the label on this UIObject's button.
- *
- * @param {String} label new label for the button.
- */
- setLabel(label)
- {
- this.label = label;
- this.P5Element.html(label);
- }
- }
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