/************************************************************************ * FoodHuntPlayer.js ************************************************************************ * Copyright (c) 2021 Pedro Tonini Rosenberg Schneider. * * This file is part of Alfabetiza. * * Alfabetiza is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Alfabetiza is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Alfabetiza. If not, see . *************************************************************************/ class FoodHuntPlayer extends Object2D { constructor(name) { super(name); /** @type {Number} */ this.direction = 0; /** @type {Boolean} */ this.moveLeft = false; /** @type {Boolean} */ this.moveRight = false; } _setup() { this.setPosition(1920 / 2, 1080 - 200); } _update( /** @type {Number} */ delta) { this.direction = 0; if (keyIsDown(LEFT_ARROW) || this.moveLeft) this.direction -= 1; if (keyIsDown(RIGHT_ARROW) || this.moveRight) this.direction += 1; } _draw( /** @type {Number} */ delta, /** @type {p5.Graphics} */ db) { db.rectMode(CENTER); db.rect(0, 0, 100, 200); this.position.x += 400 * this.direction * delta; if (this.position.x >= 1920 - 50) this.position.x = 1920 - 55; else if (this.position.x <= 55) this.position.x = 55; } _onMobileControllerMoveLeft() { this.moveLeft = true; } _onMobileControllerStopLeft() { this.moveLeft = false; } _onMobileControllerMoveRight() { this.moveRight = true; } _onMobileControllerStopRight() { this.moveRight = false; } }