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- /************************************************************************
- * Color.js
- ************************************************************************
- * Copyright (c) 2021 Pedro Tonini Rosenberg Schneider.
- *
- * This file is part of Pandora.
- *
- * Pandora is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Pandora is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Pandora. If not, see <https://www.gnu.org/licenses/>.
- *************************************************************************/
- /**
- * This {@code Color} class provides an interface to store a color as a component to
- * any GameObject.
- *
- * @author Pedro Schneider
- *
- * @class
- */
- class Color
- {
- /**
- * Initializes a Color with the given parameters.
- *
- * @param {number(0, 255)} r
- * @param {number(0, 255)} g
- * @param {number(0, 255)} b
- * @param {number(0, 255)} a
- *
- * @constructor
- */
- constructor(r, g, b, a = 255)
- {
- this.r = r;
- this.g = g;
- this.b = b;
- this.a = a;
- this.p5Color = color(this.r, this.g, this.b, this.a);
- }
- /**
- * Converts the color data in this Color component to a p5.Color.
- *
- * @returns {p5.Color} p5.Color representing this Color component.
- */
- getP5Color()
- {
- this.p5Color.setRed(this.r);
- this.p5Color.setGreen(this.g);
- this.p5Color.setBlue(this.b);
- this.p5Color.setAlpha(this.a);
- return this.p5Color;
- }
- }
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