Pedro Schneider
|
b16662a30d
✨ Add pmouseX and pmouseY properties to GameHandler
|
3 vuotta sitten |
Pedro Schneider
|
8fc2830a1e
✨ Add interfaces for the user to not have to deal with p5.js at all
|
3 vuotta sitten |
Pedro Schneider
|
54182567ca
✨ Add option to draw debug secondary buffer bounds
|
3 vuotta sitten |
Pedro Schneider
|
711e86f2d8
🐛 Update the relative mouse position on update instead of draw
|
3 vuotta sitten |
Pedro Schneider
|
8aba888d1e
✨ Add variable to hold the mouse position relative to the secondary buffer
|
3 vuotta sitten |
Pedro Schneider
|
712d3256ce
📝 Fix inconsistancies in the documentation of several pandora files
|
3 vuotta sitten |
Pedro Schneider
|
c47ba7a59b
📝 Add documentation to Tween, GameObject, GameHandler and AssetHandler (4/30)
|
3 vuotta sitten |
Pedro Schneider
|
7cabbe815b
✨ Add different pixel density options for mobile and desktop
|
3 vuotta sitten |
Pedro Schneider
|
0d1c7bbfb1
✨ Add methods to game objects to free them from memory
|
3 vuotta sitten |
Pedro Schneider
|
040d164a89
✨ Add double buffering to better support different sizes of monitor
|
3 vuotta sitten |
Pedro Schneider
|
a0666d7dde
📝 Add Copyright notice to the header of every Pandora file
|
3 vuotta sitten |
Pedro Schneider
|
6369c1756e
✨ Add setup callback to GameObjects
|
3 vuotta sitten |
Pedro Schneider
|
da9a5041d6
✨ Add slider UIObject
|
3 vuotta sitten |
Pedro Schneider
|
0c90d0906e
♻️ Refactor debug FPS drawing to use new Label object
|
3 vuotta sitten |
Pedro Schneider
|
02479064c8
♻️ Refactor handlers
|
3 vuotta sitten |
Pedro Schneider
|
a414ac1813
✨ Refactor base UI class
|
3 vuotta sitten |
Pedro Schneider
|
aa835330d7
✨Create default UI object
|
3 vuotta sitten |
Pedro Schneider
|
181c642864
🐛 Fix delta to not be Infinity on the first frame
|
3 vuotta sitten |
Pedro Schneider
|
32102e8790
✨ Make stuff work on WebGl mode
|
3 vuotta sitten |
Pedro Schneider
|
1f0911fea6
✨ Start work on the pandora engine
|
3 vuotta sitten |