Signal.js 1.4 KB

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  1. /************************************************************************
  2. * Signal.js
  3. ************************************************************************
  4. * Copyright (c) 2021 Pedro Tonini Rosenberg Schneider.
  5. *
  6. * This file is part of Pandora.
  7. *
  8. * Pandora is free software: you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation, either version 3 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * Pandora is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with Pandora. If not, see <https://www.gnu.org/licenses/>.
  20. *************************************************************************/
  21. /**
  22. * This {@code Signal} class provides an object to store data about a signal.
  23. *
  24. * ! This class should not be used directly by the user. To add signals to GameObjects
  25. * ! use the addSignal() method from the object inside the _initSignals() callback.
  26. *
  27. * @author Pedro Schneider
  28. *
  29. * @class
  30. */
  31. class Signal extends Component
  32. {
  33. constructor(name)
  34. {
  35. super();
  36. this.name = name;
  37. this.targets = [];
  38. this.callbacks = [];
  39. }
  40. }