|  | @@ -21,6 +21,7 @@
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				|  |  |  
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				|  |  |  class RebusLevelSelector extends Object2D
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				|  |  |  {
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				|  |  | +    /** @type {Object} */
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				|  |  |      gridMargins = {
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				|  |  |          left: 0,
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				|  |  |          right: 0,
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				|  | @@ -28,6 +29,7 @@ class RebusLevelSelector extends Object2D
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				|  |  |          down: 0
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				|  |  |      };
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				|  |  |  
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				|  |  | +    /** @type {number} */
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				|  |  |      gridCols = 5;
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				|  |  |  
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				|  |  |      _setup()
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				|  | @@ -64,7 +66,7 @@ class RebusLevelSelector extends Object2D
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				|  |  |          this.addChild(this.backButton);
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				|  |  |      }
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				|  |  |  
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				|  |  | -    _draw(delta, db)
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				|  |  | +    _draw( /** @type {number} */ delta, /** @type {p5.Graphics} */ db)
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				|  |  |      {
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				|  |  |          background(52);
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				|  |  |  
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				|  | @@ -76,7 +78,7 @@ class RebusLevelSelector extends Object2D
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				|  |  |          db.text("Escolha o nível", 1920 / 2, 200);
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				|  |  |      }
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				|  |  |  
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				|  |  | -    _onTutorialSelected(levelData)
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				|  |  | +    _onTutorialSelected( /** @type {Object} */ levelData)
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				|  |  |      {
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				|  |  |          var rg = new RebusTutorial("RebusTutorial");
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				|  |  |          rg.levelData = levelData;
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				|  | @@ -84,7 +86,7 @@ class RebusLevelSelector extends Object2D
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				|  |  |          this.queueFree();
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				|  |  |      }
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				|  |  |  
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				|  |  | -    _onLevelSelected(levelData)
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				|  |  | +    _onLevelSelected( /** @type {Object} */ levelData)
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				|  |  |      {
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				|  |  |          var rg = new RebusGame("RebusGame");
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				|  |  |          rg.levelData = levelData;
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