// Phaser3 example game // tutorial scene var TutorScene = new Phaser.Class({ Extends: Phaser.Scene, initialize: function TutorScene () { Phaser.Scene.call(this, { key: 'tutorscene' }); }, preload: function () { }, create: function () { // add logo //this.sys.config.backgroundColor = '#f3cca3'; var logo = this.add.sprite(400, 100, 'sprites', 'phaser3'); // text var txt = this.add.bitmapText(400, 300, 'fontwhite', 'This is an example game.\nTake a look at the code\nto see how it works.'); txt.setOrigin(0.5).setCenterAlign(); // back Button this.btnback = this.addButton(400, 520, 'sprites', this.doBack, this, 'btn_back_hl', 'btn_back', 'btn_back_hl', 'btn_back'); console.log('create is ready'); }, doBack: function () { console.log('doBack was called!'); this.scene.start('mainmenu'); } });