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@@ -33,7 +33,7 @@ GameHandler._setup = function()
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GameHandler.drawDebugBufferBounds(true);
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textFont(AssetHandler.getP5FontByName("Lato"));
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- test = new Area2D("myTest", SHAPES.ELLIPSE, new Ellipse(200, 400), true, true);
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+ test = new Area2D("myTest", SHAPES.RECT, new Rect(200, 400), true, true);
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test2 = new TestObj("myDummy");
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test2.setPosition(600, 600);
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test2.addChild(test);
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