EelementSelector.js 3.4 KB

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  1. class EelementSelector extends Object2D
  2. {
  3. constructor(name)
  4. {
  5. super(name);
  6. /** @type {Button} */
  7. this.backButton = null;
  8. /** @type {Button} */
  9. this.earthButton = null;
  10. /** @type {Button} */
  11. this.waterButton = null;
  12. /** @type {Button} */
  13. this.fireButton = null;
  14. /** @type {Button} */
  15. this.airButton = null;
  16. }
  17. _setup()
  18. {
  19. this.backButton = new Button("BackButton");
  20. this.backButton.setLabel("Voltar");
  21. this.backButton.setFontSize(30);
  22. this.backButton.setPosition(20, 20);
  23. this.backButton.setSize(110, 75);
  24. this.backButton.connect("mouseClicked", this, "_onBackClicked");
  25. this.addChild(this.backButton);
  26. var buttonSize = new Vector2(1920 / 4, 1080 / 4);
  27. var buttonPosition = new Vector2(1920 / 2, 1080 / 2 + 100);
  28. var buttonMargin = new Vector2(50, 50);
  29. var buttonFontSize = 50;
  30. this.earthButton = new Button("EarthButton", "Terra");
  31. this.earthButton.setFontSize(buttonFontSize);
  32. this.earthButton.setSize(buttonSize.x - buttonMargin.x, buttonSize.y - buttonMargin.y);
  33. this.earthButton.setPosition(buttonPosition.x - buttonSize.x, buttonPosition.y - buttonSize.y);
  34. this.earthButton.connect("mouseClicked", this, "_onEarthButtonClicked");
  35. this.addChild(this.earthButton);
  36. this.waterButton = new Button("WaterButton", "Água");
  37. this.waterButton.setFontSize(buttonFontSize);
  38. this.waterButton.setSize(buttonSize.x - buttonMargin.x, buttonSize.y - buttonMargin.y);
  39. this.waterButton.setPosition(buttonPosition.x, buttonPosition.y - buttonSize.y);
  40. this.waterButton.connect("mouseClicked", this, "_onWaterButtonClicked");
  41. this.addChild(this.waterButton);
  42. this.fireButton = new Button("FireButton", "Fogo");
  43. this.fireButton.setFontSize(buttonFontSize);
  44. this.fireButton.setSize(buttonSize.x - buttonMargin.x, buttonSize.y - buttonMargin.y);
  45. this.fireButton.setPosition(buttonPosition.x - buttonSize.x, buttonPosition.y);
  46. this.fireButton.connect("mouseClicked", this, "_onFireButtonClicked");
  47. this.addChild(this.fireButton);
  48. this.airButton = new Button("AirButton", "Ar");
  49. this.airButton.setFontSize(buttonFontSize);
  50. this.airButton.setSize(buttonSize.x - buttonMargin.x, buttonSize.y - buttonMargin.y);
  51. this.airButton.setPosition(buttonPosition.x, buttonPosition.y);
  52. this.airButton.connect("mouseClicked", this, "_onAirButtonClicked");
  53. this.addChild(this.airButton);
  54. }
  55. _draw( /** @type {number} */ delta, /** @type {p5.Graphics} */ db)
  56. {
  57. background(52);
  58. db.textAlign(CENTER, CENTER);
  59. db.fill(255);
  60. db.textSize(100);
  61. db.text("ESCOLHA O ELEMENTO", 1920 / 2, 175);
  62. }
  63. _onBackClicked()
  64. {
  65. console.log("Back");
  66. }
  67. _onEarthButtonClicked()
  68. {
  69. var ems = new EarthMinigameSelector("EarthMinigameSelector");
  70. GameHandler.addRootObject(ems);
  71. this.queueFree();
  72. }
  73. _onWaterButtonClicked()
  74. {
  75. console.log("Water element has been selected");
  76. }
  77. _onFireButtonClicked()
  78. {
  79. console.log("Fire element has been selected");
  80. }
  81. _onAirButtonClicked()
  82. {
  83. console.log("Air element has been selected");
  84. }
  85. }