Pedro Schneider
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b16662a30d
✨ Add pmouseX and pmouseY properties to GameHandler
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3 lat temu |
Pedro Schneider
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8fc2830a1e
✨ Add interfaces for the user to not have to deal with p5.js at all
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3 lat temu |
Pedro Schneider
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54182567ca
✨ Add option to draw debug secondary buffer bounds
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3 lat temu |
Pedro Schneider
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711e86f2d8
🐛 Update the relative mouse position on update instead of draw
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3 lat temu |
Pedro Schneider
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8aba888d1e
✨ Add variable to hold the mouse position relative to the secondary buffer
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3 lat temu |
Pedro Schneider
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712d3256ce
📝 Fix inconsistancies in the documentation of several pandora files
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3 lat temu |
Pedro Schneider
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c47ba7a59b
📝 Add documentation to Tween, GameObject, GameHandler and AssetHandler (4/30)
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3 lat temu |
Pedro Schneider
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7cabbe815b
✨ Add different pixel density options for mobile and desktop
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3 lat temu |
Pedro Schneider
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0d1c7bbfb1
✨ Add methods to game objects to free them from memory
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3 lat temu |
Pedro Schneider
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040d164a89
✨ Add double buffering to better support different sizes of monitor
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3 lat temu |
Pedro Schneider
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a0666d7dde
📝 Add Copyright notice to the header of every Pandora file
|
3 lat temu |
Pedro Schneider
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6369c1756e
✨ Add setup callback to GameObjects
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3 lat temu |
Pedro Schneider
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da9a5041d6
✨ Add slider UIObject
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3 lat temu |
Pedro Schneider
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0c90d0906e
♻️ Refactor debug FPS drawing to use new Label object
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3 lat temu |
Pedro Schneider
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02479064c8
♻️ Refactor handlers
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3 lat temu |
Pedro Schneider
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a414ac1813
✨ Refactor base UI class
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3 lat temu |
Pedro Schneider
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aa835330d7
✨Create default UI object
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3 lat temu |
Pedro Schneider
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181c642864
🐛 Fix delta to not be Infinity on the first frame
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3 lat temu |
Pedro Schneider
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32102e8790
✨ Make stuff work on WebGl mode
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3 lat temu |
Pedro Schneider
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1f0911fea6
✨ Start work on the pandora engine
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3 lat temu |