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@@ -35,26 +35,25 @@ class Valise2Tutorial extends Object2D
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this.backButton.connect("mouseClicked", this, "_onBackClicked");
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this.addChild(this.backButton);
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- AssetHandler.loadTexture(this.levelData.questionCard.name, this.levelData.questionCard.path);
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this.questionCard = new Valise2QuestionCard("QuestionCard");
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- this.questionCard.thumb = AssetHandler.getTextureByName(this.levelData.questionCard.name);
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+ this.questionCard.str = this.levelData.questionCard.name + "\n🗢";
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this.questionCard.setPosition(1920 / 2, 300);
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this.addChild(this.questionCard);
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this.optionCards = new Object2D("OptionCards");
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this.addChild(this.optionCards);
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- var idx = [0, 1, 2, 3];
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+ var idx = [];
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+ for (let i = 0; i < this.levelData.optionCards.length; i++)
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+ idx.push(i);
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randomSeed(Date.now());
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idx = shuffle(idx);
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- for (let i = 0; i < 4; i++)
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+ for (let i = 0; i < this.levelData.optionCards.length; i++)
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{
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- AssetHandler.loadTexture(this.levelData.optionCards[idx[i]].name, this.levelData.optionCards[idx[i]].path);
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var newCard = new Valise2OptionCard(`OptionCard${i}`);
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- newCard.thumb = AssetHandler.getTextureByName(this.levelData.optionCards[idx[i]].name);
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- newCard.setPosition((i + 1) * 1920 / 5, 800);
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+ newCard.setPosition((i + 1) * 1920 / (this.levelData.optionCards.length + 1), 800);
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newCard.isAnswer = idx[i] == 0;
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newCard.connect("selected", this, "_onCardSelected");
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- newCard.str = this.levelData.optionCards[idx[i]].name;
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+ newCard.str = this.levelData.optionCards[idx[i]].name + "\n🗢";
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newCard.selectable = false;
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this.optionCards.addChild(newCard);
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}
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@@ -94,7 +93,7 @@ class Valise2Tutorial extends Object2D
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case 2:
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this.timer.start(2);
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break;
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- case 10:
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+ case 9:
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this._onBackClicked();
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break;
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}
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@@ -113,8 +112,6 @@ class Valise2Tutorial extends Object2D
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this.optionCards.children[1].mouseOver = false;
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this.optionCards.children[2].selectable = false;
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this.optionCards.children[2].mouseOver = false;
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- this.optionCards.children[3].selectable = false;
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- this.optionCards.children[3].mouseOver = false;
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this.timer.start(0.5);
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break;
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case 4:
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@@ -124,8 +121,6 @@ class Valise2Tutorial extends Object2D
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this.optionCards.children[1].mouseOver = true;
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this.optionCards.children[2].selectable = false;
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this.optionCards.children[2].mouseOver = false;
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- this.optionCards.children[3].selectable = false;
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- this.optionCards.children[3].mouseOver = false;
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this.timer.start(0.5);
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break;
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case 5:
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@@ -135,8 +130,6 @@ class Valise2Tutorial extends Object2D
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this.optionCards.children[1].mouseOver = false;
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this.optionCards.children[2].selectable = true;
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this.optionCards.children[2].mouseOver = true;
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- this.optionCards.children[3].selectable = false;
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- this.optionCards.children[3].mouseOver = false;
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this.timer.start(0.5);
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break;
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case 6:
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@@ -146,26 +139,12 @@ class Valise2Tutorial extends Object2D
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this.optionCards.children[1].mouseOver = false;
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this.optionCards.children[2].selectable = false;
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this.optionCards.children[2].mouseOver = false;
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- this.optionCards.children[3].selectable = true;
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- this.optionCards.children[3].mouseOver = true;
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- this.timer.start(0.5);
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- break;
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- case 7:
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- this.optionCards.children[0].selectable = false;
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- this.optionCards.children[0].mouseOver = false;
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- this.optionCards.children[1].selectable = false;
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- this.optionCards.children[1].mouseOver = false;
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- this.optionCards.children[2].selectable = false;
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- this.optionCards.children[2].mouseOver = false;
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- this.optionCards.children[3].selectable = false;
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- this.optionCards.children[3].mouseOver = false;
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this.timer.start(2);
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break;
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- case 8:
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+ case 7:
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this.optionCards.children[0].selected = true;
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this.optionCards.children[1].selected = true;
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this.optionCards.children[2].selected = true;
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- this.optionCards.children[3].selected = true;
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this.timer.start(1);
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break;
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}
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